| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203120412051206120712081209121012111212121312141215121612171218121912201221122212231224122512261227122812291230123112321233123412351236123712381239124012411242124312441245124612471248124912501251125212531254125512561257125812591260126112621263126412651266126712681269127012711272127312741275127612771278127912801281128212831284128512861287128812891290129112921293129412951296129712981299130013011302130313041305130613071308130913101311131213131314131513161317131813191320132113221323132413251326132713281329133013311332133313341335133613371338133913401341134213431344134513461347134813491350135113521353135413551356135713581359136013611362136313641365136613671368136913701371137213731374137513761377137813791380138113821383138413851386138713881389139013911392139313941395139613971398139914001401140214031404140514061407140814091410141114121413141414151416141714181419142014211422142314241425142614271428142914301431143214331434143514361437143814391440144114421443144414451446144714481449145014511452145314541455145614571458145914601461146214631464146514661467146814691470147114721473147414751476147714781479148014811482148314841485148614871488148914901491149214931494149514961497149814991500150115021503150415051506150715081509151015111512151315141515151615171518151915201521152215231524152515261527152815291530153115321533153415351536153715381539154015411542154315441545154615471548154915501551155215531554155515561557155815591560156115621563156415651566156715681569157015711572157315741575157615771578157915801581158215831584158515861587158815891590159115921593159415951596159715981599160016011602160316041605160616071608160916101611161216131614161516161617161816191620162116221623162416251626162716281629163016311632163316341635163616371638163916401641164216431644164516461647164816491650165116521653165416551656165716581659166016611662166316641665166616671668166916701671167216731674167516761677167816791680168116821683168416851686168716881689169016911692169316941695169616971698169917001701170217031704170517061707170817091710171117121713171417151716171717181719172017211722172317241725172617271728172917301731173217331734173517361737173817391740174117421743174417451746174717481749175017511752175317541755175617571758175917601761176217631764176517661767176817691770177117721773177417751776177717781779178017811782178317841785178617871788178917901791179217931794179517961797179817991800180118021803180418051806180718081809181018111812181318141815181618171818181918201821182218231824182518261827182818291830183118321833183418351836183718381839184018411842184318441845184618471848184918501851185218531854185518561857185818591860186118621863186418651866186718681869187018711872187318741875187618771878187918801881188218831884188518861887188818891890189118921893189418951896189718981899190019011902190319041905190619071908190919101911191219131914191519161917191819191920192119221923192419251926192719281929193019311932193319341935193619371938193919401941194219431944194519461947194819491950195119521953195419551956195719581959196019611962196319641965196619671968196919701971197219731974197519761977197819791980198119821983198419851986198719881989199019911992199319941995199619971998199920002001200220032004200520062007200820092010201120122013201420152016201720182019202020212022202320242025202620272028202920302031203220332034203520362037203820392040204120422043204420452046204720482049205020512052205320542055205620572058205920602061206220632064206520662067206820692070207120722073207420752076207720782079208020812082208320842085208620872088208920902091209220932094209520962097209820992100210121022103210421052106210721082109211021112112211321142115211621172118211921202121212221232124212521262127212821292130213121322133213421352136213721382139214021412142214321442145214621472148214921502151215221532154215521562157215821592160216121622163216421652166216721682169217021712172217321742175217621772178217921802181218221832184218521862187218821892190219121922193219421952196219721982199220022012202220322042205220622072208220922102211221222132214221522162217221822192220222122222223222422252226222722282229223022312232223322342235223622372238223922402241224222432244224522462247224822492250225122522253225422552256225722582259226022612262226322642265226622672268226922702271227222732274227522762277227822792280228122822283228422852286228722882289229022912292229322942295229622972298229923002301230223032304230523062307230823092310231123122313231423152316231723182319232023212322232323242325232623272328232923302331233223332334233523362337233823392340234123422343234423452346234723482349 | using System;using System.Collections.Generic;using System.Net;using System.Net.Sockets;using System.Security.Cryptography;using System.Text;using System.Text.RegularExpressions;using System.Threading;using Renci.SshNet.Channels;using Renci.SshNet.Common;using Renci.SshNet.Compression;using Renci.SshNet.Messages;using Renci.SshNet.Messages.Authentication;using Renci.SshNet.Messages.Connection;using Renci.SshNet.Messages.Transport;using Renci.SshNet.Security;using System.Globalization;using System.Linq;using Renci.SshNet.Abstractions;using Renci.SshNet.Security.Cryptography;namespace Renci.SshNet{    /// <summary>    /// Provides functionality to connect and interact with SSH server.    /// </summary>    public partial class Session : ISession    {        private const byte Null = 0x00;        private const byte CarriageReturn = 0x0d;        private const byte LineFeed = 0x0a;        /// <summary>        /// Specifies an infinite waiting period.        /// </summary>        /// <remarks>        /// The value of this field is <c>-1</c> millisecond.         /// </remarks>        internal static readonly TimeSpan InfiniteTimeSpan = new TimeSpan(0, 0, 0, 0, -1);        /// <summary>        /// Specifies an infinite waiting period.        /// </summary>        /// <remarks>        /// The value of this field is <c>-1</c>.        /// </remarks>        internal static readonly int Infinite = -1;        /// <summary>        /// Specifies maximum packet size defined by the protocol.        /// </summary>        private const int MaximumSshPacketSize = LocalChannelDataPacketSize + 3000;        /// <summary>        /// Holds the initial local window size for the channels.        /// </summary>        /// <value>        /// 2 MB.        /// </value>        private const int InitialLocalWindowSize = LocalChannelDataPacketSize * 32;        /// <summary>        /// Holds the maximum size of channel data packets that we receive.        /// </summary>        /// <value>        /// 64 KB.        /// </value>        private const int LocalChannelDataPacketSize = 1024*64;#if FEATURE_REGEX_COMPILE        private static readonly Regex ServerVersionRe = new Regex("^SSH-(?<protoversion>[^-]+)-(?<softwareversion>.+)( SP.+)?$", RegexOptions.Compiled);#else        private static readonly Regex ServerVersionRe = new Regex("^SSH-(?<protoversion>[^-]+)-(?<softwareversion>.+)( SP.+)?$");#endif        /// <summary>        /// Controls how many authentication attempts can take place at the same time.        /// </summary>        /// <remarks>        /// Some server may restrict number to prevent authentication attacks        /// </remarks>        private static readonly SemaphoreLight AuthenticationConnection = new SemaphoreLight(3);        /// <summary>        /// Holds metada about session messages        /// </summary>        private SshMessageFactory _sshMessageFactory;        /// <summary>        /// Holds connection socket.        /// </summary>        private Socket _socket;        /// <summary>        /// Holds locker object for the socket        /// </summary>        private readonly object _socketLock = new object();        /// <summary>        /// Holds a <see cref="WaitHandle"/> that is signaled when the message listener loop has completed.        /// </summary>        private EventWaitHandle _messageListenerCompleted;        /// <summary>        /// Specifies outbound packet number        /// </summary>        private volatile uint _outboundPacketSequence;        /// <summary>        /// Specifies incoming packet number        /// </summary>        private uint _inboundPacketSequence;        /// <summary>        /// WaitHandle to signal that last service request was accepted        /// </summary>        private EventWaitHandle _serviceAccepted = new AutoResetEvent(false);        /// <summary>        /// WaitHandle to signal that exception was thrown by another thread.        /// </summary>        private EventWaitHandle _exceptionWaitHandle = new ManualResetEvent(false);        /// <summary>        /// WaitHandle to signal that key exchange was completed.        /// </summary>        private EventWaitHandle _keyExchangeCompletedWaitHandle = new ManualResetEvent(false);        /// <summary>        /// WaitHandle to signal that bytes have been read from the socket.        /// </summary>        private EventWaitHandle _bytesReadFromSocket = new ManualResetEvent(false);        /// <summary>        /// WaitHandle to signal that key exchange is in progress.        /// </summary>        private bool _keyExchangeInProgress;        /// <summary>        /// Exception that need to be thrown by waiting thread        /// </summary>        private Exception _exception;        /// <summary>        /// Specifies whether connection is authenticated        /// </summary>        private bool _isAuthenticated;        /// <summary>        /// Specifies whether user issued Disconnect command or not        /// </summary>        private bool _isDisconnecting;        private IKeyExchange _keyExchange;        private HashAlgorithm _serverMac;        private HashAlgorithm _clientMac;        private Cipher _clientCipher;        private Cipher _serverCipher;        private Compressor _serverDecompression;        private Compressor _clientCompression;        private SemaphoreLight _sessionSemaphore;        /// <summary>        /// Holds the factory to use for creating new services.        /// </summary>        private readonly IServiceFactory _serviceFactory;        /// <summary>        /// Gets the session semaphore that controls session channels.        /// </summary>        /// <value>        /// The session semaphore.        /// </value>        public SemaphoreLight SessionSemaphore        {            get            {                if (_sessionSemaphore == null)                {                    lock (this)                    {                        if (_sessionSemaphore == null)                        {                            _sessionSemaphore = new SemaphoreLight(ConnectionInfo.MaxSessions);                        }                    }                }                return _sessionSemaphore;            }        }        private bool _isDisconnectMessageSent;        private uint _nextChannelNumber;        /// <summary>        /// Gets the next channel number.        /// </summary>        /// <value>        /// The next channel number.        /// </value>        private uint NextChannelNumber        {            get            {                uint result;                lock (this)                {                    result = _nextChannelNumber++;                }                return result;            }        }        /// <summary>        /// Gets a value indicating whether the session is connected.        /// </summary>        /// <value>        /// <c>true</c> if the session is connected; otherwise, <c>false</c>.        /// </value>        /// <remarks>        /// This methods returns true in all but the following cases:        /// <list type="bullet">        ///     <item>        ///         <description>The <see cref="Session"/> is disposed.</description>        ///     </item>        ///     <item>        ///         <description>The SSH_MSG_DISCONNECT message - which is used to disconnect from the server - has been sent.</description>        ///     </item>        ///     <item>        ///         <description>The client has not been authenticated successfully.</description>        ///     </item>        ///     <item>        ///         <description>The listener thread - which is used to receive messages from the server - has stopped.</description>        ///     </item>        ///     <item>        ///         <description>The socket used to communicate with the server is no longer connected.</description>        ///     </item>        /// </list>        /// </remarks>        public bool IsConnected        {            get            {                if (_disposed || _isDisconnectMessageSent || !_isAuthenticated)                    return false;                if (_messageListenerCompleted == null || _messageListenerCompleted.WaitOne(0))                    return false;                var isSocketConnected = false;                IsSocketConnected(ref isSocketConnected);                return isSocketConnected;            }        }        /// <summary>        /// Gets the session id.        /// </summary>        /// <value>        /// The session id, or <c>null</c> if the client has not been authenticated.        /// </value>        public byte[] SessionId { get; private set; }        private Message _clientInitMessage;        /// <summary>        /// Gets the client init message.        /// </summary>        /// <value>The client init message.</value>        public Message ClientInitMessage        {            get            {                if (_clientInitMessage == null)                {                    _clientInitMessage = new KeyExchangeInitMessage                    {                        KeyExchangeAlgorithms = ConnectionInfo.KeyExchangeAlgorithms.Keys.ToArray(),                        ServerHostKeyAlgorithms = ConnectionInfo.HostKeyAlgorithms.Keys.ToArray(),                        EncryptionAlgorithmsClientToServer = ConnectionInfo.Encryptions.Keys.ToArray(),                        EncryptionAlgorithmsServerToClient = ConnectionInfo.Encryptions.Keys.ToArray(),                        MacAlgorithmsClientToServer = ConnectionInfo.HmacAlgorithms.Keys.ToArray(),                        MacAlgorithmsServerToClient = ConnectionInfo.HmacAlgorithms.Keys.ToArray(),                        CompressionAlgorithmsClientToServer = ConnectionInfo.CompressionAlgorithms.Keys.ToArray(),                        CompressionAlgorithmsServerToClient = ConnectionInfo.CompressionAlgorithms.Keys.ToArray(),                        LanguagesClientToServer = new[] {string.Empty},                        LanguagesServerToClient = new[] {string.Empty},                        FirstKexPacketFollows = false,                        Reserved = 0                    };                }                return _clientInitMessage;            }        }        /// <summary>        /// Gets or sets the server version string.        /// </summary>        /// <value>The server version.</value>        public string ServerVersion { get; private set; }        /// <summary>        /// Gets or sets the client version string.        /// </summary>        /// <value>The client version.</value>        public string ClientVersion { get; private set; }        /// <summary>        /// Gets or sets the connection info.        /// </summary>        /// <value>The connection info.</value>        public ConnectionInfo ConnectionInfo { get; private set; }        /// <summary>        /// Occurs when an error occurred.        /// </summary>        public event EventHandler<ExceptionEventArgs> ErrorOccured;        /// <summary>        /// Occurs when session has been disconnected from the server.        /// </summary>        public event EventHandler<EventArgs> Disconnected;        /// <summary>        /// Occurs when host key received.        /// </summary>        public event EventHandler<HostKeyEventArgs> HostKeyReceived;        /// <summary>        /// Occurs when <see cref="BannerMessage"/> message is received from the server.        /// </summary>        public event EventHandler<MessageEventArgs<BannerMessage>> UserAuthenticationBannerReceived;        #region Message events        /// <summary>        /// Occurs when <see cref="DisconnectMessage"/> message received        /// </summary>        internal event EventHandler<MessageEventArgs<DisconnectMessage>> DisconnectReceived;        /// <summary>        /// Occurs when <see cref="IgnoreMessage"/> message received        /// </summary>        internal event EventHandler<MessageEventArgs<IgnoreMessage>> IgnoreReceived;        /// <summary>        /// Occurs when <see cref="UnimplementedMessage"/> message received        /// </summary>        internal event EventHandler<MessageEventArgs<UnimplementedMessage>> UnimplementedReceived;        /// <summary>        /// Occurs when <see cref="DebugMessage"/> message received        /// </summary>        internal event EventHandler<MessageEventArgs<DebugMessage>> DebugReceived;        /// <summary>        /// Occurs when <see cref="ServiceRequestMessage"/> message received        /// </summary>        internal event EventHandler<MessageEventArgs<ServiceRequestMessage>> ServiceRequestReceived;        /// <summary>        /// Occurs when <see cref="ServiceAcceptMessage"/> message received        /// </summary>        internal event EventHandler<MessageEventArgs<ServiceAcceptMessage>> ServiceAcceptReceived;        /// <summary>        /// Occurs when <see cref="KeyExchangeInitMessage"/> message received        /// </summary>        internal event EventHandler<MessageEventArgs<KeyExchangeInitMessage>> KeyExchangeInitReceived;        /// <summary>        /// Occurs when <see cref="NewKeysMessage"/> message received        /// </summary>        internal event EventHandler<MessageEventArgs<NewKeysMessage>> NewKeysReceived;        /// <summary>        /// Occurs when <see cref="RequestMessage"/> message received        /// </summary>        internal event EventHandler<MessageEventArgs<RequestMessage>> UserAuthenticationRequestReceived;        /// <summary>        /// Occurs when <see cref="FailureMessage"/> message received        /// </summary>        internal event EventHandler<MessageEventArgs<FailureMessage>> UserAuthenticationFailureReceived;        /// <summary>        /// Occurs when <see cref="SuccessMessage"/> message received        /// </summary>        internal event EventHandler<MessageEventArgs<SuccessMessage>> UserAuthenticationSuccessReceived;        /// <summary>        /// Occurs when <see cref="GlobalRequestMessage"/> message received        /// </summary>        internal event EventHandler<MessageEventArgs<GlobalRequestMessage>> GlobalRequestReceived;        /// <summary>        /// Occurs when <see cref="RequestSuccessMessage"/> message received        /// </summary>        public event EventHandler<MessageEventArgs<RequestSuccessMessage>> RequestSuccessReceived;        /// <summary>        /// Occurs when <see cref="RequestFailureMessage"/> message received        /// </summary>        public event EventHandler<MessageEventArgs<RequestFailureMessage>> RequestFailureReceived;        /// <summary>        /// Occurs when <see cref="ChannelOpenMessage"/> message received        /// </summary>        public event EventHandler<MessageEventArgs<ChannelOpenMessage>> ChannelOpenReceived;        /// <summary>        /// Occurs when <see cref="ChannelOpenConfirmationMessage"/> message received        /// </summary>        public event EventHandler<MessageEventArgs<ChannelOpenConfirmationMessage>> ChannelOpenConfirmationReceived;        /// <summary>        /// Occurs when <see cref="ChannelOpenFailureMessage"/> message received        /// </summary>        public event EventHandler<MessageEventArgs<ChannelOpenFailureMessage>> ChannelOpenFailureReceived;        /// <summary>        /// Occurs when <see cref="ChannelWindowAdjustMessage"/> message received        /// </summary>        public event EventHandler<MessageEventArgs<ChannelWindowAdjustMessage>> ChannelWindowAdjustReceived;        /// <summary>        /// Occurs when <see cref="ChannelDataMessage"/> message received        /// </summary>        public event EventHandler<MessageEventArgs<ChannelDataMessage>> ChannelDataReceived;        /// <summary>        /// Occurs when <see cref="ChannelExtendedDataMessage"/> message received        /// </summary>        public event EventHandler<MessageEventArgs<ChannelExtendedDataMessage>> ChannelExtendedDataReceived;        /// <summary>        /// Occurs when <see cref="ChannelEofMessage"/> message received        /// </summary>        public event EventHandler<MessageEventArgs<ChannelEofMessage>> ChannelEofReceived;        /// <summary>        /// Occurs when <see cref="ChannelCloseMessage"/> message received        /// </summary>        public event EventHandler<MessageEventArgs<ChannelCloseMessage>> ChannelCloseReceived;        /// <summary>        /// Occurs when <see cref="ChannelRequestMessage"/> message received        /// </summary>        public event EventHandler<MessageEventArgs<ChannelRequestMessage>> ChannelRequestReceived;        /// <summary>        /// Occurs when <see cref="ChannelSuccessMessage"/> message received        /// </summary>        public event EventHandler<MessageEventArgs<ChannelSuccessMessage>> ChannelSuccessReceived;        /// <summary>        /// Occurs when <see cref="ChannelFailureMessage"/> message received        /// </summary>        public event EventHandler<MessageEventArgs<ChannelFailureMessage>> ChannelFailureReceived;        /// <summary>        /// Occurs when message received and is not handled by any of the event handlers        /// </summary>        internal event EventHandler<MessageEventArgs<Message>> MessageReceived;        #endregion        /// <summary>        /// Initializes a new instance of the <see cref="Session"/> class.        /// </summary>        /// <param name="connectionInfo">The connection info.</param>        /// <param name="serviceFactory">The factory to use for creating new services.</param>        /// <exception cref="ArgumentNullException"><paramref name="connectionInfo"/> is <c>null</c>.</exception>        /// <exception cref="ArgumentNullException"><paramref name="serviceFactory"/> is <c>null</c>.</exception>        internal Session(ConnectionInfo connectionInfo, IServiceFactory serviceFactory)        {            if (connectionInfo == null)                throw new ArgumentNullException("connectionInfo");            if (serviceFactory == null)                throw new ArgumentNullException("serviceFactory");            ClientVersion = "SSH-2.0-Renci.SshNet.SshClient.0.0.1";            ConnectionInfo = connectionInfo;            _serviceFactory = serviceFactory;            _messageListenerCompleted = new ManualResetEvent(true);        }        /// <summary>        /// Connects to the server.        /// </summary>        /// <exception cref="SocketException">Socket connection to the SSH server or proxy server could not be established, or an error occurred while resolving the hostname.</exception>        /// <exception cref="SshConnectionException">SSH session could not be established.</exception>        /// <exception cref="SshAuthenticationException">Authentication of SSH session failed.</exception>        /// <exception cref="ProxyException">Failed to establish proxy connection.</exception>        public void Connect()        {            if (IsConnected)                return;            try            {                AuthenticationConnection.Wait();                if (IsConnected)                    return;                lock (this)                {                    //  If connected don't connect again                    if (IsConnected)                        return;                    // reset connection specific information                    Reset();                    //  Build list of available messages while connecting                    _sshMessageFactory = new SshMessageFactory();                    switch (ConnectionInfo.ProxyType)                    {                        case ProxyTypes.None:                            SocketConnect(ConnectionInfo.Host, ConnectionInfo.Port);                            break;                        case ProxyTypes.Socks4:                            SocketConnect(ConnectionInfo.ProxyHost, ConnectionInfo.ProxyPort);                            ConnectSocks4();                            break;                        case ProxyTypes.Socks5:                            SocketConnect(ConnectionInfo.ProxyHost, ConnectionInfo.ProxyPort);                            ConnectSocks5();                            break;                        case ProxyTypes.Http:                            SocketConnect(ConnectionInfo.ProxyHost, ConnectionInfo.ProxyPort);                            ConnectHttp();                            break;                    }                    Match versionMatch;                    //  Get server version from the server,                    //  ignore text lines which are sent before if any                    while (true)                    {                        var serverVersion = SocketReadLine(ConnectionInfo.Timeout);                        if (serverVersion == null)                            throw new SshConnectionException("Server response does not contain SSH protocol identification.", DisconnectReason.ProtocolError);                        versionMatch = ServerVersionRe.Match(serverVersion);                        if (versionMatch.Success)                        {                            ServerVersion = serverVersion;                            break;                        }                    }                    //  Set connection versions                    ConnectionInfo.ServerVersion = ServerVersion;                    ConnectionInfo.ClientVersion = ClientVersion;                    //  Get server SSH version                    var version = versionMatch.Result("${protoversion}");                    var softwareName = versionMatch.Result("${softwareversion}");                    DiagnosticAbstraction.Log(string.Format("Server version '{0}' on '{1}'.", version, softwareName));                    if (!(version.Equals("2.0") || version.Equals("1.99")))                    {                        throw new SshConnectionException(string.Format(CultureInfo.CurrentCulture, "Server version '{0}' is not supported.", version), DisconnectReason.ProtocolVersionNotSupported);                    }                    SocketAbstraction.Send(_socket, Encoding.UTF8.GetBytes(string.Format(CultureInfo.InvariantCulture, "{0}\x0D\x0A", ClientVersion)));                    //  Register Transport response messages                    RegisterMessage("SSH_MSG_DISCONNECT");                    RegisterMessage("SSH_MSG_IGNORE");                    RegisterMessage("SSH_MSG_UNIMPLEMENTED");                    RegisterMessage("SSH_MSG_DEBUG");                    RegisterMessage("SSH_MSG_SERVICE_ACCEPT");                    RegisterMessage("SSH_MSG_KEXINIT");                    RegisterMessage("SSH_MSG_NEWKEYS");                    //  Some server implementations might sent this message first, prior establishing encryption algorithm                    RegisterMessage("SSH_MSG_USERAUTH_BANNER");                    // mark the message listener threads as started                    _messageListenerCompleted.Reset();                    //  Start incoming request listener                    ThreadAbstraction.ExecuteThread(MessageListener);                    //  Wait for key exchange to be completed                    WaitOnHandle(_keyExchangeCompletedWaitHandle);                    //  If sessionId is not set then its not connected                    if (SessionId == null)                    {                        Disconnect();                        return;                    }                    //  Request user authorization service                    SendMessage(new ServiceRequestMessage(ServiceName.UserAuthentication));                    //  Wait for service to be accepted                    WaitOnHandle(_serviceAccepted);                    if (string.IsNullOrEmpty(ConnectionInfo.Username))                    {                        throw new SshException("Username is not specified.");                    }                    // Some servers send a global request immediately after successful authentication                    // Avoid race condition by already enabling SSH_MSG_GLOBAL_REQUEST before authentication                    RegisterMessage("SSH_MSG_GLOBAL_REQUEST");                    ConnectionInfo.Authenticate(this, _serviceFactory);                    _isAuthenticated = true;                    //  Register Connection messages                    RegisterMessage("SSH_MSG_REQUEST_SUCCESS");                    RegisterMessage("SSH_MSG_REQUEST_FAILURE");                    RegisterMessage("SSH_MSG_CHANNEL_OPEN_CONFIRMATION");                    RegisterMessage("SSH_MSG_CHANNEL_OPEN_FAILURE");                    RegisterMessage("SSH_MSG_CHANNEL_WINDOW_ADJUST");                    RegisterMessage("SSH_MSG_CHANNEL_EXTENDED_DATA");                    RegisterMessage("SSH_MSG_CHANNEL_REQUEST");                    RegisterMessage("SSH_MSG_CHANNEL_SUCCESS");                    RegisterMessage("SSH_MSG_CHANNEL_FAILURE");                    RegisterMessage("SSH_MSG_CHANNEL_DATA");                    RegisterMessage("SSH_MSG_CHANNEL_EOF");                    RegisterMessage("SSH_MSG_CHANNEL_CLOSE");                    Monitor.Pulse(this);                }            }            finally            {                AuthenticationConnection.Release();            }        }        /// <summary>        /// Disconnects from the server.        /// </summary>        /// <remarks>        /// This sends a <b>SSH_MSG_DISCONNECT</b> message to the server, waits for the        /// server to close the socket on its end and subsequently closes the client socket.        /// </remarks>        public void Disconnect()        {            Disconnect(DisconnectReason.ByApplication, "Connection terminated by the client.");            // at this point, we are sure that the listener thread will stop as we've            // disconnected the socket, so lets wait until the message listener thread            // has completed            if (_messageListenerCompleted != null)            {                _messageListenerCompleted.WaitOne();            }        }        private void Disconnect(DisconnectReason reason, string message)        {            _isDisconnecting = true;            // send disconnect message to the server if the connection is still open            // and the disconnect message has not yet been sent            //            // note that this should also cause the listener thread to be stopped as            // the server should respond by closing the socket            if (reason == DisconnectReason.ByApplication)            {                SendDisconnect(reason, message);            }            // disconnect socket, and dispose it            SocketDisconnectAndDispose();        }        /// <summary>        /// Waits for the specified handle or the exception handle for the receive thread        /// to signal within the connection timeout.        /// </summary>        /// <param name="waitHandle">The wait handle.</param>        /// <exception cref="SshConnectionException">A received package was invalid or failed the message integrity check.</exception>        /// <exception cref="SshOperationTimeoutException">None of the handles are signaled in time and the session is not disconnecting.</exception>        /// <exception cref="SocketException">A socket error was signaled while receiving messages from the server.</exception>        /// <remarks>        /// When neither handles are signaled in time and the session is not closing, then the        /// session is disconnected.        /// </remarks>        void ISession.WaitOnHandle(WaitHandle waitHandle)        {            WaitOnHandle(waitHandle, ConnectionInfo.Timeout);        }        /// <summary>        /// Waits for the specified handle or the exception handle for the receive thread        /// to signal within the connection timeout.        /// </summary>        /// <param name="waitHandle">The wait handle.</param>        /// <exception cref="SshConnectionException">A received package was invalid or failed the message integrity check.</exception>        /// <exception cref="SshOperationTimeoutException">None of the handles are signaled in time and the session is not disconnecting.</exception>        /// <exception cref="SocketException">A socket error was signaled while receiving messages from the server.</exception>        /// <remarks>        /// When neither handles are signaled in time and the session is not closing, then the        /// session is disconnected.        /// </remarks>        internal void WaitOnHandle(WaitHandle waitHandle)        {            WaitOnHandle(waitHandle, ConnectionInfo.Timeout);        }        /// <summary>        /// Waits for the specified handle or the exception handle for the receive thread        /// to signal within the specified timeout.        /// </summary>        /// <param name="waitHandle">The wait handle.</param>        /// <param name="timeout">The time to wait for any of the handles to become signaled.</param>        /// <exception cref="SshConnectionException">A received package was invalid or failed the message integrity check.</exception>        /// <exception cref="SshOperationTimeoutException">None of the handles are signaled in time and the session is not disconnecting.</exception>        /// <exception cref="SocketException">A socket error was signaled while receiving messages from the server.</exception>        internal void WaitOnHandle(WaitHandle waitHandle, TimeSpan timeout)        {            if (waitHandle == null)                throw new ArgumentNullException("waitHandle");            var waitHandles = new[]                {                    _exceptionWaitHandle,                    _messageListenerCompleted,                    waitHandle                };            switch (WaitHandle.WaitAny(waitHandles, timeout))            {                case 0:                    throw _exception;                case 1:                    throw new SshConnectionException("Client not connected.");                case WaitHandle.WaitTimeout:                    // when the session is disconnecting, a timeout is likely when no                    // network connectivity is available; depending on the configured                    // timeout either the WaitAny times out first or a SocketException                    // detailing a timeout thrown hereby completing the listener thread                    // (which makes us end up in case 1). Either way, we do not want to                    // report an exception to the client when we're disconnecting anyway                    if (!_isDisconnecting)                    {                        throw new SshOperationTimeoutException("Session operation has timed out");                    }                    break;            }        }        /// <summary>        /// Sends a message to the server.        /// </summary>        /// <param name="message">The message to send.</param>        /// <exception cref="SshConnectionException">The client is not connected.</exception>        /// <exception cref="SshOperationTimeoutException">The operation timed out.</exception>        /// <exception cref="InvalidOperationException">The size of the packet exceeds the maximum size defined by the protocol.</exception>        internal void SendMessage(Message message)        {            if (_socket == null || !_socket.CanWrite())                throw new SshConnectionException("Client not connected.");            if (_keyExchangeInProgress && !(message is IKeyExchangedAllowed))            {                //  Wait for key exchange to be completed                WaitOnHandle(_keyExchangeCompletedWaitHandle);            }            DiagnosticAbstraction.Log(string.Format("SendMessage to server '{0}': '{1}'.", message.GetType().Name, message));            //  Messages can be sent by different thread so we need to synchronize it            var paddingMultiplier = _clientCipher == null ? (byte)8 : Math.Max((byte)8, _serverCipher.MinimumSize);    //    Should be recalculate base on cipher min length if cipher specified            var packetData = message.GetPacket(paddingMultiplier, _clientCompression);            //  Lock handling of _outboundPacketSequence since it must be sent sequently to server            lock (_socketLock)            {                if (_socket == null || !_socket.Connected)                    throw new SshConnectionException("Client not connected.");                byte[] hash = null;                var packetDataOffset = 4; // first four bytes are reserved for outbound packet sequence                if (_clientMac != null)                {                    // write outbound packet sequence to start of packet data                    _outboundPacketSequence.Write(packetData, 0);                    //  calculate packet hash                    hash = _clientMac.ComputeHash(packetData);                }                //  Encrypt packet data                if (_clientCipher != null)                {                    packetData = _clientCipher.Encrypt(packetData, packetDataOffset, (packetData.Length - packetDataOffset));                    packetDataOffset = 0;                }                if (packetData.Length > MaximumSshPacketSize)                {                    throw new InvalidOperationException(string.Format(CultureInfo.CurrentCulture, "Packet is too big. Maximum packet size is {0} bytes.", MaximumSshPacketSize));                }                var packetLength = packetData.Length - packetDataOffset;                if (hash == null)                {                    SocketAbstraction.Send(_socket, packetData, packetDataOffset, packetLength);                }                else                {                    var data = new byte[packetLength + (_clientMac.HashSize / 8)];                    Buffer.BlockCopy(packetData, packetDataOffset, data, 0, packetLength);                    Buffer.BlockCopy(hash, 0, data, packetLength, hash.Length);                    SocketAbstraction.Send(_socket, data, 0, data.Length);                }                _outboundPacketSequence++;                Monitor.Pulse(_socketLock);            }        }        /// <summary>        /// Sends a message to the server.        /// </summary>        /// <param name="message">The message to send.</param>        /// <returns>        /// <c>true</c> if the message was sent to the server; otherwise, <c>false</c>.        /// </returns>        /// <exception cref="InvalidOperationException">The size of the packet exceeds the maximum size defined by the protocol.</exception>        /// <remarks>        /// This methods returns <c>false</c> when the attempt to send the message results in a        /// <see cref="SocketException"/> or a <see cref="SshException"/>.        /// </remarks>        private bool TrySendMessage(Message message)        {            try            {                SendMessage(message);                return true;            }            catch (SshException ex)            {                DiagnosticAbstraction.Log(string.Format("Failure sending message server '{0}': '{1}' => {2}", message.GetType().Name, message, ex));                return false;            }            catch (SocketException ex)            {                DiagnosticAbstraction.Log(string.Format("Failure sending message server '{0}': '{1}' => {2}", message.GetType().Name, message, ex));                return false;            }        }        /// <summary>        /// Receives the message from the server.        /// </summary>        /// <returns>Incoming SSH message.</returns>        /// <exception cref="SshConnectionException"></exception>        private Message ReceiveMessage()        {            const int inboundPacketSequenceLength = 4;            //  No lock needed since all messages read by only one thread            var blockSize = _serverCipher == null ? (byte)8 : Math.Max((byte)8, _serverCipher.MinimumSize);            //  Read packet length first            var firstBlock = Read(blockSize);            if (_serverCipher != null)            {                firstBlock = _serverCipher.Decrypt(firstBlock);            }            var packetLength = (uint)(firstBlock[0] << 24 | firstBlock[1] << 16 | firstBlock[2] << 8 | firstBlock[3]);            //  Test packet minimum and maximum boundaries            if (packetLength < Math.Max((byte)16, blockSize) - 4 || packetLength > MaximumSshPacketSize - 4)                throw new SshConnectionException(string.Format(CultureInfo.CurrentCulture, "Bad packet length: {0}.", packetLength), DisconnectReason.ProtocolError);            //  Read rest of the packet data            var bytesToRead = (int)(packetLength - (blockSize - 4));            var data = new byte[bytesToRead + blockSize + inboundPacketSequenceLength];            _inboundPacketSequence.Write(data, 0);            Buffer.BlockCopy(firstBlock, 0, data, inboundPacketSequenceLength, firstBlock.Length);            byte[] serverHash = null;            if (_serverMac != null)            {                serverHash = new byte[_serverMac.HashSize / 8];                bytesToRead += serverHash.Length;            }            if (bytesToRead > 0)            {                var nextBlocks = Read(bytesToRead);                if (serverHash != null)                {                    Buffer.BlockCopy(nextBlocks, nextBlocks.Length - serverHash.Length, serverHash, 0, serverHash.Length);                    nextBlocks = nextBlocks.Take(nextBlocks.Length - serverHash.Length);                }                if (nextBlocks.Length > 0)                {                    if (_serverCipher != null)                    {                        nextBlocks = _serverCipher.Decrypt(nextBlocks);                    }                    nextBlocks.CopyTo(data, blockSize + inboundPacketSequenceLength);                }            }            var paddingLength = data[inboundPacketSequenceLength + 4];            var messagePayloadLength = (int) (packetLength - paddingLength - 1);            const int messagePayloadOffset = inboundPacketSequenceLength + 4 + 1;            //  Validate message against MAC            if (_serverMac != null)            {                var clientHash = _serverMac.ComputeHash(data);                if (!serverHash.IsEqualTo(clientHash))                {                    throw new SshConnectionException("MAC error", DisconnectReason.MacError);                }            }            if (_serverDecompression != null)            {                data = _serverDecompression.Decompress(data, inboundPacketSequenceLength + 4 + 1, messagePayloadLength);            }            _inboundPacketSequence++;            return LoadMessage(data, messagePayloadOffset);        }        private void SendDisconnect(DisconnectReason reasonCode, string message)        {            // only send a disconnect message if it wasn't already sent, and we're            // still connected            if (_isDisconnectMessageSent || !IsConnected)                return;            var disconnectMessage = new DisconnectMessage(reasonCode, message);            // send the disconnect message, but ignore the outcome            TrySendMessage(disconnectMessage);            _isDisconnectMessageSent = true;        }        partial void HandleMessageCore(Message message);        /// <summary>        /// Handles the message.        /// </summary>        /// <typeparam name="T"></typeparam>        /// <param name="message">The message.</param>        private void HandleMessage<T>(T message) where T : Message        {            OnMessageReceived(message);        }        #region Handle transport messages        /// <summary>        /// Invoked via reflection.        /// </summary>        private void HandleMessage(DisconnectMessage message)        {            OnDisconnectReceived(message);            Disconnect(message.ReasonCode, message.Description);        }        /// <summary>        /// Invoked via reflection.        /// </summary>        private void HandleMessage(IgnoreMessage message)        {            OnIgnoreReceived(message);        }        /// <summary>        /// Invoked via reflection.        /// </summary>        private void HandleMessage(UnimplementedMessage message)        {            OnUnimplementedReceived(message);        }        /// <summary>        /// Invoked via reflection.        /// </summary>        private void HandleMessage(DebugMessage message)        {            OnDebugReceived(message);        }        /// <summary>        /// Invoked via reflection.        /// </summary>        private void HandleMessage(ServiceRequestMessage message)        {            OnServiceRequestReceived(message);        }        /// <summary>        /// Invoked via reflection.        /// </summary>        private void HandleMessage(ServiceAcceptMessage message)        {            //  TODO:   Refactor to avoid this method here            OnServiceAcceptReceived(message);            _serviceAccepted.Set();        }        /// <summary>        /// Invoked via reflection.        /// </summary>        private void HandleMessage(KeyExchangeInitMessage message)        {            OnKeyExchangeInitReceived(message);        }        /// <summary>        /// Invoked via reflection.        /// </summary>        private void HandleMessage(NewKeysMessage message)        {            OnNewKeysReceived(message);        }        #endregion        #region Handle User Authentication messages        /// <summary>        /// Invoked via reflection.        /// </summary>        private void HandleMessage(RequestMessage message)        {            OnUserAuthenticationRequestReceived(message);        }        /// <summary>        /// Invoked via reflection.        /// </summary>        private void HandleMessage(FailureMessage message)        {            OnUserAuthenticationFailureReceived(message);        }        /// <summary>        /// Invoked via reflection.        /// </summary>        private void HandleMessage(SuccessMessage message)        {            OnUserAuthenticationSuccessReceived(message);        }        /// <summary>        /// Invoked via reflection.        /// </summary>        private void HandleMessage(BannerMessage message)        {            OnUserAuthenticationBannerReceived(message);        }        #endregion        #region Handle connection messages        /// <summary>        /// Invoked via reflection.        /// </summary>        private void HandleMessage(GlobalRequestMessage message)        {            OnGlobalRequestReceived(message);        }        /// <summary>        /// Invoked via reflection.        /// </summary>        private void HandleMessage(RequestSuccessMessage message)        {            OnRequestSuccessReceived(message);        }        /// <summary>        /// Invoked via reflection.        /// </summary>        private void HandleMessage(RequestFailureMessage message)        {            OnRequestFailureReceived(message);        }        /// <summary>        /// Invoked via reflection.        /// </summary>        private void HandleMessage(ChannelOpenMessage message)        {            OnChannelOpenReceived(message);        }        /// <summary>        /// Invoked via reflection.        /// </summary>        private void HandleMessage(ChannelOpenConfirmationMessage message)        {            OnChannelOpenConfirmationReceived(message);        }        /// <summary>        /// Invoked via reflection.        /// </summary>        private void HandleMessage(ChannelOpenFailureMessage message)        {            OnChannelOpenFailureReceived(message);        }        /// <summary>        /// Invoked via reflection.        /// </summary>        private void HandleMessage(ChannelWindowAdjustMessage message)        {            OnChannelWindowAdjustReceived(message);        }        /// <summary>        /// Invoked via reflection.        /// </summary>        private void HandleMessage(ChannelDataMessage message)        {            OnChannelDataReceived(message);        }        /// <summary>        /// Invoked via reflection.        /// </summary>        private void HandleMessage(ChannelExtendedDataMessage message)        {            OnChannelExtendedDataReceived(message);        }        /// <summary>        /// Invoked via reflection.        /// </summary>        private void HandleMessage(ChannelEofMessage message)        {            OnChannelEofReceived(message);        }        /// <summary>        /// Invoked via reflection.        /// </summary>        private void HandleMessage(ChannelCloseMessage message)        {            OnChannelCloseReceived(message);        }        /// <summary>        /// Invoked via reflection.        /// </summary>        private void HandleMessage(ChannelRequestMessage message)        {            OnChannelRequestReceived(message);        }        /// <summary>        /// Invoked via reflection.        /// </summary>        private void HandleMessage(ChannelSuccessMessage message)        {            OnChannelSuccessReceived(message);        }        /// <summary>        /// Invoked via reflection.        /// </summary>        private void HandleMessage(ChannelFailureMessage message)        {            OnChannelFailureReceived(message);        }        #endregion        #region Handle received message events        /// <summary>        /// Called when <see cref="DisconnectMessage"/> received.        /// </summary>        /// <param name="message"><see cref="DisconnectMessage"/> message.</param>        protected virtual void OnDisconnectReceived(DisconnectMessage message)        {            DiagnosticAbstraction.Log(string.Format("Disconnect received: {0} {1}", message.ReasonCode, message.Description));            _exception = new SshConnectionException(string.Format(CultureInfo.InvariantCulture, "The connection was closed by the server: {0} ({1}).", message.Description, message.ReasonCode), message.ReasonCode);            _exceptionWaitHandle.Set();            var disconnectReceived = DisconnectReceived;            if (disconnectReceived != null)                disconnectReceived(this, new MessageEventArgs<DisconnectMessage>(message));            var disconnected = Disconnected;            if (disconnected != null)                disconnected(this, new EventArgs());        }        /// <summary>        /// Called when <see cref="IgnoreMessage"/> received.        /// </summary>        /// <param name="message"><see cref="IgnoreMessage"/> message.</param>        protected virtual void OnIgnoreReceived(IgnoreMessage message)        {            var handlers = IgnoreReceived;            if (handlers != null)                handlers(this, new MessageEventArgs<IgnoreMessage>(message));        }        /// <summary>        /// Called when <see cref="UnimplementedMessage"/> message received.        /// </summary>        /// <param name="message"><see cref="UnimplementedMessage"/> message.</param>        protected virtual void OnUnimplementedReceived(UnimplementedMessage message)        {            var handlers = UnimplementedReceived;            if (handlers != null)                handlers(this, new MessageEventArgs<UnimplementedMessage>(message));        }        /// <summary>        /// Called when <see cref="DebugMessage"/> message received.        /// </summary>        /// <param name="message"><see cref="DebugMessage"/> message.</param>        protected virtual void OnDebugReceived(DebugMessage message)        {            var handlers = DebugReceived;            if (handlers != null)                handlers(this, new MessageEventArgs<DebugMessage>(message));        }        /// <summary>        /// Called when <see cref="ServiceRequestMessage"/> message received.        /// </summary>        /// <param name="message"><see cref="ServiceRequestMessage"/> message.</param>        protected virtual void OnServiceRequestReceived(ServiceRequestMessage message)        {            var handlers = ServiceRequestReceived;            if (handlers != null)                handlers(this, new MessageEventArgs<ServiceRequestMessage>(message));        }        /// <summary>        /// Called when <see cref="ServiceAcceptMessage"/> message received.        /// </summary>        /// <param name="message"><see cref="ServiceAcceptMessage"/> message.</param>        protected virtual void OnServiceAcceptReceived(ServiceAcceptMessage message)        {            var handlers = ServiceAcceptReceived;            if (handlers != null)                handlers(this, new MessageEventArgs<ServiceAcceptMessage>(message));        }        /// <summary>        /// Called when <see cref="KeyExchangeInitMessage"/> message received.        /// </summary>        /// <param name="message"><see cref="KeyExchangeInitMessage"/> message.</param>        protected virtual void OnKeyExchangeInitReceived(KeyExchangeInitMessage message)        {            _keyExchangeInProgress = true;            _keyExchangeCompletedWaitHandle.Reset();            // Disable messages that are not key exchange related            _sshMessageFactory.DisableNonKeyExchangeMessages();            _keyExchange = _serviceFactory.CreateKeyExchange(ConnectionInfo.KeyExchangeAlgorithms,                message.KeyExchangeAlgorithms);            ConnectionInfo.CurrentKeyExchangeAlgorithm = _keyExchange.Name;            _keyExchange.HostKeyReceived += KeyExchange_HostKeyReceived;            //  Start the algorithm implementation            _keyExchange.Start(this, message);            var keyExchangeInitReceived = KeyExchangeInitReceived;            if (keyExchangeInitReceived != null)                keyExchangeInitReceived(this, new MessageEventArgs<KeyExchangeInitMessage>(message));        }        /// <summary>        /// Called when <see cref="NewKeysMessage"/> message received.        /// </summary>        /// <param name="message"><see cref="NewKeysMessage"/> message.</param>        protected virtual void OnNewKeysReceived(NewKeysMessage message)        {            //  Update sessionId            if (SessionId == null)            {                SessionId = _keyExchange.ExchangeHash;            }            //  Dispose of old ciphers and hash algorithms            if (_serverMac != null)            {                _serverMac.Dispose();                _serverMac = null;            }            if (_clientMac != null)            {                _clientMac.Dispose();                _clientMac = null;            }            //  Update negotiated algorithms            _serverCipher = _keyExchange.CreateServerCipher();            _clientCipher = _keyExchange.CreateClientCipher();            _serverMac = _keyExchange.CreateServerHash();            _clientMac = _keyExchange.CreateClientHash();            _clientCompression = _keyExchange.CreateCompressor();            _serverDecompression = _keyExchange.CreateDecompressor();            //  Dispose of old KeyExchange object as it is no longer needed.            if (_keyExchange != null)            {                _keyExchange.HostKeyReceived -= KeyExchange_HostKeyReceived;                _keyExchange.Dispose();                _keyExchange = null;            }            // Enable activated messages that are not key exchange related            _sshMessageFactory.EnableActivatedMessages();            var newKeysReceived = NewKeysReceived;            if (newKeysReceived != null)                newKeysReceived(this, new MessageEventArgs<NewKeysMessage>(message));            //  Signal that key exchange completed            _keyExchangeCompletedWaitHandle.Set();            _keyExchangeInProgress = false;        }        /// <summary>        /// Called when client is disconnecting from the server.        /// </summary>        void ISession.OnDisconnecting()        {            _isDisconnecting = true;        }        /// <summary>        /// Called when <see cref="RequestMessage"/> message received.        /// </summary>        /// <param name="message"><see cref="RequestMessage"/> message.</param>        protected virtual void OnUserAuthenticationRequestReceived(RequestMessage message)        {            var handlers = UserAuthenticationRequestReceived;            if (handlers != null)                handlers(this, new MessageEventArgs<RequestMessage>(message));        }        /// <summary>        /// Called when <see cref="FailureMessage"/> message received.        /// </summary>        /// <param name="message"><see cref="FailureMessage"/> message.</param>        protected virtual void OnUserAuthenticationFailureReceived(FailureMessage message)        {            var handlers = UserAuthenticationFailureReceived;            if (handlers != null)                handlers(this, new MessageEventArgs<FailureMessage>(message));        }        /// <summary>        /// Called when <see cref="SuccessMessage"/> message received.        /// </summary>        /// <param name="message"><see cref="SuccessMessage"/> message.</param>        protected virtual void OnUserAuthenticationSuccessReceived(SuccessMessage message)        {            var handlers = UserAuthenticationSuccessReceived;            if (handlers != null)                handlers(this, new MessageEventArgs<SuccessMessage>(message));        }        /// <summary>        /// Called when <see cref="BannerMessage"/> message received.        /// </summary>        /// <param name="message"><see cref="BannerMessage"/> message.</param>        protected virtual void OnUserAuthenticationBannerReceived(BannerMessage message)        {            var handlers = UserAuthenticationBannerReceived;            if (handlers != null)                handlers(this, new MessageEventArgs<BannerMessage>(message));        }        /// <summary>        /// Called when <see cref="GlobalRequestMessage"/> message received.        /// </summary>        /// <param name="message"><see cref="GlobalRequestMessage"/> message.</param>        protected virtual void OnGlobalRequestReceived(GlobalRequestMessage message)        {            var handlers = GlobalRequestReceived;            if (handlers != null)                handlers(this, new MessageEventArgs<GlobalRequestMessage>(message));        }        /// <summary>        /// Called when <see cref="RequestSuccessMessage"/> message received.        /// </summary>        /// <param name="message"><see cref="RequestSuccessMessage"/> message.</param>        protected virtual void OnRequestSuccessReceived(RequestSuccessMessage message)        {            var handlers = RequestSuccessReceived;            if (handlers != null)                handlers(this, new MessageEventArgs<RequestSuccessMessage>(message));        }        /// <summary>        /// Called when <see cref="RequestFailureMessage"/> message received.        /// </summary>        /// <param name="message"><see cref="RequestFailureMessage"/> message.</param>        protected virtual void OnRequestFailureReceived(RequestFailureMessage message)        {            var handlers = RequestFailureReceived;            if (handlers != null)                handlers(this, new MessageEventArgs<RequestFailureMessage>(message));        }        /// <summary>        /// Called when <see cref="ChannelOpenMessage"/> message received.        /// </summary>        /// <param name="message"><see cref="ChannelOpenMessage"/> message.</param>        protected virtual void OnChannelOpenReceived(ChannelOpenMessage message)        {            var handlers = ChannelOpenReceived;            if (handlers != null)                handlers(this, new MessageEventArgs<ChannelOpenMessage>(message));        }        /// <summary>        /// Called when <see cref="ChannelOpenConfirmationMessage"/> message received.        /// </summary>        /// <param name="message"><see cref="ChannelOpenConfirmationMessage"/> message.</param>        protected virtual void OnChannelOpenConfirmationReceived(ChannelOpenConfirmationMessage message)        {            var handlers = ChannelOpenConfirmationReceived;            if (handlers != null)                handlers(this, new MessageEventArgs<ChannelOpenConfirmationMessage>(message));        }        /// <summary>        /// Called when <see cref="ChannelOpenFailureMessage"/> message received.        /// </summary>        /// <param name="message"><see cref="ChannelOpenFailureMessage"/> message.</param>        protected virtual void OnChannelOpenFailureReceived(ChannelOpenFailureMessage message)        {            var handlers = ChannelOpenFailureReceived;            if (handlers != null)                handlers(this, new MessageEventArgs<ChannelOpenFailureMessage>(message));        }        /// <summary>        /// Called when <see cref="ChannelWindowAdjustMessage"/> message received.        /// </summary>        /// <param name="message"><see cref="ChannelWindowAdjustMessage"/> message.</param>        protected virtual void OnChannelWindowAdjustReceived(ChannelWindowAdjustMessage message)        {            var handlers = ChannelWindowAdjustReceived;            if (handlers != null)                handlers(this, new MessageEventArgs<ChannelWindowAdjustMessage>(message));        }        /// <summary>        /// Called when <see cref="ChannelDataMessage"/> message received.        /// </summary>        /// <param name="message"><see cref="ChannelDataMessage"/> message.</param>        protected virtual void OnChannelDataReceived(ChannelDataMessage message)        {            var handlers = ChannelDataReceived;            if (handlers != null)                handlers(this, new MessageEventArgs<ChannelDataMessage>(message));        }        /// <summary>        /// Called when <see cref="ChannelExtendedDataMessage"/> message received.        /// </summary>        /// <param name="message"><see cref="ChannelExtendedDataMessage"/> message.</param>        protected virtual void OnChannelExtendedDataReceived(ChannelExtendedDataMessage message)        {            var handlers = ChannelExtendedDataReceived;            if (handlers != null)                handlers(this, new MessageEventArgs<ChannelExtendedDataMessage>(message));        }        /// <summary>        /// Called when <see cref="ChannelCloseMessage"/> message received.        /// </summary>        /// <param name="message"><see cref="ChannelCloseMessage"/> message.</param>        protected virtual void OnChannelEofReceived(ChannelEofMessage message)        {            var handlers = ChannelEofReceived;            if (handlers != null)                handlers(this, new MessageEventArgs<ChannelEofMessage>(message));        }        /// <summary>        /// Called when <see cref="ChannelCloseMessage"/> message received.        /// </summary>        /// <param name="message"><see cref="ChannelCloseMessage"/> message.</param>        protected virtual void OnChannelCloseReceived(ChannelCloseMessage message)        {            var handlers = ChannelCloseReceived;            if (handlers != null)                handlers(this, new MessageEventArgs<ChannelCloseMessage>(message));        }        /// <summary>        /// Called when <see cref="ChannelRequestMessage"/> message received.        /// </summary>        /// <param name="message"><see cref="ChannelRequestMessage"/> message.</param>        protected virtual void OnChannelRequestReceived(ChannelRequestMessage message)        {            var handlers = ChannelRequestReceived;            if (handlers != null)                handlers(this, new MessageEventArgs<ChannelRequestMessage>(message));        }        /// <summary>        /// Called when <see cref="ChannelSuccessMessage"/> message received.        /// </summary>        /// <param name="message"><see cref="ChannelSuccessMessage"/> message.</param>        protected virtual void OnChannelSuccessReceived(ChannelSuccessMessage message)        {            var handlers = ChannelSuccessReceived;            if (handlers != null)                handlers(this, new MessageEventArgs<ChannelSuccessMessage>(message));        }        /// <summary>        /// Called when <see cref="ChannelFailureMessage"/> message received.        /// </summary>        /// <param name="message"><see cref="ChannelFailureMessage"/> message.</param>        protected virtual void OnChannelFailureReceived(ChannelFailureMessage message)        {            var handlers = ChannelFailureReceived;            if (handlers != null)                handlers(this, new MessageEventArgs<ChannelFailureMessage>(message));        }        /// <summary>        /// Called when <see cref="Message"/> message received.        /// </summary>        /// <param name="message"><see cref="Message"/> message.</param>        protected virtual void OnMessageReceived(Message message)        {            var handlers = MessageReceived;            if (handlers != null)                handlers(this, new MessageEventArgs<Message>(message));        }        #endregion        private void KeyExchange_HostKeyReceived(object sender, HostKeyEventArgs e)        {            var handlers = HostKeyReceived;            if (handlers != null)                handlers(this, e);        }        /// <summary>        /// Reads the specified length of bytes from the server.        /// </summary>        /// <param name="length">The length.</param>        /// <returns>        /// The bytes read from the server.        /// </returns>        private byte[] Read(int length)        {            var buffer = new byte[length];            SocketRead(length, buffer);            return buffer;        }        #region Message loading functions        /// <summary>        /// Registers SSH message with the session.        /// </summary>        /// <param name="messageName">The name of the message to register with the session.</param>        public void RegisterMessage(string messageName)        {            _sshMessageFactory.EnableAndActivateMessage(messageName);        }        /// <summary>        /// Unregister SSH message from the session.        /// </summary>        /// <param name="messageName">The name of the message to unregister with the session.</param>        public void UnRegisterMessage(string messageName)        {            _sshMessageFactory.DisableAndDeactivateMessage(messageName);        }        /// <summary>        /// Loads a message from a given buffer.        /// </summary>        /// <param name="data">An array of bytes from which to construct the message.</param>        /// <param name="offset">The zero-based byte offset in <paramref name="data"/> at which to begin reading.</param>        /// <returns>        /// A message constructed from <paramref name="data"/>.        /// </returns>        /// <exception cref="SshException">The type of the message is not supported.</exception>        private Message LoadMessage(byte[] data, int offset)        {            var messageType = data[offset];            var message = _sshMessageFactory.Create(messageType);            message.Load(data, offset);            DiagnosticAbstraction.Log(string.Format("ReceiveMessage from server: '{0}': '{1}'.", message.GetType().Name, message));            return message;        }        #endregion        /// <summary>        /// Gets a value indicating whether the socket is connected.        /// </summary>        /// <value>        /// <c>true</c> if the socket is connected; otherwise, <c>false</c>.        /// </value>        partial void IsSocketConnected(ref bool isConnected);        /// <summary>        /// Establishes a socket connection to the specified host and port.        /// </summary>        /// <param name="host">The host name of the server to connect to.</param>        /// <param name="port">The port to connect to.</param>        /// <exception cref="SshOperationTimeoutException">The connection failed to establish within the configured <see cref="Renci.SshNet.ConnectionInfo.Timeout"/>.</exception>        /// <exception cref="SocketException">An error occurred trying to establish the connection.</exception>        private void SocketConnect(string host, int port)        {            var ipAddress = DnsAbstraction.GetHostAddresses(host)[0];            var ep = new IPEndPoint(ipAddress, port);            DiagnosticAbstraction.Log(string.Format("Initiating connect to '{0}:{1}'.", host, port));            _socket = SocketAbstraction.Connect(ep, ConnectionInfo.Timeout);            const int socketBufferSize = 2 * MaximumSshPacketSize;            _socket.SendBufferSize = socketBufferSize;            _socket.ReceiveBufferSize = socketBufferSize;        }        /// <summary>        /// Performs a blocking read on the socket until <paramref name="length"/> bytes are received.        /// </summary>        /// <param name="length">The number of bytes to read.</param>        /// <param name="buffer">The buffer to read to.</param>        /// <exception cref="SshConnectionException">The socket is closed.</exception>        /// <exception cref="SshOperationTimeoutException">The read has timed-out.</exception>        /// <exception cref="SocketException">The read failed.</exception>        private void SocketRead(int length, byte[] buffer)        {            if (SocketAbstraction.Read(_socket, buffer, 0, length, InfiniteTimeSpan) > 0)            {                // signal that bytes have been read from the socket                // this is used to improve accuracy of Session.IsSocketConnected                _bytesReadFromSocket.Set();                return;            }            // 2012-09-11: Kenneth_aa            // When Disconnect or Dispose is called, this throws SshConnectionException(), which...            // 1 - goes up to ReceiveMessage()             // 2 - up again to MessageListener()            // which is where there is a catch-all exception block so it can notify event listeners.            // 3 - MessageListener then again calls RaiseError().            // There the exception is checked for the exception thrown here (ConnectionLost), and if it matches it will not call Session.SendDisconnect().            //            // Adding a check for _isDisconnecting causes ReceiveMessage() to throw SshConnectionException: "Bad packet length {0}".            //            if (_isDisconnecting)                throw new SshConnectionException(                    "An established connection was aborted by the software in your host machine.",                    DisconnectReason.ConnectionLost);            throw new SshConnectionException("An established connection was aborted by the server.",                DisconnectReason.ConnectionLost);        }        /// <summary>        /// Performs a blocking read on the socket until a line is read.        /// </summary>        /// <param name="timeout">A <see cref="TimeSpan"/> that represents the time to wait until a line is read.</param>        /// <exception cref="SshOperationTimeoutException">The read has timed-out.</exception>        /// <exception cref="SocketException">An error occurred when trying to access the socket.</exception>        /// <returns>        /// The line read from the socket, or <c>null</c> when the remote server has shutdown and all data has been received.        /// </returns>        private string SocketReadLine(TimeSpan timeout)        {            var encoding = SshData.Ascii;            var buffer = new List<byte>();            var data = new byte[1];            // read data one byte at a time to find end of line and leave any unhandled information in the buffer            // to be processed by subsequent invocations            do            {                var bytesRead = SocketAbstraction.Read(_socket, data, 0, data.Length, timeout);                if (bytesRead == 0)                    // the remote server shut down the socket                    break;                buffer.Add(data[0]);            }            while (!(buffer.Count > 0 && (buffer[buffer.Count - 1] == LineFeed || buffer[buffer.Count - 1] == Null)));            if (buffer.Count == 0)                return null;            if (buffer.Count == 1 && buffer[buffer.Count - 1] == 0x00)                // return an empty version string if the buffer consists of only a 0x00 character                return string.Empty;            if (buffer.Count > 1 && buffer[buffer.Count - 2] == CarriageReturn)                // strip trailing CRLF                return encoding.GetString(buffer.ToArray(), 0, buffer.Count - 2);            if (buffer.Count > 1 && buffer[buffer.Count - 1] == LineFeed)                // strip trailing LF                return encoding.GetString(buffer.ToArray(), 0, buffer.Count - 1);            return encoding.GetString(buffer.ToArray(), 0, buffer.Count);        }        /// <summary>        /// Disconnects and disposes the socket.        /// </summary>        private void SocketDisconnectAndDispose()        {            if (_socket != null)            {                lock (_socketLock)                {                    if (_socket != null)                    {                        if (_socket.Connected)                        {                            _socket.Shutdown(SocketShutdown.Send);                            SocketAbstraction.ClearReadBuffer(_socket);                        }                        _socket.Dispose();                        _socket = null;                    }                }            }        }        /// <summary>        /// Listens for incoming message from the server and handles them. This method run as a task on separate thread.        /// </summary>        private void MessageListener()        {            try            {                while (_socket != null && _socket.Connected)                {                    var message = ReceiveMessage();                    HandleMessageCore(message);                }            }            catch (SocketException ex)            {                RaiseError(new SshConnectionException(ex.Message, DisconnectReason.ConnectionLost, ex));            }            catch (Exception exp)            {                RaiseError(exp);            }            finally            {                // signal that the message listener thread has stopped                _messageListenerCompleted.Set();            }        }        private byte SocketReadByte()        {            var buffer = new byte[1];            SocketRead(1, buffer);            return buffer[0];        }        private void SocketWriteByte(byte data)        {            SocketAbstraction.Send(_socket, new[] {data});        }        private void ConnectSocks4()        {            //  Send socks version number            SocketWriteByte(0x04);            //  Send command code            SocketWriteByte(0x01);            //  Send port            SocketWriteByte((byte)(ConnectionInfo.Port / 0xFF));            SocketWriteByte((byte)(ConnectionInfo.Port % 0xFF));            //  Send IP            var ipAddress = DnsAbstraction.GetHostAddresses(ConnectionInfo.Host)[0];            SocketAbstraction.Send(_socket, ipAddress.GetAddressBytes());            //  Send username            var username = SshData.Ascii.GetBytes(ConnectionInfo.ProxyUsername);            SocketAbstraction.Send(_socket, username);            SocketWriteByte(0x00);            //  Read 0            if (SocketReadByte() != 0)            {                throw new ProxyException("SOCKS4: Null is expected.");            }            //  Read response code            var code = SocketReadByte();            switch (code)            {                case 0x5a:                    break;                case 0x5b:                    throw new ProxyException("SOCKS4: Connection rejected.");                case 0x5c:                    throw new ProxyException("SOCKS4: Client is not running identd or not reachable from the server.");                case 0x5d:                    throw new ProxyException("SOCKS4: Client's identd could not confirm the user ID string in the request.");                default:                    throw new ProxyException("SOCKS4: Not valid response.");            }            var dummyBuffer = new byte[4];            //  Read 2 bytes to be ignored            SocketRead(2, dummyBuffer);            //  Read 4 bytes to be ignored            SocketRead(4, dummyBuffer);        }        private void ConnectSocks5()        {            //  Send socks version number            SocketWriteByte(0x05);            //  Send number of supported authentication methods            SocketWriteByte(0x02);            //  Send supported authentication methods            SocketWriteByte(0x00); //  No authentication            SocketWriteByte(0x02); //  Username/Password            var socksVersion = SocketReadByte();            if (socksVersion != 0x05)                throw new ProxyException(string.Format("SOCKS Version '{0}' is not supported.", socksVersion));            var authenticationMethod = SocketReadByte();            switch (authenticationMethod)            {                case 0x00:                    break;                case 0x02:                    //  Send version                    SocketWriteByte(0x01);                    var username = SshData.Ascii.GetBytes(ConnectionInfo.ProxyUsername);                    if (username.Length > byte.MaxValue)                        throw new ProxyException("Proxy username is too long.");                    //  Send username length                    SocketWriteByte((byte)username.Length);                    //  Send username                    SocketAbstraction.Send(_socket, username);                    var password = SshData.Ascii.GetBytes(ConnectionInfo.ProxyPassword);                    if (password.Length > byte.MaxValue)                        throw new ProxyException("Proxy password is too long.");                    //  Send username length                    SocketWriteByte((byte)password.Length);                    //  Send username                    SocketAbstraction.Send(_socket, password);                    var serverVersion = SocketReadByte();                    if (serverVersion != 1)                        throw new ProxyException("SOCKS5: Server authentication version is not valid.");                    var statusCode = SocketReadByte();                    if (statusCode != 0)                        throw new ProxyException("SOCKS5: Username/Password authentication failed.");                    break;                case 0xFF:                    throw new ProxyException("SOCKS5: No acceptable authentication methods were offered.");            }            //  Send socks version number            SocketWriteByte(0x05);            //  Send command code            SocketWriteByte(0x01); //  establish a TCP/IP stream connection            //  Send reserved, must be 0x00            SocketWriteByte(0x00);            var ip = DnsAbstraction.GetHostAddresses(ConnectionInfo.Host)[0];            //  Send address type and address            if (ip.AddressFamily == AddressFamily.InterNetwork)            {                SocketWriteByte(0x01);                var address = ip.GetAddressBytes();                SocketAbstraction.Send(_socket, address);            }            else if (ip.AddressFamily == AddressFamily.InterNetworkV6)            {                SocketWriteByte(0x04);                var address = ip.GetAddressBytes();                SocketAbstraction.Send(_socket, address);            }            else            {                throw new ProxyException(string.Format("SOCKS5: IP address '{0}' is not supported.", ip));            }            //  Send port            SocketWriteByte((byte)(ConnectionInfo.Port / 0xFF));            SocketWriteByte((byte)(ConnectionInfo.Port % 0xFF));            //  Read Server SOCKS5 version            if (SocketReadByte() != 5)            {                throw new ProxyException("SOCKS5: Version 5 is expected.");            }            //  Read response code            var status = SocketReadByte();            switch (status)            {                case 0x00:                    break;                case 0x01:                    throw new ProxyException("SOCKS5: General failure.");                case 0x02:                    throw new ProxyException("SOCKS5: Connection not allowed by ruleset.");                case 0x03:                    throw new ProxyException("SOCKS5: Network unreachable.");                case 0x04:                    throw new ProxyException("SOCKS5: Host unreachable.");                case 0x05:                    throw new ProxyException("SOCKS5: Connection refused by destination host.");                case 0x06:                    throw new ProxyException("SOCKS5: TTL expired.");                case 0x07:                    throw new ProxyException("SOCKS5: Command not supported or protocol error.");                case 0x08:                    throw new ProxyException("SOCKS5: Address type not supported.");                default:                    throw new ProxyException("SOCKS4: Not valid response.");            }            //  Read 0            if (SocketReadByte() != 0)            {                throw new ProxyException("SOCKS5: 0 byte is expected.");            }            var addressType = SocketReadByte();            var responseIp = new byte[16];            switch (addressType)            {                case 0x01:                    SocketRead(4, responseIp);                    break;                case 0x04:                    SocketRead(16, responseIp);                    break;                default:                    throw new ProxyException(string.Format("Address type '{0}' is not supported.", addressType));            }            var port = new byte[2];            //  Read 2 bytes to be ignored            SocketRead(2, port);        }        private void ConnectHttp()        {            var httpResponseRe = new Regex(@"HTTP/(?<version>\d[.]\d) (?<statusCode>\d{3}) (?<reasonPhrase>.+)$");            var httpHeaderRe = new Regex(@"(?<fieldName>[^\[\]()<>@,;:\""/?={} \t]+):(?<fieldValue>.+)?");            SocketAbstraction.Send(_socket, SshData.Ascii.GetBytes(string.Format("CONNECT {0}:{1} HTTP/1.0\r\n", ConnectionInfo.Host, ConnectionInfo.Port)));            //  Sent proxy authorization is specified            if (!string.IsNullOrEmpty(ConnectionInfo.ProxyUsername))            {                var authorization = string.Format("Proxy-Authorization: Basic {0}\r\n",                                                  Convert.ToBase64String(SshData.Ascii.GetBytes(string.Format("{0}:{1}", ConnectionInfo.ProxyUsername, ConnectionInfo.ProxyPassword)))                                                  );                SocketAbstraction.Send(_socket, SshData.Ascii.GetBytes(authorization));            }            SocketAbstraction.Send(_socket, SshData.Ascii.GetBytes("\r\n"));            HttpStatusCode? statusCode = null;            var contentLength = 0;            while (true)            {                var response = SocketReadLine(ConnectionInfo.Timeout);                if (response == null)                    // server shut down socket                    break;                if (statusCode == null)                {                    var statusMatch = httpResponseRe.Match(response);                    if (statusMatch.Success)                    {                        var httpStatusCode = statusMatch.Result("${statusCode}");                        statusCode = (HttpStatusCode) int.Parse(httpStatusCode);                        if (statusCode != HttpStatusCode.OK)                        {                            var reasonPhrase = statusMatch.Result("${reasonPhrase}");                            throw new ProxyException(string.Format("HTTP: Status code {0}, \"{1}\"", httpStatusCode,                                reasonPhrase));                        }                    }                    continue;                }                // continue on parsing message headers coming from the server                var headerMatch = httpHeaderRe.Match(response);                if (headerMatch.Success)                {                    var fieldName = headerMatch.Result("${fieldName}");                    if (fieldName.Equals("Content-Length", StringComparison.OrdinalIgnoreCase))                    {                        contentLength = int.Parse(headerMatch.Result("${fieldValue}"));                    }                    continue;                }                // check if we've reached the CRLF which separates request line and headers from the message body                if (response.Length == 0)                {                    //  read response body if specified                    if (contentLength > 0)                    {                        var contentBody = new byte[contentLength];                        SocketRead(contentLength, contentBody);                    }                    break;                }            }            if (statusCode == null)                throw new ProxyException("HTTP response does not contain status line.");        }        /// <summary>        /// Raises the <see cref="ErrorOccured"/> event.        /// </summary>        /// <param name="exp">The exp.</param>        private void RaiseError(Exception exp)        {            var connectionException = exp as SshConnectionException;            if (_isDisconnecting)            {                //  a connection exception which is raised while isDisconnecting is normal and                //  should be ignored                if (connectionException != null)                    return;                // any timeout while disconnecting can be caused by loss of connectivity                // altogether and should be ignored                var socketException = exp as SocketException;                if (socketException != null && socketException.SocketErrorCode == SocketError.TimedOut)                    return;            }            _exception = exp;            _exceptionWaitHandle.Set();            var errorOccured = ErrorOccured;            if (errorOccured != null)                errorOccured(this, new ExceptionEventArgs(exp));            if (connectionException != null)            {                Disconnect(connectionException.DisconnectReason, exp.ToString());            }        }        /// <summary>        /// Resets connection-specific information to ensure state of a previous connection        /// does not affect new connections.        /// </summary>        private void Reset()        {            if (_exceptionWaitHandle != null)                _exceptionWaitHandle.Reset();            if (_keyExchangeCompletedWaitHandle != null)                _keyExchangeCompletedWaitHandle.Reset();            if (_messageListenerCompleted != null)                _messageListenerCompleted.Set();            SessionId = null;            _isDisconnectMessageSent = false;            _isDisconnecting = false;            _isAuthenticated = false;            _exception = null;            _keyExchangeInProgress = false;        }        #region IDisposable implementation        private bool _disposed;        /// <summary>        /// Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.        /// </summary>        public void Dispose()        {            Dispose(true);            GC.SuppressFinalize(this);        }        /// <summary>        /// Releases unmanaged and - optionally - managed resources        /// </summary>        /// <param name="disposing"><c>true</c> to release both managed and unmanaged resources; <c>false</c> to release only unmanaged resources.</param>        protected virtual void Dispose(bool disposing)        {            if (_disposed)                return;            if (disposing)            {                Disconnect();                var serviceAccepted = _serviceAccepted;                if (serviceAccepted != null)                {                    serviceAccepted.Dispose();                    _serviceAccepted = null;                }                var exceptionWaitHandle = _exceptionWaitHandle;                if (exceptionWaitHandle != null)                {                    exceptionWaitHandle.Dispose();                    _exceptionWaitHandle = null;                }                var keyExchangeCompletedWaitHandle = _keyExchangeCompletedWaitHandle;                if (keyExchangeCompletedWaitHandle != null)                {                    keyExchangeCompletedWaitHandle.Dispose();                    _keyExchangeCompletedWaitHandle = null;                }                var serverMac = _serverMac;                if (serverMac != null)                {                    serverMac.Dispose();                    _serverMac = null;                }                var clientMac = _clientMac;                if (clientMac != null)                {                    clientMac.Dispose();                    _clientMac = null;                }                var keyExchange = _keyExchange;                if (keyExchange != null)                {                    keyExchange.HostKeyReceived -= KeyExchange_HostKeyReceived;                    keyExchange.Dispose();                    _keyExchange = null;                }                var bytesReadFromSocket = _bytesReadFromSocket;                if (bytesReadFromSocket != null)                {                    bytesReadFromSocket.Dispose();                    _bytesReadFromSocket = null;                }                var messageListenerCompleted = _messageListenerCompleted;                if (messageListenerCompleted != null)                {                    messageListenerCompleted.Dispose();                    _messageListenerCompleted = null;                }                _disposed = true;            }        }        /// <summary>        /// Releases unmanaged resources and performs other cleanup operations before the        /// <see cref="Session"/> is reclaimed by garbage collection.        /// </summary>        ~Session()        {            Dispose(false);        }        #endregion IDisposable implementation        #region ISession implementation        /// <summary>        /// Gets or sets the connection info.        /// </summary>        /// <value>The connection info.</value>        IConnectionInfo ISession.ConnectionInfo        {            get { return ConnectionInfo; }        }        WaitHandle ISession.MessageListenerCompleted        {            get { return _messageListenerCompleted; }        }        /// <summary>        /// Create a new SSH session channel.        /// </summary>        /// <returns>        /// A new SSH session channel.        /// </returns>        IChannelSession ISession.CreateChannelSession()        {            return new ChannelSession(this, NextChannelNumber, InitialLocalWindowSize, LocalChannelDataPacketSize);        }        /// <summary>        /// Create a new channel for a locally forwarded TCP/IP port.        /// </summary>        /// <returns>        /// A new channel for a locally forwarded TCP/IP port.        /// </returns>        IChannelDirectTcpip ISession.CreateChannelDirectTcpip()        {            return new ChannelDirectTcpip(this, NextChannelNumber, InitialLocalWindowSize, LocalChannelDataPacketSize);        }        /// <summary>        /// Creates a "forwarded-tcpip" SSH channel.        /// </summary>        /// <returns>        /// A new "forwarded-tcpip" SSH channel.        /// </returns>        IChannelForwardedTcpip ISession.CreateChannelForwardedTcpip(uint remoteChannelNumber, uint remoteWindowSize,            uint remoteChannelDataPacketSize)        {            return new ChannelForwardedTcpip(this,                                             NextChannelNumber,                                             InitialLocalWindowSize,                                             LocalChannelDataPacketSize,                                             remoteChannelNumber,                                             remoteWindowSize,                                             remoteChannelDataPacketSize);        }        /// <summary>        /// Sends a message to the server.        /// </summary>        /// <param name="message">The message to send.</param>        /// <exception cref="SshConnectionException">The client is not connected.</exception>        /// <exception cref="SshOperationTimeoutException">The operation timed out.</exception>        /// <exception cref="InvalidOperationException">The size of the packet exceeds the maximum size defined by the protocol.</exception>        void ISession.SendMessage(Message message)        {            SendMessage(message);        }        /// <summary>        /// Sends a message to the server.        /// </summary>        /// <param name="message">The message to send.</param>        /// <returns>        /// <c>true</c> if the message was sent to the server; otherwise, <c>false</c>.        /// </returns>        /// <exception cref="InvalidOperationException">The size of the packet exceeds the maximum size defined by the protocol.</exception>        /// <remarks>        /// This methods returns <c>false</c> when the attempt to send the message results in a        /// <see cref="SocketException"/> or a <see cref="SshException"/>.        /// </remarks>        bool ISession.TrySendMessage(Message message)        {            return TrySendMessage(message);        }        #endregion ISession implementation    }}
 |