| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198 | using System;using System.Collections.Generic;using System.Linq;using System.Text;using System.Threading;using Renci.SshNet.Messages;using Renci.SshNet.Messages.Authentication;using Renci.SshNet.Common;namespace Renci.SshNet{    /// <summary>    /// Provides functionality to perform keyboard interactive authentication.    /// </summary>    public partial class KeyboardInteractiveAuthenticationMethod : AuthenticationMethod, IDisposable    {        private AuthenticationResult _authenticationResult = AuthenticationResult.Failure;        private Session _session;        private EventWaitHandle _authenticationCompleted = new AutoResetEvent(false);        private Exception _exception;        private RequestMessage _requestMessage;        /// <summary>        /// Gets authentication method name        /// </summary>        public override string Name        {            get { return this._requestMessage.MethodName; }        }        /// <summary>        /// Occurs when server prompts for more authentication information.        /// </summary>        public event EventHandler<AuthenticationPromptEventArgs> AuthenticationPrompt;        /// <summary>        /// Initializes a new instance of the <see cref="KeyboardInteractiveAuthenticationMethod"/> class.        /// </summary>        /// <param name="username">The username.</param>        /// <exception cref="ArgumentException"><paramref name="username"/> is whitespace or null.</exception>        public KeyboardInteractiveAuthenticationMethod(string username)            : base(username)        {            this._requestMessage = new RequestMessageKeyboardInteractive(ServiceName.Connection, username);        }        /// <summary>        /// Authenticates the specified session.        /// </summary>        /// <param name="session">The session to authenticate.</param>        /// <returns>Result of authentication  process.</returns>        public override AuthenticationResult Authenticate(Session session)        {            this._session = session;            session.UserAuthenticationSuccessReceived += Session_UserAuthenticationSuccessReceived;            session.UserAuthenticationFailureReceived += Session_UserAuthenticationFailureReceived;            session.MessageReceived += Session_MessageReceived;            session.RegisterMessage("SSH_MSG_USERAUTH_INFO_REQUEST");            session.SendMessage(this._requestMessage);            session.WaitHandle(this._authenticationCompleted);            session.UnRegisterMessage("SSH_MSG_USERAUTH_INFO_REQUEST");            session.UserAuthenticationSuccessReceived -= Session_UserAuthenticationSuccessReceived;            session.UserAuthenticationFailureReceived -= Session_UserAuthenticationFailureReceived;            session.MessageReceived -= Session_MessageReceived;            if (this._exception != null)            {                throw this._exception;            }            return this._authenticationResult;        }        private void Session_UserAuthenticationSuccessReceived(object sender, MessageEventArgs<SuccessMessage> e)        {            this._authenticationResult = AuthenticationResult.Success;            this._authenticationCompleted.Set();        }        private void Session_UserAuthenticationFailureReceived(object sender, MessageEventArgs<FailureMessage> e)        {            if (e.Message.PartialSuccess)                this._authenticationResult = AuthenticationResult.PartialSuccess;            else                this._authenticationResult = AuthenticationResult.Failure;            //  Copy allowed authentication methods            this.AllowedAuthentications = e.Message.AllowedAuthentications.ToList();            this._authenticationCompleted.Set();        }        private void Session_MessageReceived(object sender, MessageEventArgs<Message> e)        {            var informationRequestMessage = e.Message as InformationRequestMessage;            if (informationRequestMessage != null)            {                var eventArgs = new AuthenticationPromptEventArgs(this.Username, informationRequestMessage.Instruction, informationRequestMessage.Language, informationRequestMessage.Prompts);                this.ExecuteThread(() =>                {                    try                    {                        if (this.AuthenticationPrompt != null)                        {                            this.AuthenticationPrompt(this, eventArgs);                        }                        var informationResponse = new InformationResponseMessage();                        foreach (var response in from r in eventArgs.Prompts orderby r.Id ascending select r.Response)                        {                            informationResponse.Responses.Add(response);                        }                        //  Send information response message                        this._session.SendMessage(informationResponse);                    }                    catch (Exception exp)                    {                        this._exception = exp;                        this._authenticationCompleted.Set();                    }                });            }        }        partial void ExecuteThread(Action action);        #region IDisposable Members        private bool isDisposed = false;        /// <summary>        /// Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.        /// </summary>        public void Dispose()        {            Dispose(true);            GC.SuppressFinalize(this);        }        /// <summary>        /// Releases unmanaged and - optionally - managed resources        /// </summary>        /// <param name="disposing"><c>true</c> to release both managed and unmanaged resources; <c>false</c> to release only unmanaged resources.</param>        protected virtual void Dispose(bool disposing)        {            // Check to see if Dispose has already been called.            if (!this.isDisposed)            {                // If disposing equals true, dispose all managed                // and unmanaged resources.                if (disposing)                {                    // Dispose managed resources.                    if (this._authenticationCompleted != null)                    {                        this._authenticationCompleted.Dispose();                        this._authenticationCompleted = null;                    }                }                // Note disposing has been done.                isDisposed = true;            }        }        /// <summary>        /// Releases unmanaged resources and performs other cleanup operations before the        /// <see cref="PasswordConnectionInfo"/> is reclaimed by garbage collection.        /// </summary>        ~KeyboardInteractiveAuthenticationMethod()        {            // Do not re-create Dispose clean-up code here.            // Calling Dispose(false) is optimal in terms of            // readability and maintainability.            Dispose(false);        }        #endregion    }}
 |