| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204 | using System;using System.Linq;using System.Net;using System.Net.Sockets;using System.Threading;using Renci.SshNet.Common;using Renci.SshNet.Messages.Connection;namespace Renci.SshNet.Channels{    /// <summary>    /// Implements "direct-tcpip" SSH channel.    /// </summary>    internal partial class ChannelDirectTcpip : Channel    {        public EventWaitHandle _channelEof = new AutoResetEvent(false);        private EventWaitHandle _channelOpen = new AutoResetEvent(false);        private EventWaitHandle _channelData = new AutoResetEvent(false);        private Socket _socket;        /// <summary>        /// Gets the type of the channel.        /// </summary>        /// <value>        /// The type of the channel.        /// </value>        public override ChannelTypes ChannelType        {            get { return ChannelTypes.DirectTcpip; }        }        /// <summary>        /// Initializes a new instance of the <see cref="ChannelDirectTcpip"/> class.        /// </summary>        public ChannelDirectTcpip()            : base()        {        }        /// <summary>        /// Binds channel to specified remote host.        /// </summary>        /// <param name="remoteHost">The remote host.</param>        /// <param name="port">The port.</param>        /// <param name="socket">The socket.</param>        public void Bind(string remoteHost, uint port, Socket socket)        {            this._socket = socket;            IPEndPoint ep = socket.RemoteEndPoint as IPEndPoint;                        if (!this.IsConnected)            {                throw new SshException("Session is not connected.");            }            //  Open channel            this.SendMessage(new ChannelOpenMessage(this.LocalChannelNumber, this.LocalWindowSize, this.PacketSize,                                                        new DirectTcpipChannelInfo(remoteHost, port, ep.Address.ToString(), (uint)ep.Port)));            //  Wait for channel to open            this.WaitHandle(this._channelOpen);            //  Start reading data from the port and send to channel            EventWaitHandle readerTaskError = new AutoResetEvent(false);            var readerTaskCompleted = new ManualResetEvent(false);            Exception exception = null;            this.ExecuteThread(() =>            {                try                {                    var buffer = new byte[this.PacketSize - 9];                    while (this._socket.Connected || this.IsConnected)                    {                        try                        {                            var read = this._socket.Receive(buffer);                            if (read > 0)                            {                                this.SendMessage(new ChannelDataMessage(this.RemoteChannelNumber, buffer.Take(read).ToArray()));                            }                            else                            {                                break;                            }                        }                        catch (SocketException exp)                        {                            if (exp.SocketErrorCode == SocketError.WouldBlock ||                                exp.SocketErrorCode == SocketError.IOPending ||                                exp.SocketErrorCode == SocketError.NoBufferSpaceAvailable)                            {                                // socket buffer is probably empty, wait and try again                                Thread.Sleep(30);                            }                            else if (exp.SocketErrorCode == SocketError.ConnectionAborted)                            {                                break;                            }                            else                                throw;  // throw any other error                        }                    }                }                catch (Exception exp)                {                    readerTaskError.Set();                    exception = exp;                }                finally                {                    readerTaskCompleted.Set();                }            });            //  Channel was open and we MUST receive EOF notification,             //  data transfer can take longer then connection specified timeout            System.Threading.WaitHandle.WaitAny(new WaitHandle[] { this._channelEof, readerTaskError });            this._socket.Dispose();            this._socket = null;            //  Wait for task to finish and will throw any errors if any            readerTaskCompleted.WaitOne();            if (exception != null)                throw exception;        }        /// <summary>        /// Called when channel data is received.        /// </summary>        /// <param name="data">The data.</param>        protected override void OnData(byte[] data)        {            base.OnData(data);            this._socket.Send(data, 0, data.Length, SocketFlags.None);        }        /// <summary>        /// Called when channel is opened by the server.        /// </summary>        /// <param name="remoteChannelNumber">The remote channel number.</param>        /// <param name="initialWindowSize">Initial size of the window.</param>        /// <param name="maximumPacketSize">Maximum size of the packet.</param>        protected override void OnOpenConfirmation(uint remoteChannelNumber, uint initialWindowSize, uint maximumPacketSize)        {            base.OnOpenConfirmation(remoteChannelNumber, initialWindowSize, maximumPacketSize);            this._channelOpen.Set();        }        /// <summary>        /// Called when channel has no more data to receive.        /// </summary>        protected override void OnEof()        {            base.OnEof();            this._channelEof.Set();        }        partial void ExecuteThread(Action action);        protected override void Dispose(bool disposing)        {            if (this._socket != null)            {                this._socket.Dispose();                this._socket = null;            }            if (this._channelEof != null)            {                this._channelEof.Dispose();                this._channelEof = null;            }            if (this._channelOpen != null)            {                this._channelOpen.Dispose();                this._channelOpen = null;            }            if (this._channelData != null)            {                this._channelData.Dispose();                this._channelData = null;            }            base.Dispose(disposing);        }    }}
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