using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using Renci.SshNet.Messages.Authentication;
using Renci.SshNet.Messages;
namespace Renci.SshNet
{
    /// 
    /// Provides connection information when password authentication method is used
    /// 
    public class NoneConnectionInfo : ConnectionInfo, IDisposable
    {
        private EventWaitHandle _authenticationCompleted = new AutoResetEvent(false);
        /// 
        /// Gets list of allowed authentications.
        /// 
        public IEnumerable AllowedAuthentications { get; private set; }
        /// 
        /// Gets connection name
        /// 
        public override string Name
        {
            get
            {
                return "none";
            }
        }
        /// 
        /// Initializes a new instance of the  class.
        /// 
        /// The host.
        /// The username.
        public NoneConnectionInfo(string host, string username)
            : this(host, 22, username, ProxyTypes.None, string.Empty, 0, string.Empty, string.Empty)
        {
        }
        /// 
        /// Initializes a new instance of the  class.
        /// 
        /// The host.
        /// The port.
        /// The username.
        public NoneConnectionInfo(string host, int port, string username)
            : this(host, port, username, ProxyTypes.None, string.Empty, 0, string.Empty, string.Empty)
        {
        }
        /// 
        /// Initializes a new instance of the  class.
        /// 
        /// Connection host.
        /// Connection port.
        /// Connection username.
        /// Type of the proxy.
        /// The proxy host.
        /// The proxy port.
        public NoneConnectionInfo(string host, int port, string username, ProxyTypes proxyType, string proxyHost, int proxyPort)
            : this(host, port, username, proxyType, proxyHost, proxyPort, string.Empty, string.Empty)
        {
        }
        /// 
        /// Initializes a new instance of the  class.
        /// 
        /// Connection host.
        /// Connection port.
        /// Connection username.
        /// Type of the proxy.
        /// The proxy host.
        /// The proxy port.
        /// The proxy username.
        public NoneConnectionInfo(string host, int port, string username, ProxyTypes proxyType, string proxyHost, int proxyPort, string proxyUsername)
            : this(host, port, username, proxyType, proxyHost, proxyPort, proxyUsername, string.Empty)
        {
        }
        /// 
        /// Initializes a new instance of the  class.
        /// 
        /// Connection host.
        /// Connection username.
        /// Type of the proxy.
        /// The proxy host.
        /// The proxy port.
        public NoneConnectionInfo(string host, string username, ProxyTypes proxyType, string proxyHost, int proxyPort)
            : this(host, 22, username, proxyType, proxyHost, proxyPort, string.Empty, string.Empty)
        {
        }
        /// 
        /// Initializes a new instance of the  class.
        /// 
        /// Connection host.
        /// Connection username.
        /// Type of the proxy.
        /// The proxy host.
        /// The proxy port.
        /// The proxy username.
        public NoneConnectionInfo(string host, string username, ProxyTypes proxyType, string proxyHost, int proxyPort, string proxyUsername)
            : this(host, 22, username, proxyType, proxyHost, proxyPort, proxyUsername, string.Empty)
        {
        }
        /// 
        /// Initializes a new instance of the  class.
        /// 
        /// Connection host.
        /// Connection username.
        /// Type of the proxy.
        /// The proxy host.
        /// The proxy port.
        /// The proxy username.
        /// The proxy password.
        public NoneConnectionInfo(string host, string username, ProxyTypes proxyType, string proxyHost, int proxyPort, string proxyUsername, string proxyPassword)
            : this(host, 22, username, proxyType, proxyHost, proxyPort, proxyUsername, proxyPassword)
        {
        }
        /// 
        /// Initializes a new instance of the  class.
        /// 
        /// Connection host.
        /// Connection port.
        /// Connection username.
        /// Type of the proxy.
        /// The proxy host.
        /// The proxy port.
        /// The proxy username.
        /// The proxy password.
        public NoneConnectionInfo(string host, int port, string username, ProxyTypes proxyType, string proxyHost, int proxyPort, string proxyUsername, string proxyPassword)
            : base(host, port, username, proxyType, proxyHost, proxyPort, proxyUsername, proxyPassword)
        {
        }
        /// 
        /// Called when connection needs to be authenticated.
        /// 
        protected override void OnAuthenticate()
        {
            this.SendMessage(new RequestMessageNone(ServiceName.Connection, this.Username));
            this.WaitHandle(this._authenticationCompleted);
        }
        /// 
        /// Handles the UserAuthenticationSuccessMessageReceived event of the session.
        /// 
        /// The source of the event.
        /// The event data.
        protected override void Session_UserAuthenticationSuccessMessageReceived(object sender, MessageEventArgs e)
        {
            base.Session_UserAuthenticationSuccessMessageReceived(sender, e);
            this._authenticationCompleted.Set();
        }
        /// 
        /// Handles the UserAuthenticationFailureReceived event of the session.
        /// 
        /// The source of the event.
        /// The event data.
        protected override void Session_UserAuthenticationFailureReceived(object sender, MessageEventArgs e)
        {
            base.Session_UserAuthenticationFailureReceived(sender, e);
            
            //  Copy allowed authentication methods
            this.AllowedAuthentications = e.Message.AllowedAuthentications.ToList();
            this._authenticationCompleted.Set();
        }
        #region IDisposable Members
        private bool isDisposed = false;
        /// 
        /// Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
        /// 
        public void Dispose()
        {
            Dispose(true);
            GC.SuppressFinalize(this);
        }
        /// 
        /// Releases unmanaged and - optionally - managed resources
        /// 
        /// true to release both managed and unmanaged resources; false to release only unmanaged resources.
        protected virtual void Dispose(bool disposing)
        {
            // Check to see if Dispose has already been called.
            if (!this.isDisposed)
            {
                // If disposing equals true, dispose all managed
                // and unmanaged resources.
                if (disposing)
                {
                    // Dispose managed resources.
                    if (this._authenticationCompleted != null)
                    {
                        this._authenticationCompleted.Dispose();
                        this._authenticationCompleted = null;
                    }
                }
                // Note disposing has been done.
                isDisposed = true;
            }
        }
        /// 
        /// Releases unmanaged resources and performs other cleanup operations before the
        ///  is reclaimed by garbage collection.
        /// 
        ~NoneConnectionInfo()
        {
            // Do not re-create Dispose clean-up code here.
            // Calling Dispose(false) is optimal in terms of
            // readability and maintainability.
            Dispose(false);
        }
        #endregion
    }
}