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- using System;
- using System.Linq;
- using System.Text;
- using System.Net;
- using System.Net.Sockets;
- using System.Threading;
- using Renci.SshNet.Abstractions;
- using Renci.SshNet.Channels;
- using Renci.SshNet.Common;
- namespace Renci.SshNet
- {
- public partial class ForwardedPortDynamic
- {
- private Socket _listener;
- private CountdownEvent _pendingChannelCountdown;
- partial void InternalStart()
- {
- InitializePendingChannelCountdown();
- var ip = IPAddress.Any;
- if (!string.IsNullOrEmpty(BoundHost))
- {
- ip = DnsAbstraction.GetHostAddresses(BoundHost)[0];
- }
- var ep = new IPEndPoint(ip, (int) BoundPort);
- _listener = new Socket(ep.AddressFamily, SocketType.Stream, ProtocolType.Tcp) {NoDelay = true};
- _listener.Bind(ep);
- _listener.Listen(5);
- Session.ErrorOccured += Session_ErrorOccured;
- Session.Disconnected += Session_Disconnected;
- StartAccept(null);
- // consider port started when we're listening for inbound connections
- _status = ForwardedPortStatus.Started;
- }
- private void StartAccept(SocketAsyncEventArgs e)
- {
- if (e == null)
- {
- e = new SocketAsyncEventArgs();
- e.Completed += AcceptCompleted;
- }
- else
- {
- // clear the socket as we're reusing the context object
- e.AcceptSocket = null;
- }
- // only accept new connections while we are started
- if (IsStarted)
- {
- try
- {
- if (!_listener.AcceptAsync(e))
- {
- AcceptCompleted(null, e);
- }
- }
- catch (ObjectDisposedException)
- {
- if (_status == ForwardedPortStatus.Stopped || _status == ForwardedPortStatus.Stopped)
- {
- // ignore ObjectDisposedException while stopping or stopped
- return;
- }
- throw;
- }
- }
- }
- private void AcceptCompleted(object sender, SocketAsyncEventArgs e)
- {
- if (e.SocketError == SocketError.OperationAborted || e.SocketError == SocketError.NotSocket)
- {
- // server was stopped
- return;
- }
- // capture client socket
- var clientSocket = e.AcceptSocket;
- if (e.SocketError != SocketError.Success)
- {
- // accept new connection
- StartAccept(e);
- // dispose broken client socket
- CloseClientSocket(clientSocket);
- return;
- }
- // accept new connection
- StartAccept(e);
- // process connection
- ProcessAccept(clientSocket);
- }
- private void ProcessAccept(Socket clientSocket)
- {
- // close the client socket if we're no longer accepting new connections
- if (!IsStarted)
- {
- CloseClientSocket(clientSocket);
- return;
- }
- // capture the countdown event that we're adding a count to, as we need to make sure that we'll be signaling
- // that same instance; the instance field for the countdown event is re-initialized when the port is restarted
- // and at that time there may still be pending requests
- var pendingChannelCountdown = _pendingChannelCountdown;
- pendingChannelCountdown.AddCount();
- try
- {
- using (var channel = Session.CreateChannelDirectTcpip())
- {
- channel.Exception += Channel_Exception;
- try
- {
- if (!HandleSocks(channel, clientSocket, Session.ConnectionInfo.Timeout))
- {
- CloseClientSocket(clientSocket);
- return;
- }
- // start receiving from client socket (and sending to server)
- channel.Bind();
- }
- finally
- {
- channel.Close();
- }
- }
- }
- catch (Exception exp)
- {
- RaiseExceptionEvent(exp);
- CloseClientSocket(clientSocket);
- }
- finally
- {
- // take into account that CountdownEvent has since been disposed; when stopping the port we
- // wait for a given time for the channels to close, but once that timeout period has elapsed
- // the CountdownEvent will be disposed
- try
- {
- pendingChannelCountdown.Signal();
- }
- catch (ObjectDisposedException)
- {
- }
- }
- }
- /// <summary>
- /// Initializes the <see cref="CountdownEvent"/>.
- /// </summary>
- /// <remarks>
- /// <para>
- /// When the port is started for the first time, a <see cref="CountdownEvent"/> is created with an initial count
- /// of <c>1</c>.
- /// </para>
- /// <para>
- /// On subsequent (re)starts, we'll dispose the current <see cref="CountdownEvent"/> and create a new one with
- /// initial count of <c>1</c>.
- /// </para>
- /// </remarks>
- private void InitializePendingChannelCountdown()
- {
- var original = Interlocked.Exchange(ref _pendingChannelCountdown, new CountdownEvent(1));
- if (original != null)
- {
- original.Dispose();
- }
- }
- private bool HandleSocks(IChannelDirectTcpip channel, Socket clientSocket, TimeSpan timeout)
- {
- // create eventhandler which is to be invoked to interrupt a blocking receive
- // when we're closing the forwarded port
- EventHandler closeClientSocket = (_, args) => CloseClientSocket(clientSocket);
- Closing += closeClientSocket;
- try
- {
- var version = SocketAbstraction.ReadByte(clientSocket, timeout);
- switch (version)
- {
- case -1:
- // SOCKS client closed connection
- return false;
- case 4:
- return HandleSocks4(clientSocket, channel, timeout);
- case 5:
- return HandleSocks5(clientSocket, channel, timeout);
- default:
- throw new NotSupportedException(string.Format("SOCKS version {0} is not supported.", version));
- }
- }
- catch (SocketException ex)
- {
- // ignore exception thrown by interrupting the blocking receive as part of closing
- // the forwarded port
- if (ex.SocketErrorCode != SocketError.Interrupted)
- {
- RaiseExceptionEvent(ex);
- }
- return false;
- }
- finally
- {
- // interrupt of blocking receive is now handled by channel (SOCKS4 and SOCKS5)
- // or no longer necessary
- Closing -= closeClientSocket;
- }
- }
- private static void CloseClientSocket(Socket clientSocket)
- {
- if (clientSocket.Connected)
- {
- try
- {
- clientSocket.Shutdown(SocketShutdown.Send);
- }
- catch (Exception)
- {
- // ignore exception when client socket was already closed
- }
- }
- clientSocket.Dispose();
- }
- /// <summary>
- /// Interrupts the listener, and unsubscribes from <see cref="Session"/> events.
- /// </summary>
- partial void StopListener()
- {
- // close listener socket
- var listener = _listener;
- if (listener != null)
- {
- listener.Dispose();
- }
- // unsubscribe from session events
- var session = Session;
- if (session != null)
- {
- session.ErrorOccured -= Session_ErrorOccured;
- session.Disconnected -= Session_Disconnected;
- }
- }
- /// <summary>
- /// Waits for pending channels to close.
- /// </summary>
- /// <param name="timeout">The maximum time to wait for the pending channels to close.</param>
- partial void InternalStop(TimeSpan timeout)
- {
- _pendingChannelCountdown.Signal();
- _pendingChannelCountdown.Wait(timeout);
- }
- partial void InternalDispose(bool disposing)
- {
- if (disposing)
- {
- var listener = _listener;
- if (listener != null)
- {
- _listener = null;
- listener.Dispose();
- }
- var pendingRequestsCountdown = _pendingChannelCountdown;
- if (pendingRequestsCountdown != null)
- {
- _pendingChannelCountdown = null;
- pendingRequestsCountdown.Dispose();
- }
- }
- }
- private void Session_Disconnected(object sender, EventArgs e)
- {
- var session = Session;
- if (session != null)
- {
- StopPort(session.ConnectionInfo.Timeout);
- }
- }
- private void Session_ErrorOccured(object sender, ExceptionEventArgs e)
- {
- var session = Session;
- if (session != null)
- {
- StopPort(session.ConnectionInfo.Timeout);
- }
- }
- private void Channel_Exception(object sender, ExceptionEventArgs e)
- {
- RaiseExceptionEvent(e.Exception);
- }
- private bool HandleSocks4(Socket socket, IChannelDirectTcpip channel, TimeSpan timeout)
- {
- var commandCode = SocketAbstraction.ReadByte(socket, timeout);
- if (commandCode == -1)
- {
- // SOCKS client closed connection
- return false;
- }
- // TODO: See what need to be done depends on the code
- var portBuffer = new byte[2];
- if (SocketAbstraction.Read(socket, portBuffer, 0, portBuffer.Length, timeout) == 0)
- {
- // SOCKS client closed connection
- return false;
- }
- var port = (uint)(portBuffer[0] * 256 + portBuffer[1]);
- var ipBuffer = new byte[4];
- if (SocketAbstraction.Read(socket, ipBuffer, 0, ipBuffer.Length, timeout) == 0)
- {
- // SOCKS client closed connection
- return false;
- }
- var ipAddress = new IPAddress(ipBuffer);
- var username = ReadString(socket, timeout);
- if (username == null)
- {
- // SOCKS client closed connection
- return false;
- }
- var host = ipAddress.ToString();
- RaiseRequestReceived(host, port);
- channel.Open(host, port, this, socket);
- SocketAbstraction.SendByte(socket, 0x00);
- if (channel.IsOpen)
- {
- SocketAbstraction.SendByte(socket, 0x5a);
- SocketAbstraction.Send(socket, portBuffer, 0, portBuffer.Length);
- SocketAbstraction.Send(socket, ipBuffer, 0, ipBuffer.Length);
- return true;
- }
- // signal that request was rejected or failed
- SocketAbstraction.SendByte(socket, 0x5b);
- return false;
- }
- private bool HandleSocks5(Socket socket, IChannelDirectTcpip channel, TimeSpan timeout)
- {
- var authenticationMethodsCount = SocketAbstraction.ReadByte(socket, timeout);
- if (authenticationMethodsCount == -1)
- {
- // SOCKS client closed connection
- return false;
- }
- var authenticationMethods = new byte[authenticationMethodsCount];
- if (SocketAbstraction.Read(socket, authenticationMethods, 0, authenticationMethods.Length, timeout) == 0)
- {
- // SOCKS client closed connection
- return false;
- }
- if (authenticationMethods.Min() == 0)
- {
- // no user authentication is one of the authentication methods supported
- // by the SOCKS client
- SocketAbstraction.Send(socket, new byte[] { 0x05, 0x00 }, 0, 2);
- }
- else
- {
- // the SOCKS client requires authentication, which we currently do not support
- SocketAbstraction.Send(socket, new byte[] { 0x05, 0xFF }, 0, 2);
- // we continue business as usual but expect the client to close the connection
- // so one of the subsequent reads should return -1 signaling that the client
- // has effectively closed the connection
- }
- var version = SocketAbstraction.ReadByte(socket, timeout);
- if (version == -1)
- {
- // SOCKS client closed connection
- return false;
- }
- if (version != 5)
- throw new ProxyException("SOCKS5: Version 5 is expected.");
- var commandCode = SocketAbstraction.ReadByte(socket, timeout);
- if (commandCode == -1)
- {
- // SOCKS client closed connection
- return false;
- }
- var reserved = SocketAbstraction.ReadByte(socket, timeout);
- if (reserved == -1)
- {
- // SOCKS client closed connection
- return false;
- }
- if (reserved != 0)
- {
- throw new ProxyException("SOCKS5: 0 is expected for reserved byte.");
- }
- var addressType = SocketAbstraction.ReadByte(socket, timeout);
- if (addressType == -1)
- {
- // SOCKS client closed connection
- return false;
- }
- IPAddress ipAddress;
- byte[] addressBuffer;
- switch (addressType)
- {
- case 0x01:
- {
- addressBuffer = new byte[4];
- if (SocketAbstraction.Read(socket, addressBuffer, 0, 4, timeout) == 0)
- {
- // SOCKS client closed connection
- return false;
- }
- ipAddress = new IPAddress(addressBuffer);
- }
- break;
- case 0x03:
- {
- var length = SocketAbstraction.ReadByte(socket, timeout);
- if (length == -1)
- {
- // SOCKS client closed connection
- return false;
- }
- addressBuffer = new byte[length];
- if (SocketAbstraction.Read(socket, addressBuffer, 0, addressBuffer.Length, timeout) == 0)
- {
- // SOCKS client closed connection
- return false;
- }
- ipAddress = IPAddress.Parse(SshData.Ascii.GetString(addressBuffer, 0, addressBuffer.Length));
- //var hostName = new Common.ASCIIEncoding().GetString(addressBuffer);
- //ipAddress = Dns.GetHostEntry(hostName).AddressList[0];
- }
- break;
- case 0x04:
- {
- addressBuffer = new byte[16];
- if (SocketAbstraction.Read(socket, addressBuffer, 0, 16, timeout) == 0)
- {
- // SOCKS client closed connection
- return false;
- }
- ipAddress = new IPAddress(addressBuffer);
- }
- break;
- default:
- throw new ProxyException(string.Format("SOCKS5: Address type '{0}' is not supported.", addressType));
- }
- var portBuffer = new byte[2];
- if (SocketAbstraction.Read(socket, portBuffer, 0, portBuffer.Length, timeout) == 0)
- {
- // SOCKS client closed connection
- return false;
- }
- var port = (uint)(portBuffer[0] * 256 + portBuffer[1]);
- var host = ipAddress.ToString();
- RaiseRequestReceived(host, port);
- channel.Open(host, port, this, socket);
- SocketAbstraction.SendByte(socket, 0x05);
- if (channel.IsOpen)
- {
- SocketAbstraction.SendByte(socket, 0x00);
- }
- else
- {
- SocketAbstraction.SendByte(socket, 0x01);
- }
- // reserved
- SocketAbstraction.SendByte(socket, 0x00);
- if (ipAddress.AddressFamily == AddressFamily.InterNetwork)
- {
- SocketAbstraction.SendByte(socket, 0x01);
- }
- else if (ipAddress.AddressFamily == AddressFamily.InterNetworkV6)
- {
- SocketAbstraction.SendByte(socket, 0x04);
- }
- else
- {
- throw new NotSupportedException("Not supported address family.");
- }
- var addressBytes = ipAddress.GetAddressBytes();
- SocketAbstraction.Send(socket, addressBytes, 0, addressBytes.Length);
- SocketAbstraction.Send(socket, portBuffer, 0, portBuffer.Length);
- return true;
- }
- /// <summary>
- /// Reads a null terminated string from a socket.
- /// </summary>
- /// <param name="socket">The <see cref="Socket"/> to read from.</param>
- /// <param name="timeout">The timeout to apply to individual reads.</param>
- /// <returns>
- /// The <see cref="string"/> read, or <c>null</c> when the socket was closed.
- /// </returns>
- private static string ReadString(Socket socket, TimeSpan timeout)
- {
- var text = new StringBuilder();
- var buffer = new byte[1];
- while (true)
- {
- if (SocketAbstraction.Read(socket, buffer, 0, 1, timeout) == 0)
- {
- // SOCKS client closed connection
- return null;
- }
- var byteRead = buffer[0];
- if (byteRead == 0)
- {
- // end of the string
- break;
- }
- var c = (char) byteRead;
- text.Append(c);
- }
- return text.ToString();
- }
- }
- }
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