| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263 | using System;using System.IO;using System.Linq;using System.Text;using System.Threading;using Renci.SshNet.Channels;using Renci.SshNet.Common;using System.Diagnostics;using System.Collections.Generic;using System.Globalization;using Renci.SshNet.Sftp.Responses;using Renci.SshNet.Sftp.Requests;using Renci.SshNet.Messages.Connection;namespace Renci.SshNet.Sftp{    /// <summary>    /// Base class for SSH subsystem implementations    /// </summary>    public abstract class SubsystemSession : IDisposable    {        private Session _session;        private string _subsystemName;        private ChannelSession _channel;        private Exception _exception;        private EventWaitHandle _errorOccuredWaitHandle = new AutoResetEvent(false);        private EventWaitHandle _channelClosedWaitHandle = new AutoResetEvent(false);        /// <summary>        /// Specifies a timeout to wait for operation to complete        /// </summary>        protected TimeSpan _operationTimeout;        /// <summary>        /// Occurs when an error occurred.        /// </summary>        public event EventHandler<ExceptionEventArgs> ErrorOccurred;        /// <summary>        /// Occurs when session has been disconnected form the server.        /// </summary>        public event EventHandler<EventArgs> Disconnected;        /// <summary>        /// Gets the channel number.        /// </summary>        protected uint ChannelNumber { get; private set; }        protected Encoding Encoding { get; private set; }        /// <summary>        /// Initializes a new instance of the SubsystemSession class.        /// </summary>        /// <param name="session">The session.</param>        /// <param name="subsystemName">Name of the subsystem.</param>        /// <param name="operationTimeout">The operation timeout.</param>        /// <exception cref="System.ArgumentNullException">session</exception>        /// <exception cref="ArgumentNullException"><paramref name="session" /> or <paramref name="subsystemName" /> is null.</exception>        public SubsystemSession(Session session, string subsystemName, TimeSpan operationTimeout, Encoding encoding)        {            if (session == null)                throw new ArgumentNullException("session");            if (subsystemName == null)                throw new ArgumentNullException("subsystemName");            this._session = session;            this._subsystemName = subsystemName;            this._operationTimeout = operationTimeout;            this.Encoding = encoding;        }        /// <summary>        /// Connects subsystem on SSH channel.        /// </summary>        public void Connect()        {            this._channel = this._session.CreateChannel<ChannelSession>();            this._session.ErrorOccured += Session_ErrorOccured;            this._session.Disconnected += Session_Disconnected;            this._channel.DataReceived += Channel_DataReceived;            this._channel.Closed += Channel_Closed;            this._channel.Open();            this.ChannelNumber = this._channel.RemoteChannelNumber;            this._channel.SendSubsystemRequest(_subsystemName);            this.OnChannelOpen();        }        /// <summary>        /// Disconnects subsystem channel.        /// </summary>        public void Disconnect()        {            this._channel.SendEof();            this._channel.Close();        }        /// <summary>        /// Sends data to the subsystem.        /// </summary>        /// <param name="data">The data to be sent.</param>        public void SendData(byte[] data)        {            this._channel.SendData(data);        }        /// <summary>        /// Called when channel is open.        /// </summary>        protected abstract void OnChannelOpen();        /// <summary>        /// Called when data is received.        /// </summary>        /// <param name="dataTypeCode">The data type code.</param>        /// <param name="data">The data.</param>        protected abstract void OnDataReceived(uint dataTypeCode, byte[] data);        /// <summary>        /// Raises the error.        /// </summary>        /// <param name="error">The error.</param>        protected void RaiseError(Exception error)        {            this._exception = error;            this._errorOccuredWaitHandle.Set();            if (this.ErrorOccurred != null)            {                this.ErrorOccurred(this, new ExceptionEventArgs(error));            }        }        private void Channel_DataReceived(object sender, Common.ChannelDataEventArgs e)        {            this.OnDataReceived(e.DataTypeCode, e.Data);        }        private void Channel_Closed(object sender, Common.ChannelEventArgs e)        {            this._channelClosedWaitHandle.Set();        }        internal void WaitHandle(WaitHandle waitHandle, TimeSpan operationTimeout)        {            var waitHandles = new WaitHandle[]                {                    this._errorOccuredWaitHandle,                    this._channelClosedWaitHandle,                    waitHandle,                };            switch (EventWaitHandle.WaitAny(waitHandles, operationTimeout))            {                case 0:                    throw this._exception;                case 1:                    throw new SshException("Channel was closed.");                case System.Threading.WaitHandle.WaitTimeout:                    throw new SshOperationTimeoutException(string.Format(CultureInfo.CurrentCulture, "Operation has timed out."));                default:                    break;            }        }        private void Session_Disconnected(object sender, EventArgs e)        {            if (this.Disconnected != null)            {                this.Disconnected(this, new EventArgs());            }            this.RaiseError(new SshException("Connection was lost"));        }        private void Session_ErrorOccured(object sender, ExceptionEventArgs e)        {            this.RaiseError(e.Exception);        }        #region IDisposable Members        private bool _isDisposed = false;                /// <summary>        /// Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.        /// </summary>        public void Dispose()        {            Dispose(true);            GC.SuppressFinalize(this);        }        /// <summary>        /// Releases unmanaged and - optionally - managed resources        /// </summary>        /// <param name="disposing"><c>true</c> to release both managed and unmanaged resources; <c>false</c> to release only unmanaged resources.</param>        protected virtual void Dispose(bool disposing)        {            // Check to see if Dispose has already been called.            if (!this._isDisposed)            {                if (this._channel != null)                {                    this._channel.DataReceived -= Channel_DataReceived;                    this._channel.Dispose();                    this._channel = null;                }                this._session.ErrorOccured -= Session_ErrorOccured;                this._session.Disconnected -= Session_Disconnected;                // If disposing equals true, dispose all managed                // and unmanaged resources.                if (disposing)                {                    // Dispose managed resources.                    if (this._errorOccuredWaitHandle != null)                    {                        this._errorOccuredWaitHandle.Dispose();                        this._errorOccuredWaitHandle = null;                    }                    if (this._channelClosedWaitHandle != null)                    {                        this._channelClosedWaitHandle.Dispose();                        this._channelClosedWaitHandle = null;                    }                }                // Note disposing has been done.                _isDisposed = true;            }        }        /// <summary>        /// Finalizes an instance of the <see cref="SubsystemSession" /> class.        /// </summary>        ~SubsystemSession()        {            // Do not re-create Dispose clean-up code here.            // Calling Dispose(false) is optimal in terms of            // readability and maintainability.            Dispose(false);        }        #endregion    }}
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