ForwardedPortDynamic.NET.cs 15 KB

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  1. using System;
  2. using System.Diagnostics;
  3. using System.IO;
  4. using System.Linq;
  5. using System.Text;
  6. using System.Net;
  7. using System.Net.Sockets;
  8. using System.Threading;
  9. using Renci.SshNet.Channels;
  10. using Renci.SshNet.Common;
  11. using ASCIIEncoding = Renci.SshNet.Common.ASCIIEncoding;
  12. namespace Renci.SshNet
  13. {
  14. public partial class ForwardedPortDynamic
  15. {
  16. private Socket _listener;
  17. private int _pendingRequests;
  18. partial void InternalStart()
  19. {
  20. var ip = IPAddress.Any;
  21. if (!string.IsNullOrEmpty(BoundHost))
  22. {
  23. ip = BoundHost.GetIPAddress();
  24. }
  25. var ep = new IPEndPoint(ip, (int) BoundPort);
  26. _listener = new Socket(ep.AddressFamily, SocketType.Stream, ProtocolType.Tcp) {Blocking = true};
  27. _listener.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.DontLinger, true);
  28. _listener.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.NoDelay, true);
  29. _listener.Bind(ep);
  30. _listener.Listen(5);
  31. Session.ErrorOccured += Session_ErrorOccured;
  32. Session.Disconnected += Session_Disconnected;
  33. _listenerCompleted = new ManualResetEvent(false);
  34. ExecuteThread(() =>
  35. {
  36. try
  37. {
  38. while (true)
  39. {
  40. // accept new inbound connection
  41. var asyncResult = _listener.BeginAccept(AcceptCallback, _listener);
  42. // wait for the connection to be established
  43. asyncResult.AsyncWaitHandle.WaitOne();
  44. }
  45. }
  46. catch (ObjectDisposedException)
  47. {
  48. // BeginAccept will throw an ObjectDisposedException when the
  49. // socket is closed
  50. }
  51. catch (Exception ex)
  52. {
  53. RaiseExceptionEvent(ex);
  54. }
  55. finally
  56. {
  57. if (Session != null)
  58. {
  59. Session.ErrorOccured -= Session_ErrorOccured;
  60. Session.Disconnected -= Session_Disconnected;
  61. }
  62. // mark listener stopped
  63. _listenerCompleted.Set();
  64. }
  65. });
  66. }
  67. private void Session_Disconnected(object sender, EventArgs e)
  68. {
  69. StopListener();
  70. }
  71. private void Session_ErrorOccured(object sender, ExceptionEventArgs e)
  72. {
  73. StopListener();
  74. }
  75. private void AcceptCallback(IAsyncResult ar)
  76. {
  77. // Get the socket that handles the client request
  78. var serverSocket = (Socket) ar.AsyncState;
  79. Socket clientSocket;
  80. try
  81. {
  82. clientSocket = serverSocket.EndAccept(ar);
  83. }
  84. catch (ObjectDisposedException)
  85. {
  86. // when the socket is closed, an ObjectDisposedException is thrown
  87. // by Socket.EndAccept(IAsyncResult)
  88. return;
  89. }
  90. Interlocked.Increment(ref _pendingRequests);
  91. try
  92. {
  93. clientSocket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.DontLinger, true);
  94. clientSocket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.NoDelay, true);
  95. using (var channel = Session.CreateChannelDirectTcpip())
  96. {
  97. channel.Exception += Channel_Exception;
  98. var version = new byte[1];
  99. // create eventhandler which is to be invoked to interrupt a blocking receive
  100. // when we're closing the forwarded port
  101. EventHandler closeClientSocket = (sender, args) => CloseSocket(clientSocket);
  102. try
  103. {
  104. Closing += closeClientSocket;
  105. var bytesRead = clientSocket.Receive(version);
  106. if (bytesRead == 0)
  107. {
  108. CloseSocket(clientSocket);
  109. return;
  110. }
  111. if (version[0] == 4)
  112. {
  113. HandleSocks4(clientSocket, channel);
  114. }
  115. else if (version[0] == 5)
  116. {
  117. HandleSocks5(clientSocket, channel);
  118. }
  119. else
  120. {
  121. throw new NotSupportedException(string.Format("SOCKS version {0} is not supported.",
  122. version[0]));
  123. }
  124. // interrupt of blocking receive is now handled by channel (SOCKS4 and SOCKS5)
  125. // or no longer necessary
  126. Closing -= closeClientSocket;
  127. // start receiving from client socket (and sending to server)
  128. channel.Bind();
  129. }
  130. finally
  131. {
  132. channel.Close();
  133. }
  134. }
  135. }
  136. catch (SocketException ex)
  137. {
  138. // ignore exception thrown by interrupting the blocking receive as part of closing
  139. // the forwarded port
  140. if (ex.SocketErrorCode != SocketError.Interrupted)
  141. {
  142. RaiseExceptionEvent(ex);
  143. }
  144. CloseSocket(clientSocket);
  145. }
  146. catch (Exception exp)
  147. {
  148. RaiseExceptionEvent(exp);
  149. CloseSocket(clientSocket);
  150. }
  151. finally
  152. {
  153. Interlocked.Decrement(ref _pendingRequests);
  154. }
  155. }
  156. private static void CloseSocket(Socket socket)
  157. {
  158. if (socket.Connected)
  159. {
  160. socket.Shutdown(SocketShutdown.Both);
  161. socket.Close();
  162. }
  163. }
  164. partial void StopListener()
  165. {
  166. // if the port is not started then there's nothing to stop
  167. if (!IsStarted)
  168. return;
  169. // close listener socket
  170. _listener.Close();
  171. // wait for listener loop to finish
  172. _listenerCompleted.WaitOne();
  173. }
  174. /// <summary>
  175. /// Waits for pending requests to finish, and channels to close.
  176. /// </summary>
  177. /// <param name="timeout">The maximum time to wait for the forwarded port to stop.</param>
  178. partial void InternalStop(TimeSpan timeout)
  179. {
  180. if (timeout == TimeSpan.Zero)
  181. return;
  182. var stopWatch = new Stopwatch();
  183. stopWatch.Start();
  184. // break out of loop when one of the following conditions are met:
  185. // * the forwarded port is restarted
  186. // * all pending requests have been processed and corresponding channel are closed
  187. // * the specified timeout has elapsed
  188. while (!IsStarted)
  189. {
  190. // break out of loop when all pending requests have been processed
  191. if (Interlocked.CompareExchange(ref _pendingRequests, 0, 0) == 0)
  192. break;
  193. // break out of loop when specified timeout has elapsed
  194. if (stopWatch.Elapsed >= timeout && timeout != SshNet.Session.InfiniteTimeSpan)
  195. break;
  196. // give channels time to process pending requests
  197. Thread.Sleep(50);
  198. }
  199. stopWatch.Stop();
  200. }
  201. partial void InternalDispose(bool disposing)
  202. {
  203. if (disposing)
  204. {
  205. if (_listener != null)
  206. {
  207. _listener.Dispose();
  208. _listener = null;
  209. }
  210. }
  211. }
  212. private void HandleSocks4(Socket socket, IChannelDirectTcpip channel)
  213. {
  214. using (var stream = new NetworkStream(socket))
  215. {
  216. var commandCode = stream.ReadByte();
  217. // TODO: See what need to be done depends on the code
  218. var portBuffer = new byte[2];
  219. stream.Read(portBuffer, 0, portBuffer.Length);
  220. var port = (uint)(portBuffer[0] * 256 + portBuffer[1]);
  221. var ipBuffer = new byte[4];
  222. stream.Read(ipBuffer, 0, ipBuffer.Length);
  223. var ipAddress = new IPAddress(ipBuffer);
  224. var username = ReadString(stream);
  225. var host = ipAddress.ToString();
  226. RaiseRequestReceived(host, port);
  227. channel.Open(host, port, this, socket);
  228. using (var writeStream = new MemoryStream())
  229. {
  230. writeStream.WriteByte(0x00);
  231. if (channel.IsOpen)
  232. {
  233. writeStream.WriteByte(0x5a);
  234. }
  235. else
  236. {
  237. writeStream.WriteByte(0x5b);
  238. }
  239. writeStream.Write(portBuffer, 0, portBuffer.Length);
  240. writeStream.Write(ipBuffer, 0, ipBuffer.Length);
  241. // write buffer to stream
  242. var writeBuffer = writeStream.ToArray();
  243. stream.Write(writeBuffer, 0, writeBuffer.Length);
  244. stream.Flush();
  245. }
  246. }
  247. }
  248. private void HandleSocks5(Socket socket, IChannelDirectTcpip channel)
  249. {
  250. using (var stream = new NetworkStream(socket))
  251. {
  252. var authenticationMethodsCount = stream.ReadByte();
  253. var authenticationMethods = new byte[authenticationMethodsCount];
  254. stream.Read(authenticationMethods, 0, authenticationMethods.Length);
  255. if (authenticationMethods.Min() == 0)
  256. {
  257. stream.Write(new byte[] { 0x05, 0x00 }, 0, 2);
  258. }
  259. else
  260. {
  261. stream.Write(new byte[] { 0x05, 0xFF }, 0, 2);
  262. }
  263. var version = stream.ReadByte();
  264. if (version != 5)
  265. throw new ProxyException("SOCKS5: Version 5 is expected.");
  266. var commandCode = stream.ReadByte();
  267. if (stream.ReadByte() != 0)
  268. {
  269. throw new ProxyException("SOCKS5: 0 is expected.");
  270. }
  271. var addressType = stream.ReadByte();
  272. IPAddress ipAddress;
  273. byte[] addressBuffer;
  274. switch (addressType)
  275. {
  276. case 0x01:
  277. {
  278. addressBuffer = new byte[4];
  279. stream.Read(addressBuffer, 0, 4);
  280. ipAddress = new IPAddress(addressBuffer);
  281. }
  282. break;
  283. case 0x03:
  284. {
  285. var length = stream.ReadByte();
  286. addressBuffer = new byte[length];
  287. stream.Read(addressBuffer, 0, addressBuffer.Length);
  288. ipAddress = IPAddress.Parse(new ASCIIEncoding().GetString(addressBuffer));
  289. //var hostName = new Common.ASCIIEncoding().GetString(addressBuffer);
  290. //ipAddress = Dns.GetHostEntry(hostName).AddressList[0];
  291. }
  292. break;
  293. case 0x04:
  294. {
  295. addressBuffer = new byte[16];
  296. stream.Read(addressBuffer, 0, 16);
  297. ipAddress = new IPAddress(addressBuffer);
  298. }
  299. break;
  300. default:
  301. throw new ProxyException(string.Format("SOCKS5: Address type '{0}' is not supported.", addressType));
  302. }
  303. var portBuffer = new byte[2];
  304. stream.Read(portBuffer, 0, portBuffer.Length);
  305. var port = (uint)(portBuffer[0] * 256 + portBuffer[1]);
  306. var host = ipAddress.ToString();
  307. RaiseRequestReceived(host, port);
  308. channel.Open(host, port, this, socket);
  309. using (var writeStream = new MemoryStream())
  310. {
  311. writeStream.WriteByte(0x05);
  312. if (channel.IsOpen)
  313. {
  314. writeStream.WriteByte(0x00);
  315. }
  316. else
  317. {
  318. writeStream.WriteByte(0x01);
  319. }
  320. writeStream.WriteByte(0x00);
  321. if (ipAddress.AddressFamily == AddressFamily.InterNetwork)
  322. {
  323. writeStream.WriteByte(0x01);
  324. }
  325. else if (ipAddress.AddressFamily == AddressFamily.InterNetworkV6)
  326. {
  327. writeStream.WriteByte(0x04);
  328. }
  329. else
  330. {
  331. throw new NotSupportedException("Not supported address family.");
  332. }
  333. var addressBytes = ipAddress.GetAddressBytes();
  334. writeStream.Write(addressBytes, 0, addressBytes.Length);
  335. writeStream.Write(portBuffer, 0, portBuffer.Length);
  336. // write buffer to stream
  337. var writeBuffer = writeStream.ToArray();
  338. stream.Write(writeBuffer, 0, writeBuffer.Length);
  339. stream.Flush();
  340. }
  341. }
  342. }
  343. private void Channel_Exception(object sender, ExceptionEventArgs e)
  344. {
  345. RaiseExceptionEvent(e.Exception);
  346. }
  347. private static string ReadString(Stream stream)
  348. {
  349. var text = new StringBuilder();
  350. while (true)
  351. {
  352. var byteRead = stream.ReadByte();
  353. if (byteRead == 0)
  354. {
  355. // end of the string
  356. break;
  357. }
  358. if (byteRead == -1)
  359. {
  360. // the client shut down the socket
  361. break;
  362. }
  363. var c = (char) byteRead;
  364. text.Append(c);
  365. }
  366. return text.ToString();
  367. }
  368. }
  369. }