| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170 | using System;using System.Threading;namespace Renci.SshNet{    /// <summary>    /// Provides functionality for dynamic port forwarding    /// </summary>    public partial class ForwardedPortDynamic : ForwardedPort    {        private EventWaitHandle _listenerCompleted;        /// <summary>        /// Gets the bound host.        /// </summary>        public string BoundHost { get; private set; }        /// <summary>        /// Gets the bound port.        /// </summary>        public uint BoundPort { get; private set; }        /// <summary>        /// Gets or sets a value indicating whether port forwarding is started.        /// </summary>        /// <value>        /// <c>true</c> if port forwarding is started; otherwise, <c>false</c>.        /// </value>        public override bool IsStarted        {            get { return _listenerCompleted != null && !_listenerCompleted.WaitOne(0); }        }        /// <summary>        /// Initializes a new instance of the <see cref="ForwardedPortDynamic"/> class.        /// </summary>        /// <param name="port">The port.</param>        public ForwardedPortDynamic(uint port)            : this(string.Empty, port)        {        }        /// <summary>        /// Initializes a new instance of the <see cref="ForwardedPortDynamic"/> class.        /// </summary>        /// <param name="host">The host.</param>        /// <param name="port">The port.</param>        public ForwardedPortDynamic(string host, uint port)        {            BoundHost = host;            BoundPort = port;        }        /// <summary>        /// Starts local port forwarding.        /// </summary>        protected override void StartPort()        {            InternalStart();        }        /// <summary>        /// Stops local port forwarding, and waits for the specified timeout until all pending        /// requests are processed.        /// </summary>        /// <param name="timeout">The maximum amount of time to wait for pending requests to finish processing.</param>        protected override void StopPort(TimeSpan timeout)        {            if (IsStarted)            {                // prevent new requests from getting processed before we signal existing                // channels that the port is closing                StopListener();                // signal existing channels that the port is closing                base.StopPort(timeout);            }            // wait for open channels to close            InternalStop(timeout);        }        /// <summary>        /// Ensures the current instance is not disposed.        /// </summary>        /// <exception cref="ObjectDisposedException">The current instance is disposed.</exception>        protected override void CheckDisposed()        {            if (_isDisposed)                throw new ObjectDisposedException(GetType().FullName);        }        partial void InternalStart();        /// <summary>        /// Stops the listener.        /// </summary>        partial void StopListener();        /// <summary>        /// Waits for pending requests to finish, and channels to close.        /// </summary>        /// <param name="timeout">The maximum time to wait for the forwarded port to stop.</param>        partial void InternalStop(TimeSpan timeout);        /// <summary>        /// Executes the specified action in a separate thread.        /// </summary>        /// <param name="action">The action to execute.</param>        partial void ExecuteThread(Action action);        #region IDisposable Members        /// <summary>        /// Holds a value indicating whether the current instance is disposed.        /// </summary>        /// <value>        /// <c>true</c> if the current instance is disposed; otherwise, <c>false</c>.        /// </value>        private bool _isDisposed;        /// <summary>        /// Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged ResourceMessages.        /// </summary>        public void Dispose()        {            Dispose(true);            GC.SuppressFinalize(this);        }        partial void InternalDispose(bool disposing);        /// <summary>        /// Releases unmanaged and - optionally - managed resources        /// </summary>        /// <param name="disposing"><c>true</c> to release both managed and unmanaged resources; <c>false</c> to release only unmanaged ResourceMessages.</param>        protected override void Dispose(bool disposing)        {            if (!_isDisposed)            {                base.Dispose(disposing);                if (disposing)                {                    if (_listenerCompleted != null)                    {                        _listenerCompleted.Dispose();                        _listenerCompleted = null;                    }                }                InternalDispose(disposing);                _isDisposed = true;            }        }        /// <summary>        /// Releases unmanaged resources and performs other cleanup operations before the        /// <see cref="ForwardedPortLocal"/> is reclaimed by garbage collection.        /// </summary>        ~ForwardedPortDynamic()        {            // Do not re-create Dispose clean-up code here.            // Calling Dispose(false) is optimal in terms of            // readability and maintainability.            Dispose(false);        }        #endregion    }}
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