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- using System;
- using System.Net;
- using System.Net.Sockets;
- using System.Threading;
- using Microsoft.Extensions.Logging;
- using Renci.SshNet.Common;
- namespace Renci.SshNet
- {
- /// <summary>
- /// Provides functionality for local port forwarding.
- /// </summary>
- public partial class ForwardedPortLocal : ForwardedPort
- {
- private readonly ILogger _logger;
- private ForwardedPortStatus _status;
- private bool _isDisposed;
- private Socket _listener;
- private CountdownEvent _pendingChannelCountdown;
- /// <summary>
- /// Gets the bound host.
- /// </summary>
- public string BoundHost { get; private set; }
- /// <summary>
- /// Gets the bound port.
- /// </summary>
- public uint BoundPort { get; private set; }
- /// <summary>
- /// Gets the forwarded host.
- /// </summary>
- public string Host { get; private set; }
- /// <summary>
- /// Gets the forwarded port.
- /// </summary>
- public uint Port { get; private set; }
- /// <summary>
- /// Gets a value indicating whether port forwarding is started.
- /// </summary>
- /// <value>
- /// <see langword="true"/> if port forwarding is started; otherwise, <see langword="false"/>.
- /// </value>
- public override bool IsStarted
- {
- get { return _status == ForwardedPortStatus.Started; }
- }
- /// <summary>
- /// Initializes a new instance of the <see cref="ForwardedPortLocal"/> class.
- /// </summary>
- /// <param name="boundPort">The bound port.</param>
- /// <param name="host">The host.</param>
- /// <param name="port">The port.</param>
- /// <exception cref="ArgumentOutOfRangeException"><paramref name="boundPort" /> is greater than <see cref="IPEndPoint.MaxPort" />.</exception>
- /// <exception cref="ArgumentNullException"><paramref name="host"/> is <see langword="null"/>.</exception>
- /// <exception cref="ArgumentOutOfRangeException"><paramref name="port" /> is greater than <see cref="IPEndPoint.MaxPort" />.</exception>
- public ForwardedPortLocal(uint boundPort, string host, uint port)
- : this(string.Empty, boundPort, host, port)
- {
- }
- /// <summary>
- /// Initializes a new instance of the <see cref="ForwardedPortLocal"/> class.
- /// </summary>
- /// <param name="boundHost">The bound host.</param>
- /// <param name="host">The host.</param>
- /// <param name="port">The port.</param>
- /// <exception cref="ArgumentNullException"><paramref name="boundHost"/> is <see langword="null"/>.</exception>
- /// <exception cref="ArgumentNullException"><paramref name="host"/> is <see langword="null"/>.</exception>
- /// <exception cref="ArgumentOutOfRangeException"><paramref name="port" /> is greater than <see cref="IPEndPoint.MaxPort" />.</exception>
- public ForwardedPortLocal(string boundHost, string host, uint port)
- : this(boundHost, 0, host, port)
- {
- }
- /// <summary>
- /// Initializes a new instance of the <see cref="ForwardedPortLocal"/> class.
- /// </summary>
- /// <param name="boundHost">The bound host.</param>
- /// <param name="boundPort">The bound port.</param>
- /// <param name="host">The host.</param>
- /// <param name="port">The port.</param>
- /// <exception cref="ArgumentNullException"><paramref name="boundHost"/> is <see langword="null"/>.</exception>
- /// <exception cref="ArgumentNullException"><paramref name="host"/> is <see langword="null"/>.</exception>
- /// <exception cref="ArgumentOutOfRangeException"><paramref name="boundPort" /> is greater than <see cref="IPEndPoint.MaxPort" />.</exception>
- /// <exception cref="ArgumentOutOfRangeException"><paramref name="port" /> is greater than <see cref="IPEndPoint.MaxPort" />.</exception>
- public ForwardedPortLocal(string boundHost, uint boundPort, string host, uint port)
- {
- ThrowHelper.ThrowIfNull(boundHost);
- ThrowHelper.ThrowIfNull(host);
- boundPort.ValidatePort();
- port.ValidatePort();
- BoundHost = boundHost;
- BoundPort = boundPort;
- Host = host;
- Port = port;
- _status = ForwardedPortStatus.Stopped;
- _logger = SshNetLoggingConfiguration.LoggerFactory.CreateLogger<ForwardedPortLocal>();
- }
- /// <summary>
- /// Starts local port forwarding.
- /// </summary>
- protected override void StartPort()
- {
- if (!ForwardedPortStatus.ToStarting(ref _status))
- {
- return;
- }
- try
- {
- InternalStart();
- }
- catch (Exception)
- {
- _status = ForwardedPortStatus.Stopped;
- throw;
- }
- }
- /// <summary>
- /// Stops local port forwarding, and waits for the specified timeout until all pending
- /// requests are processed.
- /// </summary>
- /// <param name="timeout">The maximum amount of time to wait for pending requests to finish processing.</param>
- protected override void StopPort(TimeSpan timeout)
- {
- timeout.EnsureValidTimeout();
- if (!ForwardedPortStatus.ToStopping(ref _status))
- {
- return;
- }
- // signal existing channels that the port is closing
- base.StopPort(timeout);
- // prevent new requests from getting processed
- StopListener();
- // wait for open channels to close
- InternalStop(timeout);
- // mark port stopped
- _status = ForwardedPortStatus.Stopped;
- }
- /// <summary>
- /// Ensures the current instance is not disposed.
- /// </summary>
- /// <exception cref="ObjectDisposedException">The current instance is disposed.</exception>
- protected override void CheckDisposed()
- {
- ThrowHelper.ThrowObjectDisposedIf(_isDisposed, this);
- }
- /// <summary>
- /// Releases unmanaged and - optionally - managed resources.
- /// </summary>
- /// <param name="disposing"><see langword="true"/> to release both managed and unmanaged resources; <see langword="false"/> to release only unmanaged resources.</param>
- protected override void Dispose(bool disposing)
- {
- if (_isDisposed)
- {
- return;
- }
- base.Dispose(disposing);
- InternalDispose(disposing);
- _isDisposed = true;
- }
- /// <summary>
- /// Finalizes an instance of the <see cref="ForwardedPortLocal"/> class.
- /// </summary>
- ~ForwardedPortLocal()
- {
- Dispose(disposing: false);
- }
- private void InternalStart()
- {
- var addr = Dns.GetHostAddresses(BoundHost)[0];
- var ep = new IPEndPoint(addr, (int)BoundPort);
- _listener = new Socket(ep.AddressFamily, SocketType.Stream, ProtocolType.Tcp) { NoDelay = true };
- _listener.Bind(ep);
- _listener.Listen(5);
- // update bound port (in case original was passed as zero)
- BoundPort = (uint)((IPEndPoint)_listener.LocalEndPoint).Port;
- Session.ErrorOccured += Session_ErrorOccured;
- Session.Disconnected += Session_Disconnected;
- InitializePendingChannelCountdown();
- // consider port started when we're listening for inbound connections
- _status = ForwardedPortStatus.Started;
- StartAccept(e: null);
- }
- private void StartAccept(SocketAsyncEventArgs e)
- {
- if (e is null)
- {
- #pragma warning disable CA2000 // Dispose objects before losing scope
- e = new SocketAsyncEventArgs();
- #pragma warning restore CA2000 // Dispose objects before losing scope
- e.Completed += AcceptCompleted;
- }
- else
- {
- // clear the socket as we're reusing the context object
- e.AcceptSocket = null;
- }
- // only accept new connections while we are started
- if (IsStarted)
- {
- try
- {
- if (!_listener.AcceptAsync(e))
- {
- AcceptCompleted(sender: null, e);
- }
- }
- catch (ObjectDisposedException)
- {
- if (_status == ForwardedPortStatus.Stopping || _status == ForwardedPortStatus.Stopped)
- {
- // ignore ObjectDisposedException while stopping or stopped
- return;
- }
- throw;
- }
- }
- }
- private void AcceptCompleted(object sender, SocketAsyncEventArgs e)
- {
- if (e.SocketError is SocketError.OperationAborted or SocketError.NotSocket)
- {
- // server was stopped
- return;
- }
- // capture client socket
- var clientSocket = e.AcceptSocket;
- if (e.SocketError != SocketError.Success)
- {
- // accept new connection
- StartAccept(e);
- // dispose broken client socket
- CloseClientSocket(clientSocket);
- return;
- }
- // accept new connection
- StartAccept(e);
- // process connection
- ProcessAccept(clientSocket);
- }
- private void ProcessAccept(Socket clientSocket)
- {
- // close the client socket if we're no longer accepting new connections
- if (!IsStarted)
- {
- CloseClientSocket(clientSocket);
- return;
- }
- // capture the countdown event that we're adding a count to, as we need to make sure that we'll be signaling
- // that same instance; the instance field for the countdown event is re-initialized when the port is restarted
- // and at that time there may still be pending requests
- var pendingChannelCountdown = _pendingChannelCountdown;
- pendingChannelCountdown.AddCount();
- try
- {
- var originatorEndPoint = (IPEndPoint)clientSocket.RemoteEndPoint;
- RaiseRequestReceived(originatorEndPoint.Address.ToString(),
- (uint)originatorEndPoint.Port);
- using (var channel = Session.CreateChannelDirectTcpip())
- {
- channel.Exception += Channel_Exception;
- channel.Open(Host, Port, this, clientSocket);
- channel.Bind();
- }
- }
- catch (Exception exp)
- {
- RaiseExceptionEvent(exp);
- CloseClientSocket(clientSocket);
- }
- finally
- {
- // take into account that CountdownEvent has since been disposed; when stopping the port we
- // wait for a given time for the channels to close, but once that timeout period has elapsed
- // the CountdownEvent will be disposed
- try
- {
- _ = pendingChannelCountdown.Signal();
- }
- catch (ObjectDisposedException)
- {
- // Ignore any ObjectDisposedException
- }
- }
- }
- /// <summary>
- /// Initializes the <see cref="CountdownEvent"/>.
- /// </summary>
- /// <remarks>
- /// <para>
- /// When the port is started for the first time, a <see cref="CountdownEvent"/> is created with an initial count
- /// of <c>1</c>.
- /// </para>
- /// <para>
- /// On subsequent (re)starts, we'll dispose the current <see cref="CountdownEvent"/> and create a new one with
- /// initial count of <c>1</c>.
- /// </para>
- /// </remarks>
- private void InitializePendingChannelCountdown()
- {
- var original = Interlocked.Exchange(ref _pendingChannelCountdown, new CountdownEvent(1));
- original?.Dispose();
- }
- private static void CloseClientSocket(Socket clientSocket)
- {
- if (clientSocket.Connected)
- {
- try
- {
- clientSocket.Shutdown(SocketShutdown.Send);
- }
- catch (Exception)
- {
- // ignore exception when client socket was already closed
- }
- }
- clientSocket.Dispose();
- }
- /// <summary>
- /// Interrupts the listener, and unsubscribes from <see cref="Session"/> events.
- /// </summary>
- private void StopListener()
- {
- // close listener socket
- _listener?.Dispose();
- // unsubscribe from session events
- var session = Session;
- if (session != null)
- {
- session.ErrorOccured -= Session_ErrorOccured;
- session.Disconnected -= Session_Disconnected;
- }
- }
- /// <summary>
- /// Waits for pending channels to close.
- /// </summary>
- /// <param name="timeout">The maximum time to wait for the pending channels to close.</param>
- private void InternalStop(TimeSpan timeout)
- {
- _ = _pendingChannelCountdown.Signal();
- if (!_pendingChannelCountdown.Wait(timeout))
- {
- _logger.LogInformation("Timeout waiting for pending channels in local forwarded port to close.");
- }
- }
- private void InternalDispose(bool disposing)
- {
- if (disposing)
- {
- var listener = _listener;
- if (listener is not null)
- {
- _listener = null;
- listener.Dispose();
- }
- var pendingRequestsCountdown = _pendingChannelCountdown;
- if (pendingRequestsCountdown is not null)
- {
- _pendingChannelCountdown = null;
- pendingRequestsCountdown.Dispose();
- }
- }
- }
- private void Session_Disconnected(object sender, EventArgs e)
- {
- var session = Session;
- if (session is not null)
- {
- StopPort(session.ConnectionInfo.Timeout);
- }
- }
- private void Session_ErrorOccured(object sender, ExceptionEventArgs e)
- {
- var session = Session;
- if (session is not null)
- {
- StopPort(session.ConnectionInfo.Timeout);
- }
- }
- private void Channel_Exception(object sender, ExceptionEventArgs e)
- {
- RaiseExceptionEvent(e.Exception);
- }
- }
- }
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