| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875 | using System;using System.Globalization;using System.Net.Sockets;using System.Threading;using Renci.SshNet.Abstractions;using Renci.SshNet.Common;using Renci.SshNet.Messages;using Renci.SshNet.Messages.Connection;namespace Renci.SshNet.Channels{    /// <summary>    /// Represents base class for SSH channel implementations.    /// </summary>    internal abstract class Channel : IChannel    {        private readonly object _serverWindowSizeLock = new object();        private readonly object _messagingLock = new object();        private readonly uint _initialWindowSize;        private readonly ISession _session;        private EventWaitHandle _channelClosedWaitHandle = new ManualResetEvent(initialState: false);        private EventWaitHandle _channelServerWindowAdjustWaitHandle = new ManualResetEvent(initialState: false);        private uint? _remoteWindowSize;        private uint? _remoteChannelNumber;        private uint? _remotePacketSize;        private bool _isDisposed;        /// <summary>        /// Holds a value indicating whether the SSH_MSG_CHANNEL_CLOSE has been sent to the remote party.        /// </summary>        /// <value>        /// <see langword="true"/> when a SSH_MSG_CHANNEL_CLOSE message has been sent to the other party;        /// otherwise, <see langword="false"/>.        /// </value>        private bool _closeMessageSent;        /// <summary>        /// Holds a value indicating whether a SSH_MSG_CHANNEL_CLOSE has been received from the other        /// party.        /// </summary>        /// <value>        /// <see langword="true"/> when a SSH_MSG_CHANNEL_CLOSE message has been received from the other party;        /// otherwise, <see langword="false"/>.        /// </value>        private bool _closeMessageReceived;        /// <summary>        /// Holds a value indicating whether the SSH_MSG_CHANNEL_EOF has been received from the other party.        /// </summary>        /// <value>        /// <see langword="true"/> when a SSH_MSG_CHANNEL_EOF message has been received from the other party;        /// otherwise, <see langword="false"/>.        /// </value>        private bool _eofMessageReceived;        /// <summary>        /// Holds a value indicating whether the SSH_MSG_CHANNEL_EOF has been sent to the remote party.        /// </summary>        /// <value>        /// <see langword="true"/> when a SSH_MSG_CHANNEL_EOF message has been sent to the remote party;        /// otherwise, <see langword="false"/>.        /// </value>        private bool _eofMessageSent;        /// <summary>        /// Occurs when an exception is thrown when processing channel messages.        /// </summary>        public event EventHandler<ExceptionEventArgs> Exception;        /// <summary>        /// Initializes a new instance of the <see cref="Channel"/> class.        /// </summary>        /// <param name="session">The session.</param>        /// <param name="localChannelNumber">The local channel number.</param>        /// <param name="localWindowSize">Size of the window.</param>        /// <param name="localPacketSize">Size of the packet.</param>        protected Channel(ISession session, uint localChannelNumber, uint localWindowSize, uint localPacketSize)        {            _session = session;            _initialWindowSize = localWindowSize;            LocalChannelNumber = localChannelNumber;            LocalPacketSize = localPacketSize;            LocalWindowSize = localWindowSize;            session.ChannelWindowAdjustReceived += OnChannelWindowAdjust;            session.ChannelDataReceived += OnChannelData;            session.ChannelExtendedDataReceived += OnChannelExtendedData;            session.ChannelEofReceived += OnChannelEof;            session.ChannelCloseReceived += OnChannelClose;            session.ChannelRequestReceived += OnChannelRequest;            session.ChannelSuccessReceived += OnChannelSuccess;            session.ChannelFailureReceived += OnChannelFailure;            session.ErrorOccured += Session_ErrorOccured;            session.Disconnected += Session_Disconnected;        }        /// <summary>        /// Gets the session.        /// </summary>        /// <value>        ///  Thhe session.        /// </value>        protected ISession Session        {            get { return _session; }        }        /// <summary>        /// Gets the type of the channel.        /// </summary>        /// <value>        /// The type of the channel.        /// </value>        public abstract ChannelTypes ChannelType { get; }        /// <summary>        /// Gets the local channel number.        /// </summary>        /// <value>        /// The local channel number.        /// </value>        public uint LocalChannelNumber { get; private set; }        /// <summary>        /// Gets the maximum size of a data packet that we can receive using the channel.        /// </summary>        /// <value>        /// The maximum size of a packet.        /// </value>        /// <remarks>        /// <para>        /// This is the maximum size (in bytes) we support for the data (payload) of a        /// <c>SSH_MSG_CHANNEL_DATA</c> message we receive.        /// </para>        /// <para>        /// We currently do not enforce this limit.        /// </para>        /// </remarks>        public uint LocalPacketSize { get; private set; }        /// <summary>        /// Gets the size of the local window.        /// </summary>        /// <value>        /// The size of the local window.        /// </value>        public uint LocalWindowSize { get; private set; }        /// <summary>        /// Gets the remote channel number.        /// </summary>        /// <value>        /// The remote channel number.        /// </value>        public uint RemoteChannelNumber        {            get            {                if (!_remoteChannelNumber.HasValue)                {                    throw CreateRemoteChannelInfoNotAvailableException();                }                return _remoteChannelNumber.Value;            }            private set            {                _remoteChannelNumber = value;            }        }        /// <summary>        /// Gets the maximum size of a data packet that we can send using the channel.        /// </summary>        /// <value>        /// The maximum size of data that can be sent using a <see cref="ChannelDataMessage"/>        /// on the current channel.        /// </value>        /// <exception cref="InvalidOperationException">The channel has not been opened, or the open has not yet been confirmed.</exception>        public uint RemotePacketSize        {            get            {                if (!_remotePacketSize.HasValue)                {                    throw CreateRemoteChannelInfoNotAvailableException();                }                return _remotePacketSize.Value;            }            private set            {                _remotePacketSize = value;            }        }        /// <summary>        /// Gets the window size of the remote server.        /// </summary>        /// <value>        /// The size of the server window.        /// </value>        public uint RemoteWindowSize        {            get            {                if (!_remoteWindowSize.HasValue)                {                    throw CreateRemoteChannelInfoNotAvailableException();                }                return _remoteWindowSize.Value;            }            private set            {                _remoteWindowSize = value;            }        }        /// <summary>        /// Gets or sets a value indicating whether this channel is open.        /// </summary>        /// <value>        /// <see langword="true"/> if this channel is open; otherwise, <see langword="false"/>.        /// </value>        public bool IsOpen { get; protected set; }        /// <summary>        /// Occurs when <see cref="ChannelDataMessage"/> is received.        /// </summary>        public event EventHandler<ChannelDataEventArgs> DataReceived;        /// <summary>        /// Occurs when <see cref="ChannelExtendedDataMessage"/> is received.        /// </summary>        public event EventHandler<ChannelExtendedDataEventArgs> ExtendedDataReceived;        /// <summary>        /// Occurs when <see cref="ChannelEofMessage"/> is received.        /// </summary>        public event EventHandler<ChannelEventArgs> EndOfData;        /// <summary>        /// Occurs when <see cref="ChannelCloseMessage"/> is received.        /// </summary>        public event EventHandler<ChannelEventArgs> Closed;        /// <summary>        /// Occurs when <see cref="ChannelRequestMessage"/> is received.        /// </summary>        public event EventHandler<ChannelRequestEventArgs> RequestReceived;        /// <summary>        /// Occurs when <see cref="ChannelSuccessMessage"/> is received.        /// </summary>        public event EventHandler<ChannelEventArgs> RequestSucceeded;        /// <summary>        /// Occurs when <see cref="ChannelFailureMessage"/> is received.        /// </summary>        public event EventHandler<ChannelEventArgs> RequestFailed;        /// <summary>        /// Gets a value indicating whether the session is connected.        /// </summary>        /// <value>        /// <see langword="true"/> if the session is connected; otherwise, <see langword="false"/>.        /// </value>        protected bool IsConnected        {            get { return _session.IsConnected; }        }        /// <summary>        /// Gets the connection info.        /// </summary>        /// <value>The connection info.</value>        protected IConnectionInfo ConnectionInfo        {            get { return _session.ConnectionInfo; }        }        /// <summary>        /// Gets the session semaphore to control number of session channels.        /// </summary>        /// <value>The session semaphore.</value>        protected SemaphoreLight SessionSemaphore        {            get { return _session.SessionSemaphore; }        }        /// <summary>        /// Initializes the information on the remote channel.        /// </summary>        /// <param name="remoteChannelNumber">The remote channel number.</param>        /// <param name="remoteWindowSize">The remote window size.</param>        /// <param name="remotePacketSize">The remote packet size.</param>        protected void InitializeRemoteInfo(uint remoteChannelNumber, uint remoteWindowSize, uint remotePacketSize)        {            RemoteChannelNumber = remoteChannelNumber;            RemoteWindowSize = remoteWindowSize;            RemotePacketSize = remotePacketSize;        }        /// <summary>        /// Sends a SSH_MSG_CHANNEL_DATA message with the specified payload.        /// </summary>        /// <param name="data">The payload to send.</param>        public void SendData(byte[] data)        {            SendData(data, 0, data.Length);        }        /// <summary>        /// Sends a SSH_MSG_CHANNEL_DATA message with the specified payload.        /// </summary>        /// <param name="data">An array of <see cref="byte"/> containing the payload to send.</param>        /// <param name="offset">The zero-based offset in <paramref name="data"/> at which to begin taking data from.</param>        /// <param name="size">The number of bytes of <paramref name="data"/> to send.</param>        /// <remarks>        /// <para>        /// When the size of the data to send exceeds the maximum packet size or the remote window        /// size does not allow the full data to be sent, then this method will send the data in        /// multiple chunks and will wait for the remote window size to be adjusted when it's zero.        /// </para>        /// <para>        /// This is done to support SSH servers will a small window size that do not agressively        /// increase their window size. We need to take into account that there may be SSH servers        /// that only increase their window size when it has reached zero.        /// </para>        /// </remarks>        public void SendData(byte[] data, int offset, int size)        {            // send channel messages only while channel is open            if (!IsOpen)            {                return;            }            var totalBytesToSend = size;            while (totalBytesToSend > 0)            {                var sizeOfCurrentMessage = GetDataLengthThatCanBeSentInMessage(totalBytesToSend);                var channelDataMessage = new ChannelDataMessage(RemoteChannelNumber,                                                                data,                                                                offset,                                                                sizeOfCurrentMessage);                _session.SendMessage(channelDataMessage);                totalBytesToSend -= sizeOfCurrentMessage;                offset += sizeOfCurrentMessage;            }        }        /// <summary>        /// Called when channel window need to be adjust.        /// </summary>        /// <param name="bytesToAdd">The bytes to add.</param>        protected virtual void OnWindowAdjust(uint bytesToAdd)        {            lock (_serverWindowSizeLock)            {                RemoteWindowSize += bytesToAdd;            }            _ = _channelServerWindowAdjustWaitHandle.Set();        }        /// <summary>        /// Called when channel data is received.        /// </summary>        /// <param name="data">The data.</param>        protected virtual void OnData(byte[] data)        {            AdjustDataWindow(data);            DataReceived?.Invoke(this, new ChannelDataEventArgs(LocalChannelNumber, data));        }        /// <summary>        /// Called when channel extended data is received.        /// </summary>        /// <param name="data">The data.</param>        /// <param name="dataTypeCode">The data type code.</param>        protected virtual void OnExtendedData(byte[] data, uint dataTypeCode)        {            AdjustDataWindow(data);            ExtendedDataReceived?.Invoke(this, new ChannelExtendedDataEventArgs(LocalChannelNumber, data, dataTypeCode));        }        /// <summary>        /// Called when channel has no more data to receive.        /// </summary>        protected virtual void OnEof()        {            _eofMessageReceived = true;            EndOfData?.Invoke(this, new ChannelEventArgs(LocalChannelNumber));        }        /// <summary>        /// Called when channel is closed by the server.        /// </summary>        protected virtual void OnClose()        {            _closeMessageReceived = true;            // Signal that SSH_MSG_CHANNEL_CLOSE message was received from server.            // We need to signal this before invoking Close() as it may very well            // be blocked waiting for this signal.            var channelClosedWaitHandle = _channelClosedWaitHandle;            if (channelClosedWaitHandle != null)            {                _ = channelClosedWaitHandle.Set();            }            // close the channel            Close();        }        /// <summary>        /// Called when channel request received.        /// </summary>        /// <param name="info">Channel request information.</param>        protected virtual void OnRequest(RequestInfo info)        {            RequestReceived?.Invoke(this, new ChannelRequestEventArgs(info));        }        /// <summary>        /// Called when channel request was successful.        /// </summary>        protected virtual void OnSuccess()        {            RequestSucceeded?.Invoke(this, new ChannelEventArgs(LocalChannelNumber));        }        /// <summary>        /// Called when channel request failed.        /// </summary>        protected virtual void OnFailure()        {            RequestFailed?.Invoke(this, new ChannelEventArgs(LocalChannelNumber));        }        /// <summary>        /// Raises <see cref="Exception"/> event.        /// </summary>        /// <param name="exception">The exception.</param>        private void RaiseExceptionEvent(Exception exception)        {            Exception?.Invoke(this, new ExceptionEventArgs(exception));        }        /// <summary>        /// Sends a message to the server.        /// </summary>        /// <param name="message">The message to send.</param>        /// <returns>        /// <see langword="true"/> if the message was sent to the server; otherwise, <see langword="false"/>.        /// </returns>        /// <exception cref="InvalidOperationException">The size of the packet exceeds the maximum size defined by the protocol.</exception>        /// <remarks>        /// This methods returns <see langword="false"/> when the attempt to send the message results in a        /// <see cref="SocketException"/> or a <see cref="SshException"/>.        /// </remarks>        private bool TrySendMessage(Message message)        {            return _session.TrySendMessage(message);        }        /// <summary>        /// Sends SSH message to the server.        /// </summary>        /// <param name="message">The message.</param>        protected void SendMessage(Message message)        {            // Send channel messages only while channel is open            if (!IsOpen)            {                return;            }            _session.SendMessage(message);        }        /// <summary>        /// Sends a SSH_MSG_CHANNEL_EOF message to the remote server.        /// </summary>        /// <exception cref="InvalidOperationException">The channel is closed.</exception>        public void SendEof()        {            if (!IsOpen)            {                throw CreateChannelClosedException();            }            lock (_messagingLock)            {                _session.SendMessage(new ChannelEofMessage(RemoteChannelNumber));                _eofMessageSent = true;            }        }        /// <summary>        /// Waits for the handle to be signaled or for an error to occurs.        /// </summary>        /// <param name="waitHandle">The wait handle.</param>        protected void WaitOnHandle(WaitHandle waitHandle)        {            _session.WaitOnHandle(waitHandle);        }        /// <summary>        /// Closes the channel, waiting for the SSH_MSG_CHANNEL_CLOSE message to be received from the server.        /// </summary>        protected virtual void Close()        {            /*             * Synchronize sending SSH_MSG_CHANNEL_EOF and SSH_MSG_CHANNEL_CLOSE to ensure that these messages             * are sent in that other; when both the client and the server attempt to close the channel at the             * same time we would otherwise risk sending the SSH_MSG_CHANNEL_EOF after the SSH_MSG_CHANNEL_CLOSE             * message causing the server to disconnect the session.             */            lock (_messagingLock)            {                // Send EOF message first the following conditions are met:                // * we have not sent a SSH_MSG_CHANNEL_EOF message                // * remote party has not already sent a SSH_MSG_CHANNEL_EOF message                // * remote party has not already sent a SSH_MSG_CHANNEL_CLOSE message                // * the channel is open                // * the session is connected                if (!_eofMessageSent && !_closeMessageReceived && !_eofMessageReceived && IsOpen && IsConnected)                {                    if (TrySendMessage(new ChannelEofMessage(RemoteChannelNumber)))                    {                        _eofMessageSent = true;                    }                }                // send message to close the channel on the server when it has not already been sent                // and the channel is open and the session is connected                if (!_closeMessageSent && IsOpen && IsConnected)                {                    if (TrySendMessage(new ChannelCloseMessage(RemoteChannelNumber)))                    {                        _closeMessageSent = true;                        // only wait for the channel to be closed by the server if we didn't send a                        // SSH_MSG_CHANNEL_CLOSE as response to a SSH_MSG_CHANNEL_CLOSE sent by the                        // server                        var closeWaitResult = _session.TryWait(_channelClosedWaitHandle, ConnectionInfo.ChannelCloseTimeout);                        if (closeWaitResult != WaitResult.Success)                        {                            DiagnosticAbstraction.Log(string.Format("Wait for channel close not successful: {0:G}.", closeWaitResult));                        }                    }                }                if (IsOpen)                {                    // mark sure the channel is marked closed before we raise the Closed event                    // this also ensures don't raise the Closed event more than once                    IsOpen = false;                    if (_closeMessageReceived)                    {                        // raise event signaling that both ends of the channel have been closed                        Closed?.Invoke(this, new ChannelEventArgs(LocalChannelNumber));                    }                }            }        }        protected virtual void OnDisconnected()        {        }        protected virtual void OnErrorOccured(Exception exp)        {        }        private void Session_Disconnected(object sender, EventArgs e)        {            IsOpen = false;            try            {                OnDisconnected();            }            catch (Exception ex)            {                OnChannelException(ex);            }        }        /// <summary>        /// Called when an <see cref="Exception"/> occurs while processing a channel message.        /// </summary>        /// <param name="ex">The <see cref="Exception"/>.</param>        /// <remarks>        /// This method will in turn invoke <see cref="OnErrorOccured(System.Exception)"/>, and        /// raise the <see cref="Exception"/> event.        /// </remarks>        protected void OnChannelException(Exception ex)        {            OnErrorOccured(ex);            RaiseExceptionEvent(ex);        }        private void Session_ErrorOccured(object sender, ExceptionEventArgs e)        {            try            {                OnErrorOccured(e.Exception);            }            catch (Exception ex)            {                RaiseExceptionEvent(ex);            }        }        private void OnChannelWindowAdjust(object sender, MessageEventArgs<ChannelWindowAdjustMessage> e)        {            if (e.Message.LocalChannelNumber == LocalChannelNumber)            {                try                {                    OnWindowAdjust(e.Message.BytesToAdd);                }                catch (Exception ex)                {                    OnChannelException(ex);                }            }        }        private void OnChannelData(object sender, MessageEventArgs<ChannelDataMessage> e)        {            if (e.Message.LocalChannelNumber == LocalChannelNumber)            {                try                {                    OnData(e.Message.Data);                }                catch (Exception ex)                {                    OnChannelException(ex);                }            }        }        private void OnChannelExtendedData(object sender, MessageEventArgs<ChannelExtendedDataMessage> e)        {            if (e.Message.LocalChannelNumber == LocalChannelNumber)            {                try                {                    OnExtendedData(e.Message.Data, e.Message.DataTypeCode);                }                catch (Exception ex)                {                    OnChannelException(ex);                }            }        }        private void OnChannelEof(object sender, MessageEventArgs<ChannelEofMessage> e)        {            if (e.Message.LocalChannelNumber == LocalChannelNumber)            {                try                {                    OnEof();                }                catch (Exception ex)                {                    OnChannelException(ex);                }            }        }        private void OnChannelClose(object sender, MessageEventArgs<ChannelCloseMessage> e)        {            if (e.Message.LocalChannelNumber == LocalChannelNumber)            {                try                {                    OnClose();                }                catch (Exception ex)                {                    OnChannelException(ex);                }            }        }        private void OnChannelRequest(object sender, MessageEventArgs<ChannelRequestMessage> e)        {            if (e.Message.LocalChannelNumber == LocalChannelNumber)            {                try                {                    if (_session.ConnectionInfo.ChannelRequests.TryGetValue(e.Message.RequestName, out var requestInfo))                    {                        // Load request specific data                        requestInfo.Load(e.Message.RequestData);                        // Raise request specific event                        OnRequest(requestInfo);                    }                    else                    {                        // TODO: we should also send a SSH_MSG_CHANNEL_FAILURE message                        throw new NotSupportedException(string.Format(CultureInfo.CurrentCulture, "Request '{0}' is not supported.", e.Message.RequestName));                    }                }                catch (Exception ex)                {                    OnChannelException(ex);                }            }        }        private void OnChannelSuccess(object sender, MessageEventArgs<ChannelSuccessMessage> e)        {            if (e.Message.LocalChannelNumber == LocalChannelNumber)            {                try                {                    OnSuccess();                }                catch (Exception ex)                {                    OnChannelException(ex);                }            }        }        private void OnChannelFailure(object sender, MessageEventArgs<ChannelFailureMessage> e)        {            if (e.Message.LocalChannelNumber == LocalChannelNumber)            {                try                {                    OnFailure();                }                catch (Exception ex)                {                    OnChannelException(ex);                }            }        }        private void AdjustDataWindow(byte[] messageData)        {            LocalWindowSize -= (uint) messageData.Length;            // Adjust window if window size is too low            if (LocalWindowSize < LocalPacketSize)            {                SendMessage(new ChannelWindowAdjustMessage(RemoteChannelNumber, _initialWindowSize - LocalWindowSize));                LocalWindowSize = _initialWindowSize;            }        }        /// <summary>        /// Determines the length of data that currently can be sent in a single message.        /// </summary>        /// <param name="messageLength">The length of the message that must be sent.</param>        /// <returns>        /// The actual data length that currently can be sent.        /// </returns>        private int GetDataLengthThatCanBeSentInMessage(int messageLength)        {            do            {                lock (_serverWindowSizeLock)                {                    var serverWindowSize = RemoteWindowSize;                    if (serverWindowSize == 0U)                    {                        // Allow us to be signal when remote window size is adjusted                        _ = _channelServerWindowAdjustWaitHandle.Reset();                    }                    else                    {                        var bytesThatCanBeSent = Math.Min(Math.Min(RemotePacketSize, (uint) messageLength),                            serverWindowSize);                        RemoteWindowSize -= bytesThatCanBeSent;                        return (int) bytesThatCanBeSent;                    }                }                // Wait for remote window size to change                WaitOnHandle(_channelServerWindowAdjustWaitHandle);            }            while (true);        }        private static InvalidOperationException CreateRemoteChannelInfoNotAvailableException()        {            throw new InvalidOperationException("The channel has not been opened, or the open has not yet been confirmed.");        }        private static InvalidOperationException CreateChannelClosedException()        {            throw new InvalidOperationException("The channel is closed.");        }        /// <summary>        /// Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.        /// </summary>        public void Dispose()        {            Dispose(disposing: true);            GC.SuppressFinalize(this);        }        /// <summary>        /// Releases unmanaged and - optionally - managed resources.        /// </summary>        /// <param name="disposing"><see langword="true"/> to release both managed and unmanaged resources; <see langword="false"/> to release only unmanaged resources.</param>        protected virtual void Dispose(bool disposing)        {            if (!_isDisposed && disposing)            {                Close();                var session = _session;                if (session is not null)                {                    session.ChannelWindowAdjustReceived -= OnChannelWindowAdjust;                    session.ChannelDataReceived -= OnChannelData;                    session.ChannelExtendedDataReceived -= OnChannelExtendedData;                    session.ChannelEofReceived -= OnChannelEof;                    session.ChannelCloseReceived -= OnChannelClose;                    session.ChannelRequestReceived -= OnChannelRequest;                    session.ChannelSuccessReceived -= OnChannelSuccess;                    session.ChannelFailureReceived -= OnChannelFailure;                    session.ErrorOccured -= Session_ErrorOccured;                    session.Disconnected -= Session_Disconnected;                }                var channelClosedWaitHandle = _channelClosedWaitHandle;                if (channelClosedWaitHandle is not null)                {                    _channelClosedWaitHandle = null;                    channelClosedWaitHandle.Dispose();                }                var channelServerWindowAdjustWaitHandle = _channelServerWindowAdjustWaitHandle;                if (channelServerWindowAdjustWaitHandle is not null)                {                    _channelServerWindowAdjustWaitHandle = null;                    channelServerWindowAdjustWaitHandle.Dispose();                }                _isDisposed = true;            }        }        /// <summary>        /// Finalizes an instance of the <see cref="Channel"/> class.        /// </summary>        ~Channel()        {            Dispose(disposing: false);        }    }}
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