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- using System;
- using System.Diagnostics;
- using System.Threading;
- using Microsoft.VisualStudio.TestTools.UnitTesting;
- namespace Renci.SshNet.Tests.Classes.Common
- {
- [TestClass]
- public class CountdownEventTest
- {
- private Random _random;
- [TestInitialize]
- public void Init()
- {
- _random = new Random();
- }
- [TestMethod]
- public void Ctor_InitialCountGreatherThanZero()
- {
- var initialCount = _random.Next(1, 500);
- var countdownEvent = CreateCountdownEvent(initialCount);
- Assert.AreEqual(initialCount, countdownEvent.CurrentCount);
- Assert.IsFalse(countdownEvent.IsSet);
- Assert.IsFalse(countdownEvent.WaitHandle.WaitOne(0));
- countdownEvent.Dispose();
- }
- [TestMethod]
- public void Ctor_InitialCountZero()
- {
- const int initialCount = 0;
- var countdownEvent = CreateCountdownEvent(0);
- Assert.AreEqual(initialCount, countdownEvent.CurrentCount);
- Assert.IsTrue(countdownEvent.IsSet);
- Assert.IsTrue(countdownEvent.WaitHandle.WaitOne(0));
- countdownEvent.Dispose();
- }
- [TestMethod]
- public void Signal_CurrentCountGreatherThanOne()
- {
- var initialCount = _random.Next(2, 1000);
- var countdownEvent = CreateCountdownEvent(initialCount);
- Assert.IsFalse(countdownEvent.Signal());
- Assert.AreEqual(--initialCount, countdownEvent.CurrentCount);
- Assert.IsFalse(countdownEvent.IsSet);
- Assert.IsFalse(countdownEvent.WaitHandle.WaitOne(0));
- countdownEvent.Dispose();
- }
- [TestMethod]
- public void Signal_CurrentCountOne()
- {
- var countdownEvent = CreateCountdownEvent(1);
- Assert.IsTrue(countdownEvent.Signal());
- Assert.AreEqual(0, countdownEvent.CurrentCount);
- Assert.IsTrue(countdownEvent.IsSet);
- Assert.IsTrue(countdownEvent.WaitHandle.WaitOne(0));
- countdownEvent.Dispose();
- }
- [TestMethod]
- public void Signal_CurrentCountZero()
- {
- var countdownEvent = CreateCountdownEvent(0);
- try
- {
- _ = countdownEvent.Signal();
- Assert.Fail();
- }
- catch (InvalidOperationException)
- {
- // Invalid attempt made to decrement the event's count below zero
- }
- finally
- {
- countdownEvent.Dispose();
- }
- }
- [TestMethod]
- public void Wait_TimeoutInfinite_ShouldBlockUntilCountdownEventIsSet()
- {
- var sleep = TimeSpan.FromMilliseconds(100);
- var timeout = Timeout.InfiniteTimeSpan;
- var countdownEvent = CreateCountdownEvent(1);
- var signalCount = 0;
- var expectedSignalCount = _random.Next(5, 20);
- for (var i = 0; i < (expectedSignalCount - 1); i++)
- {
- countdownEvent.AddCount();
- }
- var threads = new Thread[expectedSignalCount];
- for (var i = 0; i < expectedSignalCount; i++)
- {
- threads[i] = new Thread(() =>
- {
- Thread.Sleep(sleep);
- _ = Interlocked.Increment(ref signalCount);
- _ = countdownEvent.Signal();
- });
- threads[i].Start();
- }
- var watch = new Stopwatch();
- watch.Start();
- var actual = countdownEvent.Wait(timeout);
- watch.Stop();
- Assert.IsTrue(actual);
- Assert.AreEqual(expectedSignalCount, signalCount);
- Assert.IsTrue(countdownEvent.IsSet);
- Assert.IsTrue(countdownEvent.WaitHandle.WaitOne(0));
- Assert.IsTrue(watch.Elapsed >= sleep);
- Assert.IsTrue(watch.Elapsed <= sleep.Add(TimeSpan.FromMilliseconds(100)));
- countdownEvent.Dispose();
- }
- [TestMethod]
- public void Wait_ShouldReturnTrueWhenCountdownEventIsSetBeforeTimeoutExpires()
- {
- var sleep = TimeSpan.FromMilliseconds(100);
- var timeout = sleep.Add(TimeSpan.FromSeconds(2));
- var countdownEvent = CreateCountdownEvent(1);
- var signalCount = 0;
- var expectedSignalCount = _random.Next(5, 20);
- for (var i = 0; i < (expectedSignalCount - 1); i++)
- {
- countdownEvent.AddCount();
- }
- var threads = new Thread[expectedSignalCount];
- for (var i = 0; i < expectedSignalCount; i++)
- {
- threads[i] = new Thread(() =>
- {
- Thread.Sleep(sleep);
- _ = Interlocked.Increment(ref signalCount);
- _ = countdownEvent.Signal();
- });
- threads[i].Start();
- }
- var watch = new Stopwatch();
- watch.Start();
- var actual = countdownEvent.Wait(timeout);
- watch.Stop();
- Assert.IsTrue(actual);
- Assert.AreEqual(expectedSignalCount, signalCount);
- Assert.IsTrue(countdownEvent.IsSet);
- Assert.IsTrue(countdownEvent.WaitHandle.WaitOne(0));
- Assert.IsTrue(watch.Elapsed >= sleep);
- Assert.IsTrue(watch.Elapsed <= timeout);
- countdownEvent.Dispose();
- }
- [TestMethod]
- public void Wait_ShouldReturnFalseWhenTimeoutExpiresBeforeCountdownEventIsSet()
- {
- var sleep = TimeSpan.FromMilliseconds(100);
- var timeout = TimeSpan.FromMilliseconds(30);
- var countdownEvent = CreateCountdownEvent(1);
- var signalCount = 0;
- var expectedSignalCount = _random.Next(5, 20);
- for (var i = 0; i < (expectedSignalCount - 1); i++)
- {
- countdownEvent.AddCount();
- }
- var threads = new Thread[expectedSignalCount];
- for (var i = 0; i < expectedSignalCount; i++)
- {
- threads[i] = new Thread(() =>
- {
- Thread.Sleep(sleep);
- _ = countdownEvent.Signal();
- _ = Interlocked.Increment(ref signalCount);
- });
- threads[i].Start();
- }
- var watch = new Stopwatch();
- watch.Start();
- var actual = countdownEvent.Wait(timeout);
- watch.Stop();
- Assert.IsFalse(actual);
- Assert.IsFalse(countdownEvent.IsSet);
- Assert.IsFalse(countdownEvent.WaitHandle.WaitOne(0));
- _ = countdownEvent.Wait(Timeout.InfiniteTimeSpan);
- countdownEvent.Dispose();
- }
- [TestMethod]
- public void WaitHandle_ShouldAlwaysReturnSameInstance()
- {
- var countdownEvent = CreateCountdownEvent(1);
- var waitHandleA = countdownEvent.WaitHandle;
- Assert.IsNotNull(waitHandleA);
- var waitHandleB = countdownEvent.WaitHandle;
- Assert.AreSame(waitHandleA, waitHandleB);
- }
- [TestMethod]
- public void WaitHandle_WaitOne_TimeoutInfinite_ShouldBlockUntilCountdownEventIsSet()
- {
- var sleep = TimeSpan.FromMilliseconds(100);
- var timeout = Timeout.InfiniteTimeSpan;
- var countdownEvent = CreateCountdownEvent(1);
- var signalCount = 0;
- var expectedSignalCount = _random.Next(5, 20);
- for (var i = 0; i < (expectedSignalCount - 1); i++)
- {
- countdownEvent.AddCount();
- }
- var threads = new Thread[expectedSignalCount];
- for (var i = 0; i < expectedSignalCount; i++)
- {
- threads[i] = new Thread(() =>
- {
- Thread.Sleep(sleep);
- _ = Interlocked.Increment(ref signalCount);
- _ = countdownEvent.Signal();
- });
- threads[i].Start();
- }
- var watch = new Stopwatch();
- watch.Start();
- var actual = countdownEvent.WaitHandle.WaitOne(timeout);
- watch.Stop();
- Assert.IsTrue(actual);
- Assert.AreEqual(expectedSignalCount, signalCount);
- Assert.IsTrue(countdownEvent.IsSet);
- Assert.IsTrue(countdownEvent.WaitHandle.WaitOne(0));
- Assert.IsTrue(watch.Elapsed >= sleep);
- Assert.IsTrue(watch.Elapsed <= sleep.Add(TimeSpan.FromMilliseconds(100)));
- countdownEvent.Dispose();
- }
- [TestMethod]
- public void WaitHandle_WaitOne_ShouldReturnTrueWhenCountdownEventIsSetBeforeTimeoutExpires()
- {
- var sleep = TimeSpan.FromMilliseconds(100);
- var timeout = sleep.Add(TimeSpan.FromSeconds(2));
- var countdownEvent = CreateCountdownEvent(1);
- var signalCount = 0;
- var expectedSignalCount = _random.Next(5, 20);
- for (var i = 0; i < (expectedSignalCount - 1); i++)
- {
- countdownEvent.AddCount();
- }
- var threads = new Thread[expectedSignalCount];
- for (var i = 0; i < expectedSignalCount; i++)
- {
- threads[i] = new Thread(() =>
- {
- Thread.Sleep(sleep);
- _ = Interlocked.Increment(ref signalCount);
- _ = countdownEvent.Signal();
- });
- threads[i].Start();
- }
- var watch = new Stopwatch();
- watch.Start();
- var actual = countdownEvent.Wait(timeout);
- watch.Stop();
- Assert.IsTrue(actual);
- Assert.AreEqual(expectedSignalCount, signalCount);
- Assert.IsTrue(countdownEvent.IsSet);
- Assert.IsTrue(countdownEvent.WaitHandle.WaitOne(0));
- Assert.IsTrue(watch.Elapsed >= sleep);
- Assert.IsTrue(watch.Elapsed <= timeout);
- countdownEvent.Dispose();
- }
- [TestMethod]
- public void WaitHandle_WaitOne_ShouldReturnFalseWhenTimeoutExpiresBeforeCountdownEventIsSet()
- {
- var sleep = TimeSpan.FromMilliseconds(100);
- var timeout = TimeSpan.FromMilliseconds(30);
- var countdownEvent = CreateCountdownEvent(1);
- var signalCount = 0;
- var expectedSignalCount = _random.Next(5, 20);
- for (var i = 0; i < (expectedSignalCount - 1); i++)
- {
- countdownEvent.AddCount();
- }
- var threads = new Thread[expectedSignalCount];
- for (var i = 0; i < expectedSignalCount; i++)
- {
- threads[i] = new Thread(() =>
- {
- Thread.Sleep(sleep);
- _ = countdownEvent.Signal();
- _ = Interlocked.Increment(ref signalCount);
- });
- threads[i].Start();
- }
- var watch = new Stopwatch();
- watch.Start();
- var actual = countdownEvent.WaitHandle.WaitOne(timeout);
- watch.Stop();
- Assert.IsFalse(actual);
- Assert.IsFalse(countdownEvent.IsSet);
- Assert.IsFalse(countdownEvent.WaitHandle.WaitOne(0));
- _ = countdownEvent.Wait(Timeout.InfiniteTimeSpan);
- countdownEvent.Dispose();
- }
- private static CountdownEvent CreateCountdownEvent(int initialCount)
- {
- return new CountdownEvent(initialCount);
- }
- }
- }
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