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- using System;
- using System.Buffers.Binary;
- using System.Globalization;
- using System.Linq;
- using System.Net;
- using System.Net.Sockets;
- using System.Text;
- using System.Threading;
- using Renci.SshNet.Abstractions;
- using Renci.SshNet.Channels;
- using Renci.SshNet.Common;
- namespace Renci.SshNet
- {
- /// <summary>
- /// Provides functionality for forwarding connections from the client to destination servers via the SSH server,
- /// also known as dynamic port forwarding.
- /// </summary>
- public class ForwardedPortDynamic : ForwardedPort
- {
- private ForwardedPortStatus _status;
- /// <summary>
- /// Holds a value indicating whether the current instance is disposed.
- /// </summary>
- /// <value>
- /// <see langword="true"/> if the current instance is disposed; otherwise, <see langword="false"/>.
- /// </value>
- private bool _isDisposed;
- /// <summary>
- /// Gets the bound host.
- /// </summary>
- public string BoundHost { get; }
- /// <summary>
- /// Gets the bound port.
- /// </summary>
- public uint BoundPort { get; }
- private Socket _listener;
- private CountdownEvent _pendingChannelCountdown;
- /// <summary>
- /// Gets a value indicating whether port forwarding is started.
- /// </summary>
- /// <value>
- /// <see langword="true"/> if port forwarding is started; otherwise, <see langword="false"/>.
- /// </value>
- public override bool IsStarted
- {
- get { return _status == ForwardedPortStatus.Started; }
- }
- /// <summary>
- /// Initializes a new instance of the <see cref="ForwardedPortDynamic"/> class.
- /// </summary>
- /// <param name="port">The port.</param>
- public ForwardedPortDynamic(uint port)
- : this(string.Empty, port)
- {
- }
- /// <summary>
- /// Initializes a new instance of the <see cref="ForwardedPortDynamic"/> class.
- /// </summary>
- /// <param name="host">The host.</param>
- /// <param name="port">The port.</param>
- public ForwardedPortDynamic(string host, uint port)
- {
- BoundHost = host;
- BoundPort = port;
- _status = ForwardedPortStatus.Stopped;
- }
- /// <summary>
- /// Starts local port forwarding.
- /// </summary>
- protected override void StartPort()
- {
- if (!ForwardedPortStatus.ToStarting(ref _status))
- {
- return;
- }
- try
- {
- InternalStart();
- }
- catch (Exception)
- {
- _status = ForwardedPortStatus.Stopped;
- throw;
- }
- }
- /// <summary>
- /// Stops local port forwarding, and waits for the specified timeout until all pending
- /// requests are processed.
- /// </summary>
- /// <param name="timeout">The maximum amount of time to wait for pending requests to finish processing.</param>
- protected override void StopPort(TimeSpan timeout)
- {
- timeout.EnsureValidTimeout();
- if (!ForwardedPortStatus.ToStopping(ref _status))
- {
- return;
- }
- // signal existing channels that the port is closing
- base.StopPort(timeout);
- // prevent new requests from getting processed
- StopListener();
- // wait for open channels to close
- InternalStop(timeout);
- // mark port stopped
- _status = ForwardedPortStatus.Stopped;
- }
- /// <summary>
- /// Ensures the current instance is not disposed.
- /// </summary>
- /// <exception cref="ObjectDisposedException">The current instance is disposed.</exception>
- protected override void CheckDisposed()
- {
- ThrowHelper.ThrowObjectDisposedIf(_isDisposed, this);
- }
- /// <summary>
- /// Releases unmanaged and - optionally - managed resources.
- /// </summary>
- /// <param name="disposing"><see langword="true"/> to release both managed and unmanaged resources; <see langword="false"/> to release only unmanaged resources.</param>
- protected override void Dispose(bool disposing)
- {
- if (_isDisposed)
- {
- return;
- }
- base.Dispose(disposing);
- InternalDispose(disposing);
- _isDisposed = true;
- }
- private void InternalStart()
- {
- InitializePendingChannelCountdown();
- var ip = IPAddress.Any;
- if (!string.IsNullOrEmpty(BoundHost))
- {
- ip = Dns.GetHostAddresses(BoundHost)[0];
- }
- var ep = new IPEndPoint(ip, (int)BoundPort);
- _listener = new Socket(ep.AddressFamily, SocketType.Stream, ProtocolType.Tcp) { NoDelay = true };
- _listener.Bind(ep);
- _listener.Listen(5);
- Session.ErrorOccured += Session_ErrorOccured;
- Session.Disconnected += Session_Disconnected;
- // consider port started when we're listening for inbound connections
- _status = ForwardedPortStatus.Started;
- StartAccept(e: null);
- }
- private void StartAccept(SocketAsyncEventArgs e)
- {
- if (e is null)
- {
- #pragma warning disable CA2000 // Dispose objects before losing scope
- e = new SocketAsyncEventArgs();
- #pragma warning restore CA2000 // Dispose objects before losing scope
- e.Completed += AcceptCompleted;
- }
- else
- {
- // clear the socket as we're reusing the context object
- e.AcceptSocket = null;
- }
- // only accept new connections while we are started
- if (IsStarted)
- {
- try
- {
- if (!_listener.AcceptAsync(e))
- {
- AcceptCompleted(sender: null, e);
- }
- }
- catch (ObjectDisposedException)
- {
- if (_status == ForwardedPortStatus.Stopping || _status == ForwardedPortStatus.Stopped)
- {
- // ignore ObjectDisposedException while stopping or stopped
- return;
- }
- throw;
- }
- }
- }
- private void AcceptCompleted(object sender, SocketAsyncEventArgs e)
- {
- if (e.SocketError is SocketError.OperationAborted or SocketError.NotSocket)
- {
- // server was stopped
- return;
- }
- // capture client socket
- var clientSocket = e.AcceptSocket;
- if (e.SocketError != SocketError.Success)
- {
- // accept new connection
- StartAccept(e);
- // dispose broken client socket
- CloseClientSocket(clientSocket);
- return;
- }
- // accept new connection
- StartAccept(e);
- // process connection
- ProcessAccept(clientSocket);
- }
- private void ProcessAccept(Socket clientSocket)
- {
- // close the client socket if we're no longer accepting new connections
- if (!IsStarted)
- {
- CloseClientSocket(clientSocket);
- return;
- }
- // capture the countdown event that we're adding a count to, as we need to make sure that we'll be signaling
- // that same instance; the instance field for the countdown event is re-initialized when the port is restarted
- // and at that time there may still be pending requests
- var pendingChannelCountdown = _pendingChannelCountdown;
- pendingChannelCountdown.AddCount();
- try
- {
- using (var channel = Session.CreateChannelDirectTcpip())
- {
- channel.Exception += Channel_Exception;
- if (!HandleSocks(channel, clientSocket, Session.ConnectionInfo.Timeout))
- {
- CloseClientSocket(clientSocket);
- return;
- }
- // start receiving from client socket (and sending to server)
- channel.Bind();
- }
- }
- catch (Exception exp)
- {
- RaiseExceptionEvent(exp);
- CloseClientSocket(clientSocket);
- }
- finally
- {
- // take into account that CountdownEvent has since been disposed; when stopping the port we
- // wait for a given time for the channels to close, but once that timeout period has elapsed
- // the CountdownEvent will be disposed
- try
- {
- _ = pendingChannelCountdown.Signal();
- }
- catch (ObjectDisposedException)
- {
- // Ignore any ObjectDisposedException
- }
- }
- }
- /// <summary>
- /// Initializes the <see cref="CountdownEvent"/>.
- /// </summary>
- /// <remarks>
- /// <para>
- /// When the port is started for the first time, a <see cref="CountdownEvent"/> is created with an initial count
- /// of <c>1</c>.
- /// </para>
- /// <para>
- /// On subsequent (re)starts, we'll dispose the current <see cref="CountdownEvent"/> and create a new one with
- /// initial count of <c>1</c>.
- /// </para>
- /// </remarks>
- private void InitializePendingChannelCountdown()
- {
- var original = Interlocked.Exchange(ref _pendingChannelCountdown, new CountdownEvent(1));
- original?.Dispose();
- }
- private bool HandleSocks(IChannelDirectTcpip channel, Socket clientSocket, TimeSpan timeout)
- {
- Closing += closeClientSocket;
- try
- {
- var version = SocketAbstraction.ReadByte(clientSocket, timeout);
- switch (version)
- {
- case -1:
- // SOCKS client closed connection
- return false;
- case 4:
- return HandleSocks4(clientSocket, channel, timeout);
- case 5:
- return HandleSocks5(clientSocket, channel, timeout);
- default:
- throw new NotSupportedException(string.Format(CultureInfo.InvariantCulture, "SOCKS version {0} is not supported.", version));
- }
- }
- catch (SocketException ex)
- {
- // ignore exception thrown by interrupting the blocking receive as part of closing
- // the forwarded port
- #if NETFRAMEWORK
- if (ex.SocketErrorCode != SocketError.Interrupted)
- {
- RaiseExceptionEvent(ex);
- }
- #else
- // Since .NET 5 the exception has been changed.
- // more info https://github.com/dotnet/runtime/issues/41585
- if (ex.SocketErrorCode != SocketError.ConnectionAborted)
- {
- RaiseExceptionEvent(ex);
- }
- #endif
- return false;
- }
- finally
- {
- // interrupt of blocking receive is now handled by channel (SOCKS4 and SOCKS5)
- // or no longer necessary
- Closing -= closeClientSocket;
- }
- #pragma warning disable SA1300 // Element should begin with upper-case letter
- void closeClientSocket(object sender, EventArgs args)
- {
- CloseClientSocket(clientSocket);
- }
- #pragma warning restore SA1300 // Element should begin with upper-case letter
- }
- private static void CloseClientSocket(Socket clientSocket)
- {
- if (clientSocket.Connected)
- {
- try
- {
- clientSocket.Shutdown(SocketShutdown.Send);
- }
- catch (Exception)
- {
- // ignore exception when client socket was already closed
- }
- }
- clientSocket.Dispose();
- }
- /// <summary>
- /// Interrupts the listener, and unsubscribes from <see cref="Session"/> events.
- /// </summary>
- private void StopListener()
- {
- // close listener socket
- _listener?.Dispose();
- // unsubscribe from session events
- var session = Session;
- if (session is not null)
- {
- session.ErrorOccured -= Session_ErrorOccured;
- session.Disconnected -= Session_Disconnected;
- }
- }
- /// <summary>
- /// Waits for pending channels to close.
- /// </summary>
- /// <param name="timeout">The maximum time to wait for the pending channels to close.</param>
- private void InternalStop(TimeSpan timeout)
- {
- _ = _pendingChannelCountdown.Signal();
- if (!_pendingChannelCountdown.Wait(timeout))
- {
- // TODO: log as warning
- DiagnosticAbstraction.Log("Timeout waiting for pending channels in dynamic forwarded port to close.");
- }
- }
- private void InternalDispose(bool disposing)
- {
- if (disposing)
- {
- var listener = _listener;
- if (listener is not null)
- {
- _listener = null;
- listener.Dispose();
- }
- var pendingRequestsCountdown = _pendingChannelCountdown;
- if (pendingRequestsCountdown is not null)
- {
- _pendingChannelCountdown = null;
- pendingRequestsCountdown.Dispose();
- }
- }
- }
- private void Session_Disconnected(object sender, EventArgs e)
- {
- var session = Session;
- if (session is not null)
- {
- StopPort(session.ConnectionInfo.Timeout);
- }
- }
- private void Session_ErrorOccured(object sender, ExceptionEventArgs e)
- {
- var session = Session;
- if (session is not null)
- {
- StopPort(session.ConnectionInfo.Timeout);
- }
- }
- private void Channel_Exception(object sender, ExceptionEventArgs e)
- {
- RaiseExceptionEvent(e.Exception);
- }
- private bool HandleSocks4(Socket socket, IChannelDirectTcpip channel, TimeSpan timeout)
- {
- var commandCode = SocketAbstraction.ReadByte(socket, timeout);
- if (commandCode == -1)
- {
- // SOCKS client closed connection
- return false;
- }
- var portBuffer = new byte[2];
- if (SocketAbstraction.Read(socket, portBuffer, 0, portBuffer.Length, timeout) == 0)
- {
- // SOCKS client closed connection
- return false;
- }
- var port = BinaryPrimitives.ReadUInt16BigEndian(portBuffer);
- var ipBuffer = new byte[4];
- if (SocketAbstraction.Read(socket, ipBuffer, 0, ipBuffer.Length, timeout) == 0)
- {
- // SOCKS client closed connection
- return false;
- }
- var ipAddress = new IPAddress(ipBuffer);
- var username = ReadString(socket, timeout);
- if (username is null)
- {
- // SOCKS client closed connection
- return false;
- }
- var host = ipAddress.ToString();
- RaiseRequestReceived(host, port);
- channel.Open(host, port, this, socket);
- SocketAbstraction.SendByte(socket, 0x00);
- if (channel.IsOpen)
- {
- SocketAbstraction.SendByte(socket, 0x5a);
- SocketAbstraction.Send(socket, portBuffer, 0, portBuffer.Length);
- SocketAbstraction.Send(socket, ipBuffer, 0, ipBuffer.Length);
- return true;
- }
- // signal that request was rejected or failed
- SocketAbstraction.SendByte(socket, 0x5b);
- return false;
- }
- private bool HandleSocks5(Socket socket, IChannelDirectTcpip channel, TimeSpan timeout)
- {
- var authenticationMethodsCount = SocketAbstraction.ReadByte(socket, timeout);
- if (authenticationMethodsCount == -1)
- {
- // SOCKS client closed connection
- return false;
- }
- var authenticationMethods = new byte[authenticationMethodsCount];
- if (SocketAbstraction.Read(socket, authenticationMethods, 0, authenticationMethods.Length, timeout) == 0)
- {
- // SOCKS client closed connection
- return false;
- }
- if (authenticationMethods.Min() == 0)
- {
- // no user authentication is one of the authentication methods supported
- // by the SOCKS client
- SocketAbstraction.Send(socket, new byte[] { 0x05, 0x00 }, 0, 2);
- }
- else
- {
- // the SOCKS client requires authentication, which we currently do not support
- SocketAbstraction.Send(socket, new byte[] { 0x05, 0xFF }, 0, 2);
- // we continue business as usual but expect the client to close the connection
- // so one of the subsequent reads should return -1 signaling that the client
- // has effectively closed the connection
- }
- var version = SocketAbstraction.ReadByte(socket, timeout);
- if (version == -1)
- {
- // SOCKS client closed connection
- return false;
- }
- if (version != 5)
- {
- throw new ProxyException("SOCKS5: Version 5 is expected.");
- }
- var commandCode = SocketAbstraction.ReadByte(socket, timeout);
- if (commandCode == -1)
- {
- // SOCKS client closed connection
- return false;
- }
- var reserved = SocketAbstraction.ReadByte(socket, timeout);
- if (reserved == -1)
- {
- // SOCKS client closed connection
- return false;
- }
- if (reserved != 0)
- {
- throw new ProxyException("SOCKS5: 0 is expected for reserved byte.");
- }
- var addressType = SocketAbstraction.ReadByte(socket, timeout);
- if (addressType == -1)
- {
- // SOCKS client closed connection
- return false;
- }
- var host = GetSocks5Host(addressType, socket, timeout);
- if (host is null)
- {
- // SOCKS client closed connection
- return false;
- }
- var portBuffer = new byte[2];
- if (SocketAbstraction.Read(socket, portBuffer, 0, portBuffer.Length, timeout) == 0)
- {
- // SOCKS client closed connection
- return false;
- }
- var port = BinaryPrimitives.ReadUInt16BigEndian(portBuffer);
- RaiseRequestReceived(host, port);
- channel.Open(host, port, this, socket);
- var socksReply = CreateSocks5Reply(channel.IsOpen);
- SocketAbstraction.Send(socket, socksReply, 0, socksReply.Length);
- return true;
- }
- private static string GetSocks5Host(int addressType, Socket socket, TimeSpan timeout)
- {
- switch (addressType)
- {
- case 0x01: // IPv4
- {
- var addressBuffer = new byte[4];
- if (SocketAbstraction.Read(socket, addressBuffer, 0, 4, timeout) == 0)
- {
- // SOCKS client closed connection
- return null;
- }
- var ipv4 = new IPAddress(addressBuffer);
- return ipv4.ToString();
- }
- case 0x03: // Domain name
- {
- var length = SocketAbstraction.ReadByte(socket, timeout);
- if (length == -1)
- {
- // SOCKS client closed connection
- return null;
- }
- var addressBuffer = new byte[length];
- if (SocketAbstraction.Read(socket, addressBuffer, 0, addressBuffer.Length, timeout) == 0)
- {
- // SOCKS client closed connection
- return null;
- }
- var hostName = SshData.Ascii.GetString(addressBuffer, 0, addressBuffer.Length);
- return hostName;
- }
- case 0x04: // IPv6
- {
- var addressBuffer = new byte[16];
- if (SocketAbstraction.Read(socket, addressBuffer, 0, 16, timeout) == 0)
- {
- // SOCKS client closed connection
- return null;
- }
- var ipv6 = new IPAddress(addressBuffer);
- return ipv6.ToString();
- }
- default:
- throw new ProxyException(string.Format(CultureInfo.InvariantCulture, "SOCKS5: Address type '{0}' is not supported.", addressType));
- }
- }
- private static byte[] CreateSocks5Reply(bool channelOpen)
- {
- var socksReply = new byte[// SOCKS version
- 1 +
- // Reply field
- 1 +
- // Reserved; fixed: 0x00
- 1 +
- // Address type; fixed: 0x01
- 1 +
- // IPv4 server bound address; fixed: {0x00, 0x00, 0x00, 0x00}
- 4 +
- // server bound port; fixed: {0x00, 0x00}
- 2];
- socksReply[0] = 0x05;
- if (channelOpen)
- {
- socksReply[1] = 0x00; // succeeded
- }
- else
- {
- socksReply[1] = 0x01; // general SOCKS server failure
- }
- // reserved
- socksReply[2] = 0x00;
- // IPv4 address type
- socksReply[3] = 0x01;
- return socksReply;
- }
- /// <summary>
- /// Reads a null terminated string from a socket.
- /// </summary>
- /// <param name="socket">The <see cref="Socket"/> to read from.</param>
- /// <param name="timeout">The timeout to apply to individual reads.</param>
- /// <returns>
- /// The <see cref="string"/> read, or <see langword="null"/> when the socket was closed.
- /// </returns>
- private static string ReadString(Socket socket, TimeSpan timeout)
- {
- var text = new StringBuilder();
- var buffer = new byte[1];
- while (true)
- {
- if (SocketAbstraction.Read(socket, buffer, 0, 1, timeout) == 0)
- {
- // SOCKS client closed connection
- return null;
- }
- var byteRead = buffer[0];
- if (byteRead == 0)
- {
- // end of the string
- break;
- }
- _ = text.Append((char)byteRead);
- }
- return text.ToString();
- }
- /// <summary>
- /// Finalizes an instance of the <see cref="ForwardedPortDynamic"/> class.
- /// </summary>
- ~ForwardedPortDynamic()
- {
- Dispose(disposing: false);
- }
- }
- }
|