| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138 | using System;using System.Linq;using System.Threading;using Renci.SshNet.Messages.Authentication;using Renci.SshNet.Messages;namespace Renci.SshNet{    /// <summary>    /// Provides functionality for "none" authentication method    /// </summary>    public class NoneAuthenticationMethod : AuthenticationMethod, IDisposable    {        private AuthenticationResult _authenticationResult = AuthenticationResult.Failure;        private EventWaitHandle _authenticationCompleted = new AutoResetEvent(false);        /// <summary>        /// Gets connection name        /// </summary>        public override string Name        {            get { return "none"; }        }        /// <summary>        /// Initializes a new instance of the <see cref="NoneAuthenticationMethod"/> class.        /// </summary>        /// <param name="username">The username.</param>        /// <exception cref="ArgumentException"><paramref name="username"/> is whitespace or null.</exception>        public NoneAuthenticationMethod(string username)            : base(username)        {        }        /// <summary>        /// Authenticates the specified session.        /// </summary>        /// <param name="session">The session.</param>        /// <returns>        /// Result of authentication  process.        /// </returns>        /// <exception cref="System.ArgumentNullException"><paramref name="session" /> is null.</exception>        public override AuthenticationResult Authenticate(Session session)        {            if (session == null)                throw new ArgumentNullException("session");            session.UserAuthenticationSuccessReceived += Session_UserAuthenticationSuccessReceived;            session.UserAuthenticationFailureReceived += Session_UserAuthenticationFailureReceived;            session.SendMessage(new RequestMessageNone(ServiceName.Connection, this.Username));            session.WaitOnHandle(this._authenticationCompleted);            session.UserAuthenticationSuccessReceived -= Session_UserAuthenticationSuccessReceived;            session.UserAuthenticationFailureReceived -= Session_UserAuthenticationFailureReceived;            return this._authenticationResult;        }        private void Session_UserAuthenticationSuccessReceived(object sender, MessageEventArgs<SuccessMessage> e)        {            this._authenticationResult = AuthenticationResult.Success;            this._authenticationCompleted.Set();        }        private void Session_UserAuthenticationFailureReceived(object sender, MessageEventArgs<FailureMessage> e)        {            if (e.Message.PartialSuccess)                this._authenticationResult = AuthenticationResult.PartialSuccess;            else                this._authenticationResult = AuthenticationResult.Failure;            //  Copy allowed authentication methods            this.AllowedAuthentications = e.Message.AllowedAuthentications.ToList();            this._authenticationCompleted.Set();        }                #region IDisposable Members        private bool _isDisposed;        /// <summary>        /// Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.        /// </summary>        public void Dispose()        {            Dispose(true);            GC.SuppressFinalize(this);        }        /// <summary>        /// Releases unmanaged and - optionally - managed resources        /// </summary>        /// <param name="disposing"><c>true</c> to release both managed and unmanaged resources; <c>false</c> to release only unmanaged resources.</param>        protected virtual void Dispose(bool disposing)        {            // Check to see if Dispose has already been called.            if (!this._isDisposed)            {                // If disposing equals true, dispose all managed                // and unmanaged resources.                if (disposing)                {                    // Dispose managed resources.                    if (this._authenticationCompleted != null)                    {                        this._authenticationCompleted.Dispose();                        this._authenticationCompleted = null;                    }                }                // Note disposing has been done.                _isDisposed = true;            }        }        /// <summary>        /// Releases unmanaged resources and performs other cleanup operations before the        /// <see cref="PasswordConnectionInfo"/> is reclaimed by garbage collection.        /// </summary>        ~NoneAuthenticationMethod()        {            // Do not re-create Dispose clean-up code here.            // Calling Dispose(false) is optimal in terms of            // readability and maintainability.            Dispose(false);        }        #endregion    }}
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