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ForwardedPortDynamic.NET.cs 15 KB

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  1. using System;
  2. using System.Diagnostics;
  3. using System.IO;
  4. using System.Linq;
  5. using System.Text;
  6. using System.Net;
  7. using System.Net.Sockets;
  8. using System.Threading;
  9. using Renci.SshNet.Channels;
  10. using Renci.SshNet.Common;
  11. namespace Renci.SshNet
  12. {
  13. public partial class ForwardedPortDynamic
  14. {
  15. private Socket _listener;
  16. private int _pendingRequests;
  17. partial void InternalStart()
  18. {
  19. var ip = IPAddress.Any;
  20. if (!string.IsNullOrEmpty(BoundHost))
  21. {
  22. ip = BoundHost.GetIPAddress();
  23. }
  24. var ep = new IPEndPoint(ip, (int) BoundPort);
  25. _listener = new Socket(ep.AddressFamily, SocketType.Stream, ProtocolType.Tcp) {Blocking = true};
  26. _listener.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.DontLinger, true);
  27. _listener.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.NoDelay, true);
  28. _listener.Bind(ep);
  29. _listener.Listen(1);
  30. Session.ErrorOccured += Session_ErrorOccured;
  31. Session.Disconnected += Session_Disconnected;
  32. _listenerCompleted = new ManualResetEvent(false);
  33. ExecuteThread(() =>
  34. {
  35. try
  36. {
  37. while (true)
  38. {
  39. // accept new inbound connection
  40. var asyncResult = _listener.BeginAccept(AcceptCallback, _listener);
  41. // wait for the connection to be established
  42. asyncResult.AsyncWaitHandle.WaitOne();
  43. }
  44. }
  45. catch (ObjectDisposedException)
  46. {
  47. // BeginAccept will throw an ObjectDisposedException when the
  48. // socket is closed
  49. }
  50. catch (Exception ex)
  51. {
  52. RaiseExceptionEvent(ex);
  53. }
  54. finally
  55. {
  56. if (Session != null)
  57. {
  58. Session.ErrorOccured -= Session_ErrorOccured;
  59. Session.Disconnected -= Session_Disconnected;
  60. }
  61. // mark listener stopped
  62. _listenerCompleted.Set();
  63. }
  64. });
  65. }
  66. private void Session_Disconnected(object sender, EventArgs e)
  67. {
  68. StopListener();
  69. }
  70. private void Session_ErrorOccured(object sender, ExceptionEventArgs e)
  71. {
  72. StopListener();
  73. }
  74. private void AcceptCallback(IAsyncResult ar)
  75. {
  76. // Get the socket that handles the client request
  77. var serverSocket = (Socket) ar.AsyncState;
  78. Socket clientSocket;
  79. try
  80. {
  81. clientSocket = serverSocket.EndAccept(ar);
  82. }
  83. catch (ObjectDisposedException)
  84. {
  85. // when the socket is closed, an ObjectDisposedException is thrown
  86. // by Socket.EndAccept(IAsyncResult)
  87. return;
  88. }
  89. Interlocked.Increment(ref _pendingRequests);
  90. try
  91. {
  92. clientSocket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.DontLinger, true);
  93. clientSocket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.NoDelay, true);
  94. using (var channel = Session.CreateChannelDirectTcpip())
  95. {
  96. channel.Exception += Channel_Exception;
  97. var version = new byte[1];
  98. // create eventhandler which is to be invoked to interrupt a blocking receive
  99. // when we're closing the forwarded port
  100. EventHandler closeClientSocket = (sender, args) => CloseSocket(clientSocket);
  101. try
  102. {
  103. Closing += closeClientSocket;
  104. var bytesRead = clientSocket.Receive(version);
  105. if (bytesRead == 0)
  106. {
  107. CloseSocket(clientSocket);
  108. return;
  109. }
  110. if (version[0] == 4)
  111. {
  112. this.HandleSocks4(clientSocket, channel);
  113. }
  114. else if (version[0] == 5)
  115. {
  116. this.HandleSocks5(clientSocket, channel);
  117. }
  118. else
  119. {
  120. throw new NotSupportedException(string.Format("SOCKS version {0} is not supported.",
  121. version[0]));
  122. }
  123. // interrupt of blocking receive is now handled by channel (SOCKS4 and SOCKS5)
  124. // or no longer necessary
  125. Closing -= closeClientSocket;
  126. // start receiving from client socket (and sending to server)
  127. channel.Bind();
  128. }
  129. finally
  130. {
  131. channel.Close();
  132. }
  133. }
  134. }
  135. catch (SocketException ex)
  136. {
  137. // ignore exception thrown by interrupting the blocking receive as part of closing
  138. // the forwarded port
  139. if (ex.SocketErrorCode != SocketError.Interrupted)
  140. {
  141. RaiseExceptionEvent(ex);
  142. }
  143. CloseSocket(clientSocket);
  144. }
  145. catch (Exception exp)
  146. {
  147. RaiseExceptionEvent(exp);
  148. CloseSocket(clientSocket);
  149. }
  150. finally
  151. {
  152. Interlocked.Decrement(ref _pendingRequests);
  153. }
  154. }
  155. private static void CloseSocket(Socket socket)
  156. {
  157. if (socket.Connected)
  158. {
  159. socket.Shutdown(SocketShutdown.Both);
  160. socket.Close();
  161. }
  162. }
  163. partial void StopListener()
  164. {
  165. // if the port is not started then there's nothing to stop
  166. if (!IsStarted)
  167. return;
  168. // close listener socket
  169. _listener.Close();
  170. // wait for listener loop to finish
  171. _listenerCompleted.WaitOne();
  172. }
  173. /// <summary>
  174. /// Waits for pending requests to finish, and channels to close.
  175. /// </summary>
  176. /// <param name="timeout">The maximum time to wait for the forwarded port to stop.</param>
  177. partial void InternalStop(TimeSpan timeout)
  178. {
  179. if (timeout == TimeSpan.Zero)
  180. return;
  181. var stopWatch = new Stopwatch();
  182. stopWatch.Start();
  183. // break out of loop when one of the following conditions are met:
  184. // * the forwarded port is restarted
  185. // * all pending requests have been processed and corresponding channel are closed
  186. // * the specified timeout has elapsed
  187. while (!IsStarted)
  188. {
  189. // break out of loop when all pending requests have been processed
  190. if (Interlocked.CompareExchange(ref _pendingRequests, 0, 0) == 0)
  191. break;
  192. // break out of loop when specified timeout has elapsed
  193. if (stopWatch.Elapsed >= timeout && timeout != SshNet.Session.InfiniteTimeSpan)
  194. break;
  195. // give channels time to process pending requests
  196. Thread.Sleep(50);
  197. }
  198. stopWatch.Stop();
  199. }
  200. partial void InternalDispose(bool disposing)
  201. {
  202. if (disposing)
  203. {
  204. if (_listener != null)
  205. {
  206. _listener.Dispose();
  207. _listener = null;
  208. }
  209. }
  210. }
  211. private void HandleSocks4(Socket socket, IChannelDirectTcpip channel)
  212. {
  213. using (var stream = new NetworkStream(socket))
  214. {
  215. var commandCode = stream.ReadByte();
  216. // TODO: See what need to be done depends on the code
  217. var portBuffer = new byte[2];
  218. stream.Read(portBuffer, 0, portBuffer.Length);
  219. var port = (uint)(portBuffer[0] * 256 + portBuffer[1]);
  220. var ipBuffer = new byte[4];
  221. stream.Read(ipBuffer, 0, ipBuffer.Length);
  222. var ipAddress = new IPAddress(ipBuffer);
  223. var username = ReadString(stream);
  224. var host = ipAddress.ToString();
  225. this.RaiseRequestReceived(host, port);
  226. channel.Open(host, port, this, socket);
  227. using (var writeStream = new MemoryStream())
  228. {
  229. writeStream.WriteByte(0x00);
  230. if (channel.IsOpen)
  231. {
  232. writeStream.WriteByte(0x5a);
  233. }
  234. else
  235. {
  236. writeStream.WriteByte(0x5b);
  237. }
  238. writeStream.Write(portBuffer, 0, portBuffer.Length);
  239. writeStream.Write(ipBuffer, 0, ipBuffer.Length);
  240. // write buffer to stream
  241. var writeBuffer = writeStream.ToArray();
  242. stream.Write(writeBuffer, 0, writeBuffer.Length);
  243. stream.Flush();
  244. }
  245. }
  246. }
  247. private void HandleSocks5(Socket socket, IChannelDirectTcpip channel)
  248. {
  249. using (var stream = new NetworkStream(socket))
  250. {
  251. var authenticationMethodsCount = stream.ReadByte();
  252. var authenticationMethods = new byte[authenticationMethodsCount];
  253. stream.Read(authenticationMethods, 0, authenticationMethods.Length);
  254. if (authenticationMethods.Min() == 0)
  255. {
  256. stream.Write(new byte[] { 0x05, 0x00 }, 0, 2);
  257. }
  258. else
  259. {
  260. stream.Write(new byte[] { 0x05, 0xFF }, 0, 2);
  261. }
  262. var version = stream.ReadByte();
  263. if (version != 5)
  264. throw new ProxyException("SOCKS5: Version 5 is expected.");
  265. var commandCode = stream.ReadByte();
  266. if (stream.ReadByte() != 0)
  267. {
  268. throw new ProxyException("SOCKS5: 0 is expected.");
  269. }
  270. var addressType = stream.ReadByte();
  271. IPAddress ipAddress;
  272. byte[] addressBuffer;
  273. switch (addressType)
  274. {
  275. case 0x01:
  276. {
  277. addressBuffer = new byte[4];
  278. stream.Read(addressBuffer, 0, 4);
  279. ipAddress = new IPAddress(addressBuffer);
  280. }
  281. break;
  282. case 0x03:
  283. {
  284. var length = stream.ReadByte();
  285. addressBuffer = new byte[length];
  286. stream.Read(addressBuffer, 0, addressBuffer.Length);
  287. ipAddress = IPAddress.Parse(new Common.ASCIIEncoding().GetString(addressBuffer));
  288. //var hostName = new Common.ASCIIEncoding().GetString(addressBuffer);
  289. //ipAddress = Dns.GetHostEntry(hostName).AddressList[0];
  290. }
  291. break;
  292. case 0x04:
  293. {
  294. addressBuffer = new byte[16];
  295. stream.Read(addressBuffer, 0, 16);
  296. ipAddress = new IPAddress(addressBuffer);
  297. }
  298. break;
  299. default:
  300. throw new ProxyException(string.Format("SOCKS5: Address type '{0}' is not supported.", addressType));
  301. }
  302. var portBuffer = new byte[2];
  303. stream.Read(portBuffer, 0, portBuffer.Length);
  304. var port = (uint)(portBuffer[0] * 256 + portBuffer[1]);
  305. var host = ipAddress.ToString();
  306. this.RaiseRequestReceived(host, port);
  307. channel.Open(host, port, this, socket);
  308. using (var writeStream = new MemoryStream())
  309. {
  310. writeStream.WriteByte(0x05);
  311. if (channel.IsOpen)
  312. {
  313. writeStream.WriteByte(0x00);
  314. }
  315. else
  316. {
  317. writeStream.WriteByte(0x01);
  318. }
  319. writeStream.WriteByte(0x00);
  320. if (ipAddress.AddressFamily == AddressFamily.InterNetwork)
  321. {
  322. writeStream.WriteByte(0x01);
  323. }
  324. else if (ipAddress.AddressFamily == AddressFamily.InterNetworkV6)
  325. {
  326. writeStream.WriteByte(0x04);
  327. }
  328. else
  329. {
  330. throw new NotSupportedException("Not supported address family.");
  331. }
  332. var addressBytes = ipAddress.GetAddressBytes();
  333. writeStream.Write(addressBytes, 0, addressBytes.Length);
  334. writeStream.Write(portBuffer, 0, portBuffer.Length);
  335. // write buffer to stream
  336. var writeBuffer = writeStream.ToArray();
  337. stream.Write(writeBuffer, 0, writeBuffer.Length);
  338. stream.Flush();
  339. }
  340. }
  341. }
  342. private void Channel_Exception(object sender, ExceptionEventArgs e)
  343. {
  344. RaiseExceptionEvent(e.Exception);
  345. }
  346. private static string ReadString(Stream stream)
  347. {
  348. var text = new StringBuilder();
  349. while (true)
  350. {
  351. var byteRead = stream.ReadByte();
  352. if (byteRead == 0)
  353. {
  354. // end of the string
  355. break;
  356. }
  357. if (byteRead == -1)
  358. {
  359. // the client shut down the socket
  360. break;
  361. }
  362. var c = (char) byteRead;
  363. text.Append(c);
  364. }
  365. return text.ToString();
  366. }
  367. }
  368. }