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- using System;
- using System.Globalization;
- using System.Net;
- using System.Net.Sockets;
- using System.Threading;
- using System.Threading.Tasks;
- using Renci.SshNet.Common;
- using Renci.SshNet.Messages.Transport;
- namespace Renci.SshNet.Abstractions
- {
- internal static class SocketAbstraction
- {
- public static bool CanRead(Socket socket)
- {
- if (socket.Connected)
- {
- return socket.Poll(-1, SelectMode.SelectRead) && socket.Available > 0;
- }
- return false;
- }
- /// <summary>
- /// Returns a value indicating whether the specified <see cref="Socket"/> can be used
- /// to send data.
- /// </summary>
- /// <param name="socket">The <see cref="Socket"/> to check.</param>
- /// <returns>
- /// <c>true</c> if <paramref name="socket"/> can be written to; otherwise, <c>false</c>.
- /// </returns>
- public static bool CanWrite(Socket socket)
- {
- if (socket != null && socket.Connected)
- {
- return socket.Poll(-1, SelectMode.SelectWrite);
- }
- return false;
- }
- public static Socket Connect(IPEndPoint remoteEndpoint, TimeSpan connectTimeout)
- {
- var socket = new Socket(remoteEndpoint.AddressFamily, SocketType.Stream, ProtocolType.Tcp) { NoDelay = true };
- ConnectCore(socket, remoteEndpoint, connectTimeout, true);
- return socket;
- }
- public static void Connect(Socket socket, IPEndPoint remoteEndpoint, TimeSpan connectTimeout)
- {
- ConnectCore(socket, remoteEndpoint, connectTimeout, false);
- }
- public static async Task ConnectAsync(Socket socket, IPEndPoint remoteEndpoint, CancellationToken cancellationToken)
- {
- await socket.ConnectAsync(remoteEndpoint, cancellationToken).ConfigureAwait(false);
- }
- private static void ConnectCore(Socket socket, IPEndPoint remoteEndpoint, TimeSpan connectTimeout, bool ownsSocket)
- {
- #if FEATURE_SOCKET_EAP
- var connectCompleted = new ManualResetEvent(false);
- var args = new SocketAsyncEventArgs
- {
- UserToken = connectCompleted,
- RemoteEndPoint = remoteEndpoint
- };
- args.Completed += ConnectCompleted;
- if (socket.ConnectAsync(args))
- {
- if (!connectCompleted.WaitOne(connectTimeout))
- {
- // avoid ObjectDisposedException in ConnectCompleted
- args.Completed -= ConnectCompleted;
- if (ownsSocket)
- {
- // dispose Socket
- socket.Dispose();
- }
- // dispose ManualResetEvent
- connectCompleted.Dispose();
- // dispose SocketAsyncEventArgs
- args.Dispose();
- throw new SshOperationTimeoutException(string.Format(CultureInfo.InvariantCulture,
- "Connection failed to establish within {0:F0} milliseconds.",
- connectTimeout.TotalMilliseconds));
- }
- }
- // dispose ManualResetEvent
- connectCompleted.Dispose();
- if (args.SocketError != SocketError.Success)
- {
- var socketError = (int) args.SocketError;
- if (ownsSocket)
- {
- // dispose Socket
- socket.Dispose();
- }
- // dispose SocketAsyncEventArgs
- args.Dispose();
- throw new SocketException(socketError);
- }
- // dispose SocketAsyncEventArgs
- args.Dispose();
- #elif FEATURE_SOCKET_APM
- var connectResult = socket.BeginConnect(remoteEndpoint, null, null);
- if (!connectResult.AsyncWaitHandle.WaitOne(connectTimeout, false))
- throw new SshOperationTimeoutException(string.Format(CultureInfo.InvariantCulture,
- "Connection failed to establish within {0:F0} milliseconds.", connectTimeout.TotalMilliseconds));
- socket.EndConnect(connectResult);
- #elif FEATURE_SOCKET_TAP
- if (!socket.ConnectAsync(remoteEndpoint).Wait(connectTimeout))
- throw new SshOperationTimeoutException(string.Format(CultureInfo.InvariantCulture,
- "Connection failed to establish within {0:F0} milliseconds.", connectTimeout.TotalMilliseconds));
- #else
- #error Connecting to a remote endpoint is not implemented.
- #endif
- }
- public static void ClearReadBuffer(Socket socket)
- {
- var timeout = TimeSpan.FromMilliseconds(500);
- var buffer = new byte[256];
- int bytesReceived;
- do
- {
- bytesReceived = ReadPartial(socket, buffer, 0, buffer.Length, timeout);
- }
- while (bytesReceived > 0);
- }
- public static int ReadPartial(Socket socket, byte[] buffer, int offset, int size, TimeSpan timeout)
- {
- socket.ReceiveTimeout = (int) timeout.TotalMilliseconds;
- try
- {
- return socket.Receive(buffer, offset, size, SocketFlags.None);
- }
- catch (SocketException ex)
- {
- if (ex.SocketErrorCode == SocketError.TimedOut)
- throw new SshOperationTimeoutException(string.Format(CultureInfo.InvariantCulture,
- "Socket read operation has timed out after {0:F0} milliseconds.", timeout.TotalMilliseconds));
- throw;
- }
- }
- public static void ReadContinuous(Socket socket, byte[] buffer, int offset, int size, Action<byte[], int, int> processReceivedBytesAction)
- {
- // do not time-out receive
- socket.ReceiveTimeout = 0;
- while (socket.Connected)
- {
- try
- {
- var bytesRead = socket.Receive(buffer, offset, size, SocketFlags.None);
- if (bytesRead == 0)
- break;
- processReceivedBytesAction(buffer, offset, bytesRead);
- }
- catch (SocketException ex)
- {
- if (IsErrorResumable(ex.SocketErrorCode))
- continue;
- switch (ex.SocketErrorCode)
- {
- case SocketError.ConnectionAborted:
- case SocketError.ConnectionReset:
- // connection was closed
- return;
- case SocketError.Interrupted:
- // connection was closed because FIN/ACK was not received in time after
- // shutting down the (send part of the) socket
- return;
- default:
- throw; // throw any other error
- }
- }
- }
- }
- /// <summary>
- /// Reads a byte from the specified <see cref="Socket"/>.
- /// </summary>
- /// <param name="socket">The <see cref="Socket"/> to read from.</param>
- /// <param name="timeout">Specifies the amount of time after which the call will time out.</param>
- /// <returns>
- /// The byte read, or <c>-1</c> if the socket was closed.
- /// </returns>
- /// <exception cref="SshOperationTimeoutException">The read operation timed out.</exception>
- /// <exception cref="SocketException">The read failed.</exception>
- public static int ReadByte(Socket socket, TimeSpan timeout)
- {
- var buffer = new byte[1];
- if (Read(socket, buffer, 0, 1, timeout) == 0)
- return -1;
- return buffer[0];
- }
- /// <summary>
- /// Sends a byte using the specified <see cref="Socket"/>.
- /// </summary>
- /// <param name="socket">The <see cref="Socket"/> to write to.</param>
- /// <param name="value">The value to send.</param>
- /// <exception cref="SocketException">The write failed.</exception>
- public static void SendByte(Socket socket, byte value)
- {
- var buffer = new[] {value};
- Send(socket, buffer, 0, 1);
- }
- /// <summary>
- /// Receives data from a bound <see cref="Socket"/>.
- /// </summary>
- /// <param name="socket"></param>
- /// <param name="size">The number of bytes to receive.</param>
- /// <param name="timeout">Specifies the amount of time after which the call will time out.</param>
- /// <returns>
- /// The bytes received.
- /// </returns>
- /// <remarks>
- /// If no data is available for reading, the <see cref="Read(Socket, int, TimeSpan)"/> method will
- /// block until data is available or the time-out value is exceeded. If the time-out value is exceeded, the
- /// <see cref="Read(Socket, int, TimeSpan)"/> call will throw a <see cref="SshOperationTimeoutException"/>.
- /// If you are in non-blocking mode, and there is no data available in the in the protocol stack buffer, the
- /// <see cref="Read(Socket, int, TimeSpan)"/> method will complete immediately and throw a <see cref="SocketException"/>.
- /// </remarks>
- public static byte[] Read(Socket socket, int size, TimeSpan timeout)
- {
- var buffer = new byte[size];
- Read(socket, buffer, 0, size, timeout);
- return buffer;
- }
- public static Task<int> ReadAsync(Socket socket, byte[] buffer, int offset, int length, CancellationToken cancellationToken)
- {
- return socket.ReceiveAsync(buffer, offset, length, cancellationToken);
- }
- /// <summary>
- /// Receives data from a bound <see cref="Socket"/> into a receive buffer.
- /// </summary>
- /// <param name="socket"></param>
- /// <param name="buffer">An array of type <see cref="byte"/> that is the storage location for the received data. </param>
- /// <param name="offset">The position in <paramref name="buffer"/> parameter to store the received data.</param>
- /// <param name="size">The number of bytes to receive.</param>
- /// <param name="readTimeout">The maximum time to wait until <paramref name="size"/> bytes have been received.</param>
- /// <returns>
- /// The number of bytes received.
- /// </returns>
- /// <remarks>
- /// <para>
- /// If no data is available for reading, the <see cref="Read(Socket, byte[], int, int, TimeSpan)"/> method will
- /// block until data is available or the time-out value is exceeded. If the time-out value is exceeded, the
- /// <see cref="Read(Socket, byte[], int, int, TimeSpan)"/> call will throw a <see cref="SshOperationTimeoutException"/>.
- /// </para>
- /// <para>
- /// If you are in non-blocking mode, and there is no data available in the in the protocol stack buffer, the
- /// <see cref="Read(Socket, byte[], int, int, TimeSpan)"/> method will complete immediately and throw a <see cref="SocketException"/>.
- /// </para>
- /// </remarks>
- public static int Read(Socket socket, byte[] buffer, int offset, int size, TimeSpan readTimeout)
- {
- var totalBytesRead = 0;
- var totalBytesToRead = size;
- socket.ReceiveTimeout = (int)readTimeout.TotalMilliseconds;
- do
- {
- try
- {
- var bytesRead = socket.Receive(buffer, offset + totalBytesRead, totalBytesToRead - totalBytesRead, SocketFlags.None);
- if (bytesRead == 0)
- return 0;
- totalBytesRead += bytesRead;
- }
- catch (SocketException ex)
- {
- if (IsErrorResumable(ex.SocketErrorCode))
- {
- ThreadAbstraction.Sleep(30);
- continue;
- }
- if (ex.SocketErrorCode == SocketError.TimedOut)
- throw new SshOperationTimeoutException(string.Format(CultureInfo.InvariantCulture,
- "Socket read operation has timed out after {0:F0} milliseconds.", readTimeout.TotalMilliseconds));
- throw;
- }
- }
- while (totalBytesRead < totalBytesToRead);
- return totalBytesRead;
- }
- public static void Send(Socket socket, byte[] data)
- {
- Send(socket, data, 0, data.Length);
- }
- public static void Send(Socket socket, byte[] data, int offset, int size)
- {
- var totalBytesSent = 0; // how many bytes are already sent
- var totalBytesToSend = size;
- do
- {
- try
- {
- var bytesSent = socket.Send(data, offset + totalBytesSent, totalBytesToSend - totalBytesSent, SocketFlags.None);
- if (bytesSent == 0)
- throw new SshConnectionException("An established connection was aborted by the server.",
- DisconnectReason.ConnectionLost);
- totalBytesSent += bytesSent;
- }
- catch (SocketException ex)
- {
- if (IsErrorResumable(ex.SocketErrorCode))
- {
- // socket buffer is probably full, wait and try again
- ThreadAbstraction.Sleep(30);
- }
- else
- throw; // any serious error occurr
- }
- } while (totalBytesSent < totalBytesToSend);
- }
- public static bool IsErrorResumable(SocketError socketError)
- {
- switch (socketError)
- {
- case SocketError.WouldBlock:
- case SocketError.IOPending:
- case SocketError.NoBufferSpaceAvailable:
- return true;
- default:
- return false;
- }
- }
- #if FEATURE_SOCKET_EAP
- private static void ConnectCompleted(object sender, SocketAsyncEventArgs e)
- {
- var eventWaitHandle = (ManualResetEvent) e.UserToken;
- if (eventWaitHandle != null)
- eventWaitHandle.Set();
- }
- #endif // FEATURE_SOCKET_EAP
- }
- }
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