| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348 | using System;using System.Globalization;using System.Text;using System.Threading;using Renci.SshNet.Channels;using Renci.SshNet.Common;namespace Renci.SshNet{    /// <summary>    /// Base class for SSH subsystem implementations    /// </summary>    internal abstract class SubsystemSession : ISubsystemSession    {        private ISession _session;        private readonly string _subsystemName;        private IChannelSession _channel;        private Exception _exception;        private EventWaitHandle _errorOccuredWaitHandle = new ManualResetEvent(false);        private EventWaitHandle _sessionDisconnectedWaitHandle = new ManualResetEvent(false);        private EventWaitHandle _channelClosedWaitHandle = new ManualResetEvent(false);        /// <summary>        /// Specifies a timeout to wait for operation to complete        /// </summary>        protected TimeSpan OperationTimeout { get; private set; }        /// <summary>        /// Occurs when an error occurred.        /// </summary>        public event EventHandler<ExceptionEventArgs> ErrorOccurred;        /// <summary>        /// Occurs when the server has disconnected from the session.        /// </summary>        public event EventHandler<EventArgs> Disconnected;        /// <summary>        /// Gets the channel associated with this session.        /// </summary>        /// <value>        /// The channel associated with this session.        /// </value>        internal IChannelSession Channel        {            get            {                EnsureNotDisposed();                return _channel;            }        }        /// <summary>        /// Gets a value indicating whether this session is open.        /// </summary>        /// <value>        /// <c>true</c> if this session is open; otherwise, <c>false</c>.        /// </value>        public bool IsOpen        {            get { return _channel != null && _channel.IsOpen; }        }        /// <summary>        /// Gets the character encoding to use.        /// </summary>        protected Encoding Encoding { get; private set; }        /// <summary>        /// Initializes a new instance of the SubsystemSession class.        /// </summary>        /// <param name="session">The session.</param>        /// <param name="subsystemName">Name of the subsystem.</param>        /// <param name="operationTimeout">The operation timeout.</param>        /// <param name="encoding">The character encoding to use.</param>        /// <exception cref="ArgumentNullException"><paramref name="session" /> or <paramref name="subsystemName" /> or <paramref name="encoding"/>is null.</exception>        protected SubsystemSession(ISession session, string subsystemName, TimeSpan operationTimeout, Encoding encoding)        {            if (session == null)                throw new ArgumentNullException("session");            if (subsystemName == null)                throw new ArgumentNullException("subsystemName");            if (encoding == null)                throw new ArgumentNullException("encoding");            _session = session;            _subsystemName = subsystemName;            OperationTimeout = operationTimeout;            Encoding = encoding;        }        /// <summary>        /// Connects the subsystem using a new SSH channel session.        /// </summary>        /// <exception cref="InvalidOperationException">The session is already connected.</exception>        /// <exception cref="ObjectDisposedException">The method was called after the session was disposed.</exception>        public void Connect()        {            EnsureNotDisposed();            if (IsOpen)                throw new InvalidOperationException("The session is already connected.");            // reset waithandles in case we're reconnecting            _errorOccuredWaitHandle.Reset();            _sessionDisconnectedWaitHandle.Reset();            _sessionDisconnectedWaitHandle.Reset();            _channelClosedWaitHandle.Reset();            _session.ErrorOccured += Session_ErrorOccured;            _session.Disconnected += Session_Disconnected;            _channel = _session.CreateChannelSession();            _channel.DataReceived += Channel_DataReceived;            _channel.Exception += Channel_Exception;            _channel.Closed += Channel_Closed;            _channel.Open();            _channel.SendSubsystemRequest(_subsystemName);            OnChannelOpen();        }        /// <summary>        /// Disconnects the subsystem channel.        /// </summary>        public void Disconnect()        {            if (_session != null)            {                _session.ErrorOccured -= Session_ErrorOccured;                _session.Disconnected -= Session_Disconnected;            }            if (_channel != null)            {                _channel.DataReceived -= Channel_DataReceived;                _channel.Exception -= Channel_Exception;                _channel.Closed -= Channel_Closed;                _channel.Close();                _channel.Dispose();                _channel = null;            }        }        /// <summary>        /// Sends data to the subsystem.        /// </summary>        /// <param name="data">The data to be sent.</param>        public void SendData(byte[] data)        {            EnsureNotDisposed();            EnsureSessionIsOpen();            _channel.SendData(data);        }        /// <summary>        /// Called when channel is open.        /// </summary>        protected abstract void OnChannelOpen();        /// <summary>        /// Called when data is received.        /// </summary>        /// <param name="dataTypeCode">The data type code.</param>        /// <param name="data">The data.</param>        protected abstract void OnDataReceived(uint dataTypeCode, byte[] data);        /// <summary>        /// Raises the error.        /// </summary>        /// <param name="error">The error.</param>        protected void RaiseError(Exception error)        {            _exception = error;            var errorOccuredWaitHandle = _errorOccuredWaitHandle;            if (errorOccuredWaitHandle != null)                errorOccuredWaitHandle.Set();            SignalErrorOccurred(error);        }        private void Channel_DataReceived(object sender, ChannelDataEventArgs e)        {            try            {                OnDataReceived(e.DataTypeCode, e.Data);            }            catch (Exception ex)            {                RaiseError(ex);            }        }        private void Channel_Exception(object sender, ExceptionEventArgs e)        {            RaiseError(e.Exception);        }        private void Channel_Closed(object sender, ChannelEventArgs e)        {            var channelClosedWaitHandle = _channelClosedWaitHandle;            if (channelClosedWaitHandle != null)                channelClosedWaitHandle.Set();        }        /// <summary>        /// Waits a specified time for a given <see cref="WaitHandle"/> to get signaled.        /// </summary>        /// <param name="waitHandle">The handle to wait for.</param>        /// <param name="operationTimeout">The time to wait for <paramref name="waitHandle"/> to get signaled.</param>        /// <exception cref="SshException">The connection was closed by the server.</exception>        /// <exception cref="SshException">The channel was closed.</exception>        /// <exception cref="SshOperationTimeoutException">The handle did not get signaled within the specified <paramref name="operationTimeout"/>.</exception>        public void WaitOnHandle(WaitHandle waitHandle, TimeSpan operationTimeout)        {            var waitHandles = new[]                {                    _errorOccuredWaitHandle,                    _sessionDisconnectedWaitHandle,                    _channelClosedWaitHandle,                    waitHandle                };            switch (WaitHandle.WaitAny(waitHandles, operationTimeout))            {                case 0:                    throw _exception;                case 1:                    throw new SshException("Connection was closed by the server.");                case 2:                    throw new SshException("Channel was closed.");                case WaitHandle.WaitTimeout:                    throw new SshOperationTimeoutException(string.Format(CultureInfo.CurrentCulture, "Operation has timed out."));            }        }        private void Session_Disconnected(object sender, EventArgs e)        {            var sessionDisconnectedWaitHandle = _sessionDisconnectedWaitHandle;            if (sessionDisconnectedWaitHandle != null)                sessionDisconnectedWaitHandle.Set();            SignalDisconnected();        }        private void Session_ErrorOccured(object sender, ExceptionEventArgs e)        {            RaiseError(e.Exception);        }        private void SignalErrorOccurred(Exception error)        {            var errorOccurred = ErrorOccurred;            if (errorOccurred != null)            {                errorOccurred(this, new ExceptionEventArgs(error));            }        }        private void SignalDisconnected()        {            var disconnected = Disconnected;            if (disconnected != null)            {                disconnected(this, new EventArgs());            }        }        private void EnsureSessionIsOpen()        {            if (!IsOpen)                throw new InvalidOperationException("The session is not open.");        }        #region IDisposable Members        private bool _isDisposed;        /// <summary>        /// Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.        /// </summary>        public void Dispose()        {            Dispose(true);            GC.SuppressFinalize(this);        }        /// <summary>        /// Releases unmanaged and - optionally - managed resources        /// </summary>        /// <param name="disposing"><c>true</c> to release both managed and unmanaged resources; <c>false</c> to release only unmanaged resources.</param>        protected virtual void Dispose(bool disposing)        {            // Check to see if Dispose has already been called.            if (!_isDisposed)            {                if (disposing)                {                    Disconnect();                    _session = null;                    if (_errorOccuredWaitHandle != null)                    {                        _errorOccuredWaitHandle.Dispose();                        _errorOccuredWaitHandle = null;                    }                    if (_sessionDisconnectedWaitHandle != null)                    {                        _sessionDisconnectedWaitHandle.Dispose();                        _sessionDisconnectedWaitHandle = null;                    }                    if (_channelClosedWaitHandle != null)                    {                        _channelClosedWaitHandle.Dispose();                        _channelClosedWaitHandle = null;                    }                }                _isDisposed = true;            }        }        /// <summary>        /// Finalizes an instance of the <see cref="SubsystemSession" /> class.        /// </summary>        ~SubsystemSession()        {            // Do not re-create Dispose clean-up code here.            // Calling Dispose(false) is optimal in terms of            // readability and maintainability.            Dispose(false);        }        private void EnsureNotDisposed()        {            if (_isDisposed)                throw new ObjectDisposedException(GetType().FullName);        }        #endregion    }}
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