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- using System;
- using System.Linq;
- using System.Threading;
- using Renci.SshNet.Messages;
- using Renci.SshNet.Messages.Authentication;
- using Renci.SshNet.Common;
- namespace Renci.SshNet
- {
- /// <summary>
- /// Provides functionality to perform keyboard interactive authentication.
- /// </summary>
- public partial class KeyboardInteractiveAuthenticationMethod : AuthenticationMethod, IDisposable
- {
- private AuthenticationResult _authenticationResult = AuthenticationResult.Failure;
- private Session _session;
- private EventWaitHandle _authenticationCompleted = new AutoResetEvent(false);
- private Exception _exception;
- private readonly RequestMessage _requestMessage;
- /// <summary>
- /// Gets authentication method name
- /// </summary>
- public override string Name
- {
- get { return this._requestMessage.MethodName; }
- }
- /// <summary>
- /// Occurs when server prompts for more authentication information.
- /// </summary>
- public event EventHandler<AuthenticationPromptEventArgs> AuthenticationPrompt;
- /// <summary>
- /// Initializes a new instance of the <see cref="KeyboardInteractiveAuthenticationMethod"/> class.
- /// </summary>
- /// <param name="username">The username.</param>
- /// <exception cref="ArgumentException"><paramref name="username"/> is whitespace or null.</exception>
- public KeyboardInteractiveAuthenticationMethod(string username)
- : base(username)
- {
- this._requestMessage = new RequestMessageKeyboardInteractive(ServiceName.Connection, username);
- }
- /// <summary>
- /// Authenticates the specified session.
- /// </summary>
- /// <param name="session">The session to authenticate.</param>
- /// <returns>Result of authentication process.</returns>
- public override AuthenticationResult Authenticate(Session session)
- {
- this._session = session;
- session.UserAuthenticationSuccessReceived += Session_UserAuthenticationSuccessReceived;
- session.UserAuthenticationFailureReceived += Session_UserAuthenticationFailureReceived;
- session.MessageReceived += Session_MessageReceived;
- session.RegisterMessage("SSH_MSG_USERAUTH_INFO_REQUEST");
- session.SendMessage(this._requestMessage);
- session.WaitOnHandle(this._authenticationCompleted);
- session.UnRegisterMessage("SSH_MSG_USERAUTH_INFO_REQUEST");
- session.UserAuthenticationSuccessReceived -= Session_UserAuthenticationSuccessReceived;
- session.UserAuthenticationFailureReceived -= Session_UserAuthenticationFailureReceived;
- session.MessageReceived -= Session_MessageReceived;
- if (this._exception != null)
- {
- throw this._exception;
- }
- return this._authenticationResult;
- }
- private void Session_UserAuthenticationSuccessReceived(object sender, MessageEventArgs<SuccessMessage> e)
- {
- this._authenticationResult = AuthenticationResult.Success;
- this._authenticationCompleted.Set();
- }
- private void Session_UserAuthenticationFailureReceived(object sender, MessageEventArgs<FailureMessage> e)
- {
- if (e.Message.PartialSuccess)
- this._authenticationResult = AuthenticationResult.PartialSuccess;
- else
- this._authenticationResult = AuthenticationResult.Failure;
- // Copy allowed authentication methods
- this.AllowedAuthentications = e.Message.AllowedAuthentications.ToList();
- this._authenticationCompleted.Set();
- }
- private void Session_MessageReceived(object sender, MessageEventArgs<Message> e)
- {
- var informationRequestMessage = e.Message as InformationRequestMessage;
- if (informationRequestMessage != null)
- {
- var eventArgs = new AuthenticationPromptEventArgs(this.Username, informationRequestMessage.Instruction, informationRequestMessage.Language, informationRequestMessage.Prompts);
- this.ExecuteThread(() =>
- {
- try
- {
- if (this.AuthenticationPrompt != null)
- {
- this.AuthenticationPrompt(this, eventArgs);
- }
- var informationResponse = new InformationResponseMessage();
- foreach (var response in from r in eventArgs.Prompts orderby r.Id ascending select r.Response)
- {
- informationResponse.Responses.Add(response);
- }
- // Send information response message
- this._session.SendMessage(informationResponse);
- }
- catch (Exception exp)
- {
- this._exception = exp;
- this._authenticationCompleted.Set();
- }
- });
- }
- }
- partial void ExecuteThread(Action action);
- #region IDisposable Members
- private bool _isDisposed;
- /// <summary>
- /// Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
- /// </summary>
- public void Dispose()
- {
- Dispose(true);
- GC.SuppressFinalize(this);
- }
- /// <summary>
- /// Releases unmanaged and - optionally - managed resources
- /// </summary>
- /// <param name="disposing"><c>true</c> to release both managed and unmanaged resources; <c>false</c> to release only unmanaged resources.</param>
- protected virtual void Dispose(bool disposing)
- {
- // Check to see if Dispose has already been called.
- if (!this._isDisposed)
- {
- // If disposing equals true, dispose all managed
- // and unmanaged resources.
- if (disposing)
- {
- // Dispose managed resources.
- if (this._authenticationCompleted != null)
- {
- this._authenticationCompleted.Dispose();
- this._authenticationCompleted = null;
- }
- }
- // Note disposing has been done.
- _isDisposed = true;
- }
- }
- /// <summary>
- /// Releases unmanaged resources and performs other cleanup operations before the
- /// <see cref="PasswordConnectionInfo"/> is reclaimed by garbage collection.
- /// </summary>
- ~KeyboardInteractiveAuthenticationMethod()
- {
- // Do not re-create Dispose clean-up code here.
- // Calling Dispose(false) is optimal in terms of
- // readability and maintainability.
- Dispose(false);
- }
- #endregion
- }
- }
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