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- using System;
- using System.Diagnostics;
- using System.Net.Sockets;
- using System.Net;
- using System.Threading;
- using Renci.SshNet.Abstractions;
- using Renci.SshNet.Common;
- namespace Renci.SshNet
- {
- /// <summary>
- /// Provides functionality for local port forwarding
- /// </summary>
- public partial class ForwardedPortLocal
- {
- private Socket _listener;
- private int _pendingRequests;
- partial void InternalStart()
- {
- var addr = DnsAbstraction.GetHostAddresses(BoundHost)[0];
- var ep = new IPEndPoint(addr, (int) BoundPort);
- _listener = new Socket(ep.AddressFamily, SocketType.Stream, ProtocolType.Tcp);
- // TODO: decide if we want to have blocking socket
- #if FEATURE_SOCKET_SETSOCKETOPTION
- _listener.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.NoDelay, true);
- #endif // FEATURE_SOCKET_SETSOCKETOPTION
- _listener.Bind(ep);
- _listener.Listen(1);
- // update bound port (in case original was passed as zero)
- BoundPort = (uint)((IPEndPoint)_listener.LocalEndPoint).Port;
- Session.ErrorOccured += Session_ErrorOccured;
- Session.Disconnected += Session_Disconnected;
- _listenerTaskCompleted = new ManualResetEvent(false);
- ThreadAbstraction.ExecuteThread(() =>
- {
- try
- {
- #if FEATURE_SOCKET_EAP
- StartAccept();
- #elif FEATURE_SOCKET_APM
- _listener.BeginAccept(AcceptCallback, _listener);
- #elif FEATURE_SOCKET_TAP
- #error Accepting new socket connections is not implemented.
- #else
- #error Accepting new socket connections is not implemented.
- #endif
- // wait until listener is stopped
- _listenerTaskCompleted.WaitOne();
- }
- catch (ObjectDisposedException)
- {
- // BeginAccept / AcceptAsync will throw an ObjectDisposedException when the
- // server is closed before the listener has started accepting connections.
- //
- // As we start accepting connection on a separate thread, this is possible
- // when the listener is stopped right after it was started.
- // mark listener stopped
- _listenerTaskCompleted.Set();
- }
- catch (Exception ex)
- {
- RaiseExceptionEvent(ex);
- // mark listener stopped
- _listenerTaskCompleted.Set();
- }
- finally
- {
- if (Session != null)
- {
- Session.Disconnected -= Session_Disconnected;
- Session.ErrorOccured -= Session_ErrorOccured;
- }
- }
- });
- }
- #if FEATURE_SOCKET_EAP
- private void StartAccept()
- {
- var args = new SocketAsyncEventArgs();
- args.Completed += AcceptCompleted;
- if (!_listener.AcceptAsync(args))
- {
- AcceptCompleted(null, args);
- }
- }
- private void AcceptCompleted(object sender, SocketAsyncEventArgs acceptAsyncEventArgs)
- {
- if (acceptAsyncEventArgs.SocketError == SocketError.OperationAborted)
- {
- // server was stopped
- return;
- }
- if (acceptAsyncEventArgs.SocketError != SocketError.Success)
- {
- // accept new connection
- StartAccept();
- // dispose broken socket
- acceptAsyncEventArgs.AcceptSocket.Dispose();
- return;
- }
- // accept new connection
- StartAccept();
- // process connection
- ProcessAccept(acceptAsyncEventArgs.AcceptSocket);
- }
- #elif FEATURE_SOCKET_APM
- private void AcceptCallback(IAsyncResult ar)
- {
- // Get the socket that handles the client request
- var serverSocket = (Socket) ar.AsyncState;
- Socket clientSocket;
- try
- {
- clientSocket = serverSocket.EndAccept(ar);
- }
- catch (ObjectDisposedException)
- {
- // when the server socket is closed, an ObjectDisposedException is thrown
- // by Socket.EndAccept(IAsyncResult)
- return;
- }
- // accept new connection
- _listener.BeginAccept(AcceptCallback, _listener);
- // process connection
- ProcessAccept(clientSocket);
- }
- #endif
- private void ProcessAccept(Socket clientSocket)
- {
- Interlocked.Increment(ref _pendingRequests);
- try
- {
- #if FEATURE_SOCKET_SETSOCKETOPTION
- clientSocket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.DontLinger, true);
- clientSocket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.NoDelay, true);
- #endif //FEATURE_SOCKET_SETSOCKETOPTION
- var originatorEndPoint = (IPEndPoint) clientSocket.RemoteEndPoint;
- RaiseRequestReceived(originatorEndPoint.Address.ToString(),
- (uint)originatorEndPoint.Port);
- using (var channel = Session.CreateChannelDirectTcpip())
- {
- channel.Exception += Channel_Exception;
- channel.Open(Host, Port, this, clientSocket);
- channel.Bind();
- channel.Close();
- }
- }
- catch (Exception exp)
- {
- RaiseExceptionEvent(exp);
- CloseSocket(clientSocket);
- }
- finally
- {
- Interlocked.Decrement(ref _pendingRequests);
- }
- }
- private static void CloseSocket(Socket socket)
- {
- if (socket.Connected)
- {
- socket.Shutdown(SocketShutdown.Both);
- socket.Dispose();
- }
- }
- partial void InternalStop(TimeSpan timeout)
- {
- if (timeout == TimeSpan.Zero)
- return;
- var stopWatch = new Stopwatch();
- stopWatch.Start();
- while (true)
- {
- // break out of loop when all pending requests have been processed
- if (Interlocked.CompareExchange(ref _pendingRequests, 0, 0) == 0)
- break;
- // break out of loop when specified timeout has elapsed
- if (stopWatch.Elapsed >= timeout && timeout != SshNet.Session.InfiniteTimeSpan)
- break;
- // give channels time to process pending requests
- ThreadAbstraction.Sleep(50);
- }
- stopWatch.Stop();
- }
- /// <summary>
- /// Interrupts the listener, and waits for the listener loop to finish.
- /// </summary>
- /// <remarks>
- /// When the forwarded port is stopped, then any further action is skipped.
- /// </remarks>
- partial void StopListener()
- {
- if (!IsStarted)
- return;
- // close listener socket
- _listener.Dispose();
- // allow listener thread to stop
- _listenerTaskCompleted.Set();
- }
- partial void InternalDispose(bool disposing)
- {
- if (disposing)
- {
- var listener = _listener;
- if (listener != null)
- {
- _listener = null;
- listener.Dispose();
- }
- }
- }
- private void Session_ErrorOccured(object sender, ExceptionEventArgs e)
- {
- StopListener();
- }
- private void Session_Disconnected(object sender, EventArgs e)
- {
- StopListener();
- }
- private void Channel_Exception(object sender, ExceptionEventArgs e)
- {
- RaiseExceptionEvent(e.Exception);
- }
- }
- }
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