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- using System;
- using System.Buffers.Binary;
- using System.Diagnostics;
- using System.Globalization;
- using System.Linq;
- using System.Net.Sockets;
- using System.Security.Cryptography;
- using System.Text;
- using System.Threading;
- using System.Threading.Tasks;
- using Renci.SshNet.Abstractions;
- using Renci.SshNet.Channels;
- using Renci.SshNet.Common;
- using Renci.SshNet.Compression;
- using Renci.SshNet.Connection;
- using Renci.SshNet.Messages;
- using Renci.SshNet.Messages.Authentication;
- using Renci.SshNet.Messages.Connection;
- using Renci.SshNet.Messages.Transport;
- using Renci.SshNet.Security;
- using Renci.SshNet.Security.Cryptography;
- namespace Renci.SshNet
- {
- /// <summary>
- /// Provides functionality to connect and interact with SSH server.
- /// </summary>
- public class Session : ISession
- {
- internal const byte CarriageReturn = 0x0d;
- internal const byte LineFeed = 0x0a;
- /// <summary>
- /// Specifies maximum packet size defined by the protocol.
- /// </summary>
- /// <value>
- /// 68536 (64 KB + 3000 bytes).
- /// </value>
- internal const int MaximumSshPacketSize = LocalChannelDataPacketSize + 3000;
- /// <summary>
- /// Holds the initial local window size for the channels.
- /// </summary>
- /// <value>
- /// 2147483647 (2^31 - 1) bytes.
- /// </value>
- /// <remarks>
- /// We currently do not define a maximum (remote) window size.
- /// </remarks>
- private const int InitialLocalWindowSize = 0x7FFFFFFF;
- /// <summary>
- /// Holds the maximum size of channel data packets that we receive.
- /// </summary>
- /// <value>
- /// 64 KB.
- /// </value>
- /// <remarks>
- /// <para>
- /// This is the maximum size (in bytes) we support for the data (payload) of a
- /// <c>SSH_MSG_CHANNEL_DATA</c> message we receive.
- /// </para>
- /// <para>
- /// We currently do not enforce this limit.
- /// </para>
- /// </remarks>
- private const int LocalChannelDataPacketSize = 1024 * 64;
- /// <summary>
- /// Holds the factory to use for creating new services.
- /// </summary>
- private readonly IServiceFactory _serviceFactory;
- private readonly ISocketFactory _socketFactory;
- /// <summary>
- /// Holds an object that is used to ensure only a single thread can read from
- /// <see cref="_socket"/> at any given time.
- /// </summary>
- private readonly object _socketReadLock = new object();
- /// <summary>
- /// Holds an object that is used to ensure only a single thread can write to
- /// <see cref="_socket"/> at any given time.
- /// </summary>
- /// <remarks>
- /// This is also used to ensure that <see cref="_outboundPacketSequence"/> is
- /// incremented atomatically.
- /// </remarks>
- private readonly object _socketWriteLock = new object();
- /// <summary>
- /// Holds an object that is used to ensure only a single thread can dispose
- /// <see cref="_socket"/> at any given time.
- /// </summary>
- /// <remarks>
- /// This is also used to ensure that <see cref="_socket"/> will not be disposed
- /// while performing a given operation or set of operations on <see cref="_socket"/>.
- /// </remarks>
- private readonly SemaphoreSlim _socketDisposeLock = new SemaphoreSlim(1, 1);
- /// <summary>
- /// Holds an object that is used to ensure only a single thread can connect
- /// at any given time.
- /// </summary>
- private readonly SemaphoreSlim _connectLock = new SemaphoreSlim(1, 1);
- /// <summary>
- /// Holds metadata about session messages.
- /// </summary>
- private SshMessageFactory _sshMessageFactory;
- /// <summary>
- /// Holds a <see cref="WaitHandle"/> that is signaled when the message listener loop has completed.
- /// </summary>
- private ManualResetEvent _messageListenerCompleted;
- /// <summary>
- /// Specifies outbound packet number.
- /// </summary>
- private volatile uint _outboundPacketSequence;
- /// <summary>
- /// Specifies incoming packet number.
- /// </summary>
- private uint _inboundPacketSequence;
- /// <summary>
- /// WaitHandle to signal that last service request was accepted.
- /// </summary>
- private EventWaitHandle _serviceAccepted = new AutoResetEvent(initialState: false);
- /// <summary>
- /// WaitHandle to signal that exception was thrown by another thread.
- /// </summary>
- private EventWaitHandle _exceptionWaitHandle = new ManualResetEvent(initialState: false);
- /// <summary>
- /// WaitHandle to signal that key exchange was completed.
- /// </summary>
- private ManualResetEventSlim _keyExchangeCompletedWaitHandle = new ManualResetEventSlim(initialState: false);
- /// <summary>
- /// Exception that need to be thrown by waiting thread.
- /// </summary>
- private Exception _exception;
- /// <summary>
- /// Specifies whether connection is authenticated.
- /// </summary>
- private bool _isAuthenticated;
- /// <summary>
- /// Specifies whether user issued Disconnect command or not.
- /// </summary>
- private bool _isDisconnecting;
- /// <summary>
- /// Indicates whether it is the init kex.
- /// </summary>
- private bool _isInitialKex;
- /// <summary>
- /// Indicates whether server supports strict key exchange.
- /// <see href="https://github.com/openssh/openssh-portable/blob/master/PROTOCOL"/> 1.10.
- /// </summary>
- private bool _isStrictKex;
- private IKeyExchange _keyExchange;
- private HashAlgorithm _serverMac;
- private HashAlgorithm _clientMac;
- private bool _serverEtm;
- private bool _clientEtm;
- private Cipher _serverCipher;
- private Cipher _clientCipher;
- private bool _serverAead;
- private bool _clientAead;
- private Compressor _serverDecompression;
- private Compressor _clientCompression;
- private SemaphoreSlim _sessionSemaphore;
- private bool _isDisconnectMessageSent;
- private int _nextChannelNumber;
- /// <summary>
- /// Holds connection socket.
- /// </summary>
- private Socket _socket;
- /// <summary>
- /// Gets the session semaphore that controls session channels.
- /// </summary>
- /// <value>
- /// The session semaphore.
- /// </value>
- public SemaphoreSlim SessionSemaphore
- {
- get
- {
- if (_sessionSemaphore is SemaphoreSlim sessionSemaphore)
- {
- return sessionSemaphore;
- }
- sessionSemaphore = new SemaphoreSlim(ConnectionInfo.MaxSessions);
- if (Interlocked.CompareExchange(ref _sessionSemaphore, sessionSemaphore, comparand: null) is not null)
- {
- // Another thread has set _sessionSemaphore. Dispose our one.
- Debug.Assert(_sessionSemaphore != sessionSemaphore);
- sessionSemaphore.Dispose();
- }
- return _sessionSemaphore;
- }
- }
- /// <summary>
- /// Gets the next channel number.
- /// </summary>
- /// <value>
- /// The next channel number.
- /// </value>
- private uint NextChannelNumber
- {
- get
- {
- return (uint)Interlocked.Increment(ref _nextChannelNumber);
- }
- }
- /// <summary>
- /// Gets a value indicating whether the session is connected.
- /// </summary>
- /// <value>
- /// <see langword="true"/> if the session is connected; otherwise, <see langword="false"/>.
- /// </value>
- /// <remarks>
- /// This methods returns <see langword="true"/> in all but the following cases:
- /// <list type="bullet">
- /// <item>
- /// <description>The <see cref="Session"/> is disposed.</description>
- /// </item>
- /// <item>
- /// <description>The <c>SSH_MSG_DISCONNECT</c> message - which is used to disconnect from the server - has been sent.</description>
- /// </item>
- /// <item>
- /// <description>The client has not been authenticated successfully.</description>
- /// </item>
- /// <item>
- /// <description>The listener thread - which is used to receive messages from the server - has stopped.</description>
- /// </item>
- /// <item>
- /// <description>The socket used to communicate with the server is no longer connected.</description>
- /// </item>
- /// </list>
- /// </remarks>
- public bool IsConnected
- {
- get
- {
- if (_disposed || _isDisconnectMessageSent || !_isAuthenticated)
- {
- return false;
- }
- if (_messageListenerCompleted is null || _messageListenerCompleted.WaitOne(0))
- {
- return false;
- }
- return IsSocketConnected();
- }
- }
- /// <summary>
- /// Gets the session id.
- /// </summary>
- /// <value>
- /// The session id, or <see langword="null"/> if the client has not been authenticated.
- /// </value>
- public byte[] SessionId { get; private set; }
- /// <summary>
- /// Gets the client init message.
- /// </summary>
- /// <value>The client init message.</value>
- public Message ClientInitMessage { get; private set; }
- /// <summary>
- /// Gets the server version string.
- /// </summary>
- /// <value>
- /// The server version.
- /// </value>
- public string ServerVersion { get; private set; }
- /// <summary>
- /// Gets the client version string.
- /// </summary>
- /// <value>
- /// The client version.
- /// </value>
- public string ClientVersion { get; private set; }
- /// <summary>
- /// Gets the connection info.
- /// </summary>
- /// <value>
- /// The connection info.
- /// </value>
- public ConnectionInfo ConnectionInfo { get; private set; }
- /// <summary>
- /// Occurs when an error occurred.
- /// </summary>
- public event EventHandler<ExceptionEventArgs> ErrorOccured;
- /// <summary>
- /// Occurs when session has been disconnected from the server.
- /// </summary>
- public event EventHandler<EventArgs> Disconnected;
- /// <summary>
- /// Occurs when server identification received.
- /// </summary>
- public event EventHandler<SshIdentificationEventArgs> ServerIdentificationReceived;
- /// <summary>
- /// Occurs when host key received.
- /// </summary>
- public event EventHandler<HostKeyEventArgs> HostKeyReceived;
- /// <summary>
- /// Occurs when <see cref="BannerMessage"/> message is received from the server.
- /// </summary>
- public event EventHandler<MessageEventArgs<BannerMessage>> UserAuthenticationBannerReceived;
- /// <summary>
- /// Occurs when <see cref="InformationRequestMessage"/> message is received from the server.
- /// </summary>
- internal event EventHandler<MessageEventArgs<InformationRequestMessage>> UserAuthenticationInformationRequestReceived;
- /// <summary>
- /// Occurs when <see cref="PasswordChangeRequiredMessage"/> message is received from the server.
- /// </summary>
- internal event EventHandler<MessageEventArgs<PasswordChangeRequiredMessage>> UserAuthenticationPasswordChangeRequiredReceived;
- /// <summary>
- /// Occurs when <see cref="PublicKeyMessage"/> message is received from the server.
- /// </summary>
- internal event EventHandler<MessageEventArgs<PublicKeyMessage>> UserAuthenticationPublicKeyReceived;
- /// <summary>
- /// Occurs when <see cref="KeyExchangeDhGroupExchangeGroup"/> message is received from the server.
- /// </summary>
- internal event EventHandler<MessageEventArgs<KeyExchangeDhGroupExchangeGroup>> KeyExchangeDhGroupExchangeGroupReceived;
- /// <summary>
- /// Occurs when <see cref="KeyExchangeDhGroupExchangeReply"/> message is received from the server.
- /// </summary>
- internal event EventHandler<MessageEventArgs<KeyExchangeDhGroupExchangeReply>> KeyExchangeDhGroupExchangeReplyReceived;
- /// <summary>
- /// Occurs when <see cref="DisconnectMessage"/> message received
- /// </summary>
- internal event EventHandler<MessageEventArgs<DisconnectMessage>> DisconnectReceived;
- /// <summary>
- /// Occurs when <see cref="IgnoreMessage"/> message received
- /// </summary>
- internal event EventHandler<MessageEventArgs<IgnoreMessage>> IgnoreReceived;
- /// <summary>
- /// Occurs when <see cref="UnimplementedMessage"/> message received
- /// </summary>
- internal event EventHandler<MessageEventArgs<UnimplementedMessage>> UnimplementedReceived;
- /// <summary>
- /// Occurs when <see cref="DebugMessage"/> message received
- /// </summary>
- internal event EventHandler<MessageEventArgs<DebugMessage>> DebugReceived;
- /// <summary>
- /// Occurs when <see cref="ServiceRequestMessage"/> message received
- /// </summary>
- internal event EventHandler<MessageEventArgs<ServiceRequestMessage>> ServiceRequestReceived;
- /// <summary>
- /// Occurs when <see cref="ServiceAcceptMessage"/> message received
- /// </summary>
- internal event EventHandler<MessageEventArgs<ServiceAcceptMessage>> ServiceAcceptReceived;
- /// <summary>
- /// Occurs when <see cref="KeyExchangeInitMessage"/> message received
- /// </summary>
- internal event EventHandler<MessageEventArgs<KeyExchangeInitMessage>> KeyExchangeInitReceived;
- /// <summary>
- /// Occurs when a <see cref="KeyExchangeDhReplyMessage"/> message is received from the SSH server.
- /// </summary>
- internal event EventHandler<MessageEventArgs<KeyExchangeDhReplyMessage>> KeyExchangeDhReplyMessageReceived;
- /// <summary>
- /// Occurs when a <see cref="KeyExchangeEcdhReplyMessage"/> message is received from the SSH server.
- /// </summary>
- internal event EventHandler<MessageEventArgs<KeyExchangeEcdhReplyMessage>> KeyExchangeEcdhReplyMessageReceived;
- /// <summary>
- /// Occurs when <see cref="NewKeysMessage"/> message received
- /// </summary>
- internal event EventHandler<MessageEventArgs<NewKeysMessage>> NewKeysReceived;
- /// <summary>
- /// Occurs when <see cref="RequestMessage"/> message received
- /// </summary>
- internal event EventHandler<MessageEventArgs<RequestMessage>> UserAuthenticationRequestReceived;
- /// <summary>
- /// Occurs when <see cref="FailureMessage"/> message received
- /// </summary>
- internal event EventHandler<MessageEventArgs<FailureMessage>> UserAuthenticationFailureReceived;
- /// <summary>
- /// Occurs when <see cref="SuccessMessage"/> message received
- /// </summary>
- internal event EventHandler<MessageEventArgs<SuccessMessage>> UserAuthenticationSuccessReceived;
- /// <summary>
- /// Occurs when <see cref="GlobalRequestMessage"/> message received
- /// </summary>
- internal event EventHandler<MessageEventArgs<GlobalRequestMessage>> GlobalRequestReceived;
- /// <summary>
- /// Occurs when <see cref="RequestSuccessMessage"/> message received
- /// </summary>
- public event EventHandler<MessageEventArgs<RequestSuccessMessage>> RequestSuccessReceived;
- /// <summary>
- /// Occurs when <see cref="RequestFailureMessage"/> message received
- /// </summary>
- public event EventHandler<MessageEventArgs<RequestFailureMessage>> RequestFailureReceived;
- /// <summary>
- /// Occurs when <see cref="ChannelOpenMessage"/> message received
- /// </summary>
- public event EventHandler<MessageEventArgs<ChannelOpenMessage>> ChannelOpenReceived;
- /// <summary>
- /// Occurs when <see cref="ChannelOpenConfirmationMessage"/> message received
- /// </summary>
- public event EventHandler<MessageEventArgs<ChannelOpenConfirmationMessage>> ChannelOpenConfirmationReceived;
- /// <summary>
- /// Occurs when <see cref="ChannelOpenFailureMessage"/> message received
- /// </summary>
- public event EventHandler<MessageEventArgs<ChannelOpenFailureMessage>> ChannelOpenFailureReceived;
- /// <summary>
- /// Occurs when <see cref="ChannelWindowAdjustMessage"/> message received
- /// </summary>
- public event EventHandler<MessageEventArgs<ChannelWindowAdjustMessage>> ChannelWindowAdjustReceived;
- /// <summary>
- /// Occurs when <see cref="ChannelDataMessage"/> message received
- /// </summary>
- public event EventHandler<MessageEventArgs<ChannelDataMessage>> ChannelDataReceived;
- /// <summary>
- /// Occurs when <see cref="ChannelExtendedDataMessage"/> message received
- /// </summary>
- public event EventHandler<MessageEventArgs<ChannelExtendedDataMessage>> ChannelExtendedDataReceived;
- /// <summary>
- /// Occurs when <see cref="ChannelEofMessage"/> message received
- /// </summary>
- public event EventHandler<MessageEventArgs<ChannelEofMessage>> ChannelEofReceived;
- /// <summary>
- /// Occurs when <see cref="ChannelCloseMessage"/> message received
- /// </summary>
- public event EventHandler<MessageEventArgs<ChannelCloseMessage>> ChannelCloseReceived;
- /// <summary>
- /// Occurs when <see cref="ChannelRequestMessage"/> message received
- /// </summary>
- public event EventHandler<MessageEventArgs<ChannelRequestMessage>> ChannelRequestReceived;
- /// <summary>
- /// Occurs when <see cref="ChannelSuccessMessage"/> message received
- /// </summary>
- public event EventHandler<MessageEventArgs<ChannelSuccessMessage>> ChannelSuccessReceived;
- /// <summary>
- /// Occurs when <see cref="ChannelFailureMessage"/> message received
- /// </summary>
- public event EventHandler<MessageEventArgs<ChannelFailureMessage>> ChannelFailureReceived;
- /// <summary>
- /// Initializes a new instance of the <see cref="Session"/> class.
- /// </summary>
- /// <param name="connectionInfo">The connection info.</param>
- /// <param name="serviceFactory">The factory to use for creating new services.</param>
- /// <param name="socketFactory">A factory to create <see cref="Socket"/> instances.</param>
- /// <exception cref="ArgumentNullException"><paramref name="connectionInfo"/> is <see langword="null"/>.</exception>
- /// <exception cref="ArgumentNullException"><paramref name="serviceFactory"/> is <see langword="null"/>.</exception>
- /// <exception cref="ArgumentNullException"><paramref name="socketFactory"/> is <see langword="null"/>.</exception>
- internal Session(ConnectionInfo connectionInfo, IServiceFactory serviceFactory, ISocketFactory socketFactory)
- {
- if (connectionInfo is null)
- {
- throw new ArgumentNullException(nameof(connectionInfo));
- }
- if (serviceFactory is null)
- {
- throw new ArgumentNullException(nameof(serviceFactory));
- }
- if (socketFactory is null)
- {
- throw new ArgumentNullException(nameof(socketFactory));
- }
- ClientVersion = "SSH-2.0-Renci.SshNet.SshClient.0.0.1";
- ConnectionInfo = connectionInfo;
- _serviceFactory = serviceFactory;
- _socketFactory = socketFactory;
- _messageListenerCompleted = new ManualResetEvent(initialState: true);
- }
- /// <summary>
- /// Connects to the server.
- /// </summary>
- /// <exception cref="SocketException">Socket connection to the SSH server or proxy server could not be established, or an error occurred while resolving the hostname.</exception>
- /// <exception cref="SshConnectionException">SSH session could not be established.</exception>
- /// <exception cref="SshAuthenticationException">Authentication of SSH session failed.</exception>
- /// <exception cref="ProxyException">Failed to establish proxy connection.</exception>
- public void Connect()
- {
- if (IsConnected)
- {
- return;
- }
- _connectLock.Wait();
- try
- {
- if (IsConnected)
- {
- return;
- }
- // Reset connection specific information
- Reset();
- // Build list of available messages while connecting
- _sshMessageFactory = new SshMessageFactory();
- _socket = _serviceFactory.CreateConnector(ConnectionInfo, _socketFactory)
- .Connect(ConnectionInfo);
- var serverIdentification = _serviceFactory.CreateProtocolVersionExchange()
- .Start(ClientVersion, _socket, ConnectionInfo.Timeout);
- // Set connection versions
- ServerVersion = ConnectionInfo.ServerVersion = serverIdentification.ToString();
- ConnectionInfo.ClientVersion = ClientVersion;
- DiagnosticAbstraction.Log(string.Format("Server version '{0}'.", serverIdentification));
- if (!(serverIdentification.ProtocolVersion.Equals("2.0") || serverIdentification.ProtocolVersion.Equals("1.99")))
- {
- throw new SshConnectionException(string.Format(CultureInfo.CurrentCulture, "Server version '{0}' is not supported.", serverIdentification.ProtocolVersion),
- DisconnectReason.ProtocolVersionNotSupported);
- }
- ServerIdentificationReceived?.Invoke(this, new SshIdentificationEventArgs(serverIdentification));
- // Register Transport response messages
- RegisterMessage("SSH_MSG_DISCONNECT");
- RegisterMessage("SSH_MSG_IGNORE");
- RegisterMessage("SSH_MSG_UNIMPLEMENTED");
- RegisterMessage("SSH_MSG_DEBUG");
- RegisterMessage("SSH_MSG_SERVICE_ACCEPT");
- RegisterMessage("SSH_MSG_KEXINIT");
- RegisterMessage("SSH_MSG_NEWKEYS");
- // Some server implementations might sent this message first, prior to establishing encryption algorithm
- RegisterMessage("SSH_MSG_USERAUTH_BANNER");
- // Send our key exchange init.
- // We need to do this before starting the message listener to avoid the case where we receive the server
- // key exchange init and we continue the key exchange before having sent our own init.
- _isInitialKex = true;
- ClientInitMessage = BuildClientInitMessage(includeStrictKexPseudoAlgorithm: true);
- SendMessage(ClientInitMessage);
- // Mark the message listener threads as started
- _ = _messageListenerCompleted.Reset();
- // Start incoming request listener
- // ToDo: Make message pump async, to not consume a thread for every session
- _ = ThreadAbstraction.ExecuteThreadLongRunning(MessageListener);
- // Wait for key exchange to be completed
- WaitOnHandle(_keyExchangeCompletedWaitHandle.WaitHandle);
- // If sessionId is not set then its not connected
- if (SessionId is null)
- {
- Disconnect();
- return;
- }
- // Request user authorization service
- SendMessage(new ServiceRequestMessage(ServiceName.UserAuthentication));
- // Wait for service to be accepted
- WaitOnHandle(_serviceAccepted);
- if (string.IsNullOrEmpty(ConnectionInfo.Username))
- {
- throw new SshException("Username is not specified.");
- }
- // Some servers send a global request immediately after successful authentication
- // Avoid race condition by already enabling SSH_MSG_GLOBAL_REQUEST before authentication
- RegisterMessage("SSH_MSG_GLOBAL_REQUEST");
- ConnectionInfo.Authenticate(this, _serviceFactory);
- _isAuthenticated = true;
- // Register Connection messages
- RegisterMessage("SSH_MSG_REQUEST_SUCCESS");
- RegisterMessage("SSH_MSG_REQUEST_FAILURE");
- RegisterMessage("SSH_MSG_CHANNEL_OPEN_CONFIRMATION");
- RegisterMessage("SSH_MSG_CHANNEL_OPEN_FAILURE");
- RegisterMessage("SSH_MSG_CHANNEL_WINDOW_ADJUST");
- RegisterMessage("SSH_MSG_CHANNEL_EXTENDED_DATA");
- RegisterMessage("SSH_MSG_CHANNEL_REQUEST");
- RegisterMessage("SSH_MSG_CHANNEL_SUCCESS");
- RegisterMessage("SSH_MSG_CHANNEL_FAILURE");
- RegisterMessage("SSH_MSG_CHANNEL_DATA");
- RegisterMessage("SSH_MSG_CHANNEL_EOF");
- RegisterMessage("SSH_MSG_CHANNEL_CLOSE");
- }
- finally
- {
- _ = _connectLock.Release();
- }
- }
- /// <summary>
- /// Asynchronously connects to the server.
- /// </summary>
- /// <param name="cancellationToken">The <see cref="CancellationToken"/> to observe.</param>
- /// <returns>A <see cref="Task"/> that represents the asynchronous connect operation.</returns>
- /// <exception cref="SocketException">Socket connection to the SSH server or proxy server could not be established, or an error occurred while resolving the hostname.</exception>
- /// <exception cref="SshConnectionException">SSH session could not be established.</exception>
- /// <exception cref="SshAuthenticationException">Authentication of SSH session failed.</exception>
- /// <exception cref="ProxyException">Failed to establish proxy connection.</exception>
- public async Task ConnectAsync(CancellationToken cancellationToken)
- {
- // If connected don't connect again
- if (IsConnected)
- {
- return;
- }
- await _connectLock.WaitAsync(cancellationToken).ConfigureAwait(false);
- try
- {
- if (IsConnected)
- {
- return;
- }
- // Reset connection specific information
- Reset();
- // Build list of available messages while connecting
- _sshMessageFactory = new SshMessageFactory();
- _socket = await _serviceFactory.CreateConnector(ConnectionInfo, _socketFactory)
- .ConnectAsync(ConnectionInfo, cancellationToken).ConfigureAwait(false);
- var serverIdentification = await _serviceFactory.CreateProtocolVersionExchange()
- .StartAsync(ClientVersion, _socket, cancellationToken).ConfigureAwait(false);
- // Set connection versions
- ServerVersion = ConnectionInfo.ServerVersion = serverIdentification.ToString();
- ConnectionInfo.ClientVersion = ClientVersion;
- DiagnosticAbstraction.Log(string.Format("Server version '{0}'.", serverIdentification));
- if (!(serverIdentification.ProtocolVersion.Equals("2.0") || serverIdentification.ProtocolVersion.Equals("1.99")))
- {
- throw new SshConnectionException(string.Format(CultureInfo.CurrentCulture, "Server version '{0}' is not supported.", serverIdentification.ProtocolVersion),
- DisconnectReason.ProtocolVersionNotSupported);
- }
- ServerIdentificationReceived?.Invoke(this, new SshIdentificationEventArgs(serverIdentification));
- // Register Transport response messages
- RegisterMessage("SSH_MSG_DISCONNECT");
- RegisterMessage("SSH_MSG_IGNORE");
- RegisterMessage("SSH_MSG_UNIMPLEMENTED");
- RegisterMessage("SSH_MSG_DEBUG");
- RegisterMessage("SSH_MSG_SERVICE_ACCEPT");
- RegisterMessage("SSH_MSG_KEXINIT");
- RegisterMessage("SSH_MSG_NEWKEYS");
- // Some server implementations might sent this message first, prior to establishing encryption algorithm
- RegisterMessage("SSH_MSG_USERAUTH_BANNER");
- // Send our key exchange init.
- // We need to do this before starting the message listener to avoid the case where we receive the server
- // key exchange init and we continue the key exchange before having sent our own init.
- _isInitialKex = true;
- ClientInitMessage = BuildClientInitMessage(includeStrictKexPseudoAlgorithm: true);
- SendMessage(ClientInitMessage);
- // Mark the message listener threads as started
- _ = _messageListenerCompleted.Reset();
- // Start incoming request listener
- // ToDo: Make message pump async, to not consume a thread for every session
- _ = ThreadAbstraction.ExecuteThreadLongRunning(MessageListener);
- // Wait for key exchange to be completed
- WaitOnHandle(_keyExchangeCompletedWaitHandle.WaitHandle);
- // If sessionId is not set then its not connected
- if (SessionId is null)
- {
- Disconnect();
- return;
- }
- // Request user authorization service
- SendMessage(new ServiceRequestMessage(ServiceName.UserAuthentication));
- // Wait for service to be accepted
- WaitOnHandle(_serviceAccepted);
- if (string.IsNullOrEmpty(ConnectionInfo.Username))
- {
- throw new SshException("Username is not specified.");
- }
- // Some servers send a global request immediately after successful authentication
- // Avoid race condition by already enabling SSH_MSG_GLOBAL_REQUEST before authentication
- RegisterMessage("SSH_MSG_GLOBAL_REQUEST");
- ConnectionInfo.Authenticate(this, _serviceFactory);
- _isAuthenticated = true;
- // Register Connection messages
- RegisterMessage("SSH_MSG_REQUEST_SUCCESS");
- RegisterMessage("SSH_MSG_REQUEST_FAILURE");
- RegisterMessage("SSH_MSG_CHANNEL_OPEN_CONFIRMATION");
- RegisterMessage("SSH_MSG_CHANNEL_OPEN_FAILURE");
- RegisterMessage("SSH_MSG_CHANNEL_WINDOW_ADJUST");
- RegisterMessage("SSH_MSG_CHANNEL_EXTENDED_DATA");
- RegisterMessage("SSH_MSG_CHANNEL_REQUEST");
- RegisterMessage("SSH_MSG_CHANNEL_SUCCESS");
- RegisterMessage("SSH_MSG_CHANNEL_FAILURE");
- RegisterMessage("SSH_MSG_CHANNEL_DATA");
- RegisterMessage("SSH_MSG_CHANNEL_EOF");
- RegisterMessage("SSH_MSG_CHANNEL_CLOSE");
- }
- finally
- {
- _ = _connectLock.Release();
- }
- }
- /// <summary>
- /// Disconnects from the server.
- /// </summary>
- /// <remarks>
- /// This sends a <b>SSH_MSG_DISCONNECT</b> message to the server, waits for the
- /// server to close the socket on its end and subsequently closes the client socket.
- /// </remarks>
- public void Disconnect()
- {
- DiagnosticAbstraction.Log(string.Format("[{0}] Disconnecting session.", ToHex(SessionId)));
- // send SSH_MSG_DISCONNECT message, clear socket read buffer and dispose it
- Disconnect(DisconnectReason.ByApplication, "Connection terminated by the client.");
- // at this point, we are sure that the listener thread will stop as we've
- // disconnected the socket, so lets wait until the message listener thread
- // has completed
- if (_messageListenerCompleted != null)
- {
- _ = _messageListenerCompleted.WaitOne();
- }
- }
- private void Disconnect(DisconnectReason reason, string message)
- {
- // transition to disconnecting state to avoid throwing exceptions while cleaning up, and to
- // ensure any exceptions that are raised do not overwrite the exception that is set
- _isDisconnecting = true;
- // send disconnect message to the server if the connection is still open
- // and the disconnect message has not yet been sent
- //
- // note that this should also cause the listener loop to be interrupted as
- // the server should respond by closing the socket
- if (IsConnected)
- {
- TrySendDisconnect(reason, message);
- }
- // disconnect socket, and dispose it
- SocketDisconnectAndDispose();
- }
- /// <summary>
- /// Waits for the specified handle or the exception handle for the receive thread
- /// to signal within the connection timeout.
- /// </summary>
- /// <param name="waitHandle">The wait handle.</param>
- /// <exception cref="SshConnectionException">A received package was invalid or failed the message integrity check.</exception>
- /// <exception cref="SshOperationTimeoutException">None of the handles are signaled in time and the session is not disconnecting.</exception>
- /// <exception cref="SocketException">A socket error was signaled while receiving messages from the server.</exception>
- /// <remarks>
- /// When neither handles are signaled in time and the session is not closing, then the
- /// session is disconnected.
- /// </remarks>
- void ISession.WaitOnHandle(WaitHandle waitHandle)
- {
- WaitOnHandle(waitHandle, ConnectionInfo.Timeout);
- }
- /// <summary>
- /// Waits for the specified handle or the exception handle for the receive thread
- /// to signal within the specified timeout.
- /// </summary>
- /// <param name="waitHandle">The wait handle.</param>
- /// <param name="timeout">The time to wait for any of the handles to become signaled.</param>
- /// <exception cref="SshConnectionException">A received package was invalid or failed the message integrity check.</exception>
- /// <exception cref="SshOperationTimeoutException">None of the handles are signaled in time and the session is not disconnecting.</exception>
- /// <exception cref="SocketException">A socket error was signaled while receiving messages from the server.</exception>
- /// <remarks>
- /// When neither handles are signaled in time and the session is not closing, then the
- /// session is disconnected.
- /// </remarks>
- void ISession.WaitOnHandle(WaitHandle waitHandle, TimeSpan timeout)
- {
- WaitOnHandle(waitHandle, timeout);
- }
- /// <summary>
- /// Waits for the specified <seec ref="WaitHandle"/> to receive a signal, using a <see cref="TimeSpan"/>
- /// to specify the time interval.
- /// </summary>
- /// <param name="waitHandle">The <see cref="WaitHandle"/> that should be signaled.</param>
- /// <param name="timeout">A <see cref="TimeSpan"/> that represents the number of milliseconds to wait, or a <see cref="TimeSpan"/> that represents <c>-1</c> milliseconds to wait indefinitely.</param>
- /// <returns>
- /// A <see cref="WaitResult"/>.
- /// </returns>
- WaitResult ISession.TryWait(WaitHandle waitHandle, TimeSpan timeout)
- {
- return TryWait(waitHandle, timeout, out _);
- }
- /// <summary>
- /// Waits for the specified <seec ref="WaitHandle"/> to receive a signal, using a <see cref="TimeSpan"/>
- /// to specify the time interval.
- /// </summary>
- /// <param name="waitHandle">The <see cref="WaitHandle"/> that should be signaled.</param>
- /// <param name="timeout">A <see cref="TimeSpan"/> that represents the number of milliseconds to wait, or a <see cref="TimeSpan"/> that represents <c>-1</c> milliseconds to wait indefinitely.</param>
- /// <param name="exception">When this method returns <see cref="WaitResult.Failed"/>, contains the <see cref="Exception"/>.</param>
- /// <returns>
- /// A <see cref="WaitResult"/>.
- /// </returns>
- WaitResult ISession.TryWait(WaitHandle waitHandle, TimeSpan timeout, out Exception exception)
- {
- return TryWait(waitHandle, timeout, out exception);
- }
- /// <summary>
- /// Waits for the specified <seec ref="WaitHandle"/> to receive a signal, using a <see cref="TimeSpan"/>
- /// to specify the time interval.
- /// </summary>
- /// <param name="waitHandle">The <see cref="WaitHandle"/> that should be signaled.</param>
- /// <param name="timeout">A <see cref="TimeSpan"/> that represents the number of milliseconds to wait, or a <see cref="TimeSpan"/> that represents <c>-1</c> milliseconds to wait indefinitely.</param>
- /// <param name="exception">When this method returns <see cref="WaitResult.Failed"/>, contains the <see cref="Exception"/>.</param>
- /// <returns>
- /// A <see cref="WaitResult"/>.
- /// </returns>
- private WaitResult TryWait(WaitHandle waitHandle, TimeSpan timeout, out Exception exception)
- {
- if (waitHandle is null)
- {
- throw new ArgumentNullException(nameof(waitHandle));
- }
- var waitHandles = new[]
- {
- _exceptionWaitHandle,
- _messageListenerCompleted,
- waitHandle
- };
- switch (WaitHandle.WaitAny(waitHandles, timeout))
- {
- case 0:
- if (_exception is SshConnectionException)
- {
- exception = null;
- return WaitResult.Disconnected;
- }
- exception = _exception;
- return WaitResult.Failed;
- case 1:
- exception = null;
- return WaitResult.Disconnected;
- case 2:
- exception = null;
- return WaitResult.Success;
- case WaitHandle.WaitTimeout:
- exception = null;
- return WaitResult.TimedOut;
- default:
- throw new InvalidOperationException("Unexpected result.");
- }
- }
- /// <summary>
- /// Waits for the specified handle or the exception handle for the receive thread
- /// to signal within the connection timeout.
- /// </summary>
- /// <param name="waitHandle">The wait handle.</param>
- /// <exception cref="SshConnectionException">A received package was invalid or failed the message integrity check.</exception>
- /// <exception cref="SshOperationTimeoutException">None of the handles are signaled in time and the session is not disconnecting.</exception>
- /// <exception cref="SocketException">A socket error was signaled while receiving messages from the server.</exception>
- /// <remarks>
- /// When neither handles are signaled in time and the session is not closing, then the
- /// session is disconnected.
- /// </remarks>
- internal void WaitOnHandle(WaitHandle waitHandle)
- {
- WaitOnHandle(waitHandle, ConnectionInfo.Timeout);
- }
- /// <summary>
- /// Waits for the specified handle or the exception handle for the receive thread
- /// to signal within the specified timeout.
- /// </summary>
- /// <param name="waitHandle">The wait handle.</param>
- /// <param name="timeout">The time to wait for any of the handles to become signaled.</param>
- /// <exception cref="SshConnectionException">A received package was invalid or failed the message integrity check.</exception>
- /// <exception cref="SshOperationTimeoutException">None of the handles are signaled in time and the session is not disconnecting.</exception>
- /// <exception cref="SocketException">A socket error was signaled while receiving messages from the server.</exception>
- internal void WaitOnHandle(WaitHandle waitHandle, TimeSpan timeout)
- {
- if (waitHandle is null)
- {
- throw new ArgumentNullException(nameof(waitHandle));
- }
- var waitHandles = new[]
- {
- _exceptionWaitHandle,
- _messageListenerCompleted,
- waitHandle
- };
- var signaledElement = WaitHandle.WaitAny(waitHandles, timeout);
- switch (signaledElement)
- {
- case 0:
- System.Runtime.ExceptionServices.ExceptionDispatchInfo.Capture(_exception).Throw();
- break;
- case 1:
- throw new SshConnectionException("Client not connected.");
- case 2:
- // Specified waithandle was signaled
- break;
- case WaitHandle.WaitTimeout:
- // when the session is disconnecting, a timeout is likely when no
- // network connectivity is available; depending on the configured
- // timeout either the WaitAny times out first or a SocketException
- // detailing a timeout thrown hereby completing the listener thread
- // (which makes us end up in case 1). Either way, we do not want to
- // report an exception to the client when we're disconnecting anyway
- if (!_isDisconnecting)
- {
- throw new SshOperationTimeoutException("Session operation has timed out");
- }
- break;
- default:
- throw new SshException($"Unexpected element '{signaledElement.ToString(CultureInfo.InvariantCulture)}' signaled.");
- }
- }
- /// <summary>
- /// Sends a message to the server.
- /// </summary>
- /// <param name="message">The message to send.</param>
- /// <exception cref="SshConnectionException">The client is not connected.</exception>
- /// <exception cref="SshOperationTimeoutException">The operation timed out.</exception>
- /// <exception cref="InvalidOperationException">The size of the packet exceeds the maximum size defined by the protocol.</exception>
- internal void SendMessage(Message message)
- {
- if (!_socket.CanWrite())
- {
- throw new SshConnectionException("Client not connected.");
- }
- if (!_keyExchangeCompletedWaitHandle.IsSet && message is not IKeyExchangedAllowed)
- {
- // Wait for key exchange to be completed
- WaitOnHandle(_keyExchangeCompletedWaitHandle.WaitHandle);
- }
- DiagnosticAbstraction.Log(string.Format("[{0}] Sending message '{1}' to server: '{2}'.", ToHex(SessionId), message.GetType().Name, message));
- var paddingMultiplier = _clientCipher is null ? (byte)8 : Math.Max((byte)8, _clientCipher.MinimumSize);
- var packetData = message.GetPacket(paddingMultiplier, _clientCompression, _clientEtm || _clientAead);
- // take a write lock to ensure the outbound packet sequence number is incremented
- // atomically, and only after the packet has actually been sent
- lock (_socketWriteLock)
- {
- byte[] hash = null;
- var packetDataOffset = 4; // first four bytes are reserved for outbound packet sequence
- // write outbound packet sequence to start of packet data
- BinaryPrimitives.WriteUInt32BigEndian(packetData, _outboundPacketSequence);
- if (_clientMac != null && !_clientEtm)
- {
- // calculate packet hash
- hash = _clientMac.ComputeHash(packetData);
- }
- // Encrypt packet data
- if (_clientCipher != null)
- {
- _clientCipher.SetSequenceNumber(_outboundPacketSequence);
- if (_clientEtm)
- {
- // The length of the "packet length" field in bytes
- const int packetLengthFieldLength = 4;
- var encryptedData = _clientCipher.Encrypt(packetData, packetDataOffset + packetLengthFieldLength, packetData.Length - packetDataOffset - packetLengthFieldLength);
- Array.Resize(ref packetData, packetDataOffset + packetLengthFieldLength + encryptedData.Length);
- // write encrypted data
- Buffer.BlockCopy(encryptedData, 0, packetData, packetDataOffset + packetLengthFieldLength, encryptedData.Length);
- // calculate packet hash
- hash = _clientMac.ComputeHash(packetData);
- }
- else
- {
- packetData = _clientCipher.Encrypt(packetData, packetDataOffset, packetData.Length - packetDataOffset);
- packetDataOffset = 0;
- }
- }
- if (packetData.Length > MaximumSshPacketSize)
- {
- throw new InvalidOperationException(string.Format(CultureInfo.CurrentCulture, "Packet is too big. Maximum packet size is {0} bytes.", MaximumSshPacketSize));
- }
- var packetLength = packetData.Length - packetDataOffset;
- if (hash is null)
- {
- SendPacket(packetData, packetDataOffset, packetLength);
- }
- else
- {
- var data = new byte[packetLength + hash.Length];
- Buffer.BlockCopy(packetData, packetDataOffset, data, 0, packetLength);
- Buffer.BlockCopy(hash, 0, data, packetLength, hash.Length);
- SendPacket(data, 0, data.Length);
- }
- if (_isStrictKex && message is NewKeysMessage)
- {
- _outboundPacketSequence = 0;
- }
- else
- {
- // increment the packet sequence number only after we're sure the packet has
- // been sent; even though it's only used for the MAC, it needs to be incremented
- // for each package sent.
- //
- // the server will use it to verify the data integrity, and as such the order in
- // which messages are sent must follow the outbound packet sequence number
- _outboundPacketSequence++;
- }
- }
- }
- /// <summary>
- /// Sends an SSH packet to the server.
- /// </summary>
- /// <param name="packet">A byte array containing the packet to send.</param>
- /// <param name="offset">The offset of the packet.</param>
- /// <param name="length">The length of the packet.</param>
- /// <exception cref="SshConnectionException">Client is not connected to the server.</exception>
- /// <remarks>
- /// <para>
- /// The send is performed in a dispose lock to avoid <see cref="NullReferenceException"/>
- /// and/or <see cref="ObjectDisposedException"/> when sending the packet.
- /// </para>
- /// <para>
- /// This method is only to be used when the connection is established, as the locking
- /// overhead is not required while establishing the connection.
- /// </para>
- /// </remarks>
- private void SendPacket(byte[] packet, int offset, int length)
- {
- _socketDisposeLock.Wait();
- try
- {
- if (!_socket.IsConnected())
- {
- throw new SshConnectionException("Client not connected.");
- }
- SocketAbstraction.Send(_socket, packet, offset, length);
- }
- finally
- {
- _ = _socketDisposeLock.Release();
- }
- }
- /// <summary>
- /// Sends a message to the server.
- /// </summary>
- /// <param name="message">The message to send.</param>
- /// <returns>
- /// <see langword="true"/> if the message was sent to the server; otherwise, <see langword="false"/>.
- /// </returns>
- /// <exception cref="InvalidOperationException">The size of the packet exceeds the maximum size defined by the protocol.</exception>
- /// <remarks>
- /// This methods returns <see langword="false"/> when the attempt to send the message results in a
- /// <see cref="SocketException"/> or a <see cref="SshException"/>.
- /// </remarks>
- private bool TrySendMessage(Message message)
- {
- try
- {
- SendMessage(message);
- return true;
- }
- catch (SshException ex)
- {
- DiagnosticAbstraction.Log(string.Format("Failure sending message '{0}' to server: '{1}' => {2}", message.GetType().Name, message, ex));
- return false;
- }
- catch (SocketException ex)
- {
- DiagnosticAbstraction.Log(string.Format("Failure sending message '{0}' to server: '{1}' => {2}", message.GetType().Name, message, ex));
- return false;
- }
- }
- /// <summary>
- /// Receives the message from the server.
- /// </summary>
- /// <returns>
- /// The incoming SSH message, or <see langword="null"/> if the connection with the SSH server was closed.
- /// </returns>
- /// <remarks>
- /// We need no locking here since all messages are read by a single thread.
- /// </remarks>
- private Message ReceiveMessage(Socket socket)
- {
- // the length of the packet sequence field in bytes
- const int inboundPacketSequenceLength = 4;
- // The length of the "packet length" field in bytes
- const int packetLengthFieldLength = 4;
- // The length of the "padding length" field in bytes
- const int paddingLengthFieldLength = 1;
- int blockSize;
- // Determine the size of the first block which is 8 or cipher block size (whichever is larger) bytes, or 4 if "packet length" field is handled separately.
- if (_serverEtm || _serverAead)
- {
- blockSize = (byte)4;
- }
- else if (_serverCipher != null)
- {
- blockSize = Math.Max((byte)8, _serverCipher.MinimumSize);
- }
- else
- {
- blockSize = (byte)8;
- }
- var serverMacLength = 0;
- if (_serverAead)
- {
- serverMacLength = _serverCipher.TagSize;
- }
- else if (_serverMac != null)
- {
- serverMacLength = _serverMac.HashSize / 8;
- }
- byte[] data;
- uint packetLength;
- // avoid reading from socket while IsSocketConnected is attempting to determine whether the
- // socket is still connected by invoking Socket.Poll(...) and subsequently verifying value of
- // Socket.Available
- lock (_socketReadLock)
- {
- // Read first block - which starts with the packet length
- var firstBlock = new byte[blockSize];
- if (TrySocketRead(socket, firstBlock, 0, blockSize) == 0)
- {
- // connection with SSH server was closed
- return null;
- }
- var plainFirstBlock = firstBlock;
- // First block is not encrypted in AES GCM mode.
- if (_serverCipher is not null
- #if NET6_0_OR_GREATER
- and not Security.Cryptography.Ciphers.AesGcmCipher
- #endif
- )
- {
- _serverCipher.SetSequenceNumber(_inboundPacketSequence);
- // First block is not encrypted in ETM mode.
- if (_serverMac == null || !_serverEtm)
- {
- plainFirstBlock = _serverCipher.Decrypt(firstBlock);
- }
- }
- packetLength = BinaryPrimitives.ReadUInt32BigEndian(plainFirstBlock);
- // Test packet minimum and maximum boundaries
- if (packetLength < Math.Max((byte)8, blockSize) - 4 || packetLength > MaximumSshPacketSize - 4)
- {
- throw new SshConnectionException(string.Format(CultureInfo.CurrentCulture, "Bad packet length: {0}.", packetLength),
- DisconnectReason.ProtocolError);
- }
- // Determine the number of bytes left to read; We've already read "blockSize" bytes, but the
- // "packet length" field itself - which is 4 bytes - is not included in the length of the packet
- var bytesToRead = (int)(packetLength - (blockSize - packetLengthFieldLength)) + serverMacLength;
- // Construct buffer for holding the payload and the inbound packet sequence as we need both in order
- // to generate the hash.
- //
- // The total length of the "data" buffer is an addition of:
- // - inboundPacketSequenceLength (4 bytes)
- // - packetLength
- // - serverMacLength
- //
- // We include the inbound packet sequence to allow us to have the the full SSH packet in a single
- // byte[] for the purpose of calculating the client hash. Room for the server MAC is foreseen
- // to read the packet including server MAC in a single pass (except for the initial block).
- data = new byte[bytesToRead + blockSize + inboundPacketSequenceLength];
- BinaryPrimitives.WriteUInt32BigEndian(data, _inboundPacketSequence);
- // Use raw packet length field to calculate the mac in AEAD mode.
- if (_serverAead)
- {
- Buffer.BlockCopy(firstBlock, 0, data, inboundPacketSequenceLength, blockSize);
- }
- else
- {
- Buffer.BlockCopy(plainFirstBlock, 0, data, inboundPacketSequenceLength, blockSize);
- }
- if (bytesToRead > 0)
- {
- if (TrySocketRead(socket, data, blockSize + inboundPacketSequenceLength, bytesToRead) == 0)
- {
- return null;
- }
- }
- }
- // validate encrypted message against MAC
- if (_serverMac != null && _serverEtm)
- {
- var clientHash = _serverMac.ComputeHash(data, 0, data.Length - serverMacLength);
- #if NETSTANDARD2_1_OR_GREATER || NETCOREAPP2_1_OR_GREATER
- if (!CryptographicOperations.FixedTimeEquals(clientHash, new ReadOnlySpan<byte>(data, data.Length - serverMacLength, serverMacLength)))
- #else
- if (!Org.BouncyCastle.Utilities.Arrays.FixedTimeEquals(serverMacLength, clientHash, 0, data, data.Length - serverMacLength))
- #endif
- {
- throw new SshConnectionException("MAC error", DisconnectReason.MacError);
- }
- }
- if (_serverCipher != null)
- {
- var numberOfBytesToDecrypt = data.Length - (blockSize + inboundPacketSequenceLength + serverMacLength);
- if (numberOfBytesToDecrypt > 0)
- {
- var decryptedData = _serverCipher.Decrypt(data, blockSize + inboundPacketSequenceLength, numberOfBytesToDecrypt);
- Buffer.BlockCopy(decryptedData, 0, data, blockSize + inboundPacketSequenceLength, decryptedData.Length);
- }
- }
- var paddingLength = data[inboundPacketSequenceLength + packetLengthFieldLength];
- var messagePayloadLength = (int)packetLength - paddingLength - paddingLengthFieldLength;
- var messagePayloadOffset = inboundPacketSequenceLength + packetLengthFieldLength + paddingLengthFieldLength;
- // validate decrypted message against MAC
- if (_serverMac != null && !_serverEtm)
- {
- var clientHash = _serverMac.ComputeHash(data, 0, data.Length - serverMacLength);
- #if NETSTANDARD2_1_OR_GREATER || NETCOREAPP2_1_OR_GREATER
- if (!CryptographicOperations.FixedTimeEquals(clientHash, new ReadOnlySpan<byte>(data, data.Length - serverMacLength, serverMacLength)))
- #else
- if (!Org.BouncyCastle.Utilities.Arrays.FixedTimeEquals(serverMacLength, clientHash, 0, data, data.Length - serverMacLength))
- #endif
- {
- throw new SshConnectionException("MAC error", DisconnectReason.MacError);
- }
- }
- if (_serverDecompression != null)
- {
- data = _serverDecompression.Decompress(data, messagePayloadOffset, messagePayloadLength);
- // Data now only contains the decompressed payload, and as such the offset is reset to zero
- messagePayloadOffset = 0;
- // The length of the payload is now the complete decompressed content
- messagePayloadLength = data.Length;
- }
- _inboundPacketSequence++;
- // The below code mirrors from https://github.com/openssh/openssh-portable/commit/1edb00c58f8a6875fad6a497aa2bacf37f9e6cd5
- // It ensures the integrity of key exchange process.
- if (_inboundPacketSequence == uint.MaxValue && _isInitialKex)
- {
- throw new SshConnectionException("Inbound packet sequence number is about to wrap during initial key exchange.", DisconnectReason.KeyExchangeFailed);
- }
- return LoadMessage(data, messagePayloadOffset, messagePayloadLength);
- }
- private void TrySendDisconnect(DisconnectReason reasonCode, string message)
- {
- var disconnectMessage = new DisconnectMessage(reasonCode, message);
- // Send the disconnect message, but ignore the outcome
- _ = TrySendMessage(disconnectMessage);
- // Mark disconnect message sent regardless of whether the send sctually succeeded
- _isDisconnectMessageSent = true;
- }
- /// <summary>
- /// Called when <see cref="DisconnectMessage"/> received.
- /// </summary>
- /// <param name="message"><see cref="DisconnectMessage"/> message.</param>
- internal void OnDisconnectReceived(DisconnectMessage message)
- {
- DiagnosticAbstraction.Log(string.Format("[{0}] Disconnect received: {1} {2}.", ToHex(SessionId), message.ReasonCode, message.Description));
- // transition to disconnecting state to avoid throwing exceptions while cleaning up, and to
- // ensure any exceptions that are raised do not overwrite the SshConnectionException that we
- // set below
- _isDisconnecting = true;
- _exception = new SshConnectionException(string.Format(CultureInfo.InvariantCulture, "The connection was closed by the server: {0} ({1}).", message.Description, message.ReasonCode), message.ReasonCode);
- _ = _exceptionWaitHandle.Set();
- DisconnectReceived?.Invoke(this, new MessageEventArgs<DisconnectMessage>(message));
- Disconnected?.Invoke(this, EventArgs.Empty);
- // disconnect socket, and dispose it
- SocketDisconnectAndDispose();
- }
- /// <summary>
- /// Called when <see cref="IgnoreMessage"/> received.
- /// </summary>
- /// <param name="message"><see cref="IgnoreMessage"/> message.</param>
- internal void OnIgnoreReceived(IgnoreMessage message)
- {
- IgnoreReceived?.Invoke(this, new MessageEventArgs<IgnoreMessage>(message));
- }
- /// <summary>
- /// Called when <see cref="UnimplementedMessage"/> message received.
- /// </summary>
- /// <param name="message"><see cref="UnimplementedMessage"/> message.</param>
- internal void OnUnimplementedReceived(UnimplementedMessage message)
- {
- UnimplementedReceived?.Invoke(this, new MessageEventArgs<UnimplementedMessage>(message));
- }
- /// <summary>
- /// Called when <see cref="DebugMessage"/> message received.
- /// </summary>
- /// <param name="message"><see cref="DebugMessage"/> message.</param>
- internal void OnDebugReceived(DebugMessage message)
- {
- DebugReceived?.Invoke(this, new MessageEventArgs<DebugMessage>(message));
- }
- /// <summary>
- /// Called when <see cref="ServiceRequestMessage"/> message received.
- /// </summary>
- /// <param name="message"><see cref="ServiceRequestMessage"/> message.</param>
- internal void OnServiceRequestReceived(ServiceRequestMessage message)
- {
- ServiceRequestReceived?.Invoke(this, new MessageEventArgs<ServiceRequestMessage>(message));
- }
- /// <summary>
- /// Called when <see cref="ServiceAcceptMessage"/> message received.
- /// </summary>
- /// <param name="message"><see cref="ServiceAcceptMessage"/> message.</param>
- internal void OnServiceAcceptReceived(ServiceAcceptMessage message)
- {
- ServiceAcceptReceived?.Invoke(this, new MessageEventArgs<ServiceAcceptMessage>(message));
- _ = _serviceAccepted.Set();
- }
- internal void OnKeyExchangeDhGroupExchangeGroupReceived(KeyExchangeDhGroupExchangeGroup message)
- {
- KeyExchangeDhGroupExchangeGroupReceived?.Invoke(this, new MessageEventArgs<KeyExchangeDhGroupExchangeGroup>(message));
- }
- internal void OnKeyExchangeDhGroupExchangeReplyReceived(KeyExchangeDhGroupExchangeReply message)
- {
- KeyExchangeDhGroupExchangeReplyReceived?.Invoke(this, new MessageEventArgs<KeyExchangeDhGroupExchangeReply>(message));
- }
- /// <summary>
- /// Called when <see cref="KeyExchangeInitMessage"/> message received.
- /// </summary>
- /// <param name="message"><see cref="KeyExchangeInitMessage"/> message.</param>
- internal void OnKeyExchangeInitReceived(KeyExchangeInitMessage message)
- {
- // If _keyExchangeCompletedWaitHandle is already set, then this is a key
- // re-exchange initiated by the server, and we need to send our own init
- // message.
- // Otherwise, the wait handle is not set and this received init is part of the
- // initial connection for which we have already sent our init, so we shouldn't
- // send another one.
- var sendClientInitMessage = _keyExchangeCompletedWaitHandle.IsSet;
- _keyExchangeCompletedWaitHandle.Reset();
- if (_isInitialKex && message.KeyExchangeAlgorithms.Contains("kex-strict-s-v00@openssh.com"))
- {
- _isStrictKex = true;
- DiagnosticAbstraction.Log(string.Format("[{0}] Enabling strict key exchange extension.", ToHex(SessionId)));
- if (_inboundPacketSequence != 1)
- {
- throw new SshConnectionException("KEXINIT was not the first packet during strict key exchange.", DisconnectReason.KeyExchangeFailed);
- }
- }
- // Disable messages that are not key exchange related
- _sshMessageFactory.DisableNonKeyExchangeMessages(_isStrictKex);
- _keyExchange = _serviceFactory.CreateKeyExchange(ConnectionInfo.KeyExchangeAlgorithms,
- message.KeyExchangeAlgorithms);
- ConnectionInfo.CurrentKeyExchangeAlgorithm = _keyExchange.Name;
- DiagnosticAbstraction.Log(string.Format("[{0}] Performing {1} key exchange.", ToHex(SessionId), ConnectionInfo.CurrentKeyExchangeAlgorithm));
- _keyExchange.HostKeyReceived += KeyExchange_HostKeyReceived;
- // Start the algorithm implementation
- _keyExchange.Start(this, message, sendClientInitMessage);
- KeyExchangeInitReceived?.Invoke(this, new MessageEventArgs<KeyExchangeInitMessage>(message));
- }
- internal void OnKeyExchangeDhReplyMessageReceived(KeyExchangeDhReplyMessage message)
- {
- KeyExchangeDhReplyMessageReceived?.Invoke(this, new MessageEventArgs<KeyExchangeDhReplyMessage>(message));
- }
- internal void OnKeyExchangeEcdhReplyMessageReceived(KeyExchangeEcdhReplyMessage message)
- {
- KeyExchangeEcdhReplyMessageReceived?.Invoke(this, new MessageEventArgs<KeyExchangeEcdhReplyMessage>(message));
- }
- /// <summary>
- /// Called when <see cref="NewKeysMessage"/> message received.
- /// </summary>
- /// <param name="message"><see cref="NewKeysMessage"/> message.</param>
- internal void OnNewKeysReceived(NewKeysMessage message)
- {
- // Update sessionId
- SessionId ??= _keyExchange.ExchangeHash;
- // Dispose of old ciphers and hash algorithms
- if (_serverCipher is IDisposable disposableServerCipher)
- {
- disposableServerCipher.Dispose();
- }
- if (_clientCipher is IDisposable disposableClientCipher)
- {
- disposableClientCipher.Dispose();
- }
- if (_serverMac != null)
- {
- _serverMac.Dispose();
- _serverMac = null;
- }
- if (_clientMac != null)
- {
- _clientMac.Dispose();
- _clientMac = null;
- }
- // Update negotiated algorithms
- _serverCipher = _keyExchange.CreateServerCipher(out _serverAead);
- _clientCipher = _keyExchange.CreateClientCipher(out _clientAead);
- _serverMac = _keyExchange.CreateServerHash(out _serverEtm);
- _clientMac = _keyExchange.CreateClientHash(out _clientEtm);
- _clientCompression = _keyExchange.CreateCompressor();
- _serverDecompression = _keyExchange.CreateDecompressor();
- // Dispose of old KeyExchange object as it is no longer needed.
- _keyExchange.HostKeyReceived -= KeyExchange_HostKeyReceived;
- _keyExchange.Dispose();
- _keyExchange = null;
- // Enable activated messages that are not key exchange related
- _sshMessageFactory.EnableActivatedMessages();
- if (_isInitialKex)
- {
- _isInitialKex = false;
- ClientInitMessage = BuildClientInitMessage(includeStrictKexPseudoAlgorithm: false);
- }
- if (_isStrictKex)
- {
- _inboundPacketSequence = 0;
- }
- NewKeysReceived?.Invoke(this, new MessageEventArgs<NewKeysMessage>(message));
- // Signal that key exchange completed
- _keyExchangeCompletedWaitHandle.Set();
- }
- /// <summary>
- /// Called when client is disconnecting from the server.
- /// </summary>
- void ISession.OnDisconnecting()
- {
- _isDisconnecting = true;
- }
- /// <summary>
- /// Called when <see cref="RequestMessage"/> message received.
- /// </summary>
- /// <param name="message"><see cref="RequestMessage"/> message.</param>
- internal void OnUserAuthenticationRequestReceived(RequestMessage message)
- {
- UserAuthenticationRequestReceived?.Invoke(this, new MessageEventArgs<RequestMessage>(message));
- }
- /// <summary>
- /// Called when <see cref="FailureMessage"/> message received.
- /// </summary>
- /// <param name="message"><see cref="FailureMessage"/> message.</param>
- internal void OnUserAuthenticationFailureReceived(FailureMessage message)
- {
- UserAuthenticationFailureReceived?.Invoke(this, new MessageEventArgs<FailureMessage>(message));
- }
- /// <summary>
- /// Called when <see cref="SuccessMessage"/> message received.
- /// </summary>
- /// <param name="message"><see cref="SuccessMessage"/> message.</param>
- internal void OnUserAuthenticationSuccessReceived(SuccessMessage message)
- {
- UserAuthenticationSuccessReceived?.Invoke(this, new MessageEventArgs<SuccessMessage>(message));
- }
- /// <summary>
- /// Called when <see cref="BannerMessage"/> message received.
- /// </summary>
- /// <param name="message"><see cref="BannerMessage"/> message.</param>
- internal void OnUserAuthenticationBannerReceived(BannerMessage message)
- {
- UserAuthenticationBannerReceived?.Invoke(this, new MessageEventArgs<BannerMessage>(message));
- }
- /// <summary>
- /// Called when <see cref="InformationRequestMessage"/> message received.
- /// </summary>
- /// <param name="message"><see cref="InformationRequestMessage"/> message.</param>
- internal void OnUserAuthenticationInformationRequestReceived(InformationRequestMessage message)
- {
- UserAuthenticationInformationRequestReceived?.Invoke(this, new MessageEventArgs<InformationRequestMessage>(message));
- }
- internal void OnUserAuthenticationPasswordChangeRequiredReceived(PasswordChangeRequiredMessage message)
- {
- UserAuthenticationPasswordChangeRequiredReceived?.Invoke(this, new MessageEventArgs<PasswordChangeRequiredMessage>(message));
- }
- internal void OnUserAuthenticationPublicKeyReceived(PublicKeyMessage message)
- {
- UserAuthenticationPublicKeyReceived?.Invoke(this, new MessageEventArgs<PublicKeyMessage>(message));
- }
- /// <summary>
- /// Called when <see cref="GlobalRequestMessage"/> message received.
- /// </summary>
- /// <param name="message"><see cref="GlobalRequestMessage"/> message.</param>
- internal void OnGlobalRequestReceived(GlobalRequestMessage message)
- {
- GlobalRequestReceived?.Invoke(this, new MessageEventArgs<GlobalRequestMessage>(message));
- }
- /// <summary>
- /// Called when <see cref="RequestSuccessMessage"/> message received.
- /// </summary>
- /// <param name="message"><see cref="RequestSuccessMessage"/> message.</param>
- internal void OnRequestSuccessReceived(RequestSuccessMessage message)
- {
- RequestSuccessReceived?.Invoke(this, new MessageEventArgs<RequestSuccessMessage>(message));
- }
- /// <summary>
- /// Called when <see cref="RequestFailureMessage"/> message received.
- /// </summary>
- /// <param name="message"><see cref="RequestFailureMessage"/> message.</param>
- internal void OnRequestFailureReceived(RequestFailureMessage message)
- {
- RequestFailureReceived?.Invoke(this, new MessageEventArgs<RequestFailureMessage>(message));
- }
- /// <summary>
- /// Called when <see cref="ChannelOpenMessage"/> message received.
- /// </summary>
- /// <param name="message"><see cref="ChannelOpenMessage"/> message.</param>
- internal void OnChannelOpenReceived(ChannelOpenMessage message)
- {
- ChannelOpenReceived?.Invoke(this, new MessageEventArgs<ChannelOpenMessage>(message));
- }
- /// <summary>
- /// Called when <see cref="ChannelOpenConfirmationMessage"/> message received.
- /// </summary>
- /// <param name="message"><see cref="ChannelOpenConfirmationMessage"/> message.</param>
- internal void OnChannelOpenConfirmationReceived(ChannelOpenConfirmationMessage message)
- {
- ChannelOpenConfirmationReceived?.Invoke(this, new MessageEventArgs<ChannelOpenConfirmationMessage>(message));
- }
- /// <summary>
- /// Called when <see cref="ChannelOpenFailureMessage"/> message received.
- /// </summary>
- /// <param name="message"><see cref="ChannelOpenFailureMessage"/> message.</param>
- internal void OnChannelOpenFailureReceived(ChannelOpenFailureMessage message)
- {
- ChannelOpenFailureReceived?.Invoke(this, new MessageEventArgs<ChannelOpenFailureMessage>(message));
- }
- /// <summary>
- /// Called when <see cref="ChannelWindowAdjustMessage"/> message received.
- /// </summary>
- /// <param name="message"><see cref="ChannelWindowAdjustMessage"/> message.</param>
- internal void OnChannelWindowAdjustReceived(ChannelWindowAdjustMessage message)
- {
- ChannelWindowAdjustReceived?.Invoke(this, new MessageEventArgs<ChannelWindowAdjustMessage>(message));
- }
- /// <summary>
- /// Called when <see cref="ChannelDataMessage"/> message received.
- /// </summary>
- /// <param name="message"><see cref="ChannelDataMessage"/> message.</param>
- internal void OnChannelDataReceived(ChannelDataMessage message)
- {
- ChannelDataReceived?.Invoke(this, new MessageEventArgs<ChannelDataMessage>(message));
- }
- /// <summary>
- /// Called when <see cref="ChannelExtendedDataMessage"/> message received.
- /// </summary>
- /// <param name="message"><see cref="ChannelExtendedDataMessage"/> message.</param>
- internal void OnChannelExtendedDataReceived(ChannelExtendedDataMessage message)
- {
- ChannelExtendedDataReceived?.Invoke(this, new MessageEventArgs<ChannelExtendedDataMessage>(message));
- }
- /// <summary>
- /// Called when <see cref="ChannelCloseMessage"/> message received.
- /// </summary>
- /// <param name="message"><see cref="ChannelCloseMessage"/> message.</param>
- internal void OnChannelEofReceived(ChannelEofMessage message)
- {
- ChannelEofReceived?.Invoke(this, new MessageEventArgs<ChannelEofMessage>(message));
- }
- /// <summary>
- /// Called when <see cref="ChannelCloseMessage"/> message received.
- /// </summary>
- /// <param name="message"><see cref="ChannelCloseMessage"/> message.</param>
- internal void OnChannelCloseReceived(ChannelCloseMessage message)
- {
- ChannelCloseReceived?.Invoke(this, new MessageEventArgs<ChannelCloseMessage>(message));
- }
- /// <summary>
- /// Called when <see cref="ChannelRequestMessage"/> message received.
- /// </summary>
- /// <param name="message"><see cref="ChannelRequestMessage"/> message.</param>
- internal void OnChannelRequestReceived(ChannelRequestMessage message)
- {
- ChannelRequestReceived?.Invoke(this, new MessageEventArgs<ChannelRequestMessage>(message));
- }
- /// <summary>
- /// Called when <see cref="ChannelSuccessMessage"/> message received.
- /// </summary>
- /// <param name="message"><see cref="ChannelSuccessMessage"/> message.</param>
- internal void OnChannelSuccessReceived(ChannelSuccessMessage message)
- {
- ChannelSuccessReceived?.Invoke(this, new MessageEventArgs<ChannelSuccessMessage>(message));
- }
- /// <summary>
- /// Called when <see cref="ChannelFailureMessage"/> message received.
- /// </summary>
- /// <param name="message"><see cref="ChannelFailureMessage"/> message.</param>
- internal void OnChannelFailureReceived(ChannelFailureMessage message)
- {
- ChannelFailureReceived?.Invoke(this, new MessageEventArgs<ChannelFailureMessage>(message));
- }
- private void KeyExchange_HostKeyReceived(object sender, HostKeyEventArgs e)
- {
- HostKeyReceived?.Invoke(this, e);
- }
- /// <summary>
- /// Registers SSH message with the session.
- /// </summary>
- /// <param name="messageName">The name of the message to register with the session.</param>
- public void RegisterMessage(string messageName)
- {
- _sshMessageFactory.EnableAndActivateMessage(messageName);
- }
- /// <summary>
- /// Unregister SSH message from the session.
- /// </summary>
- /// <param name="messageName">The name of the message to unregister with the session.</param>
- public void UnRegisterMessage(string messageName)
- {
- _sshMessageFactory.DisableAndDeactivateMessage(messageName);
- }
- /// <summary>
- /// Loads a message from a given buffer.
- /// </summary>
- /// <param name="data">An array of bytes from which to construct the message.</param>
- /// <param name="offset">The zero-based byte offset in <paramref name="data"/> at which to begin reading.</param>
- /// <param name="count">The number of bytes to load.</param>
- /// <returns>
- /// A message constructed from <paramref name="data"/>.
- /// </returns>
- /// <exception cref="SshException">The type of the message is not supported.</exception>
- private Message LoadMessage(byte[] data, int offset, int count)
- {
- var messageType = data[offset];
- var message = _sshMessageFactory.Create(messageType);
- message.Load(data, offset + 1, count - 1);
- DiagnosticAbstraction.Log(string.Format("[{0}] Received message '{1}' from server: '{2}'.", ToHex(SessionId), message.GetType().Name, message));
- return message;
- }
- private static string ToHex(byte[] bytes, int offset)
- {
- var byteCount = bytes.Length - offset;
- var builder = new StringBuilder(bytes.Length * 2);
- for (var i = offset; i < byteCount; i++)
- {
- var b = bytes[i];
- _ = builder.Append(b.ToString("X2"));
- }
- return builder.ToString();
- }
- internal static string ToHex(byte[] bytes)
- {
- if (bytes is null)
- {
- return null;
- }
- return ToHex(bytes, 0);
- }
- /// <summary>
- /// Gets a value indicating whether the socket is connected.
- /// </summary>
- /// <returns>
- /// <see langword="true"/> if the socket is connected; otherwise, <see langword="false"/>.
- /// </returns>
- /// <remarks>
- /// <para>
- /// As a first check we verify whether <see cref="Socket.Connected"/> is
- /// <see langword="true"/>. However, this only returns the state of the socket as of
- /// the last I/O operation.
- /// </para>
- /// <para>
- /// Therefore we use the combination of <see cref="Socket.Poll(int, SelectMode)"/> with mode <see cref="SelectMode.SelectRead"/>
- /// and <see cref="Socket.Available"/> to verify if the socket is still connected.
- /// </para>
- /// <para>
- /// The MSDN doc mention the following on the return value of <see cref="Socket.Poll(int, SelectMode)"/>
- /// with mode <see cref="SelectMode.SelectRead"/>:
- /// <list type="bullet">
- /// <item>
- /// <description><see langword="true"/> if data is available for reading;</description>
- /// </item>
- /// <item>
- /// <description><see langword="true"/> if the connection has been closed, reset, or terminated; otherwise, returns <see langword="false"/>.</description>
- /// </item>
- /// </list>
- /// </para>
- /// <para>
- /// <c>Conclusion:</c> when the return value is <see langword="true"/> - but no data is available for reading - then
- /// the socket is no longer connected.
- /// </para>
- /// <para>
- /// When a <see cref="Socket"/> is used from multiple threads, there's a race condition
- /// between the invocation of <see cref="Socket.Poll(int, SelectMode)"/> and the moment
- /// when the value of <see cref="Socket.Available"/> is obtained. To workaround this issue
- /// we synchronize reads from the <see cref="Socket"/>.
- /// </para>
- /// <para>
- /// We assume the socket is still connected if the read lock cannot be acquired immediately.
- /// In this case, we just return <see langword="true"/> without actually waiting to acquire
- /// the lock. We don't want to wait for the read lock if another thread already has it because
- /// there are cases where the other thread holding the lock can be waiting indefinitely for
- /// a socket read operation to complete.
- /// </para>
- /// </remarks>
- private bool IsSocketConnected()
- {
- _socketDisposeLock.Wait();
- try
- {
- if (!_socket.IsConnected())
- {
- return false;
- }
- if (!Monitor.TryEnter(_socketReadLock))
- {
- return true;
- }
- try
- {
- var connectionClosedOrDataAvailable = _socket.Poll(0, SelectMode.SelectRead);
- return !(connectionClosedOrDataAvailable && _socket.Available == 0);
- }
- finally
- {
- Monitor.Exit(_socketReadLock);
- }
- }
- finally
- {
- _ = _socketDisposeLock.Release();
- }
- }
- /// <summary>
- /// Performs a blocking read on the socket until <paramref name="length"/> bytes are received.
- /// </summary>
- /// <param name="socket">The <see cref="Socket"/> to read from.</param>
- /// <param name="buffer">An array of type <see cref="byte"/> that is the storage location for the received data.</param>
- /// <param name="offset">The position in <paramref name="buffer"/> parameter to store the received data.</param>
- /// <param name="length">The number of bytes to read.</param>
- /// <returns>
- /// The number of bytes read.
- /// </returns>
- /// <exception cref="SshOperationTimeoutException">The read has timed-out.</exception>
- /// <exception cref="SocketException">The read failed.</exception>
- private static int TrySocketRead(Socket socket, byte[] buffer, int offset, int length)
- {
- return SocketAbstraction.Read(socket, buffer, offset, length, Timeout.InfiniteTimeSpan);
- }
- /// <summary>
- /// Shuts down and disposes the socket.
- /// </summary>
- private void SocketDisconnectAndDispose()
- {
- if (_socket != null)
- {
- _socketDisposeLock.Wait();
- try
- {
- #pragma warning disable CA1508 // Avoid dead conditional code; Value could have been changed by another thread.
- if (_socket != null)
- #pragma warning restore CA1508 // Avoid dead conditional code
- {
- if (_socket.Connected)
- {
- try
- {
- DiagnosticAbstraction.Log(string.Format("[{0}] Shutting down socket.", ToHex(SessionId)));
- // Interrupt any pending reads; should be done outside of socket read lock as we
- // actually want shutdown the socket to make sure blocking reads are interrupted.
- //
- // This may result in a SocketException (eg. An existing connection was forcibly
- // closed by the remote host) which we'll log and ignore as it means the socket
- // was already shut down.
- _socket.Shutdown(SocketShutdown.Send);
- }
- catch (SocketException ex)
- {
- // TODO: log as warning
- DiagnosticAbstraction.Log("Failure shutting down socket: " + ex);
- }
- }
- DiagnosticAbstraction.Log(string.Format("[{0}] Disposing socket.", ToHex(SessionId)));
- _socket.Dispose();
- DiagnosticAbstraction.Log(string.Format("[{0}] Disposed socket.", ToHex(SessionId)));
- _socket = null;
- }
- }
- finally
- {
- _ = _socketDisposeLock.Release();
- }
- }
- }
- /// <summary>
- /// Listens for incoming message from the server and handles them. This method run as a task on separate thread.
- /// </summary>
- private void MessageListener()
- {
- try
- {
- // remain in message loop until socket is shut down or until we're disconnecting
- while (true)
- {
- var socket = _socket;
- if (socket is null || !socket.Connected)
- {
- break;
- }
- try
- {
- // Block until either data is available or the socket is closed
- var connectionClosedOrDataAvailable = socket.Poll(-1, SelectMode.SelectRead);
- if (connectionClosedOrDataAvailable && socket.Available == 0)
- {
- // connection with SSH server was closed or connection was reset
- break;
- }
- }
- catch (ObjectDisposedException)
- {
- // The socket was disposed by either:
- // * a call to Disconnect()
- // * a call to Dispose()
- // * a SSH_MSG_DISCONNECT received from server
- break;
- }
- var message = ReceiveMessage(socket);
- if (message is null)
- {
- // Connection with SSH server was closed, so break out of the message loop
- break;
- }
- // process message
- message.Process(this);
- }
- // connection with SSH server was closed or socket was disposed
- RaiseError(CreateConnectionAbortedByServerException());
- }
- catch (SocketException ex)
- {
- RaiseError(new SshConnectionException(ex.Message, DisconnectReason.ConnectionLost, ex));
- }
- catch (Exception exp)
- {
- RaiseError(exp);
- }
- finally
- {
- // signal that the message listener thread has stopped
- _ = _messageListenerCompleted.Set();
- }
- }
- /// <summary>
- /// Raises the <see cref="ErrorOccured"/> event.
- /// </summary>
- /// <param name="exp">The <see cref="Exception"/>.</param>
- private void RaiseError(Exception exp)
- {
- var connectionException = exp as SshConnectionException;
- DiagnosticAbstraction.Log(string.Format("[{0}] Raised exception: {1}", ToHex(SessionId), exp));
- if (_isDisconnecting)
- {
- // a connection exception which is raised while isDisconnecting is normal and
- // should be ignored
- if (connectionException != null)
- {
- return;
- }
- // any timeout while disconnecting can be caused by loss of connectivity
- // altogether and should be ignored
- if (exp is SocketException socketException && socketException.SocketErrorCode == SocketError.TimedOut)
- {
- return;
- }
- }
- // "save" exception and set exception wait handle to ensure any waits are interrupted
- _exception = exp;
- _ = _exceptionWaitHandle.Set();
- ErrorOccured?.Invoke(this, new ExceptionEventArgs(exp));
- if (connectionException != null)
- {
- DiagnosticAbstraction.Log(string.Format("[{0}] Disconnecting after exception: {1}", ToHex(SessionId), exp));
- Disconnect(connectionException.DisconnectReason, exp.ToString());
- }
- }
- /// <summary>
- /// Resets connection-specific information to ensure state of a previous connection
- /// does not affect new connections.
- /// </summary>
- private void Reset()
- {
- _ = _exceptionWaitHandle?.Reset();
- _keyExchangeCompletedWaitHandle?.Reset();
- _ = _messageListenerCompleted?.Set();
- SessionId = null;
- _isDisconnectMessageSent = false;
- _isDisconnecting = false;
- _isAuthenticated = false;
- _exception = null;
- }
- private static SshConnectionException CreateConnectionAbortedByServerException()
- {
- return new SshConnectionException("An established connection was aborted by the server.",
- DisconnectReason.ConnectionLost);
- }
- private KeyExchangeInitMessage BuildClientInitMessage(bool includeStrictKexPseudoAlgorithm)
- {
- return new KeyExchangeInitMessage
- {
- KeyExchangeAlgorithms = includeStrictKexPseudoAlgorithm ?
- ConnectionInfo.KeyExchangeAlgorithms.Keys.Concat(["kex-strict-c-v00@openssh.com"]).ToArray() :
- ConnectionInfo.KeyExchangeAlgorithms.Keys.ToArray(),
- ServerHostKeyAlgorithms = ConnectionInfo.HostKeyAlgorithms.Keys.ToArray(),
- EncryptionAlgorithmsClientToServer = ConnectionInfo.Encryptions.Keys.ToArray(),
- EncryptionAlgorithmsServerToClient = ConnectionInfo.Encryptions.Keys.ToArray(),
- MacAlgorithmsClientToServer = ConnectionInfo.HmacAlgorithms.Keys.ToArray(),
- MacAlgorithmsServerToClient = ConnectionInfo.HmacAlgorithms.Keys.ToArray(),
- CompressionAlgorithmsClientToServer = ConnectionInfo.CompressionAlgorithms.Keys.ToArray(),
- CompressionAlgorithmsServerToClient = ConnectionInfo.CompressionAlgorithms.Keys.ToArray(),
- LanguagesClientToServer = new[] { string.Empty },
- LanguagesServerToClient = new[] { string.Empty },
- FirstKexPacketFollows = false,
- Reserved = 0,
- };
- }
- private bool _disposed;
- /// <summary>
- /// Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
- /// </summary>
- public void Dispose()
- {
- Dispose(disposing: true);
- GC.SuppressFinalize(this);
- }
- /// <summary>
- /// Releases unmanaged and - optionally - managed resources.
- /// </summary>
- /// <param name="disposing"><see langword="true"/> to release both managed and unmanaged resources; <see langword="false"/> to release only unmanaged resources.</param>
- protected virtual void Dispose(bool disposing)
- {
- if (_disposed)
- {
- return;
- }
- if (disposing)
- {
- DiagnosticAbstraction.Log(string.Format("[{0}] Disposing session.", ToHex(SessionId)));
- Disconnect();
- var serviceAccepted = _serviceAccepted;
- if (serviceAccepted != null)
- {
- serviceAccepted.Dispose();
- _serviceAccepted = null;
- }
- var exceptionWaitHandle = _exceptionWaitHandle;
- if (exceptionWaitHandle != null)
- {
- exceptionWaitHandle.Dispose();
- _exceptionWaitHandle = null;
- }
- var keyExchangeCompletedWaitHandle = _keyExchangeCompletedWaitHandle;
- if (keyExchangeCompletedWaitHandle != null)
- {
- keyExchangeCompletedWaitHandle.Dispose();
- _keyExchangeCompletedWaitHandle = null;
- }
- if (_serverCipher is IDisposable disposableServerCipher)
- {
- disposableServerCipher.Dispose();
- }
- if (_clientCipher is IDisposable disposableClientCipher)
- {
- disposableClientCipher.Dispose();
- }
- var serverMac = _serverMac;
- if (serverMac != null)
- {
- serverMac.Dispose();
- _serverMac = null;
- }
- var clientMac = _clientMac;
- if (clientMac != null)
- {
- clientMac.Dispose();
- _clientMac = null;
- }
- var serverDecompression = _serverDecompression;
- if (serverDecompression != null)
- {
- serverDecompression.Dispose();
- _serverDecompression = null;
- }
- var clientCompression = _clientCompression;
- if (clientCompression != null)
- {
- clientCompression.Dispose();
- _clientCompression = null;
- }
- var keyExchange = _keyExchange;
- if (keyExchange != null)
- {
- keyExchange.HostKeyReceived -= KeyExchange_HostKeyReceived;
- keyExchange.Dispose();
- _keyExchange = null;
- }
- var messageListenerCompleted = _messageListenerCompleted;
- if (messageListenerCompleted != null)
- {
- messageListenerCompleted.Dispose();
- _messageListenerCompleted = null;
- }
- _disposed = true;
- }
- }
- /// <summary>
- /// Finalizes an instance of the <see cref="Session"/> class.
- /// </summary>
- ~Session()
- {
- Dispose(disposing: false);
- }
- /// <summary>
- /// Gets the connection info.
- /// </summary>
- /// <value>The connection info.</value>
- IConnectionInfo ISession.ConnectionInfo
- {
- get { return ConnectionInfo; }
- }
- /// <summary>
- /// Gets a <see cref="WaitHandle"/> that can be used to wait for the message listener loop to complete.
- /// </summary>
- /// <value>
- /// A <see cref="WaitHandle"/> that can be used to wait for the message listener loop to complete, or
- /// <see langword="null"/> when the session has not been connected.
- /// </value>
- WaitHandle ISession.MessageListenerCompleted
- {
- get { return _messageListenerCompleted; }
- }
- /// <summary>
- /// Create a new SSH session channel.
- /// </summary>
- /// <returns>
- /// A new SSH session channel.
- /// </returns>
- IChannelSession ISession.CreateChannelSession()
- {
- return new ChannelSession(this, NextChannelNumber, InitialLocalWindowSize, LocalChannelDataPacketSize);
- }
- /// <summary>
- /// Create a new channel for a locally forwarded TCP/IP port.
- /// </summary>
- /// <returns>
- /// A new channel for a locally forwarded TCP/IP port.
- /// </returns>
- IChannelDirectTcpip ISession.CreateChannelDirectTcpip()
- {
- return new ChannelDirectTcpip(this, NextChannelNumber, InitialLocalWindowSize, LocalChannelDataPacketSize);
- }
- /// <summary>
- /// Creates a "forwarded-tcpip" SSH channel.
- /// </summary>
- /// <param name="remoteChannelNumber">The number of the remote channel.</param>
- /// <param name="remoteWindowSize">The window size of the remote channel.</param>
- /// <param name="remoteChannelDataPacketSize">The data packet size of the remote channel.</param>
- /// <returns>
- /// A new "forwarded-tcpip" SSH channel.
- /// </returns>
- IChannelForwardedTcpip ISession.CreateChannelForwardedTcpip(uint remoteChannelNumber,
- uint remoteWindowSize,
- uint remoteChannelDataPacketSize)
- {
- return new ChannelForwardedTcpip(this,
- NextChannelNumber,
- InitialLocalWindowSize,
- LocalChannelDataPacketSize,
- remoteChannelNumber,
- remoteWindowSize,
- remoteChannelDataPacketSize);
- }
- /// <summary>
- /// Sends a message to the server.
- /// </summary>
- /// <param name="message">The message to send.</param>
- /// <exception cref="SshConnectionException">The client is not connected.</exception>
- /// <exception cref="SshOperationTimeoutException">The operation timed out.</exception>
- /// <exception cref="InvalidOperationException">The size of the packet exceeds the maximum size defined by the protocol.</exception>
- void ISession.SendMessage(Message message)
- {
- SendMessage(message);
- }
- /// <summary>
- /// Sends a message to the server.
- /// </summary>
- /// <param name="message">The message to send.</param>
- /// <returns>
- /// <see langword="true"/> if the message was sent to the server; otherwise, <see langword="false"/>.
- /// </returns>
- /// <exception cref="InvalidOperationException">The size of the packet exceeds the maximum size defined by the protocol.</exception>
- /// <remarks>
- /// This methods returns <see langword="false"/> when the attempt to send the message results in a
- /// <see cref="SocketException"/> or a <see cref="SshException"/>.
- /// </remarks>
- bool ISession.TrySendMessage(Message message)
- {
- return TrySendMessage(message);
- }
- }
- /// <summary>
- /// Represents the result of a wait operations.
- /// </summary>
- internal enum WaitResult
- {
- /// <summary>
- /// The <see cref="WaitHandle"/> was signaled within the specified interval.
- /// </summary>
- Success = 1,
- /// <summary>
- /// The <see cref="WaitHandle"/> was not signaled within the specified interval.
- /// </summary>
- TimedOut = 2,
- /// <summary>
- /// The session is in a disconnected state.
- /// </summary>
- Disconnected = 3,
- /// <summary>
- /// The session is in a failed state.
- /// </summary>
- Failed = 4
- }
- }
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