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- using System;
- using System.Linq;
- using System.Diagnostics;
- using System.IO;
- using System.Text;
- using System.Threading;
- using Renci.SshNet.Channels;
- using Renci.SshNet.Common;
- using Renci.SshNet.Messages.Connection;
- namespace Renci.SshNet
- {
- /// <summary>
- /// Represents instance of the SSH shell object
- /// </summary>
- public partial class Shell : IDisposable
- {
- private readonly Session _session;
- private ChannelSession _channel;
- private EventWaitHandle _channelClosedWaitHandle;
- private Stream _input;
- private string _terminalName;
- private uint _columns;
- private uint _rows;
- private uint _width;
- private uint _height;
- private string _terminalMode;
- private EventWaitHandle _dataReaderTaskCompleted;
- private Stream _outputStream;
- private Stream _extendedOutputStream;
- private int _bufferSize;
- /// <summary>
- /// Gets a value indicating whether this shell is started.
- /// </summary>
- /// <value>
- /// <c>true</c> if started is started; otherwise, <c>false</c>.
- /// </value>
- public bool IsStarted { get; private set; }
- /// <summary>
- /// Occurs when shell is starting.
- /// </summary>
- public event EventHandler<EventArgs> Starting;
- /// <summary>
- /// Occurs when shell is started.
- /// </summary>
- public event EventHandler<EventArgs> Started;
- /// <summary>
- /// Occurs when shell is stopping.
- /// </summary>
- public event EventHandler<EventArgs> Stopping;
- /// <summary>
- /// Occurs when shell is stopped.
- /// </summary>
- public event EventHandler<EventArgs> Stopped;
- /// <summary>
- /// Occurs when an error occurred.
- /// </summary>
- public event EventHandler<ExceptionEventArgs> ErrorOccurred;
- /// <summary>
- /// Initializes a new instance of the <see cref="Shell"/> class.
- /// </summary>
- /// <param name="session">The session.</param>
- /// <param name="input">The input.</param>
- /// <param name="output">The output.</param>
- /// <param name="extendedOutput">The extended output.</param>
- /// <param name="terminalName">Name of the terminal.</param>
- /// <param name="columns">The columns.</param>
- /// <param name="rows">The rows.</param>
- /// <param name="width">The width.</param>
- /// <param name="height">The height.</param>
- /// <param name="terminalMode">The terminal mode.</param>
- /// <param name="bufferSize">Size of the buffer for output stream.</param>
- internal Shell(Session session, Stream input, Stream output, Stream extendedOutput, string terminalName, uint columns, uint rows, uint width, uint height, string terminalMode, int bufferSize)
- {
- this._session = session;
- this._input = input;
- this._outputStream = output;
- this._extendedOutputStream = extendedOutput;
- this._terminalName = terminalName;
- this._columns = columns;
- this._rows = rows;
- this._width = width;
- this._height = height;
- this._terminalMode = terminalMode;
- this._bufferSize = bufferSize;
- }
- /// <summary>
- /// Starts this shell.
- /// </summary>
- /// <exception cref="SshException">Shell is started.</exception>
- public void Start()
- {
- if (this.IsStarted)
- {
- throw new SshException("Shell is started.");
- }
- if (this.Starting != null)
- {
- this.Starting(this, new EventArgs());
- }
- this._channel = this._session.CreateChannel<ChannelSession>();
- this._channel.DataReceived += Channel_DataReceived;
- this._channel.ExtendedDataReceived += Channel_ExtendedDataReceived;
- this._channel.Closed += Channel_Closed;
- this._session.Disconnected += Session_Disconnected;
- this._session.ErrorOccured += Session_ErrorOccured;
- this._channel.Open();
- this._channel.SendPseudoTerminalRequest(this._terminalName, this._columns, this._rows, this._width, this._height, this._terminalMode);
- this._channel.SendShellRequest();
- this._channelClosedWaitHandle = new AutoResetEvent(false);
- // Start input stream listener
- this._dataReaderTaskCompleted = new ManualResetEvent(false);
- this.ExecuteThread(() =>
- {
- try
- {
- var buffer = new byte[this._bufferSize];
- while (this._channel.IsOpen)
- {
- var asyncResult = this._input.BeginRead(buffer, 0, buffer.Length, delegate(IAsyncResult result)
- {
- // If input stream is closed and disposed already dont finish reading the stream
- if (this._input == null)
- return;
- var read = this._input.EndRead(result);
- if (read > 0)
- {
- this._channel.SendData(buffer.Take(read).ToArray());
- }
- }, null);
- EventWaitHandle.WaitAny(new WaitHandle[] { asyncResult.AsyncWaitHandle, this._channelClosedWaitHandle });
- if (asyncResult.IsCompleted)
- continue;
- else
- break;
- }
- }
- catch (Exception exp)
- {
- this.RaiseError(new ExceptionEventArgs(exp));
- }
- finally
- {
- this._dataReaderTaskCompleted.Set();
- }
- });
- this.IsStarted = true;
- if (this.Started != null)
- {
- this.Started(this, new EventArgs());
- }
- }
- /// <summary>
- /// Stops this shell.
- /// </summary>
- /// <exception cref="SshException">Shell is not started.</exception>
- public void Stop()
- {
- if (!this.IsStarted)
- {
- throw new SshException("Shell is not started.");
- }
- // If channel is open then close it to cause Channel_Closed method to be called
- if (this._channel != null && this._channel.IsOpen)
- {
- this._channel.SendEof();
- this._channel.Close();
- }
- }
- private void Session_ErrorOccured(object sender, ExceptionEventArgs e)
- {
- this.RaiseError(e);
- }
- private void RaiseError(ExceptionEventArgs e)
- {
- if (this.ErrorOccurred != null)
- {
- this.ErrorOccurred(this, e);
- }
- }
- private void Session_Disconnected(object sender, System.EventArgs e)
- {
- this.Stop();
- }
- private void Channel_ExtendedDataReceived(object sender, Common.ChannelDataEventArgs e)
- {
- if (this._extendedOutputStream != null)
- {
- this._extendedOutputStream.Write(e.Data, 0, e.Data.Length);
- }
- }
- private void Channel_DataReceived(object sender, Common.ChannelDataEventArgs e)
- {
- if (this._outputStream != null)
- {
- this._outputStream.Write(e.Data, 0, e.Data.Length);
- }
- }
- private void Channel_Closed(object sender, Common.ChannelEventArgs e)
- {
- if (this.Stopping != null)
- {
- // Handle event on different thread
- this.ExecuteThread(() => { this.Stopping(this, new EventArgs()); });
- }
- if (this._channel.IsOpen)
- {
- this._channel.SendEof();
- this._channel.Close();
- }
- this._channelClosedWaitHandle.Set();
- this._input.Dispose();
- this._input = null;
- this._dataReaderTaskCompleted.WaitOne(this._session.ConnectionInfo.Timeout);
- this._dataReaderTaskCompleted.Dispose();
- this._dataReaderTaskCompleted = null;
- this._channel.DataReceived -= Channel_DataReceived;
- this._channel.ExtendedDataReceived -= Channel_ExtendedDataReceived;
- this._channel.Closed -= Channel_Closed;
- this._session.Disconnected -= Session_Disconnected;
- this._session.ErrorOccured -= Session_ErrorOccured;
- if (this.Stopped != null)
- {
- // Handle event on different thread
- this.ExecuteThread(() => { this.Stopped(this, new EventArgs()); });
- }
- this._channel = null;
- }
- partial void ExecuteThread(Action action);
- #region IDisposable Members
- private bool _disposed = false;
- /// <summary>
- /// Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged ResourceMessages.
- /// </summary>
- public void Dispose()
- {
- Dispose(true);
- GC.SuppressFinalize(this);
- }
- /// <summary>
- /// Releases unmanaged and - optionally - managed resources
- /// </summary>
- /// <param name="disposing"><c>true</c> to release both managed and unmanaged resources; <c>false</c> to release only unmanaged ResourceMessages.</param>
- protected virtual void Dispose(bool disposing)
- {
- // Check to see if Dispose has already been called.
- if (!this._disposed)
- {
- // If disposing equals true, dispose all managed
- // and unmanaged ResourceMessages.
- if (disposing)
- {
- if (this._channelClosedWaitHandle != null)
- {
- this._channelClosedWaitHandle.Dispose();
- this._channelClosedWaitHandle = null;
- }
- if (this._channel != null)
- {
- this._channel.Dispose();
- this._channel = null;
- }
- if (this._dataReaderTaskCompleted != null)
- {
- this._dataReaderTaskCompleted.Dispose();
- this._dataReaderTaskCompleted = null;
- }
- }
- // Note disposing has been done.
- this._disposed = true;
- }
- }
- /// <summary>
- /// Releases unmanaged resources and performs other cleanup operations before the
- /// <see cref="Session"/> is reclaimed by garbage collection.
- /// </summary>
- ~Shell()
- {
- // Do not re-create Dispose clean-up code here.
- // Calling Dispose(false) is optimal in terms of
- // readability and maintainability.
- Dispose(false);
- }
- #endregion
- }
- }
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