| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593 | using System;using System.Linq;using System.Text;using System.Net;using System.Net.Sockets;using System.Threading;using Renci.SshNet.Abstractions;using Renci.SshNet.Channels;using Renci.SshNet.Common;namespace Renci.SshNet{    public partial class ForwardedPortDynamic    {        private Socket _listener;        private CountdownEvent _pendingChannelCountdown;        partial void InternalStart()        {            InitializePendingChannelCountdown();            var ip = IPAddress.Any;            if (!string.IsNullOrEmpty(BoundHost))            {                ip = DnsAbstraction.GetHostAddresses(BoundHost)[0];            }            var ep = new IPEndPoint(ip, (int) BoundPort);            _listener = new Socket(ep.AddressFamily, SocketType.Stream, ProtocolType.Tcp) {NoDelay = true};            _listener.Bind(ep);            _listener.Listen(5);            Session.ErrorOccured += Session_ErrorOccured;            Session.Disconnected += Session_Disconnected;            // consider port started when we're listening for inbound connections            _status = ForwardedPortStatus.Started;            StartAccept(null);        }        private void StartAccept(SocketAsyncEventArgs e)        {            if (e == null)            {                e = new SocketAsyncEventArgs();                e.Completed += AcceptCompleted;            }            else            {                // clear the socket as we're reusing the context object                e.AcceptSocket = null;            }            // only accept new connections while we are started            if (IsStarted)            {                try                {                    if (!_listener.AcceptAsync(e))                    {                        AcceptCompleted(null, e);                    }                }                catch (ObjectDisposedException)                {                    if (_status == ForwardedPortStatus.Stopped || _status == ForwardedPortStatus.Stopped)                    {                        // ignore ObjectDisposedException while stopping or stopped                        return;                    }                    throw;                }            }        }        private void AcceptCompleted(object sender, SocketAsyncEventArgs e)        {            if (e.SocketError == SocketError.OperationAborted || e.SocketError == SocketError.NotSocket)            {                // server was stopped                return;            }            // capture client socket            var clientSocket = e.AcceptSocket;            if (e.SocketError != SocketError.Success)            {                // accept new connection                StartAccept(e);                // dispose broken client socket                CloseClientSocket(clientSocket);                return;            }            // accept new connection            StartAccept(e);            // process connection            ProcessAccept(clientSocket);        }        private void ProcessAccept(Socket clientSocket)        {            // close the client socket if we're no longer accepting new connections            if (!IsStarted)            {                CloseClientSocket(clientSocket);                return;            }            // capture the countdown event that we're adding a count to, as we need to make sure that we'll be signaling            // that same instance; the instance field for the countdown event is re-initialized when the port is restarted            // and at that time there may still be pending requests            var pendingChannelCountdown = _pendingChannelCountdown;            pendingChannelCountdown.AddCount();            try            {                using (var channel = Session.CreateChannelDirectTcpip())                {                    channel.Exception += Channel_Exception;                    if (!HandleSocks(channel, clientSocket, Session.ConnectionInfo.Timeout))                    {                        CloseClientSocket(clientSocket);                        return;                    }                    // start receiving from client socket (and sending to server)                    channel.Bind();                }            }            catch (Exception exp)            {                RaiseExceptionEvent(exp);                CloseClientSocket(clientSocket);            }            finally            {                // take into account that CountdownEvent has since been disposed; when stopping the port we                // wait for a given time for the channels to close, but once that timeout period has elapsed                // the CountdownEvent will be disposed                try                {                    pendingChannelCountdown.Signal();                }                catch (ObjectDisposedException)                {                }            }        }        /// <summary>        /// Initializes the <see cref="CountdownEvent"/>.        /// </summary>        /// <remarks>        /// <para>        /// When the port is started for the first time, a <see cref="CountdownEvent"/> is created with an initial count        /// of <c>1</c>.        /// </para>        /// <para>        /// On subsequent (re)starts, we'll dispose the current <see cref="CountdownEvent"/> and create a new one with        /// initial count of <c>1</c>.        /// </para>        /// </remarks>        private void InitializePendingChannelCountdown()        {            var original = Interlocked.Exchange(ref _pendingChannelCountdown, new CountdownEvent(1));            if (original != null)            {                original.Dispose();            }        }        private bool HandleSocks(IChannelDirectTcpip channel, Socket clientSocket, TimeSpan timeout)        {            // create eventhandler which is to be invoked to interrupt a blocking receive            // when we're closing the forwarded port            EventHandler closeClientSocket = (_, args) => CloseClientSocket(clientSocket);            Closing += closeClientSocket;            try            {                var version = SocketAbstraction.ReadByte(clientSocket, timeout);                switch (version)                {                    case -1:                        // SOCKS client closed connection                        return false;                    case 4:                        return HandleSocks4(clientSocket, channel, timeout);                    case 5:                        return HandleSocks5(clientSocket, channel, timeout);                    default:                        throw new NotSupportedException(string.Format("SOCKS version {0} is not supported.", version));                }            }            catch (SocketException ex)            {                // ignore exception thrown by interrupting the blocking receive as part of closing                // the forwarded port                if (ex.SocketErrorCode != SocketError.Interrupted)                {                    RaiseExceptionEvent(ex);                }                return false;            }            finally            {                // interrupt of blocking receive is now handled by channel (SOCKS4 and SOCKS5)                // or no longer necessary                Closing -= closeClientSocket;            }        }        private static void CloseClientSocket(Socket clientSocket)        {            if (clientSocket.Connected)            {                try                {                    clientSocket.Shutdown(SocketShutdown.Send);                }                catch (Exception)                {                    // ignore exception when client socket was already closed                }            }            clientSocket.Dispose();        }        /// <summary>        /// Interrupts the listener, and unsubscribes from <see cref="Session"/> events.        /// </summary>        partial void StopListener()        {            // close listener socket            var listener = _listener;            if (listener != null)            {                listener.Dispose();            }            // unsubscribe from session events            var session = Session;            if (session != null)            {                session.ErrorOccured -= Session_ErrorOccured;                session.Disconnected -= Session_Disconnected;            }        }        /// <summary>        /// Waits for pending channels to close.        /// </summary>        /// <param name="timeout">The maximum time to wait for the pending channels to close.</param>        partial void InternalStop(TimeSpan timeout)        {            _pendingChannelCountdown.Signal();            if (!_pendingChannelCountdown.Wait(timeout))            {                // TODO: log as warning                DiagnosticAbstraction.Log("Timeout waiting for pending channels in dynamic forwarded port to close.");            }        }        partial void InternalDispose(bool disposing)        {            if (disposing)            {                var listener = _listener;                if (listener != null)                {                    _listener = null;                    listener.Dispose();                }                var pendingRequestsCountdown = _pendingChannelCountdown;                if (pendingRequestsCountdown != null)                {                    _pendingChannelCountdown = null;                    pendingRequestsCountdown.Dispose();                }            }        }        private void Session_Disconnected(object sender, EventArgs e)        {            var session = Session;            if (session != null)            {                StopPort(session.ConnectionInfo.Timeout);            }        }        private void Session_ErrorOccured(object sender, ExceptionEventArgs e)        {            var session = Session;            if (session != null)            {                StopPort(session.ConnectionInfo.Timeout);            }        }        private void Channel_Exception(object sender, ExceptionEventArgs e)        {            RaiseExceptionEvent(e.Exception);        }        private bool HandleSocks4(Socket socket, IChannelDirectTcpip channel, TimeSpan timeout)        {            var commandCode = SocketAbstraction.ReadByte(socket, timeout);            if (commandCode == -1)            {                // SOCKS client closed connection                return false;            }            //  TODO:   See what need to be done depends on the code            var portBuffer = new byte[2];            if (SocketAbstraction.Read(socket, portBuffer, 0, portBuffer.Length, timeout) == 0)            {                // SOCKS client closed connection                return false;            }            var port = Pack.BigEndianToUInt16(portBuffer);            var ipBuffer = new byte[4];            if (SocketAbstraction.Read(socket, ipBuffer, 0, ipBuffer.Length, timeout) == 0)            {                // SOCKS client closed connection                return false;            }            var ipAddress = new IPAddress(ipBuffer);            var username = ReadString(socket, timeout);            if (username == null)            {                // SOCKS client closed connection                return false;            }            var host = ipAddress.ToString();            RaiseRequestReceived(host, port);            channel.Open(host, port, this, socket);            SocketAbstraction.SendByte(socket, 0x00);            if (channel.IsOpen)            {                SocketAbstraction.SendByte(socket, 0x5a);                SocketAbstraction.Send(socket, portBuffer, 0, portBuffer.Length);                SocketAbstraction.Send(socket, ipBuffer, 0, ipBuffer.Length);                return true;            }            // signal that request was rejected or failed            SocketAbstraction.SendByte(socket, 0x5b);            return false;        }        private bool HandleSocks5(Socket socket, IChannelDirectTcpip channel, TimeSpan timeout)        {            var authenticationMethodsCount = SocketAbstraction.ReadByte(socket, timeout);            if (authenticationMethodsCount == -1)            {                // SOCKS client closed connection                return false;            }            var authenticationMethods = new byte[authenticationMethodsCount];            if (SocketAbstraction.Read(socket, authenticationMethods, 0, authenticationMethods.Length, timeout) == 0)            {                // SOCKS client closed connection                return false;            }            if (authenticationMethods.Min() == 0)            {                // no user authentication is one of the authentication methods supported                // by the SOCKS client                SocketAbstraction.Send(socket, new byte[] {0x05, 0x00}, 0, 2);            }            else            {                // the SOCKS client requires authentication, which we currently do not support                SocketAbstraction.Send(socket, new byte[] {0x05, 0xFF}, 0, 2);                // we continue business as usual but expect the client to close the connection                // so one of the subsequent reads should return -1 signaling that the client                // has effectively closed the connection            }            var version = SocketAbstraction.ReadByte(socket, timeout);            if (version == -1)            {                // SOCKS client closed connection                return false;            }            if (version != 5)                throw new ProxyException("SOCKS5: Version 5 is expected.");            var commandCode = SocketAbstraction.ReadByte(socket, timeout);            if (commandCode == -1)            {                // SOCKS client closed connection                return false;            }            var reserved = SocketAbstraction.ReadByte(socket, timeout);            if (reserved == -1)            {                // SOCKS client closed connection                return false;            }            if (reserved != 0)            {                throw new ProxyException("SOCKS5: 0 is expected for reserved byte.");            }            var addressType = SocketAbstraction.ReadByte(socket, timeout);            if (addressType == -1)            {                // SOCKS client closed connection                return false;            }            var host = GetSocks5Host(addressType, socket, timeout);            if (host == null)            {                // SOCKS client closed connection                return false;            }            var portBuffer = new byte[2];            if (SocketAbstraction.Read(socket, portBuffer, 0, portBuffer.Length, timeout) == 0)            {                // SOCKS client closed connection                return false;            }            var port = Pack.BigEndianToUInt16(portBuffer);            RaiseRequestReceived(host, port);            channel.Open(host, port, this, socket);            var socksReply = CreateSocks5Reply(channel.IsOpen);            SocketAbstraction.Send(socket, socksReply, 0, socksReply.Length);            return true;        }        private static string GetSocks5Host(int addressType, Socket socket, TimeSpan timeout)        {            switch (addressType)            {                case 0x01: // IPv4                    {                        var addressBuffer = new byte[4];                        if (SocketAbstraction.Read(socket, addressBuffer, 0, 4, timeout) == 0)                        {                            // SOCKS client closed connection                            return null;                        }                        var ipv4 = new IPAddress(addressBuffer);                        return ipv4.ToString();                    }                case 0x03: // Domain name                    {                        var length = SocketAbstraction.ReadByte(socket, timeout);                        if (length == -1)                        {                            // SOCKS client closed connection                            return null;                        }                        var addressBuffer = new byte[length];                        if (SocketAbstraction.Read(socket, addressBuffer, 0, addressBuffer.Length, timeout) == 0)                        {                            // SOCKS client closed connection                            return null;                        }                        var hostName = SshData.Ascii.GetString(addressBuffer, 0, addressBuffer.Length);                        return hostName;                    }                case 0x04: // IPv6                    {                        var addressBuffer = new byte[16];                        if (SocketAbstraction.Read(socket, addressBuffer, 0, 16, timeout) == 0)                        {                            // SOCKS client closed connection                            return null;                        }                        var ipv6 = new IPAddress(addressBuffer);                        return ipv6.ToString();                    }                default:                    throw new ProxyException(string.Format("SOCKS5: Address type '{0}' is not supported.", addressType));            }        }        private static byte[] CreateSocks5Reply(bool channelOpen)        {            var socksReply = new byte                [                    // SOCKS version                    1 +                    // Reply field                    1 +                    // Reserved; fixed: 0x00                    1 +                    // Address type; fixed: 0x01                    1 +                    // IPv4 server bound address; fixed: {0x00, 0x00, 0x00, 0x00}                    4 +                    // server bound port; fixed: {0x00, 0x00}                    2                ];            socksReply[0] = 0x05;            if (channelOpen)            {                socksReply[1] = 0x00; // succeeded            }            else            {                socksReply[1] = 0x01; // general SOCKS server failure            }            // reserved            socksReply[2] = 0x00;            // IPv4 address type            socksReply[3] = 0x01;            return socksReply;        }        /// <summary>        /// Reads a null terminated string from a socket.        /// </summary>        /// <param name="socket">The <see cref="Socket"/> to read from.</param>        /// <param name="timeout">The timeout to apply to individual reads.</param>        /// <returns>        /// The <see cref="string"/> read, or <c>null</c> when the socket was closed.        /// </returns>        private static string ReadString(Socket socket, TimeSpan timeout)        {            var text = new StringBuilder();            var buffer = new byte[1];            while (true)            {                if (SocketAbstraction.Read(socket, buffer, 0, 1, timeout) == 0)                {                    // SOCKS client closed connection                    return null;                }                var byteRead = buffer[0];                if (byteRead == 0)                {                    // end of the string                    break;                }                var c = (char) byteRead;                text.Append(c);            }            return text.ToString();        }    }}
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