EPD_2in9b_V4_test.c 7.3 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201
  1. /*****************************************************************************
  2. * | File : EPD_2in9b_V4_test.c
  3. * | Author : Waveshare team
  4. * | Function : 2.9inch B V4 e-paper test demo
  5. * | Info :
  6. *----------------
  7. * | This version: V1.0
  8. * | Date : 2023-12-18
  9. * | Info :
  10. #
  11. # Permission is hereby granted, free of charge, to any person obtaining a copy
  12. # of this software and associated documnetation files (the "Software"), to deal
  13. # in the Software without restriction, including without limitation the rights
  14. # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  15. # copies of the Software, and to permit persons to whom the Software is
  16. # furished to do so, subject to the following conditions:
  17. #
  18. # The above copyright notice and this permission notice shall be included in
  19. # all copies or substantial portions of the Software.
  20. #
  21. # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  22. # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  23. # FITNESS OR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  24. # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  25. # LIABILITY WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  26. # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  27. # THE SOFTWARE.
  28. #
  29. ******************************************************************************/
  30. #include "EPD_Test.h"
  31. #include "EPD_2in9b_V4.h"
  32. #include <time.h>
  33. int EPD_2in9b_V4_test(void)
  34. {
  35. printf("EPD_2IN9B_V4_test Demo\r\n");
  36. if(DEV_Module_Init()!=0){
  37. return -1;
  38. }
  39. printf("e-Paper Init and Clear...\r\n");
  40. EPD_2IN9B_V4_Init();
  41. struct timespec start={0,0}, finish={0,0};
  42. clock_gettime(CLOCK_REALTIME,&start);
  43. EPD_2IN9B_V4_Clear();
  44. clock_gettime(CLOCK_REALTIME,&finish);
  45. printf("%ld S\r\n",finish.tv_sec-start.tv_sec);
  46. DEV_Delay_ms(500);
  47. //Create a new image cache named IMAGE_BW and fill it with white
  48. UBYTE *BlackImage, *RYImage; // Red or Yellow
  49. UWORD Imagesize = ((EPD_2IN9B_V4_WIDTH % 8 == 0)? (EPD_2IN9B_V4_WIDTH / 8 ): (EPD_2IN9B_V4_WIDTH / 8 + 1)) * EPD_2IN9B_V4_HEIGHT;
  50. if((BlackImage = (UBYTE *)malloc(Imagesize)) == NULL) {
  51. printf("Failed to apply for black memory...\r\n");
  52. return -1;
  53. }
  54. if((RYImage = (UBYTE *)malloc(Imagesize)) == NULL) {
  55. printf("Failed to apply for red memory...\r\n");
  56. return -1;
  57. }
  58. printf("NewImage:BlackImage and RYImage\r\n");
  59. Paint_NewImage(BlackImage, EPD_2IN9B_V4_WIDTH, EPD_2IN9B_V4_HEIGHT, 270, WHITE);
  60. Paint_NewImage(RYImage, EPD_2IN9B_V4_WIDTH, EPD_2IN9B_V4_HEIGHT, 270, WHITE);
  61. //Select Image
  62. Paint_SelectImage(BlackImage);
  63. Paint_Clear(WHITE);
  64. Paint_SelectImage(RYImage);
  65. Paint_Clear(WHITE);
  66. #if 1 // show bmp
  67. printf("show window BMP-----------------\r\n");
  68. Paint_SelectImage(BlackImage);
  69. GUI_ReadBmp("./pic/100x100.bmp", 50, 10);
  70. Paint_SelectImage(RYImage);
  71. Paint_Clear(WHITE);
  72. EPD_2IN9B_V4_Display(BlackImage, RYImage);
  73. DEV_Delay_ms(2000);
  74. printf("show red bmp------------------------\r\n");
  75. Paint_SelectImage(BlackImage);
  76. GUI_ReadBmp("./pic/2in9bc-b.bmp", 0, 0);
  77. Paint_SelectImage(RYImage);
  78. GUI_ReadBmp("./pic/2in9bc-ry.bmp", 0, 0);
  79. EPD_2IN9B_V4_Display(BlackImage, RYImage);
  80. // DEV_Delay_ms(2000);
  81. #endif
  82. #if 1 // show image for array
  83. EPD_2IN9B_V4_Init_Fast();
  84. printf("show image for array\r\n");
  85. EPD_2IN9B_V4_Display_Fast(gImage_2in9bc_b, gImage_2in9bc_ry);
  86. DEV_Delay_ms(2000);
  87. #endif
  88. #if 1 // Drawing on the image
  89. /*Horizontal screen*/
  90. //1.Draw black image
  91. EPD_2IN9B_V4_Init();
  92. Paint_SelectImage(BlackImage);
  93. Paint_Clear(WHITE);
  94. Paint_DrawPoint(10, 80, BLACK, DOT_PIXEL_1X1, DOT_STYLE_DFT);
  95. Paint_DrawPoint(10, 90, BLACK, DOT_PIXEL_2X2, DOT_STYLE_DFT);
  96. Paint_DrawPoint(10, 100, BLACK, DOT_PIXEL_3X3, DOT_STYLE_DFT);
  97. Paint_DrawPoint(10, 110, BLACK, DOT_PIXEL_3X3, DOT_STYLE_DFT);
  98. Paint_DrawLine(20, 70, 70, 120, BLACK, DOT_PIXEL_1X1, LINE_STYLE_SOLID);
  99. Paint_DrawLine(70, 70, 20, 120, BLACK, DOT_PIXEL_1X1, LINE_STYLE_SOLID);
  100. Paint_DrawRectangle(20, 70, 70, 120, BLACK, DOT_PIXEL_1X1, DRAW_FILL_EMPTY);
  101. Paint_DrawRectangle(80, 70, 130, 120, BLACK, DOT_PIXEL_1X1, DRAW_FILL_FULL);
  102. Paint_DrawString_EN(10, 0, "waveshare", &Font16, BLACK, WHITE);
  103. Paint_DrawString_CN(130, 20, "΢ѩµç×Ó", &Font24CN, WHITE, BLACK);
  104. Paint_DrawNum(10, 50, 987654321, &Font16, WHITE, BLACK);
  105. //2.Draw red image
  106. Paint_SelectImage(RYImage);
  107. Paint_Clear(WHITE);
  108. // Paint_DrawCircle(160, 95, 20, BLACK, DOT_PIXEL_1X1, DRAW_FILL_EMPTY);
  109. // Paint_DrawCircle(210, 95, 20, BLACK, DOT_PIXEL_1X1, DRAW_FILL_FULL);
  110. Paint_DrawLine(85, 95, 125, 95, BLACK, DOT_PIXEL_1X1, LINE_STYLE_DOTTED);
  111. Paint_DrawLine(105, 75, 105, 115, BLACK, DOT_PIXEL_1X1, LINE_STYLE_DOTTED);
  112. Paint_DrawString_CN(130, 0,"ÄãºÃabc", &Font12CN, BLACK, WHITE);
  113. Paint_DrawString_EN(10, 20, "hello world", &Font12, WHITE, BLACK);
  114. Paint_DrawNum(10, 33, 123456789, &Font12, BLACK, WHITE);
  115. printf("EPD_Display\r\n");
  116. EPD_2IN9B_V4_Display_Base(BlackImage, RYImage);
  117. // EPD_2IN9B_V4_Display(BlackImage, RYImage);
  118. DEV_Delay_ms(2000);
  119. #endif
  120. #if 1 //Partial refresh, example shows time
  121. // If you didn't use the EPD_2IN9B_V4_Display_Base() function to refresh the image before,
  122. // use the EPD_2IN9B_V4_Display_Base_color() function to refresh the background color,
  123. // otherwise the background color will be garbled
  124. // EPD_2IN9B_V4_Init();
  125. // EPD_2IN9B_V4_Display_Base(BlackImage, RYImage);
  126. // EPD_2IN9B_V4_Display_Base_color(WHITE);
  127. Paint_NewImage(BlackImage, 50, 120, 270, WHITE);
  128. printf("Partial refresh\r\n");
  129. Paint_SelectImage(BlackImage);
  130. Paint_SetScale(2);
  131. Paint_Clear(WHITE);
  132. PAINT_TIME sPaint_time;
  133. sPaint_time.Hour = 12;
  134. sPaint_time.Min = 34;
  135. sPaint_time.Sec = 56;
  136. UBYTE num = 15;
  137. for (;;) {
  138. sPaint_time.Sec = sPaint_time.Sec + 1;
  139. if (sPaint_time.Sec == 60) {
  140. sPaint_time.Min = sPaint_time.Min + 1;
  141. sPaint_time.Sec = 0;
  142. if (sPaint_time.Min == 60) {
  143. sPaint_time.Hour = sPaint_time.Hour + 1;
  144. sPaint_time.Min = 0;
  145. if (sPaint_time.Hour == 24) {
  146. sPaint_time.Hour = 0;
  147. sPaint_time.Min = 0;
  148. sPaint_time.Sec = 0;
  149. }
  150. }
  151. }
  152. Paint_Clear(WHITE);
  153. Paint_DrawRectangle(1, 1, 120, 50, BLACK, DOT_PIXEL_1X1, DRAW_FILL_EMPTY);
  154. Paint_DrawTime(10, 15, &sPaint_time, &Font20, WHITE, BLACK);
  155. num = num - 1;
  156. if(num == 0) {
  157. break;
  158. }
  159. printf("Part refresh...\r\n");
  160. EPD_2IN9B_V4_Display_Partial(BlackImage, 70, 35, 120, 155); // Xstart must be a multiple of 8
  161. DEV_Delay_ms(500);
  162. }
  163. #endif
  164. printf("Clear...\r\n");
  165. EPD_2IN9B_V4_Init();
  166. EPD_2IN9B_V4_Clear();
  167. printf("Goto Sleep...\r\n");
  168. EPD_2IN9B_V4_Sleep();
  169. free(BlackImage);
  170. free(RYImage);
  171. BlackImage = NULL;
  172. RYImage = NULL;
  173. DEV_Delay_ms(2000);//important, at least 2s
  174. // close 5V
  175. printf("close 5V, Module enters 0 power consumption ...\r\n");
  176. DEV_Module_Exit();
  177. return 0;
  178. }