| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855 | /******************************************************************************* | File      	:   GUI_Paint.c* | Author      :   Waveshare electronics* | Function    :	Achieve drawing: draw points, lines, boxes, circles and*                   their size, solid dotted line, solid rectangle hollow*                   rectangle, solid circle hollow circle.* | Info        :*   Achieve display characters: Display a single character, string, number*   Achieve time display: adaptive size display time minutes and seconds*----------------* |	This version:   V3.2* | Date        :   2020-07-23* | Info        :* -----------------------------------------------------------------------------* V3.2(2020-07-23):* 1. Change: Paint_SetScale(UBYTE scale)*			Add scale 7 for 5.65f e-Parper* 2. Change: Paint_SetPixel(UWORD Xpoint, UWORD Ypoint, UWORD Color)  * 			Add the branch for scale 7* 3. Change: Paint_Clear(UWORD Color)*			Add the branch for scale 7** V3.1(2019-10-10):* 1. Add gray level*   PAINT Add Scale* 2. Add void Paint_SetScale(UBYTE scale);** V3.0(2019-04-18):* 1.Change: *    Paint_DrawPoint(..., DOT_STYLE DOT_STYLE)* => Paint_DrawPoint(..., DOT_STYLE Dot_Style)*    Paint_DrawLine(..., LINE_STYLE Line_Style, DOT_PIXEL Dot_Pixel)* => Paint_DrawLine(..., DOT_PIXEL Line_width, LINE_STYLE Line_Style)*    Paint_DrawRectangle(..., DRAW_FILL Filled, DOT_PIXEL Dot_Pixel)* => Paint_DrawRectangle(..., DOT_PIXEL Line_width, DRAW_FILL Draw_Fill)*    Paint_DrawCircle(..., DRAW_FILL Draw_Fill, DOT_PIXEL Dot_Pixel)* => Paint_DrawCircle(..., DOT_PIXEL Line_width, DRAW_FILL Draw_Filll)** -----------------------------------------------------------------------------* V2.0(2018-11-15):* 1.add: Paint_NewImage()*    Create an image's properties* 2.add: Paint_SelectImage()*    Select the picture to be drawn* 3.add: Paint_SetRotate()*    Set the direction of the cache    * 4.add: Paint_RotateImage() *    Can flip the picture, Support 0-360 degrees, *    but only 90.180.270 rotation is better* 4.add: Paint_SetMirroring() *    Can Mirroring the picture, horizontal, vertical, origin* 5.add: Paint_DrawString_CN() *    Can display Chinese(GB1312)   ** ----------------------------------------------------------------------------- * V1.0(2018-07-17):*   Create library** Permission is hereby granted, free of charge, to any person obtaining a copy* of this software and associated documnetation files (the "Software"), to deal* in the Software without restriction, including without limitation the rights* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell* copies of the Software, and to permit persons to  whom the Software is* furished to do so, subject to the following conditions:** The above copyright notice and this permission notice shall be included in* all copies or substantial portions of the Software.** THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,* FITNESS OR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER* LIABILITY WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN* THE SOFTWARE.*******************************************************************************/#include "GUI_Paint.h"#include <stdint.h>#include <stdlib.h>#include <string.h> //memset()#include <math.h>PAINT Paint;/******************************************************************************function: Create Imageparameter:    image   :   Pointer to the image cache    width   :   The width of the picture    Height  :   The height of the picture    Color   :   Whether the picture is inverted******************************************************************************/void Paint_NewImage(UBYTE *image, UWORD Width, UWORD Height, UWORD Rotate, UWORD Color){    Paint.Image = NULL;    Paint.Image = image;    Paint.WidthMemory = Width;    Paint.HeightMemory = Height;    Paint.Color = Color;        Paint.Scale = 2;    Paint.WidthByte = (Width % 8 == 0)? (Width / 8 ): (Width / 8 + 1);    Paint.HeightByte = Height;    //    printf("WidthByte = %d, HeightByte = %d\r\n", Paint.WidthByte, Paint.HeightByte);//    printf(" EPD_WIDTH / 8 = %d\r\n",  122 / 8);       Paint.Rotate = Rotate;    Paint.Mirror = MIRROR_NONE;        if(Rotate == ROTATE_0 || Rotate == ROTATE_180) {        Paint.Width = Width;        Paint.Height = Height;    } else {        Paint.Width = Height;        Paint.Height = Width;    }}/******************************************************************************function: Select Imageparameter:    image : Pointer to the image cache******************************************************************************/void Paint_SelectImage(UBYTE *image){    Paint.Image = image;}/******************************************************************************function: Select Image Rotateparameter:    Rotate : 0,90,180,270******************************************************************************/void Paint_SetRotate(UWORD Rotate){    if(Rotate == ROTATE_0 || Rotate == ROTATE_90 || Rotate == ROTATE_180 || Rotate == ROTATE_270) {        // Debug("Set image Rotate %d\r\n", Rotate);        Paint.Rotate = Rotate;    } else {        Debug("rotate = 0, 90, 180, 270\r\n");    }}/******************************************************************************function:	Select Image mirrorparameter:    mirror   :Not mirror,Horizontal mirror,Vertical mirror,Origin mirror******************************************************************************/void Paint_SetMirroring(UBYTE mirror){    if(mirror == MIRROR_NONE || mirror == MIRROR_HORIZONTAL ||         mirror == MIRROR_VERTICAL || mirror == MIRROR_ORIGIN) {        // Debug("mirror image x:%s, y:%s\r\n",(mirror & 0x01)? "mirror":"none", ((mirror >> 1) & 0x01)? "mirror":"none");        Paint.Mirror = mirror;    } else {        Debug("mirror should be MIRROR_NONE, MIRROR_HORIZONTAL, \        MIRROR_VERTICAL or MIRROR_ORIGIN\r\n");    }    }void Paint_SetScale(UBYTE scale){    if(scale == 2){        Paint.Scale = scale;        Paint.WidthByte = (Paint.WidthMemory % 8 == 0)? (Paint.WidthMemory / 8 ): (Paint.WidthMemory / 8 + 1);    }	else if(scale == 4) {        Paint.Scale = scale;        Paint.WidthByte = (Paint.WidthMemory % 4 == 0)? (Paint.WidthMemory / 4 ): (Paint.WidthMemory / 4 + 1);    }	else if(scale == 6 || scale == 7) {//Only applicable with 5in65 e-Paper		Paint.Scale = 7;		Paint.WidthByte = (Paint.WidthMemory % 2 == 0)? (Paint.WidthMemory / 2 ): (Paint.WidthMemory / 2 + 1);	}	else {        Debug("Set Scale Input parameter error\r\n");        Debug("Scale Only support: 2 4 7\r\n");    }}/******************************************************************************function: Draw Pixelsparameter:    Xpoint : At point X    Ypoint : At point Y    Color  : Painted colors******************************************************************************/void Paint_SetPixel(UWORD Xpoint, UWORD Ypoint, UWORD Color){    if(Xpoint > Paint.Width || Ypoint > Paint.Height){        Debug("Exceeding display boundaries\r\n");        return;    }          UWORD X, Y;    switch(Paint.Rotate) {    case 0:        X = Xpoint;        Y = Ypoint;          break;    case 90:        X = Paint.WidthMemory - Ypoint - 1;        Y = Xpoint;        break;    case 180:        X = Paint.WidthMemory - Xpoint - 1;        Y = Paint.HeightMemory - Ypoint - 1;        break;    case 270:        X = Ypoint;        Y = Paint.HeightMemory - Xpoint - 1;        break;    default:        return;    }        switch(Paint.Mirror) {    case MIRROR_NONE:        break;    case MIRROR_HORIZONTAL:        X = Paint.WidthMemory - X - 1;        break;    case MIRROR_VERTICAL:        Y = Paint.HeightMemory - Y - 1;        break;    case MIRROR_ORIGIN:        X = Paint.WidthMemory - X - 1;        Y = Paint.HeightMemory - Y - 1;        break;    default:        return;    }    if(X > Paint.WidthMemory || Y > Paint.HeightMemory){        Debug("Exceeding display boundaries\r\n");        return;    }        if(Paint.Scale == 2){        UDOUBLE Addr = X / 8 + Y * Paint.WidthByte;        UBYTE Rdata = Paint.Image[Addr];        if(Color == BLACK)            Paint.Image[Addr] = Rdata & ~(0x80 >> (X % 8));        else            Paint.Image[Addr] = Rdata | (0x80 >> (X % 8));    }else if(Paint.Scale == 4){        UDOUBLE Addr = X / 4 + Y * Paint.WidthByte;        Color = Color % 4;//Guaranteed color scale is 4  --- 0~3        UBYTE Rdata = Paint.Image[Addr];                Rdata = Rdata & (~(0xC0 >> ((X % 4)*2)));        Paint.Image[Addr] = Rdata | ((Color << 6) >> ((X % 4)*2));    }else if(Paint.Scale == 6 || Paint.Scale == 7 || Paint.Scale == 16){		UDOUBLE Addr = X / 2  + Y * Paint.WidthByte;		UBYTE Rdata = Paint.Image[Addr];		Rdata = Rdata & (~(0xF0 >> ((X % 2)*4)));//Clear first, then set value		Paint.Image[Addr] = Rdata | ((Color << 4) >> ((X % 2)*4));		// printf("Add =  %d ,data = %d\r\n",Addr,Rdata);	    }}/******************************************************************************function: Clear the color of the pictureparameter:    Color : Painted colors******************************************************************************/void Paint_Clear(UWORD Color){    if(Paint.Scale == 2) {		for (UWORD Y = 0; Y < Paint.HeightByte; Y++) {			for (UWORD X = 0; X < Paint.WidthByte; X++ ) {//8 pixel =  1 byte				UDOUBLE Addr = X + Y*Paint.WidthByte;				Paint.Image[Addr] = Color;			}		}    }else if(Paint.Scale == 4) {        for (UWORD Y = 0; Y < Paint.HeightByte; Y++) {            for (UWORD X = 0; X < Paint.WidthByte; X++ ) {                UDOUBLE Addr = X + Y*Paint.WidthByte;                Paint.Image[Addr] = (Color<<6)|(Color<<4)|(Color<<2)|Color;            }        }    }else if(Paint.Scale == 6 || Paint.Scale == 7 || Paint.Scale == 16) {		for (UWORD Y = 0; Y < Paint.HeightByte; Y++) {			for (UWORD X = 0; X < Paint.WidthByte; X++ ) {				UDOUBLE Addr = X + Y*Paint.WidthByte;				Paint.Image[Addr] = (Color<<4)|Color;			}		}			}}/******************************************************************************function: Clear the color of a windowparameter:    Xstart : x starting point    Ystart : Y starting point    Xend   : x end point    Yend   : y end point    Color  : Painted colors******************************************************************************/void Paint_ClearWindows(UWORD Xstart, UWORD Ystart, UWORD Xend, UWORD Yend, UWORD Color){    UWORD X, Y;    for (Y = Ystart; Y < Yend; Y++) {        for (X = Xstart; X < Xend; X++) {//8 pixel =  1 byte            Paint_SetPixel(X, Y, Color);        }    }}/******************************************************************************function: Draw Point(Xpoint, Ypoint) Fill the colorparameter:    Xpoint		: The Xpoint coordinate of the point    Ypoint		: The Ypoint coordinate of the point    Color		: Painted color    Dot_Pixel	: point size    Dot_Style	: point Style******************************************************************************/void Paint_DrawPoint(UWORD Xpoint, UWORD Ypoint, UWORD Color,                     DOT_PIXEL Dot_Pixel, DOT_STYLE Dot_Style){    if (Xpoint > Paint.Width || Ypoint > Paint.Height) {        Debug("Paint_DrawPoint Input exceeds the normal display range\r\n");        return;    }    int16_t XDir_Num , YDir_Num;    if (Dot_Style == DOT_FILL_AROUND) {        for (XDir_Num = 0; XDir_Num < 2 * Dot_Pixel - 1; XDir_Num++) {            for (YDir_Num = 0; YDir_Num < 2 * Dot_Pixel - 1; YDir_Num++) {                if(Xpoint + XDir_Num - Dot_Pixel < 0 || Ypoint + YDir_Num - Dot_Pixel < 0)                    break;                // printf("x = %d, y = %d\r\n", Xpoint + XDir_Num - Dot_Pixel, Ypoint + YDir_Num - Dot_Pixel);                Paint_SetPixel(Xpoint + XDir_Num - Dot_Pixel, Ypoint + YDir_Num - Dot_Pixel, Color);            }        }    } else {        for (XDir_Num = 0; XDir_Num <  Dot_Pixel; XDir_Num++) {            for (YDir_Num = 0; YDir_Num <  Dot_Pixel; YDir_Num++) {                Paint_SetPixel(Xpoint + XDir_Num - 1, Ypoint + YDir_Num - 1, Color);            }        }    }}/******************************************************************************function: Draw a line of arbitrary slopeparameter:    Xstart :Starting Xpoint point coordinates    Ystart :Starting Xpoint point coordinates    Xend   :End point Xpoint coordinate    Yend   :End point Ypoint coordinate    Color  :The color of the line segment    Line_width : Line width    Line_Style: Solid and dotted lines******************************************************************************/void Paint_DrawLine(UWORD Xstart, UWORD Ystart, UWORD Xend, UWORD Yend,                    UWORD Color, DOT_PIXEL Line_width, LINE_STYLE Line_Style){    if (Xstart > Paint.Width || Ystart > Paint.Height ||        Xend > Paint.Width || Yend > Paint.Height) {        Debug("Paint_DrawLine Input exceeds the normal display range\r\n");        return;    }    UWORD Xpoint = Xstart;    UWORD Ypoint = Ystart;    int dx = (int)Xend - (int)Xstart >= 0 ? Xend - Xstart : Xstart - Xend;    int dy = (int)Yend - (int)Ystart <= 0 ? Yend - Ystart : Ystart - Yend;    // Increment direction, 1 is positive, -1 is counter;    int XAddway = Xstart < Xend ? 1 : -1;    int YAddway = Ystart < Yend ? 1 : -1;    //Cumulative error    int Esp = dx + dy;    char Dotted_Len = 0;    for (;;) {        Dotted_Len++;        //Painted dotted line, 2 point is really virtual        if (Line_Style == LINE_STYLE_DOTTED && Dotted_Len % 3 == 0) {            //Debug("LINE_DOTTED\r\n");            Paint_DrawPoint(Xpoint, Ypoint, IMAGE_BACKGROUND, Line_width, DOT_STYLE_DFT);            Dotted_Len = 0;        } else {            Paint_DrawPoint(Xpoint, Ypoint, Color, Line_width, DOT_STYLE_DFT);        }        if (2 * Esp >= dy) {            if (Xpoint == Xend)                break;            Esp += dy;            Xpoint += XAddway;        }        if (2 * Esp <= dx) {            if (Ypoint == Yend)                break;            Esp += dx;            Ypoint += YAddway;        }    }}/******************************************************************************function: Draw a rectangleparameter:    Xstart :Rectangular  Starting Xpoint point coordinates    Ystart :Rectangular  Starting Xpoint point coordinates    Xend   :Rectangular  End point Xpoint coordinate    Yend   :Rectangular  End point Ypoint coordinate    Color  :The color of the Rectangular segment    Line_width: Line width    Draw_Fill : Whether to fill the inside of the rectangle******************************************************************************/void Paint_DrawRectangle(UWORD Xstart, UWORD Ystart, UWORD Xend, UWORD Yend,                         UWORD Color, DOT_PIXEL Line_width, DRAW_FILL Draw_Fill){    if (Xstart > Paint.Width || Ystart > Paint.Height ||        Xend > Paint.Width || Yend > Paint.Height) {        Debug("Input exceeds the normal display range\r\n");        return;    }    if (Draw_Fill) {        UWORD Ypoint;        for(Ypoint = Ystart; Ypoint < Yend; Ypoint++) {            Paint_DrawLine(Xstart, Ypoint, Xend, Ypoint, Color , Line_width, LINE_STYLE_SOLID);        }    } else {        Paint_DrawLine(Xstart, Ystart, Xend, Ystart, Color, Line_width, LINE_STYLE_SOLID);        Paint_DrawLine(Xstart, Ystart, Xstart, Yend, Color, Line_width, LINE_STYLE_SOLID);        Paint_DrawLine(Xend, Yend, Xend, Ystart, Color, Line_width, LINE_STYLE_SOLID);        Paint_DrawLine(Xend, Yend, Xstart, Yend, Color, Line_width, LINE_STYLE_SOLID);    }}/******************************************************************************function: Use the 8-point method to draw a circle of the            specified size at the specified position->parameter:    X_Center  :Center X coordinate    Y_Center  :Center Y coordinate    Radius    :circle Radius    Color     :The color of the :circle segment    Line_width: Line width    Draw_Fill : Whether to fill the inside of the Circle******************************************************************************/void Paint_DrawCircle(UWORD X_Center, UWORD Y_Center, UWORD Radius,                      UWORD Color, DOT_PIXEL Line_width, DRAW_FILL Draw_Fill){    if (X_Center > Paint.Width || Y_Center >= Paint.Height) {        Debug("Paint_DrawCircle Input exceeds the normal display range\r\n");        return;    }    //Draw a circle from(0, R) as a starting point    int16_t XCurrent, YCurrent;    XCurrent = 0;    YCurrent = Radius;    //Cumulative error,judge the next point of the logo    int16_t Esp = 3 - (Radius << 1 );    int16_t sCountY;    if (Draw_Fill == DRAW_FILL_FULL) {        while (XCurrent <= YCurrent ) { //Realistic circles            for (sCountY = XCurrent; sCountY <= YCurrent; sCountY ++ ) {                Paint_DrawPoint(X_Center + XCurrent, Y_Center + sCountY, Color, DOT_PIXEL_DFT, DOT_STYLE_DFT);//1                Paint_DrawPoint(X_Center - XCurrent, Y_Center + sCountY, Color, DOT_PIXEL_DFT, DOT_STYLE_DFT);//2                Paint_DrawPoint(X_Center - sCountY, Y_Center + XCurrent, Color, DOT_PIXEL_DFT, DOT_STYLE_DFT);//3                Paint_DrawPoint(X_Center - sCountY, Y_Center - XCurrent, Color, DOT_PIXEL_DFT, DOT_STYLE_DFT);//4                Paint_DrawPoint(X_Center - XCurrent, Y_Center - sCountY, Color, DOT_PIXEL_DFT, DOT_STYLE_DFT);//5                Paint_DrawPoint(X_Center + XCurrent, Y_Center - sCountY, Color, DOT_PIXEL_DFT, DOT_STYLE_DFT);//6                Paint_DrawPoint(X_Center + sCountY, Y_Center - XCurrent, Color, DOT_PIXEL_DFT, DOT_STYLE_DFT);//7                Paint_DrawPoint(X_Center + sCountY, Y_Center + XCurrent, Color, DOT_PIXEL_DFT, DOT_STYLE_DFT);            }            if (Esp < 0 )                Esp += 4 * XCurrent + 6;            else {                Esp += 10 + 4 * (XCurrent - YCurrent );                YCurrent --;            }            XCurrent ++;        }    } else { //Draw a hollow circle        while (XCurrent <= YCurrent ) {            Paint_DrawPoint(X_Center + XCurrent, Y_Center + YCurrent, Color, Line_width, DOT_STYLE_DFT);//1            Paint_DrawPoint(X_Center - XCurrent, Y_Center + YCurrent, Color, Line_width, DOT_STYLE_DFT);//2            Paint_DrawPoint(X_Center - YCurrent, Y_Center + XCurrent, Color, Line_width, DOT_STYLE_DFT);//3            Paint_DrawPoint(X_Center - YCurrent, Y_Center - XCurrent, Color, Line_width, DOT_STYLE_DFT);//4            Paint_DrawPoint(X_Center - XCurrent, Y_Center - YCurrent, Color, Line_width, DOT_STYLE_DFT);//5            Paint_DrawPoint(X_Center + XCurrent, Y_Center - YCurrent, Color, Line_width, DOT_STYLE_DFT);//6            Paint_DrawPoint(X_Center + YCurrent, Y_Center - XCurrent, Color, Line_width, DOT_STYLE_DFT);//7            Paint_DrawPoint(X_Center + YCurrent, Y_Center + XCurrent, Color, Line_width, DOT_STYLE_DFT);//0            if (Esp < 0 )                Esp += 4 * XCurrent + 6;            else {                Esp += 10 + 4 * (XCurrent - YCurrent );                YCurrent --;            }            XCurrent ++;        }    }}/******************************************************************************function: Show English charactersparameter:    Xpoint           :X coordinate    Ypoint           :Y coordinate    Acsii_Char       :To display the English characters    Font             :A structure pointer that displays a character size    Color_Foreground : Select the foreground color    Color_Background : Select the background color******************************************************************************/void Paint_DrawChar(UWORD Xpoint, UWORD Ypoint, const char Acsii_Char,                    sFONT* Font, UWORD Color_Foreground, UWORD Color_Background){    UWORD Page, Column;    if (Xpoint > Paint.Width || Ypoint > Paint.Height) {        Debug("Paint_DrawChar Input exceeds the normal display range\r\n");        return;    }    uint32_t Char_Offset = (Acsii_Char - ' ') * Font->Height * (Font->Width / 8 + (Font->Width % 8 ? 1 : 0));    const unsigned char *ptr = &Font->table[Char_Offset];    for (Page = 0; Page < Font->Height; Page ++ ) {        for (Column = 0; Column < Font->Width; Column ++ ) {            //To determine whether the font background color and screen background color is consistent            if (FONT_BACKGROUND == Color_Background) { //this process is to speed up the scan                if (*ptr & (0x80 >> (Column % 8)))                    Paint_SetPixel(Xpoint + Column, Ypoint + Page, Color_Foreground);                    // Paint_DrawPoint(Xpoint + Column, Ypoint + Page, Color_Foreground, DOT_PIXEL_DFT, DOT_STYLE_DFT);            } else {                if (*ptr & (0x80 >> (Column % 8))) {                    Paint_SetPixel(Xpoint + Column, Ypoint + Page, Color_Foreground);                    // Paint_DrawPoint(Xpoint + Column, Ypoint + Page, Color_Foreground, DOT_PIXEL_DFT, DOT_STYLE_DFT);                } else {                    Paint_SetPixel(Xpoint + Column, Ypoint + Page, Color_Background);                    // Paint_DrawPoint(Xpoint + Column, Ypoint + Page, Color_Background, DOT_PIXEL_DFT, DOT_STYLE_DFT);                }            }            //One pixel is 8 bits            if (Column % 8 == 7)                ptr++;        }// Write a line        if (Font->Width % 8 != 0)            ptr++;    }// Write all}/******************************************************************************function:	Display the stringparameter:    Xstart           :X coordinate    Ystart           :Y coordinate    pString          :The first address of the English string to be displayed    Font             :A structure pointer that displays a character size    Color_Foreground : Select the foreground color    Color_Background : Select the background color******************************************************************************/void Paint_DrawString_EN(UWORD Xstart, UWORD Ystart, const char * pString,                         sFONT* Font, UWORD Color_Foreground, UWORD Color_Background){    UWORD Xpoint = Xstart;    UWORD Ypoint = Ystart;    if (Xstart > Paint.Width || Ystart > Paint.Height) {        Debug("Paint_DrawString_EN Input exceeds the normal display range\r\n");        return;    }    while (* pString != '\0') {        //if X direction filled , reposition to(Xstart,Ypoint),Ypoint is Y direction plus the Height of the character        if ((Xpoint + Font->Width ) > Paint.Width ) {            Xpoint = Xstart;            Ypoint += Font->Height;        }        // If the Y direction is full, reposition to(Xstart, Ystart)        if ((Ypoint  + Font->Height ) > Paint.Height ) {            Xpoint = Xstart;            Ypoint = Ystart;        }        Paint_DrawChar(Xpoint, Ypoint, * pString, Font, Color_Background, Color_Foreground);        //The next character of the address        pString ++;        //The next word of the abscissa increases the font of the broadband        Xpoint += Font->Width;    }}/******************************************************************************function: Display the stringparameter:    Xstart  :X coordinate    Ystart  :Y coordinate    pString :The first address of the Chinese string and English              string to be displayed    Font    :A structure pointer that displays a character size    Color_Foreground : Select the foreground color    Color_Background : Select the background color******************************************************************************/void Paint_DrawString_CN(UWORD Xstart, UWORD Ystart, const char * pString, cFONT* font,                        UWORD Color_Foreground, UWORD Color_Background){    const char* p_text = pString;    int x = Xstart, y = Ystart;    int i, j,Num;    // for (size_t i = 0; p_text[i] != 0; i++)    // {    //     Serial.println(*(p_text+i)&0xff, HEX);    //     Serial.println(i);    //      if((*(p_text+i)&0xff) <= 0x7F)    //      {    //         Serial.println("111111");    //      }    //      else{    //         Serial.println("222222");    //      }    // }        /* Send the string character by character on EPD */    while (*p_text != 0) {        if((*p_text&0xff) <= 0x7F) {  //ASCII < 126            for(Num = 0; Num < font->size; Num++) {                if(*p_text== font->table[Num].index[0]) {                    const unsigned char* ptr = &font->table[Num].matrix[0];                    for (j = 0; j < font->Height; j++) {                        for (i = 0; i < font->Width; i++) {                            if (FONT_BACKGROUND == Color_Background) { //this process is to speed up the scan                                if (*ptr & (0x80 >> (i % 8))) {                                    Paint_SetPixel(x + i, y + j, Color_Foreground);                                    // Paint_DrawPoint(x + i, y + j, Color_Foreground, DOT_PIXEL_DFT, DOT_STYLE_DFT);                                }                            } else {                                if (*ptr & (0x80 >> (i % 8))) {                                    Paint_SetPixel(x + i, y + j, Color_Foreground);                                    // Paint_DrawPoint(x + i, y + j, Color_Foreground, DOT_PIXEL_DFT, DOT_STYLE_DFT);                                } else {                                    Paint_SetPixel(x + i, y + j, Color_Background);                                    // Paint_DrawPoint(x + i, y + j, Color_Background, DOT_PIXEL_DFT, DOT_STYLE_DFT);                                }                            }                            if (i % 8 == 7) {                                ptr++;                            }                        }                        if (font->Width % 8 != 0) {                            ptr++;                        }                    }                    break;                }            }            /* Point on the next character */            p_text += 1;            /* Decrement the column position by 16 */            x += font->ASCII_Width;        } else {        //Chinese            for(Num = 0; Num < font->size; Num++) {                if ((((*p_text)&0xFF) == font->table[Num].index[0]) && \                    (((*(p_text + 1))&0xFF) == font->table[Num].index[1]) && \                    (((*(p_text + 2))&0xFF) == font->table[Num].index[2])) {                    const unsigned char* ptr = &font->table[Num].matrix[0];                    for (j = 0; j < font->Height; j++) {                        for (i = 0; i < font->Width; i++) {                            if (FONT_BACKGROUND == Color_Background) { //this process is to speed up the scan                                if (*ptr & (0x80 >> (i % 8))) {                                    Paint_SetPixel(x + i, y + j, Color_Foreground);                                    // Paint_DrawPoint(x + i, y + j, Color_Foreground, DOT_PIXEL_DFT, DOT_STYLE_DFT);                                }                            } else {                                if (*ptr & (0x80 >> (i % 8))) {                                    Paint_SetPixel(x + i, y + j, Color_Foreground);                                    // Paint_DrawPoint(x + i, y + j, Color_Foreground, DOT_PIXEL_DFT, DOT_STYLE_DFT);                                } else {                                    Paint_SetPixel(x + i, y + j, Color_Background);                                    // Paint_DrawPoint(x + i, y + j, Color_Background, DOT_PIXEL_DFT, DOT_STYLE_DFT);                                }                            }                            if (i % 8 == 7) {                                ptr++;                            }                        }                        if (font->Width % 8 != 0) {                            ptr++;                        }                    }                    break;                }            }            /* Point on the next character */            p_text += 3;            /* Decrement the column position by 16 */            x += font->Width;        }    }}/******************************************************************************function:	Display nummberparameter:    Xstart           :X coordinate    Ystart           : Y coordinate    Nummber          : The number displayed    Font             :A structure pointer that displays a character size    Color_Foreground : Select the foreground color    Color_Background : Select the background color******************************************************************************/#define  ARRAY_LEN 255void Paint_DrawNum(UWORD Xpoint, UWORD Ypoint, int32_t Nummber,                   sFONT* Font, UWORD Color_Foreground, UWORD Color_Background){    int16_t Num_Bit = 0, Str_Bit = 0;    uint8_t Str_Array[ARRAY_LEN] = {0}, Num_Array[ARRAY_LEN] = {0};    uint8_t *pStr = Str_Array;    if (Xpoint > Paint.Width || Ypoint > Paint.Height) {        Debug("Paint_DisNum Input exceeds the normal display range\r\n");        return;    }    //Converts a number to a string    while (Nummber) {        Num_Array[Num_Bit] = Nummber % 10 + '0';        Num_Bit++;        Nummber /= 10;    }    //The string is inverted    while (Num_Bit > 0) {        Str_Array[Str_Bit] = Num_Array[Num_Bit - 1];        Str_Bit ++;        Num_Bit --;    }    //show    Paint_DrawString_EN(Xpoint, Ypoint, (const char*)pStr, Font, Color_Background, Color_Foreground);}/******************************************************************************function:	Display timeparameter:    Xstart           :X coordinate    Ystart           : Y coordinate    pTime            : Time-related structures    Font             :A structure pointer that displays a character size    Color_Foreground : Select the foreground color    Color_Background : Select the background color******************************************************************************/void Paint_DrawTime(UWORD Xstart, UWORD Ystart, PAINT_TIME *pTime, sFONT* Font,                    UWORD Color_Foreground, UWORD Color_Background){    uint8_t value[10] = {'0', '1', '2', '3', '4', '5', '6', '7', '8', '9'};    UWORD Dx = Font->Width;    //Write data into the cache    Paint_DrawChar(Xstart                           , Ystart, value[pTime->Hour / 10], Font, Color_Background, Color_Foreground);    Paint_DrawChar(Xstart + Dx                      , Ystart, value[pTime->Hour % 10], Font, Color_Background, Color_Foreground);    Paint_DrawChar(Xstart + Dx  + Dx / 4 + Dx / 2   , Ystart, ':'                    , Font, Color_Background, Color_Foreground);    Paint_DrawChar(Xstart + Dx * 2 + Dx / 2         , Ystart, value[pTime->Min / 10] , Font, Color_Background, Color_Foreground);    Paint_DrawChar(Xstart + Dx * 3 + Dx / 2         , Ystart, value[pTime->Min % 10] , Font, Color_Background, Color_Foreground);    Paint_DrawChar(Xstart + Dx * 4 + Dx / 2 - Dx / 4, Ystart, ':'                    , Font, Color_Background, Color_Foreground);    Paint_DrawChar(Xstart + Dx * 5                  , Ystart, value[pTime->Sec / 10] , Font, Color_Background, Color_Foreground);    Paint_DrawChar(Xstart + Dx * 6                  , Ystart, value[pTime->Sec % 10] , Font, Color_Background, Color_Foreground);}/******************************************************************************function:	Display monochrome bitmapparameter:    image_buffer :A picture data converted to a bitmapinfo:    Use a computer to convert the image into a corresponding array,    and then embed the array directly into Imagedata.cpp as a .c file.******************************************************************************/void Paint_DrawBitMap(const unsigned char* image_buffer){    UWORD x, y;    UDOUBLE Addr = 0;    for (y = 0; y < Paint.HeightByte; y++) {        for (x = 0; x < Paint.WidthByte; x++) {//8 pixel =  1 byte            Addr = x + y * Paint.WidthByte;            Paint.Image[Addr] = (unsigned char)image_buffer[Addr];        }    }}/******************************************************************************function:	paste monochrome bitmap to a frame buffparameter:    image_buffer :A picture data converted to a bitmap    xStart: The starting x coordinate    yStart: The starting y coordinate    imageWidth: Original image width    imageHeight: Original image height    flipColor: Whether the color is reversedinfo:    Use this function to paste image data into a buffer******************************************************************************/void Paint_DrawBitMap_Paste(const unsigned char* image_buffer, UWORD xStart, UWORD yStart, UWORD imageWidth, UWORD imageHeight, UBYTE flipColor){    UBYTE color, srcImage;    UWORD x, y;    UWORD width = (imageWidth%8==0 ? imageWidth/8 : imageWidth/8+1);        for (y = 0; y < imageHeight; y++) {        for (x = 0; x < imageWidth; x++) {            srcImage = image_buffer[y*width + x/8];            if(flipColor)                color = (((srcImage<<(x%8) & 0x80) == 0) ? 1 : 0);            else                color = (((srcImage<<(x%8) & 0x80) == 0) ? 0 : 1);            Paint_SetPixel(x+xStart, y+yStart, color);        }    }}/******************************************************************************function:	Display imageparameter:    image            :Image start address    xStart           : X starting coordinates    yStart           : Y starting coordinates    xEnd             :Image width    yEnd             : Image height******************************************************************************/void Paint_DrawImage(const unsigned char *image_buffer, UWORD xStart, UWORD yStart, UWORD W_Image, UWORD H_Image) {    UWORD x, y;	UWORD w_byte=(W_Image%8)?(W_Image/8)+1:W_Image/8;    UDOUBLE Addr = 0;	UDOUBLE pAddr = 0;    for (y = 0; y < H_Image; y++) {        for (x = 0; x < w_byte; x++) {//8 pixel =  1 byte            Addr = x + y * w_byte;			pAddr=x+(xStart/8)+((y+yStart)*Paint.WidthByte);            Paint.Image[pAddr] = (unsigned char)image_buffer[Addr];        }    }}
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