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| using System;using System.Collections.Generic;using System.Linq;using System.Text;namespace Renci.SshNet.Security.Cryptography.Ciphers{    /// <summary>    /// Implements DES cipher algorithm.    /// </summary>	public class DesCipher : BlockCipher	{		private readonly int[] _encryptionKey;		private readonly int[] _decryptionKey;		/// <summary>		/// Gets the size of the block in bytes.		/// </summary>		/// <value>		/// The size of the block in bytes.		/// </value>		public override int BlockSize		{			get { return 8; }		}		#region Static tables		private static readonly short[] bytebit =		{			128, 64, 32, 16, 8, 4, 2, 1		};		private static readonly int[] bigbyte =		{			0x800000,	0x400000,	0x200000,	0x100000,			0x80000,	0x40000,	0x20000,	0x10000,			0x8000,		0x4000,		0x2000,		0x1000,			0x800,		0x400,		0x200,		0x100,			0x80,		0x40,		0x20,		0x10,			0x8,		0x4,		0x2,		0x1		};		/*		* Use the key schedule specified in the Standard (ANSI X3.92-1981).		*/		private static readonly byte[] pc1 =		{			56, 48, 40, 32, 24, 16,  8,   0, 57, 49, 41, 33, 25, 17,			9,  1, 58, 50, 42, 34, 26,  18, 10,  2, 59, 51, 43, 35,			62, 54, 46, 38, 30, 22, 14,   6, 61, 53, 45, 37, 29, 21,			13,  5, 60, 52, 44, 36, 28,  20, 12,  4, 27, 19, 11,  3		};		private static readonly byte[] totrot =		{			1, 2, 4, 6, 8, 10, 12, 14,			15, 17, 19, 21, 23, 25, 27, 28		};		private static readonly byte[] pc2 =		{			13, 16, 10, 23,  0,  4,  2, 27, 14,  5, 20,  9,			22, 18, 11,  3, 25,  7, 15,  6, 26, 19, 12,  1,			40, 51, 30, 36, 46, 54, 29, 39, 50, 44, 32, 47,			43, 48, 38, 55, 33, 52, 45, 41, 49, 35, 28, 31		};		private static readonly uint[] SP1 =		{			0x01010400, 0x00000000, 0x00010000, 0x01010404,			0x01010004, 0x00010404, 0x00000004, 0x00010000,			0x00000400, 0x01010400, 0x01010404, 0x00000400,			0x01000404, 0x01010004, 0x01000000, 0x00000004,			0x00000404, 0x01000400, 0x01000400, 0x00010400,			0x00010400, 0x01010000, 0x01010000, 0x01000404,			0x00010004, 0x01000004, 0x01000004, 0x00010004,			0x00000000, 0x00000404, 0x00010404, 0x01000000,			0x00010000, 0x01010404, 0x00000004, 0x01010000,			0x01010400, 0x01000000, 0x01000000, 0x00000400,			0x01010004, 0x00010000, 0x00010400, 0x01000004,			0x00000400, 0x00000004, 0x01000404, 0x00010404,			0x01010404, 0x00010004, 0x01010000, 0x01000404,			0x01000004, 0x00000404, 0x00010404, 0x01010400,			0x00000404, 0x01000400, 0x01000400, 0x00000000,			0x00010004, 0x00010400, 0x00000000, 0x01010004		};		private static readonly uint[] SP2 =		{			0x80108020, 0x80008000, 0x00008000, 0x00108020,			0x00100000, 0x00000020, 0x80100020, 0x80008020,			0x80000020, 0x80108020, 0x80108000, 0x80000000,			0x80008000, 0x00100000, 0x00000020, 0x80100020,			0x00108000, 0x00100020, 0x80008020, 0x00000000,			0x80000000, 0x00008000, 0x00108020, 0x80100000,			0x00100020, 0x80000020, 0x00000000, 0x00108000,			0x00008020, 0x80108000, 0x80100000, 0x00008020,			0x00000000, 0x00108020, 0x80100020, 0x00100000,			0x80008020, 0x80100000, 0x80108000, 0x00008000,			0x80100000, 0x80008000, 0x00000020, 0x80108020,			0x00108020, 0x00000020, 0x00008000, 0x80000000,			0x00008020, 0x80108000, 0x00100000, 0x80000020,			0x00100020, 0x80008020, 0x80000020, 0x00100020,			0x00108000, 0x00000000, 0x80008000, 0x00008020,			0x80000000, 0x80100020, 0x80108020, 0x00108000		};		private static readonly uint[] SP3 =		{			0x00000208, 0x08020200, 0x00000000, 0x08020008,			0x08000200, 0x00000000, 0x00020208, 0x08000200,			0x00020008, 0x08000008, 0x08000008, 0x00020000,			0x08020208, 0x00020008, 0x08020000, 0x00000208,			0x08000000, 0x00000008, 0x08020200, 0x00000200,			0x00020200, 0x08020000, 0x08020008, 0x00020208,			0x08000208, 0x00020200, 0x00020000, 0x08000208,			0x00000008, 0x08020208, 0x00000200, 0x08000000,			0x08020200, 0x08000000, 0x00020008, 0x00000208,			0x00020000, 0x08020200, 0x08000200, 0x00000000,			0x00000200, 0x00020008, 0x08020208, 0x08000200,			0x08000008, 0x00000200, 0x00000000, 0x08020008,			0x08000208, 0x00020000, 0x08000000, 0x08020208,			0x00000008, 0x00020208, 0x00020200, 0x08000008,			0x08020000, 0x08000208, 0x00000208, 0x08020000,			0x00020208, 0x00000008, 0x08020008, 0x00020200		};		private static readonly uint[] SP4 =		{			0x00802001, 0x00002081, 0x00002081, 0x00000080,			0x00802080, 0x00800081, 0x00800001, 0x00002001,			0x00000000, 0x00802000, 0x00802000, 0x00802081,			0x00000081, 0x00000000, 0x00800080, 0x00800001,			0x00000001, 0x00002000, 0x00800000, 0x00802001,			0x00000080, 0x00800000, 0x00002001, 0x00002080,			0x00800081, 0x00000001, 0x00002080, 0x00800080,			0x00002000, 0x00802080, 0x00802081, 0x00000081,			0x00800080, 0x00800001, 0x00802000, 0x00802081,			0x00000081, 0x00000000, 0x00000000, 0x00802000,			0x00002080, 0x00800080, 0x00800081, 0x00000001,			0x00802001, 0x00002081, 0x00002081, 0x00000080,			0x00802081, 0x00000081, 0x00000001, 0x00002000,			0x00800001, 0x00002001, 0x00802080, 0x00800081,			0x00002001, 0x00002080, 0x00800000, 0x00802001,			0x00000080, 0x00800000, 0x00002000, 0x00802080		};		private static readonly uint[] SP5 =		{			0x00000100, 0x02080100, 0x02080000, 0x42000100,			0x00080000, 0x00000100, 0x40000000, 0x02080000,			0x40080100, 0x00080000, 0x02000100, 0x40080100,			0x42000100, 0x42080000, 0x00080100, 0x40000000,			0x02000000, 0x40080000, 0x40080000, 0x00000000,			0x40000100, 0x42080100, 0x42080100, 0x02000100,			0x42080000, 0x40000100, 0x00000000, 0x42000000,			0x02080100, 0x02000000, 0x42000000, 0x00080100,			0x00080000, 0x42000100, 0x00000100, 0x02000000,			0x40000000, 0x02080000, 0x42000100, 0x40080100,			0x02000100, 0x40000000, 0x42080000, 0x02080100,			0x40080100, 0x00000100, 0x02000000, 0x42080000,			0x42080100, 0x00080100, 0x42000000, 0x42080100,			0x02080000, 0x00000000, 0x40080000, 0x42000000,			0x00080100, 0x02000100, 0x40000100, 0x00080000,			0x00000000, 0x40080000, 0x02080100, 0x40000100		};		private static readonly uint[] SP6 =		{			0x20000010, 0x20400000, 0x00004000, 0x20404010,			0x20400000, 0x00000010, 0x20404010, 0x00400000,			0x20004000, 0x00404010, 0x00400000, 0x20000010,			0x00400010, 0x20004000, 0x20000000, 0x00004010,			0x00000000, 0x00400010, 0x20004010, 0x00004000,			0x00404000, 0x20004010, 0x00000010, 0x20400010,			0x20400010, 0x00000000, 0x00404010, 0x20404000,			0x00004010, 0x00404000, 0x20404000, 0x20000000,			0x20004000, 0x00000010, 0x20400010, 0x00404000,			0x20404010, 0x00400000, 0x00004010, 0x20000010,			0x00400000, 0x20004000, 0x20000000, 0x00004010,			0x20000010, 0x20404010, 0x00404000, 0x20400000,			0x00404010, 0x20404000, 0x00000000, 0x20400010,			0x00000010, 0x00004000, 0x20400000, 0x00404010,			0x00004000, 0x00400010, 0x20004010, 0x00000000,			0x20404000, 0x20000000, 0x00400010, 0x20004010		};		private static readonly uint[] SP7 =		{			0x00200000, 0x04200002, 0x04000802, 0x00000000,			0x00000800, 0x04000802, 0x00200802, 0x04200800,			0x04200802, 0x00200000, 0x00000000, 0x04000002,			0x00000002, 0x04000000, 0x04200002, 0x00000802,			0x04000800, 0x00200802, 0x00200002, 0x04000800,			0x04000002, 0x04200000, 0x04200800, 0x00200002,			0x04200000, 0x00000800, 0x00000802, 0x04200802,			0x00200800, 0x00000002, 0x04000000, 0x00200800,			0x04000000, 0x00200800, 0x00200000, 0x04000802,			0x04000802, 0x04200002, 0x04200002, 0x00000002,			0x00200002, 0x04000000, 0x04000800, 0x00200000,			0x04200800, 0x00000802, 0x00200802, 0x04200800,			0x00000802, 0x04000002, 0x04200802, 0x04200000,			0x00200800, 0x00000000, 0x00000002, 0x04200802,			0x00000000, 0x00200802, 0x04200000, 0x00000800,			0x04000002, 0x04000800, 0x00000800, 0x00200002		};		private static readonly uint[] SP8 =		{			0x10001040, 0x00001000, 0x00040000, 0x10041040,			0x10000000, 0x10001040, 0x00000040, 0x10000000,			0x00040040, 0x10040000, 0x10041040, 0x00041000,			0x10041000, 0x00041040, 0x00001000, 0x00000040,			0x10040000, 0x10000040, 0x10001000, 0x00001040,			0x00041000, 0x00040040, 0x10040040, 0x10041000,			0x00001040, 0x00000000, 0x00000000, 0x10040040,			0x10000040, 0x10001000, 0x00041040, 0x00040000,			0x00041040, 0x00040000, 0x10041000, 0x00001000,			0x00000040, 0x10040040, 0x00001000, 0x00041040,			0x10001000, 0x00000040, 0x10000040, 0x10040000,			0x10040040, 0x10000000, 0x00040000, 0x10001040,			0x00000000, 0x10041040, 0x00040040, 0x10000040,			0x10040000, 0x10001000, 0x10001040, 0x00000000,			0x10041040, 0x00041000, 0x00041000, 0x00001040,			0x00001040, 0x00040040, 0x10000000, 0x10041000		};		#endregion		/// <summary>		/// Initializes a new instance of the <see cref="DesCipher"/> class.		/// </summary>		/// <param name="key">The key.</param>		/// <param name="mode">The mode.</param>		/// <param name="padding">The padding.</param>		public DesCipher(byte[] key, CipherMode mode, CipherPadding padding)			: base(key, mode, padding)		{			this._encryptionKey = GenerateWorkingKey(true, key);			this._decryptionKey = GenerateWorkingKey(false, key);		}		/// <summary>		/// Encrypts the specified region of the input byte array and copies the encrypted data to the specified region of the output byte array.		/// </summary>		/// <param name="inputBuffer">The input data to encrypt.</param>		/// <param name="inputOffset">The offset into the input byte array from which to begin using data.</param>		/// <param name="inputCount">The number of bytes in the input byte array to use as data.</param>		/// <param name="outputBuffer">The output to which to write encrypted data.</param>		/// <param name="outputOffset">The offset into the output byte array from which to begin writing data.</param>		/// <returns>		/// The number of bytes encrypted.		/// </returns>		public override int EncryptBlock(byte[] inputBuffer, int inputOffset, int inputCount, byte[] outputBuffer, int outputOffset)		{			if ((inputOffset + this.BlockSize) > inputBuffer.Length)				throw new IndexOutOfRangeException("input buffer too short");			if ((outputOffset + this.BlockSize) > outputBuffer.Length)				throw new IndexOutOfRangeException("output buffer too short");			DesCipher.DesFunc(this._encryptionKey, inputBuffer, inputOffset, outputBuffer, outputOffset);			return this.BlockSize;		}		/// <summary>		/// Decrypts the specified region of the input byte array and copies the decrypted data to the specified region of the output byte array.		/// </summary>		/// <param name="inputBuffer">The input data to decrypt.</param>		/// <param name="inputOffset">The offset into the input byte array from which to begin using data.</param>		/// <param name="inputCount">The number of bytes in the input byte array to use as data.</param>		/// <param name="outputBuffer">The output to which to write decrypted data.</param>		/// <param name="outputOffset">The offset into the output byte array from which to begin writing data.</param>		/// <returns>		/// The number of bytes decrypted.		/// </returns>		public override int DecryptBlock(byte[] inputBuffer, int inputOffset, int inputCount, byte[] outputBuffer, int outputOffset)		{			if ((inputOffset + this.BlockSize) > inputBuffer.Length)				throw new IndexOutOfRangeException("input buffer too short");			if ((outputOffset + this.BlockSize) > outputBuffer.Length)				throw new IndexOutOfRangeException("output buffer too short");			DesCipher.DesFunc(this._decryptionKey, inputBuffer, inputOffset, outputBuffer, outputOffset);			return this.BlockSize;			throw new NotImplementedException();		}        /// <summary>        /// Validates the size of the key.        /// </summary>        /// <param name="keySize">Size of the key.</param>        /// <returns>        /// true if keySize is valid; otherwise false        /// </returns>		protected override bool ValidateKeySize(int keySize)		{			if (keySize == 64)				return true;			else				return false;		}		/// <summary>		/// Generates the working key.		/// </summary>		/// <param name="encrypting">if set to <c>true</c> [encrypting].</param>		/// <param name="key">The key.</param>		/// <returns></returns>		protected static int[] GenerateWorkingKey(bool encrypting, byte[] key)		{			int[] newKey = new int[32];			bool[] pc1m = new bool[56];			bool[] pcr = new bool[56];			for (int j = 0; j < 56; j++)			{				int l = pc1[j];				pc1m[j] = ((key[(uint)l >> 3] & bytebit[l & 07]) != 0);			}			for (int i = 0; i < 16; i++)			{				int l, m, n;				if (encrypting)				{					m = i << 1;				}				else				{					m = (15 - i) << 1;				}				n = m + 1;				newKey[m] = newKey[n] = 0;				for (int j = 0; j < 28; j++)				{					l = j + totrot[i];					if (l < 28)					{						pcr[j] = pc1m[l];					}					else					{						pcr[j] = pc1m[l - 28];					}				}				for (int j = 28; j < 56; j++)				{					l = j + totrot[i];					if (l < 56)					{						pcr[j] = pc1m[l];					}					else					{						pcr[j] = pc1m[l - 28];					}				}				for (int j = 0; j < 24; j++)				{					if (pcr[pc2[j]])					{						newKey[m] |= bigbyte[j];					}					if (pcr[pc2[j + 24]])					{						newKey[n] |= bigbyte[j];					}				}			}			//			// store the processed key			//			for (int i = 0; i != 32; i += 2)			{				int i1, i2;				i1 = newKey[i];				i2 = newKey[i + 1];				newKey[i] = (int)((uint)((i1 & 0x00fc0000) << 6) |									(uint)((i1 & 0x00000fc0) << 10) |									((uint)(i2 & 0x00fc0000) >> 10) |									((uint)(i2 & 0x00000fc0) >> 6));				newKey[i + 1] = (int)((uint)((i1 & 0x0003f000) << 12) |										(uint)((i1 & 0x0000003f) << 16) |										((uint)(i2 & 0x0003f000) >> 4) |										(uint)(i2 & 0x0000003f));			}			return newKey;		}		/// <summary>		/// Perfoms DES function.		/// </summary>		/// <param name="wKey">The w key.</param>		/// <param name="input">The input.</param>		/// <param name="inOff">The in off.</param>		/// <param name="outBytes">The out bytes.</param>		/// <param name="outOff">The out off.</param>		protected static void DesFunc(int[] wKey, byte[] input, int inOff, byte[] outBytes, int outOff)		{			uint left = BigEndianToUInt32(input, inOff);			uint right = BigEndianToUInt32(input, inOff + 4);			uint work;			work = ((left >> 4) ^ right) & 0x0f0f0f0f;			right ^= work;			left ^= (work << 4);			work = ((left >> 16) ^ right) & 0x0000ffff;			right ^= work;			left ^= (work << 16);			work = ((right >> 2) ^ left) & 0x33333333;			left ^= work;			right ^= (work << 2);			work = ((right >> 8) ^ left) & 0x00ff00ff;			left ^= work;			right ^= (work << 8);			right = (right << 1) | (right >> 31);			work = (left ^ right) & 0xaaaaaaaa;			left ^= work;			right ^= work;			left = (left << 1) | (left >> 31);			for (int round = 0; round < 8; round++)			{				uint fval;				work = (right << 28) | (right >> 4);				work ^= (uint)wKey[round * 4 + 0];				fval = SP7[work & 0x3f];				fval |= SP5[(work >> 8) & 0x3f];				fval |= SP3[(work >> 16) & 0x3f];				fval |= SP1[(work >> 24) & 0x3f];				work = right ^ (uint)wKey[round * 4 + 1];				fval |= SP8[work & 0x3f];				fval |= SP6[(work >> 8) & 0x3f];				fval |= SP4[(work >> 16) & 0x3f];				fval |= SP2[(work >> 24) & 0x3f];				left ^= fval;				work = (left << 28) | (left >> 4);				work ^= (uint)wKey[round * 4 + 2];				fval = SP7[work & 0x3f];				fval |= SP5[(work >> 8) & 0x3f];				fval |= SP3[(work >> 16) & 0x3f];				fval |= SP1[(work >> 24) & 0x3f];				work = left ^ (uint)wKey[round * 4 + 3];				fval |= SP8[work & 0x3f];				fval |= SP6[(work >> 8) & 0x3f];				fval |= SP4[(work >> 16) & 0x3f];				fval |= SP2[(work >> 24) & 0x3f];				right ^= fval;			}			right = (right << 31) | (right >> 1);			work = (left ^ right) & 0xaaaaaaaa;			left ^= work;			right ^= work;			left = (left << 31) | (left >> 1);			work = ((left >> 8) ^ right) & 0x00ff00ff;			right ^= work;			left ^= (work << 8);			work = ((left >> 2) ^ right) & 0x33333333;			right ^= work;			left ^= (work << 2);			work = ((right >> 16) ^ left) & 0x0000ffff;			left ^= work;			right ^= (work << 16);			work = ((right >> 4) ^ left) & 0x0f0f0f0f;			left ^= work;			right ^= (work << 4);			UInt32ToBigEndian(right, outBytes, outOff);			UInt32ToBigEndian(left, outBytes, outOff + 4);		}	}}
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