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CountdownEventTest.cs 12 KB

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  1. using System;
  2. using System.Diagnostics;
  3. using System.Threading;
  4. using Microsoft.VisualStudio.TestTools.UnitTesting;
  5. namespace Renci.SshNet.Tests.Classes.Common
  6. {
  7. [TestClass]
  8. public class CountdownEventTest
  9. {
  10. private Random _random;
  11. [TestInitialize]
  12. public void Init()
  13. {
  14. _random = new Random();
  15. }
  16. [TestMethod]
  17. public void Ctor_InitialCountGreatherThanZero()
  18. {
  19. var initialCount = _random.Next(1, 500);
  20. var countdownEvent = CreateCountdownEvent(initialCount);
  21. Assert.AreEqual(initialCount, countdownEvent.CurrentCount);
  22. Assert.IsFalse(countdownEvent.IsSet);
  23. Assert.IsFalse(countdownEvent.WaitHandle.WaitOne(0));
  24. countdownEvent.Dispose();
  25. }
  26. [TestMethod]
  27. public void Ctor_InitialCountZero()
  28. {
  29. const int initialCount = 0;
  30. var countdownEvent = CreateCountdownEvent(0);
  31. Assert.AreEqual(initialCount, countdownEvent.CurrentCount);
  32. Assert.IsTrue(countdownEvent.IsSet);
  33. Assert.IsTrue(countdownEvent.WaitHandle.WaitOne(0));
  34. countdownEvent.Dispose();
  35. }
  36. [TestMethod]
  37. public void Signal_CurrentCountGreatherThanOne()
  38. {
  39. var initialCount = _random.Next(2, 1000);
  40. var countdownEvent = CreateCountdownEvent(initialCount);
  41. Assert.IsFalse(countdownEvent.Signal());
  42. Assert.AreEqual(--initialCount, countdownEvent.CurrentCount);
  43. Assert.IsFalse(countdownEvent.IsSet);
  44. Assert.IsFalse(countdownEvent.WaitHandle.WaitOne(0));
  45. countdownEvent.Dispose();
  46. }
  47. [TestMethod]
  48. public void Signal_CurrentCountOne()
  49. {
  50. var countdownEvent = CreateCountdownEvent(1);
  51. Assert.IsTrue(countdownEvent.Signal());
  52. Assert.AreEqual(0, countdownEvent.CurrentCount);
  53. Assert.IsTrue(countdownEvent.IsSet);
  54. Assert.IsTrue(countdownEvent.WaitHandle.WaitOne(0));
  55. countdownEvent.Dispose();
  56. }
  57. [TestMethod]
  58. public void Signal_CurrentCountZero()
  59. {
  60. var countdownEvent = CreateCountdownEvent(0);
  61. try
  62. {
  63. _ = countdownEvent.Signal();
  64. Assert.Fail();
  65. }
  66. catch (InvalidOperationException)
  67. {
  68. // Invalid attempt made to decrement the event's count below zero
  69. }
  70. finally
  71. {
  72. countdownEvent.Dispose();
  73. }
  74. }
  75. [TestMethod]
  76. public void Wait_TimeoutInfinite_ShouldBlockUntilCountdownEventIsSet()
  77. {
  78. var sleep = TimeSpan.FromMilliseconds(100);
  79. var timeout = Session.InfiniteTimeSpan;
  80. var countdownEvent = CreateCountdownEvent(1);
  81. var signalCount = 0;
  82. var expectedSignalCount = _random.Next(5, 20);
  83. for (var i = 0; i < (expectedSignalCount - 1); i++)
  84. {
  85. countdownEvent.AddCount();
  86. }
  87. var threads = new Thread[expectedSignalCount];
  88. for (var i = 0; i < expectedSignalCount; i++)
  89. {
  90. threads[i] = new Thread(() =>
  91. {
  92. Thread.Sleep(sleep);
  93. _ = Interlocked.Increment(ref signalCount);
  94. _ = countdownEvent.Signal();
  95. });
  96. threads[i].Start();
  97. }
  98. var watch = new Stopwatch();
  99. watch.Start();
  100. var actual = countdownEvent.Wait(timeout);
  101. watch.Stop();
  102. Assert.IsTrue(actual);
  103. Assert.AreEqual(expectedSignalCount, signalCount);
  104. Assert.IsTrue(countdownEvent.IsSet);
  105. Assert.IsTrue(countdownEvent.WaitHandle.WaitOne(0));
  106. Assert.IsTrue(watch.Elapsed >= sleep);
  107. Assert.IsTrue(watch.Elapsed <= sleep.Add(TimeSpan.FromMilliseconds(100)));
  108. countdownEvent.Dispose();
  109. }
  110. [TestMethod]
  111. public void Wait_ShouldReturnTrueWhenCountdownEventIsSetBeforeTimeoutExpires()
  112. {
  113. var sleep = TimeSpan.FromMilliseconds(100);
  114. var timeout = sleep.Add(TimeSpan.FromSeconds(2));
  115. var countdownEvent = CreateCountdownEvent(1);
  116. var signalCount = 0;
  117. var expectedSignalCount = _random.Next(5, 20);
  118. for (var i = 0; i < (expectedSignalCount - 1); i++)
  119. {
  120. countdownEvent.AddCount();
  121. }
  122. var threads = new Thread[expectedSignalCount];
  123. for (var i = 0; i < expectedSignalCount; i++)
  124. {
  125. threads[i] = new Thread(() =>
  126. {
  127. Thread.Sleep(sleep);
  128. _ = Interlocked.Increment(ref signalCount);
  129. _ = countdownEvent.Signal();
  130. });
  131. threads[i].Start();
  132. }
  133. var watch = new Stopwatch();
  134. watch.Start();
  135. var actual = countdownEvent.Wait(timeout);
  136. watch.Stop();
  137. Assert.IsTrue(actual);
  138. Assert.AreEqual(expectedSignalCount, signalCount);
  139. Assert.IsTrue(countdownEvent.IsSet);
  140. Assert.IsTrue(countdownEvent.WaitHandle.WaitOne(0));
  141. Assert.IsTrue(watch.Elapsed >= sleep);
  142. Assert.IsTrue(watch.Elapsed <= timeout);
  143. countdownEvent.Dispose();
  144. }
  145. [TestMethod]
  146. public void Wait_ShouldReturnFalseWhenTimeoutExpiresBeforeCountdownEventIsSet()
  147. {
  148. var sleep = TimeSpan.FromMilliseconds(100);
  149. var timeout = TimeSpan.FromMilliseconds(30);
  150. var countdownEvent = CreateCountdownEvent(1);
  151. var signalCount = 0;
  152. var expectedSignalCount = _random.Next(5, 20);
  153. for (var i = 0; i < (expectedSignalCount - 1); i++)
  154. {
  155. countdownEvent.AddCount();
  156. }
  157. var threads = new Thread[expectedSignalCount];
  158. for (var i = 0; i < expectedSignalCount; i++)
  159. {
  160. threads[i] = new Thread(() =>
  161. {
  162. Thread.Sleep(sleep);
  163. _ = countdownEvent.Signal();
  164. _ = Interlocked.Increment(ref signalCount);
  165. });
  166. threads[i].Start();
  167. }
  168. var watch = new Stopwatch();
  169. watch.Start();
  170. var actual = countdownEvent.Wait(timeout);
  171. watch.Stop();
  172. Assert.IsFalse(actual);
  173. Assert.IsFalse(countdownEvent.IsSet);
  174. Assert.IsFalse(countdownEvent.WaitHandle.WaitOne(0));
  175. _ = countdownEvent.Wait(Session.InfiniteTimeSpan);
  176. countdownEvent.Dispose();
  177. }
  178. [TestMethod]
  179. public void WaitHandle_ShouldAlwaysReturnSameInstance()
  180. {
  181. var countdownEvent = CreateCountdownEvent(1);
  182. var waitHandleA = countdownEvent.WaitHandle;
  183. Assert.IsNotNull(waitHandleA);
  184. var waitHandleB = countdownEvent.WaitHandle;
  185. Assert.AreSame(waitHandleA, waitHandleB);
  186. }
  187. [TestMethod]
  188. public void WaitHandle_WaitOne_TimeoutInfinite_ShouldBlockUntilCountdownEventIsSet()
  189. {
  190. var sleep = TimeSpan.FromMilliseconds(100);
  191. var timeout = Session.InfiniteTimeSpan;
  192. var countdownEvent = CreateCountdownEvent(1);
  193. var signalCount = 0;
  194. var expectedSignalCount = _random.Next(5, 20);
  195. for (var i = 0; i < (expectedSignalCount - 1); i++)
  196. {
  197. countdownEvent.AddCount();
  198. }
  199. var threads = new Thread[expectedSignalCount];
  200. for (var i = 0; i < expectedSignalCount; i++)
  201. {
  202. threads[i] = new Thread(() =>
  203. {
  204. Thread.Sleep(sleep);
  205. _ = Interlocked.Increment(ref signalCount);
  206. _ = countdownEvent.Signal();
  207. });
  208. threads[i].Start();
  209. }
  210. var watch = new Stopwatch();
  211. watch.Start();
  212. var actual = countdownEvent.WaitHandle.WaitOne(timeout);
  213. watch.Stop();
  214. Assert.IsTrue(actual);
  215. Assert.AreEqual(expectedSignalCount, signalCount);
  216. Assert.IsTrue(countdownEvent.IsSet);
  217. Assert.IsTrue(countdownEvent.WaitHandle.WaitOne(0));
  218. Assert.IsTrue(watch.Elapsed >= sleep);
  219. Assert.IsTrue(watch.Elapsed <= sleep.Add(TimeSpan.FromMilliseconds(100)));
  220. countdownEvent.Dispose();
  221. }
  222. [TestMethod]
  223. public void WaitHandle_WaitOne_ShouldReturnTrueWhenCountdownEventIsSetBeforeTimeoutExpires()
  224. {
  225. var sleep = TimeSpan.FromMilliseconds(100);
  226. var timeout = sleep.Add(TimeSpan.FromSeconds(2));
  227. var countdownEvent = CreateCountdownEvent(1);
  228. var signalCount = 0;
  229. var expectedSignalCount = _random.Next(5, 20);
  230. for (var i = 0; i < (expectedSignalCount - 1); i++)
  231. {
  232. countdownEvent.AddCount();
  233. }
  234. var threads = new Thread[expectedSignalCount];
  235. for (var i = 0; i < expectedSignalCount; i++)
  236. {
  237. threads[i] = new Thread(() =>
  238. {
  239. Thread.Sleep(sleep);
  240. _ = Interlocked.Increment(ref signalCount);
  241. _ = countdownEvent.Signal();
  242. });
  243. threads[i].Start();
  244. }
  245. var watch = new Stopwatch();
  246. watch.Start();
  247. var actual = countdownEvent.Wait(timeout);
  248. watch.Stop();
  249. Assert.IsTrue(actual);
  250. Assert.AreEqual(expectedSignalCount, signalCount);
  251. Assert.IsTrue(countdownEvent.IsSet);
  252. Assert.IsTrue(countdownEvent.WaitHandle.WaitOne(0));
  253. Assert.IsTrue(watch.Elapsed >= sleep);
  254. Assert.IsTrue(watch.Elapsed <= timeout);
  255. countdownEvent.Dispose();
  256. }
  257. [TestMethod]
  258. public void WaitHandle_WaitOne_ShouldReturnFalseWhenTimeoutExpiresBeforeCountdownEventIsSet()
  259. {
  260. var sleep = TimeSpan.FromMilliseconds(100);
  261. var timeout = TimeSpan.FromMilliseconds(30);
  262. var countdownEvent = CreateCountdownEvent(1);
  263. var signalCount = 0;
  264. var expectedSignalCount = _random.Next(5, 20);
  265. for (var i = 0; i < (expectedSignalCount - 1); i++)
  266. {
  267. countdownEvent.AddCount();
  268. }
  269. var threads = new Thread[expectedSignalCount];
  270. for (var i = 0; i < expectedSignalCount; i++)
  271. {
  272. threads[i] = new Thread(() =>
  273. {
  274. Thread.Sleep(sleep);
  275. _ = countdownEvent.Signal();
  276. _ = Interlocked.Increment(ref signalCount);
  277. });
  278. threads[i].Start();
  279. }
  280. var watch = new Stopwatch();
  281. watch.Start();
  282. var actual = countdownEvent.WaitHandle.WaitOne(timeout);
  283. watch.Stop();
  284. Assert.IsFalse(actual);
  285. Assert.IsFalse(countdownEvent.IsSet);
  286. Assert.IsFalse(countdownEvent.WaitHandle.WaitOne(0));
  287. _ = countdownEvent.Wait(Session.InfiniteTimeSpan);
  288. countdownEvent.Dispose();
  289. }
  290. private static CountdownEvent CreateCountdownEvent(int initialCount)
  291. {
  292. return new CountdownEvent(initialCount);
  293. }
  294. }
  295. }