| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388 | using System;using System.Collections.Generic;using System.Linq;using System.Text;using System.Security.Cryptography;namespace Renci.SshNet.Security.Cryptography{    /// <summary>    /// MD5 algorithm implementation    /// </summary>    public class MD5Hash : HashAlgorithm    {        private byte[] _buffer = new byte[4];        private int _bufferOffset;        private long _byteCount;        private int H1, H2, H3, H4;         // IV's        private int[] _hashValue = new int[16];        private int _offset;        /// <summary>        /// Gets the size, in bits, of the computed hash code.        /// </summary>        /// <returns>The size, in bits, of the computed hash code.</returns>        public override int HashSize        {            get            {                return 128;            }        }        /// <summary>        /// Gets the input block size.        /// </summary>        /// <returns>The input block size.</returns>        public override int InputBlockSize        {            get            {                return 64;            }        }        /// <summary>        /// Gets the output block size.        /// </summary>        /// <returns>The output block size.</returns>        public override int OutputBlockSize        {            get            {                return 64;            }        }        /// <summary>        /// Gets a value indicating whether the current transform can be reused.        /// </summary>        /// <returns>Always true.</returns>        public override bool CanReuseTransform        {            get            {                return true;            }        }        /// <summary>        /// Gets a value indicating whether multiple blocks can be transformed.        /// </summary>        /// <returns>true if multiple blocks can be transformed; otherwise, false.</returns>        public override bool CanTransformMultipleBlocks        {            get            {                return true;            }        }        /// <summary>        /// Initializes a new instance of the <see cref="MD5Hash"/> class.        /// </summary>        public MD5Hash()        {            this.InternalInitialize();        }        /// <summary>        /// Routes data written to the object into the hash algorithm for computing the hash.        /// </summary>        /// <param name="array">The input to compute the hash code for.</param>        /// <param name="ibStart">The offset into the byte array from which to begin using data.</param>        /// <param name="cbSize">The number of bytes in the byte array to use as data.</param>        protected override void HashCore(byte[] array, int ibStart, int cbSize)        {            //  Fill the current word            while ((this._bufferOffset != 0) && (cbSize > 0))            {                this.Update(array[ibStart]);                ibStart++;                cbSize--;            }            //  Process whole words.            while (cbSize > this._buffer.Length)            {                this.ProcessWord(array, ibStart);                ibStart += this._buffer.Length;                cbSize -= this._buffer.Length;                this._byteCount += this._buffer.Length;            }            //  Load in the remainder.            while (cbSize > 0)            {                this.Update(array[ibStart]);                ibStart++;                cbSize--;            }        }        /// <summary>        /// Finalizes the hash computation after the last data is processed by the cryptographic stream object.        /// </summary>        /// <returns>        /// The computed hash code.        /// </returns>        protected override byte[] HashFinal()        {            long bitLength = (this._byteCount << 3);            //  Add the pad bytes.            this.Update((byte)128);            while (this._bufferOffset != 0)                this.Update((byte)0);            if (this._offset > 14)            {                this.ProcessBlock();            }            this._hashValue[14] = (int)(bitLength & 0xffffffff);            this._hashValue[15] = (int)((ulong)bitLength >> 32);            this.ProcessBlock();            var output = new byte[16];            this.UnpackWord(H1, output, 0);            this.UnpackWord(H2, output, 0 + 4);            this.UnpackWord(H3, output, 0 + 8);            this.UnpackWord(H4, output, 0 + 12);            this.Initialize();            return output;        }        /// <summary>        /// Initializes an implementation of the <see cref="T:System.Security.Cryptography.HashAlgorithm"/> class.        /// </summary>        public override void Initialize()        {            this.InternalInitialize();        }        private void InternalInitialize()        {            this._byteCount = 0;            this._bufferOffset = 0;            Array.Clear(this._buffer, 0, this._buffer.Length);            H1 = unchecked((int)0x67452301);            H2 = unchecked((int)0xefcdab89);            H3 = unchecked((int)0x98badcfe);            H4 = unchecked((int)0x10325476);            this._offset = 0;            for (int i = 0; i != this._hashValue.Length; i++)            {                this._hashValue[i] = 0;            }        }        private void Update(byte input)        {            this._buffer[this._bufferOffset++] = input;            if (this._bufferOffset == this._buffer.Length)            {                this.ProcessWord(this._buffer, 0);                this._bufferOffset = 0;            }            this._byteCount++;        }        private void ProcessWord(byte[] input, int inOff)        {            this._hashValue[this._offset++] = (input[inOff] & 0xff) | ((input[inOff + 1] & 0xff) << 8)                | ((input[inOff + 2] & 0xff) << 16) | ((input[inOff + 3] & 0xff) << 24);            if (this._offset == 16)            {                ProcessBlock();            }        }        private void UnpackWord(int word, byte[] outBytes, int outOff)        {            outBytes[outOff] = (byte)word;            outBytes[outOff + 1] = (byte)((uint)word >> 8);            outBytes[outOff + 2] = (byte)((uint)word >> 16);            outBytes[outOff + 3] = (byte)((uint)word >> 24);        }        //        // round 1 left rotates        //        private static readonly int S11 = 7;        private static readonly int S12 = 12;        private static readonly int S13 = 17;        private static readonly int S14 = 22;        //        // round 2 left rotates        //        private static readonly int S21 = 5;        private static readonly int S22 = 9;        private static readonly int S23 = 14;        private static readonly int S24 = 20;        //        // round 3 left rotates        //        private static readonly int S31 = 4;        private static readonly int S32 = 11;        private static readonly int S33 = 16;        private static readonly int S34 = 23;        //        // round 4 left rotates        //        private static readonly int S41 = 6;        private static readonly int S42 = 10;        private static readonly int S43 = 15;        private static readonly int S44 = 21;        /*        * rotate int x left n bits.        */        private int RotateLeft(int x, int n)        {            return (x << n) | (int)((uint)x >> (32 - n));        }        /*        * F, G, H and I are the basic MD5 functions.        */        private int F(int u, int v, int w)        {            return (u & v) | (~u & w);        }        private int G(int u, int v, int w)        {            return (u & w) | (v & ~w);        }        private int H(int u, int v, int w)        {            return u ^ v ^ w;        }        private int K(int u, int v, int w)        {            return v ^ (u | ~w);        }        private void ProcessBlock()        {            int a = H1;            int b = H2;            int c = H3;            int d = H4;            //            // Round 1 - F cycle, 16 times.            //            a = RotateLeft((a + F(b, c, d) + this._hashValue[0] + unchecked((int)0xd76aa478)), S11) + b;            d = RotateLeft((d + F(a, b, c) + this._hashValue[1] + unchecked((int)0xe8c7b756)), S12) + a;            c = RotateLeft((c + F(d, a, b) + this._hashValue[2] + unchecked((int)0x242070db)), S13) + d;            b = RotateLeft((b + F(c, d, a) + this._hashValue[3] + unchecked((int)0xc1bdceee)), S14) + c;            a = RotateLeft((a + F(b, c, d) + this._hashValue[4] + unchecked((int)0xf57c0faf)), S11) + b;            d = RotateLeft((d + F(a, b, c) + this._hashValue[5] + unchecked((int)0x4787c62a)), S12) + a;            c = RotateLeft((c + F(d, a, b) + this._hashValue[6] + unchecked((int)0xa8304613)), S13) + d;            b = RotateLeft((b + F(c, d, a) + this._hashValue[7] + unchecked((int)0xfd469501)), S14) + c;            a = RotateLeft((a + F(b, c, d) + this._hashValue[8] + unchecked((int)0x698098d8)), S11) + b;            d = RotateLeft((d + F(a, b, c) + this._hashValue[9] + unchecked((int)0x8b44f7af)), S12) + a;            c = RotateLeft((c + F(d, a, b) + this._hashValue[10] + unchecked((int)0xffff5bb1)), S13) + d;            b = RotateLeft((b + F(c, d, a) + this._hashValue[11] + unchecked((int)0x895cd7be)), S14) + c;            a = RotateLeft((a + F(b, c, d) + this._hashValue[12] + unchecked((int)0x6b901122)), S11) + b;            d = RotateLeft((d + F(a, b, c) + this._hashValue[13] + unchecked((int)0xfd987193)), S12) + a;            c = RotateLeft((c + F(d, a, b) + this._hashValue[14] + unchecked((int)0xa679438e)), S13) + d;            b = RotateLeft((b + F(c, d, a) + this._hashValue[15] + unchecked((int)0x49b40821)), S14) + c;            //            // Round 2 - G cycle, 16 times.            //            a = RotateLeft((a + G(b, c, d) + this._hashValue[1] + unchecked((int)0xf61e2562)), S21) + b;            d = RotateLeft((d + G(a, b, c) + this._hashValue[6] + unchecked((int)0xc040b340)), S22) + a;            c = RotateLeft((c + G(d, a, b) + this._hashValue[11] + unchecked((int)0x265e5a51)), S23) + d;            b = RotateLeft((b + G(c, d, a) + this._hashValue[0] + unchecked((int)0xe9b6c7aa)), S24) + c;            a = RotateLeft((a + G(b, c, d) + this._hashValue[5] + unchecked((int)0xd62f105d)), S21) + b;            d = RotateLeft((d + G(a, b, c) + this._hashValue[10] + unchecked((int)0x02441453)), S22) + a;            c = RotateLeft((c + G(d, a, b) + this._hashValue[15] + unchecked((int)0xd8a1e681)), S23) + d;            b = RotateLeft((b + G(c, d, a) + this._hashValue[4] + unchecked((int)0xe7d3fbc8)), S24) + c;            a = RotateLeft((a + G(b, c, d) + this._hashValue[9] + unchecked((int)0x21e1cde6)), S21) + b;            d = RotateLeft((d + G(a, b, c) + this._hashValue[14] + unchecked((int)0xc33707d6)), S22) + a;            c = RotateLeft((c + G(d, a, b) + this._hashValue[3] + unchecked((int)0xf4d50d87)), S23) + d;            b = RotateLeft((b + G(c, d, a) + this._hashValue[8] + unchecked((int)0x455a14ed)), S24) + c;            a = RotateLeft((a + G(b, c, d) + this._hashValue[13] + unchecked((int)0xa9e3e905)), S21) + b;            d = RotateLeft((d + G(a, b, c) + this._hashValue[2] + unchecked((int)0xfcefa3f8)), S22) + a;            c = RotateLeft((c + G(d, a, b) + this._hashValue[7] + unchecked((int)0x676f02d9)), S23) + d;            b = RotateLeft((b + G(c, d, a) + this._hashValue[12] + unchecked((int)0x8d2a4c8a)), S24) + c;            //            // Round 3 - H cycle, 16 times.            //            a = RotateLeft((a + H(b, c, d) + this._hashValue[5] + unchecked((int)0xfffa3942)), S31) + b;            d = RotateLeft((d + H(a, b, c) + this._hashValue[8] + unchecked((int)0x8771f681)), S32) + a;            c = RotateLeft((c + H(d, a, b) + this._hashValue[11] + unchecked((int)0x6d9d6122)), S33) + d;            b = RotateLeft((b + H(c, d, a) + this._hashValue[14] + unchecked((int)0xfde5380c)), S34) + c;            a = RotateLeft((a + H(b, c, d) + this._hashValue[1] + unchecked((int)0xa4beea44)), S31) + b;            d = RotateLeft((d + H(a, b, c) + this._hashValue[4] + unchecked((int)0x4bdecfa9)), S32) + a;            c = RotateLeft((c + H(d, a, b) + this._hashValue[7] + unchecked((int)0xf6bb4b60)), S33) + d;            b = RotateLeft((b + H(c, d, a) + this._hashValue[10] + unchecked((int)0xbebfbc70)), S34) + c;            a = RotateLeft((a + H(b, c, d) + this._hashValue[13] + unchecked((int)0x289b7ec6)), S31) + b;            d = RotateLeft((d + H(a, b, c) + this._hashValue[0] + unchecked((int)0xeaa127fa)), S32) + a;            c = RotateLeft((c + H(d, a, b) + this._hashValue[3] + unchecked((int)0xd4ef3085)), S33) + d;            b = RotateLeft((b + H(c, d, a) + this._hashValue[6] + unchecked((int)0x04881d05)), S34) + c;            a = RotateLeft((a + H(b, c, d) + this._hashValue[9] + unchecked((int)0xd9d4d039)), S31) + b;            d = RotateLeft((d + H(a, b, c) + this._hashValue[12] + unchecked((int)0xe6db99e5)), S32) + a;            c = RotateLeft((c + H(d, a, b) + this._hashValue[15] + unchecked((int)0x1fa27cf8)), S33) + d;            b = RotateLeft((b + H(c, d, a) + this._hashValue[2] + unchecked((int)0xc4ac5665)), S34) + c;            //            // Round 4 - K cycle, 16 times.            //            a = RotateLeft((a + K(b, c, d) + this._hashValue[0] + unchecked((int)0xf4292244)), S41) + b;            d = RotateLeft((d + K(a, b, c) + this._hashValue[7] + unchecked((int)0x432aff97)), S42) + a;            c = RotateLeft((c + K(d, a, b) + this._hashValue[14] + unchecked((int)0xab9423a7)), S43) + d;            b = RotateLeft((b + K(c, d, a) + this._hashValue[5] + unchecked((int)0xfc93a039)), S44) + c;            a = RotateLeft((a + K(b, c, d) + this._hashValue[12] + unchecked((int)0x655b59c3)), S41) + b;            d = RotateLeft((d + K(a, b, c) + this._hashValue[3] + unchecked((int)0x8f0ccc92)), S42) + a;            c = RotateLeft((c + K(d, a, b) + this._hashValue[10] + unchecked((int)0xffeff47d)), S43) + d;            b = RotateLeft((b + K(c, d, a) + this._hashValue[1] + unchecked((int)0x85845dd1)), S44) + c;            a = RotateLeft((a + K(b, c, d) + this._hashValue[8] + unchecked((int)0x6fa87e4f)), S41) + b;            d = RotateLeft((d + K(a, b, c) + this._hashValue[15] + unchecked((int)0xfe2ce6e0)), S42) + a;            c = RotateLeft((c + K(d, a, b) + this._hashValue[6] + unchecked((int)0xa3014314)), S43) + d;            b = RotateLeft((b + K(c, d, a) + this._hashValue[13] + unchecked((int)0x4e0811a1)), S44) + c;            a = RotateLeft((a + K(b, c, d) + this._hashValue[4] + unchecked((int)0xf7537e82)), S41) + b;            d = RotateLeft((d + K(a, b, c) + this._hashValue[11] + unchecked((int)0xbd3af235)), S42) + a;            c = RotateLeft((c + K(d, a, b) + this._hashValue[2] + unchecked((int)0x2ad7d2bb)), S43) + d;            b = RotateLeft((b + K(c, d, a) + this._hashValue[9] + unchecked((int)0xeb86d391)), S44) + c;            H1 += a;            H2 += b;            H3 += c;            H4 += d;            //            // reset the offset and clean out the word buffer.            //            this._offset = 0;            for (int i = 0; i != this._hashValue.Length; i++)            {                this._hashValue[i] = 0;            }        }    }}
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