ForwardedPortDynamic.NET.cs 15 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439
  1. using System;
  2. using System.Diagnostics;
  3. using System.IO;
  4. using System.Linq;
  5. using System.Text;
  6. using System.Net;
  7. using System.Net.Sockets;
  8. using System.Threading;
  9. using Renci.SshNet.Channels;
  10. using Renci.SshNet.Common;
  11. namespace Renci.SshNet
  12. {
  13. public partial class ForwardedPortDynamic
  14. {
  15. private Socket _listener;
  16. private int _pendingRequests;
  17. partial void InternalStart()
  18. {
  19. var ip = IPAddress.Any;
  20. if (!string.IsNullOrEmpty(BoundHost))
  21. {
  22. ip = BoundHost.GetIPAddress();
  23. }
  24. var ep = new IPEndPoint(ip, (int) BoundPort);
  25. _listener = new Socket(ep.AddressFamily, SocketType.Stream, ProtocolType.Tcp) {Blocking = true};
  26. _listener.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.DontLinger, true);
  27. _listener.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.NoDelay, true);
  28. _listener.Bind(ep);
  29. _listener.Listen(1);
  30. Session.ErrorOccured += Session_ErrorOccured;
  31. Session.Disconnected += Session_Disconnected;
  32. _listenerCompleted = new ManualResetEvent(false);
  33. ExecuteThread(() =>
  34. {
  35. try
  36. {
  37. while (true)
  38. {
  39. // accept new inbound connection
  40. var asyncResult = _listener.BeginAccept(AcceptCallback, _listener);
  41. // wait for the connection to be established
  42. asyncResult.AsyncWaitHandle.WaitOne();
  43. }
  44. }
  45. catch (ObjectDisposedException)
  46. {
  47. // BeginAccept will throw an ObjectDisposedException when the
  48. // socket is closed
  49. }
  50. catch (Exception ex)
  51. {
  52. RaiseExceptionEvent(ex);
  53. }
  54. finally
  55. {
  56. // mark listener stopped
  57. _listenerCompleted.Set();
  58. }
  59. });
  60. }
  61. private void Session_Disconnected(object sender, EventArgs e)
  62. {
  63. StopListener();
  64. }
  65. private void Session_ErrorOccured(object sender, ExceptionEventArgs e)
  66. {
  67. StopListener();
  68. }
  69. private void AcceptCallback(IAsyncResult ar)
  70. {
  71. // Get the socket that handles the client request
  72. var serverSocket = (Socket) ar.AsyncState;
  73. Socket clientSocket;
  74. try
  75. {
  76. clientSocket = serverSocket.EndAccept(ar);
  77. }
  78. catch (ObjectDisposedException)
  79. {
  80. // when the socket is closed, an ObjectDisposedException is thrown
  81. // by Socket.EndAccept(IAsyncResult)
  82. return;
  83. }
  84. Interlocked.Increment(ref _pendingRequests);
  85. try
  86. {
  87. clientSocket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.DontLinger, true);
  88. clientSocket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.NoDelay, true);
  89. using (var channel = Session.CreateChannelDirectTcpip())
  90. {
  91. channel.Exception += Channel_Exception;
  92. var version = new byte[1];
  93. // create eventhandler which is to be invoked to interrupt a blocking receive
  94. // when we're closing the forwarded port
  95. EventHandler closeClientSocket = (sender, args) => CloseSocket(clientSocket);
  96. try
  97. {
  98. Closing += closeClientSocket;
  99. var bytesRead = clientSocket.Receive(version);
  100. if (bytesRead == 0)
  101. {
  102. CloseSocket(clientSocket);
  103. return;
  104. }
  105. if (version[0] == 4)
  106. {
  107. this.HandleSocks4(clientSocket, channel);
  108. }
  109. else if (version[0] == 5)
  110. {
  111. this.HandleSocks5(clientSocket, channel);
  112. }
  113. else
  114. {
  115. throw new NotSupportedException(string.Format("SOCKS version {0} is not supported.",
  116. version[0]));
  117. }
  118. // interrupt of blocking receive is now handled by channel (SOCKS4 and SOCKS5)
  119. // or no longer necessary
  120. Closing -= closeClientSocket;
  121. // start receiving from client socket (and sending to server)
  122. channel.Bind();
  123. }
  124. finally
  125. {
  126. channel.Close();
  127. }
  128. }
  129. }
  130. catch (SocketException ex)
  131. {
  132. // ignore exception thrown by interrupting the blocking receive as part of closing
  133. // the forwarded port
  134. if (ex.SocketErrorCode != SocketError.Interrupted)
  135. {
  136. RaiseExceptionEvent(ex);
  137. }
  138. CloseSocket(clientSocket);
  139. }
  140. catch (Exception exp)
  141. {
  142. RaiseExceptionEvent(exp);
  143. CloseSocket(clientSocket);
  144. }
  145. finally
  146. {
  147. Interlocked.Decrement(ref _pendingRequests);
  148. }
  149. }
  150. private static void CloseSocket(Socket socket)
  151. {
  152. if (socket.Connected)
  153. {
  154. socket.Shutdown(SocketShutdown.Both);
  155. socket.Close();
  156. }
  157. }
  158. partial void StopListener()
  159. {
  160. // if the port is not started then there's nothing to stop
  161. if (!IsStarted)
  162. return;
  163. Session.ErrorOccured -= Session_ErrorOccured;
  164. Session.Disconnected -= Session_Disconnected;
  165. // close listener socket
  166. _listener.Close();
  167. // wait for listener loop to finish
  168. _listenerCompleted.WaitOne();
  169. }
  170. /// <summary>
  171. /// Waits for pending requests to finish, and channels to close.
  172. /// </summary>
  173. /// <param name="timeout">The maximum time to wait for the forwarded port to stop.</param>
  174. partial void InternalStop(TimeSpan timeout)
  175. {
  176. if (timeout == TimeSpan.Zero)
  177. return;
  178. var stopWatch = new Stopwatch();
  179. stopWatch.Start();
  180. // break out of loop when one of the following conditions are met:
  181. // * the forwarded port is restarted
  182. // * all pending requests have been processed and corresponding channel are closed
  183. // * the specified timeout has elapsed
  184. while (!IsStarted)
  185. {
  186. // break out of loop when all pending requests have been processed
  187. if (Interlocked.CompareExchange(ref _pendingRequests, 0, 0) == 0)
  188. break;
  189. // break out of loop when specified timeout has elapsed
  190. if (stopWatch.Elapsed >= timeout && timeout != SshNet.Session.InfiniteTimeSpan)
  191. break;
  192. // give channels time to process pending requests
  193. Thread.Sleep(50);
  194. }
  195. stopWatch.Stop();
  196. }
  197. partial void InternalDispose(bool disposing)
  198. {
  199. if (disposing)
  200. {
  201. if (Session != null)
  202. {
  203. Session.ErrorOccured -= Session_ErrorOccured;
  204. Session.Disconnected -= Session_Disconnected;
  205. }
  206. if (_listener != null)
  207. {
  208. _listener.Dispose();
  209. _listener = null;
  210. }
  211. }
  212. }
  213. private void HandleSocks4(Socket socket, IChannelDirectTcpip channel)
  214. {
  215. using (var stream = new NetworkStream(socket))
  216. {
  217. var commandCode = stream.ReadByte();
  218. // TODO: See what need to be done depends on the code
  219. var portBuffer = new byte[2];
  220. stream.Read(portBuffer, 0, portBuffer.Length);
  221. var port = (uint)(portBuffer[0] * 256 + portBuffer[1]);
  222. var ipBuffer = new byte[4];
  223. stream.Read(ipBuffer, 0, ipBuffer.Length);
  224. var ipAddress = new IPAddress(ipBuffer);
  225. var username = ReadString(stream);
  226. var host = ipAddress.ToString();
  227. this.RaiseRequestReceived(host, port);
  228. channel.Open(host, port, this, socket);
  229. using (var writeStream = new MemoryStream())
  230. {
  231. writeStream.WriteByte(0x00);
  232. if (channel.IsOpen)
  233. {
  234. writeStream.WriteByte(0x5a);
  235. }
  236. else
  237. {
  238. writeStream.WriteByte(0x5b);
  239. }
  240. writeStream.Write(portBuffer, 0, portBuffer.Length);
  241. writeStream.Write(ipBuffer, 0, ipBuffer.Length);
  242. // write buffer to stream
  243. var writeBuffer = writeStream.ToArray();
  244. stream.Write(writeBuffer, 0, writeBuffer.Length);
  245. stream.Flush();
  246. }
  247. }
  248. }
  249. private void HandleSocks5(Socket socket, IChannelDirectTcpip channel)
  250. {
  251. using (var stream = new NetworkStream(socket))
  252. {
  253. var authenticationMethodsCount = stream.ReadByte();
  254. var authenticationMethods = new byte[authenticationMethodsCount];
  255. stream.Read(authenticationMethods, 0, authenticationMethods.Length);
  256. if (authenticationMethods.Min() == 0)
  257. {
  258. stream.Write(new byte[] { 0x05, 0x00 }, 0, 2);
  259. }
  260. else
  261. {
  262. stream.Write(new byte[] { 0x05, 0xFF }, 0, 2);
  263. }
  264. var version = stream.ReadByte();
  265. if (version != 5)
  266. throw new ProxyException("SOCKS5: Version 5 is expected.");
  267. var commandCode = stream.ReadByte();
  268. if (stream.ReadByte() != 0)
  269. {
  270. throw new ProxyException("SOCKS5: 0 is expected.");
  271. }
  272. var addressType = stream.ReadByte();
  273. IPAddress ipAddress;
  274. byte[] addressBuffer;
  275. switch (addressType)
  276. {
  277. case 0x01:
  278. {
  279. addressBuffer = new byte[4];
  280. stream.Read(addressBuffer, 0, 4);
  281. ipAddress = new IPAddress(addressBuffer);
  282. }
  283. break;
  284. case 0x03:
  285. {
  286. var length = stream.ReadByte();
  287. addressBuffer = new byte[length];
  288. stream.Read(addressBuffer, 0, addressBuffer.Length);
  289. ipAddress = IPAddress.Parse(new Common.ASCIIEncoding().GetString(addressBuffer));
  290. //var hostName = new Common.ASCIIEncoding().GetString(addressBuffer);
  291. //ipAddress = Dns.GetHostEntry(hostName).AddressList[0];
  292. }
  293. break;
  294. case 0x04:
  295. {
  296. addressBuffer = new byte[16];
  297. stream.Read(addressBuffer, 0, 16);
  298. ipAddress = new IPAddress(addressBuffer);
  299. }
  300. break;
  301. default:
  302. throw new ProxyException(string.Format("SOCKS5: Address type '{0}' is not supported.", addressType));
  303. }
  304. var portBuffer = new byte[2];
  305. stream.Read(portBuffer, 0, portBuffer.Length);
  306. var port = (uint)(portBuffer[0] * 256 + portBuffer[1]);
  307. var host = ipAddress.ToString();
  308. this.RaiseRequestReceived(host, port);
  309. channel.Open(host, port, this, socket);
  310. using (var writeStream = new MemoryStream())
  311. {
  312. writeStream.WriteByte(0x05);
  313. if (channel.IsOpen)
  314. {
  315. writeStream.WriteByte(0x00);
  316. }
  317. else
  318. {
  319. writeStream.WriteByte(0x01);
  320. }
  321. writeStream.WriteByte(0x00);
  322. if (ipAddress.AddressFamily == AddressFamily.InterNetwork)
  323. {
  324. writeStream.WriteByte(0x01);
  325. }
  326. else if (ipAddress.AddressFamily == AddressFamily.InterNetworkV6)
  327. {
  328. writeStream.WriteByte(0x04);
  329. }
  330. else
  331. {
  332. throw new NotSupportedException("Not supported address family.");
  333. }
  334. var addressBytes = ipAddress.GetAddressBytes();
  335. writeStream.Write(addressBytes, 0, addressBytes.Length);
  336. writeStream.Write(portBuffer, 0, portBuffer.Length);
  337. // write buffer to stream
  338. var writeBuffer = writeStream.ToArray();
  339. stream.Write(writeBuffer, 0, writeBuffer.Length);
  340. stream.Flush();
  341. }
  342. }
  343. }
  344. private void Channel_Exception(object sender, ExceptionEventArgs e)
  345. {
  346. RaiseExceptionEvent(e.Exception);
  347. }
  348. private static string ReadString(Stream stream)
  349. {
  350. var text = new StringBuilder();
  351. while (true)
  352. {
  353. var byteRead = stream.ReadByte();
  354. if (byteRead == 0)
  355. {
  356. // end of the string
  357. break;
  358. }
  359. if (byteRead == -1)
  360. {
  361. // the client shut down the socket
  362. break;
  363. }
  364. var c = (char) byteRead;
  365. text.Append(c);
  366. }
  367. return text.ToString();
  368. }
  369. }
  370. }